G40 2e Vold vs Captain Walker (Allies +6)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Malaya
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to Western Australia
                1 fighter moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour and 2 infantry
        Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 27 / 38
        Japanese : 63 / 78
        Americans : 54 / 69
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 13 / 32
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        Algeria : 2 infantry
        76 Sea Zone : 1 destroyer
        Persia : 1 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 27 / 38
        Japanese : 63 / 78
        Americans : 54 / 69
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 13 / 32
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 61 PUs;
                Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 bombers, 1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                2 artilleries and 4 infantry moved from Romania to 100 Sea Zone
                2 artilleries and 4 infantry moved from 100 Sea Zone to Caucasus
                1 bomber moved from Romania to Caucasus
                1 fighter and 1 tactical_bomber moved from Romania to Rostov
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour and 2 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 1 aaGun and 5 infantry; Americans defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Americans: 3 armour and 2 infantry
                Battle in Caucasus
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Caucasus from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Romania
                1 bomber moved from Caucasus to Romania
                2 mech_infantrys moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                2 infantry moved from Germany to Poland
                1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Normandy Bordeaux to Germany
                1 tactical_bomber moved from Normandy Bordeaux to Germany
                1 tactical_bomber moved from Normandy Bordeaux to France
                2 bombers moved from Normandy Bordeaux to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 4 infantry placed in Romania
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in France
                2 infantry placed in Western Germany
                1 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 3 infantry moved from Volgograd to Caucasus
                2 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 tactical_bomber moved from Tambov to Rostov
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 1 :  1/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 :  3/4 hits
                        Germans roll dice for 2 artilleries in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery in Rostov, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                6 infantry moved from Amur to Buryatia
                1 aaGun moved from Tambov to Bryansk
                6 infantry moved from Russia to Samara
                10 infantry moved from Russia to Smolensk
                10 infantry moved from Russia to Bryansk
                3 artilleries moved from Russia to Smolensk
                3 artilleries moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery placed in Russia
                1 artillery and 2 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    Territory Summary for Russians :

    Buryatia : 6 infantry
        Alexandria : 1 mech_infantry
        Italian Somaliland : 1 flag
        Bryansk : 2 aaGuns, 3 artilleries and 15 infantry
        Rostov : 2 infantry
        Urals : 1 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Eastern Poland : 1 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 3 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Caucasus : 2 artilleries and 1 infantry
        Smolensk : 1 aaGun, 3 artilleries and 15 infantry
        Samara : 6 infantry
        113 Sea Zone : 1 cruiser
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 71
        Russians : 29 / 40
        Japanese : 63 / 78
        Americans : 54 / 69
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 12 / 32
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    scramble for HI?

    30247 J9 scramble .tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    No…those would serve me best by  defending against the YELLOW HORDES!

  • '23 '21 '20 '19 '17 '16 '15 '13

    take the infantry and artys before the bomber…leave fighters for last.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Midway to 25 Sea Zone
                3 artilleries moved from Midway to 25 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries, 2 fighters and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Japan to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 4 transports
                    Americans defend with 1 carrier and 2 transports
                    Japanese win, taking 26 Sea Zone from Americans with 1 bomber, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 4 transports remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 carrier and 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 4 artilleries, 2 fighters and 4 infantry
                    Americans defend with 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 4 infantry
                    2 fighters owned by the Japanese retreated
                    Americans win with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 4 artilleries and 4 infantry
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Japanese
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India
                2 armour and 1 mech_infantry moved from Eastern Persia to West India
                1 artillery moved from India to West India
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Anhwe to Jehol
                1 bomber moved from 26 Sea Zone to Midway
                1 transport moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Korea

