At the end I did a NCM and placement edit. I decided to move an infantry from Karelia to Caucasus and then place 6 infantry in Karelia and 3 in Russia.
XDAP-05 Atlanta Axis vs Fighting Mongooses
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:-(
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?
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just a bump and hopefully a reminder for someone to play their turn
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I’ll ask if I can do Italy if my partners going to be busy today.
I generally have a lot more free time.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 airfield, 1 armour, 1 factory_major and 1 fighter
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 1 : 3/5 hits
French roll dice for 1 armour and 1 fighter in France, round 1 : 1/2 hits
1 armour owned by the French , 1 fighter owned by the French and 1 infantry owned by the Italians lost in France
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
Italians win, taking France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 armour and 1 fighter
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 93 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Battle in Southern France
Italians attack with 1 bomber and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 4 infantry in Southern France, round 1 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 19 PUs; end with 38 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Romania : 1 armour
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Bulgaria : 2 infantryProduction/PUs Summary :
Germans : 33 / 44
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia -
Sorry guys, started another game and posted in our game by mistake! so please ignore this G1 posting…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 33 / 44
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Tunisia : 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 30 / 44
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
5 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 artillery, 2 bombers and 2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
French defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/6 hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 3 infantry
Germans roll dice for 3 armour and 5 infantry in Yugoslavia, round 1 : 4/8 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 1 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 1 infantry
Battle in GibraltarNon Combat Move - Germans
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Northern Italy to Alexandria
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Holland Belgium to Southern Italy
1 artillery moved from Norway to FinlandPlace Units - Germans
1 fighter placed in Western Germany
4 artilleries and 4 infantry placed in Germany
1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 submarine and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Gibraltar : 1 flag, 1 harbour and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 2 artilleries and 6 infantry
Poland : 3 aaGuns, 1 armour, 1 artillery and 10 infantry
Germany : 4 artilleries, 1 factory_major and 4 infantry
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 2 bombers and 1 tactical_bomber
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 3 armour and 4 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
Finland : 1 flag, 1 artillery and 7 infantryProduction/PUs Summary :
Germans : 35 / 45
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
2 infantry moved from Yakut S.S.R. to Buryatia
4 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Novgorod to Buryatia
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to BelarusPlace Units - Russians
1 tactical_bomber placed in Novgorod
1 artillery and 1 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 4 infantry
Amur : 2 aaGuns and 12 infantry
Buryatia : 1 bomber and 2 infantry
Belarus : 1 aaGun, 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
Bryansk : 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 1 mech_infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 2 artilleries and 10 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 35 / 45
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Marshall Islands to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 fighter moved from Siam to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Malaya, round 1 : 1/6 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 2/4 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits
1 infantry owned by the British and 2 fighters owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 1 bomber in Malaya, round 3 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in Malaya
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
1 bomber owned by the Japanese retreated
Battle in CelebesNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
1 infantry moved from Siam to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
3 tactical_bombers moved from Kwangsi to French Indo China
1 battleship, 2 carriers and 1 cruiser moved from 31 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Manchuria
3 artilleries and 6 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Chahar to Kiangsi
2 infantry moved from Chahar to Anhwe
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 artilleries placed in Manchuria
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs totalProduction/PUs Summary :
Germans : 35 / 45
Russians : 37 / 37
Japanese : 42 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Another 1% battle that we can’t afford. This one’s not meant to be.
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At this point, kilroy and I both surrender.
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Ok, sorry about the dice
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Sorry we couldn’t make it more viable :| Good luck in the next round.
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Sorry we couldn’t make it more viable :| Good luck in the next round.
Thank you for the good wishes, I am sorry that the rolls turned out so terrible for you in the early game.
As the Axis, loosing battles that you should clearly win can have a devastating effect. RGP and I took Axis in the last round and had an earily similar experience with luck…. we lost every major battle to the dice, even when the odds where way in our favor.
Let me know if you guys would like to do a rematch some time in a non-tournament game.
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Yeah, after a brutal round and a half like that… just not in the cards! (or dice in this case…)
Thanks for the invite, we might just take you up on it.
Good luck in the next round.
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I’d be up for a team game after you guys achieve glorious victory or dreaded extra death.