    Place Units - Japanese
                2 infantry placed in Japan
                1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 30 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 3 submarines and 4 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  6/10 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 4 transports in 26 Sea Zone, round 1 :  7/12 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 26 Sea Zone, round 2 :  2/9 hits
                        1 fighter owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the Americans and 2 destroyers owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  5/7 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 4 fighters and 4 transports in 26 Sea Zone, round 3 :  2/6 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Japanese and 3 fighters owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 1 cruiser and 1 tactical_bomber in 26 Sea Zone, round 4 :  4/5 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 4 transports in 26 Sea Zone, round 4 :  1/2 hits
                        2 transports owned by the Japanese , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
                        2 transports owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 2 battleships, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 64
                    Casualties for Japanese: 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 3 submarines and 4 transports
                    Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines

    Non Combat Move - Americans
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 artillery and 6 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 armour and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    New Guinea : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 tactical_bomber
        26 Sea Zone : 1 flag, 2 battleships
        10 Sea Zone : 2 destroyers and 2 submarines
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        97 Sea Zone : 1 submarine
        101 Sea Zone : 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 50 / 71
        Russians : 29 / 40
        Japanese : 63 / 68
        Americans : 54 / 69
        Chinese : 0 / 3
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 12 / 32
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I chose OOL for you in 26 that would be to your advantage the best I could. Since your planes would have had no place to land I left an undamaged carrier with all planes up until the next to last round. I left a carrier for the last round because when my opponent leaves just planes that don’t have anywhere to land…I withdraw and let the planes crash without having to risk losing any more of my units.
    You can go through the game history and see how the rounds of combat played out.
    If you would rather have different OOL then I can do my turn over.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Also…when UK’s turn comes up they are going to attack your transports in 100. You have a tac and one fighter that can scramble…I’ll be attacking with three fighters and one bomber. Do you want to scramble your air to defend your transports?

  • '13

    lots of metal on the sea floor there.  I’m OK with the ool.

    I do want to see the whole uk attack before committing to a scramble though.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Yeah that was a pretty good battle. The US came out on top but now they are weak in the Pacific. They’re going to have to focus on retaking Hawaii and the Aleutians now…the other allies are going to have to fend for themselves.
    I’ll attack a file for the Uk attack after I have lunch!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    Here’s the UK file.

  • '13

    no scramble, take 'em

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 2 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Iraq to 100 Sea Zone
                2 fighters moved from 98 Sea Zone to 100 Sea Zone
                1 bomber moved from Egypt to 100 Sea Zone
                1 artillery moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  2/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 100 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Germans defend with 3 transports
                        3 transports owned by the Germans lost in 100 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in Greece
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Greece, round 1 :  0/1 hits
                        British roll dice for 2 artilleries and 2 infantry in Greece, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Greece, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Greece
                        British roll dice for 2 artilleries and 1 infantry in Greece, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Greece
                        British roll dice for 2 artilleries and 1 infantry in Greece, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery in Greece, round 3 :  0/1 hits
                        British roll dice for 2 artilleries and 1 infantry in Greece, round 4 :  3/3 hits
                        Italians roll dice for 1 artillery in Greece, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from 100 Sea Zone to Caucasus
                2 fighters moved from 100 Sea Zone to 99 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Iraq to Persia
                1 bomber moved from 100 Sea Zone to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Normandy Bordeaux : 4 infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 artillery
        Libya : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        Caucasus : 1 fighter
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Greece : 1 flag, 2 artilleries
        99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 artillery
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag, 2 armour, 2 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 battleship, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 29 / 40
        Japanese : 63 / 68
        Americans : 54 / 69
        Chinese : 0 / 3
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 32
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 4 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 artillery
                    retreated to Holland Belgium
                    British win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to Yugoslavia
                2 armour moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 destroyers placed in 95 Sea Zone
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2
                Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour and 2 infantry
        Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 artillery and 1 infantry
        Western Australia : 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 29 / 40
        Japanese : 59 / 68
        Americans : 54 / 69
        Chinese : 0 / 3
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 3
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Persia to Eastern Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        Normandy Bordeaux : 2 infantry
        Algeria : 2 infantry
        76 Sea Zone : 1 destroyer
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 29 / 40
        Japanese : 59 / 68
        Americans : 54 / 69
        Chinese : 0 / 3
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 3
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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