@Ragnell804 gg, I concede
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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The Yankees were forgotten moves; the Brits are loaded as cargo on USA transports and sitting tight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
3 infantry moved from Bryansk to Russia
7 armour, 4 artilleries, 3 infantry and 6 mech_infantrys moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
5 armour moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Romania to Bulgaria
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from Americans
1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter and 2 tactical_bombers moved from Novgorod to BulgariaCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Bulgaria, round 1 : 4/6 hits
British roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 5/11 hits
Americans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 1 : 3/6 hits
2 infantry owned by the Germans , 1 aaGun owned by the Americans , 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 artillery and 5 infantry
Battle in Russia
Germans attack with 13 armour, 4 artilleries, 7 infantry and 7 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 5 infantry and 1 tactical_bomber
Germans roll dice for 13 armour, 4 artilleries, 7 infantry and 7 mech_infantrys in Russia, round 1 : 10/31 hits
Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Russia, round 1 : 5/12 hits
5 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 4 artilleries, 2 infantry and 7 mech_infantrys in Russia, round 2 : 7/26 hits
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Russia, round 2 : 1/5 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 3 fighters owned by the Russians lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 4 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 69
Casualties for Germans: 6 infantry
Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Bessarabia to Romania
2 artilleries and 7 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Novgorod to Poland
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
2 tactical_bombers moved from Belarus to Western Germany
9 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Romania
2 artilleries and 6 infantry placed in Western Germany
6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,6,2,6,2,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 63 PUs (5 lost to blockades); end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUsTerritory Summary for Germans :
West India : 1 flag, 1 armour and 1 mech_infantry
Trans-Jordan : 1 flag, 1 artillery
Egypt : 1 flag, 3 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 3 tactical_bombers
Romania : 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 2 tactical_bombers
Poland : 1 armour
Germany : 6 armour, 1 factory_major and 3 mech_infantrys
Denmark : 3 infantry
Northern Italy : 1 aaGun and 1 mech_infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 9 artilleries and 6 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 13 armour, 4 artilleries, 1 factory_minor, 1 infantry and 7 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag, 1 artillery and 2 infantry
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 artillery and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 106
Russians : 3 / 0
Japanese : 77 / 93
Americans : 57 / 81
Chinese : 0 / 4
British : 31 / 33
UK_Pacific : 0 / 0
Italians : 11 / 6
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok…the allies need to get a VC this turn to prevent an axis win in Europe…think they can pull it off?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Vologda
Russians take Vologda from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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honestly, thought I was beaten 3 rounds ago. However, to the bitter end, let’s keep going. Figure you will destroy me in round 15 when you reclaim France & money, Brits are wasted in Med…and by then you can probably take and hold Hawaii. I think this is going to be ugly for Allies, but learning a lot playing you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
3 armour moved from India to 39 Sea Zone
3 armour and 3 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
3 armour, 1 infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Java
3 armour and 2 artilleries moved from 42 Sea Zone to Java
3 infantry moved from 42 Sea Zone to Java
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
3 destroyers moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Java
Japanese attack with 3 armour, 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships in Java, round 1 : 0/2 hits
Japanese roll dice for 3 armour, 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 1 : 4/14 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 armour, 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Dutch New GuineaNon Combat Move - Japanese
2 bombers moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Yunnan to Philippines
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from Shan State to Malaya
3 fighters and 3 tactical_bombers moved from Java to 42 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 3 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 artilleries placed in Japan
3 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 1 armour, 1 harbour and 2 mech_infantrys
Korea : 1 armour
Kiangsu : 1 factory_minor, 1 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 3 armour, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 4 destroyers and 2 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 2 destroyers, 1 submarine and 2 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 transports
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 66 / 106
Russians : 5 / 0
Japanese : 81 / 91
Americans : 57 / 81
Chinese : 0 / 4
British : 31 / 33
UK_Pacific : 0 / 0
Italians : 11 / 6
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Allies chance now. If they can take back one VC in Europe then they will buy some time for them…otherwise by the end of the French turn the game will be over.
We can play another one after this and I’ll play the allies. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 battleship, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Cyprus to Egypt
2 tactical_bombers moved from Greece to Egypt
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers and 1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Morocco to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 artilleries
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Egypt
Americans attack with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers
Germans defend with 3 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Americans win, taking Egypt from Germans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombersNon Combat Move - Americans
2 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 carriers moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 110 Sea Zone to France
2 infantry moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
British win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Battle in France
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British win, taking Southern France from Germans, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Southern France from British, taking Tunisia from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from France to 110 Sea Zone
2 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 transport placed in 71 Sea Zone
2 armour and 1 artillery placed in United Kingdom
1 transport placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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well, i’m making every mistake in the book.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 54 / 106
Russians : 5 / 0
Japanese : 81 / 91
Americans : 54 / 79
Chinese : 0 / 4
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 10 / 15
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Taking Egypt back was a good idea…not so much for France though.
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yeah, well, honestly, making a LOT of mistakes in this game. This is the longest online game I have played so far and you are great opponent. One mistake is bad; I’ve made plenty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
4 artilleries, 1 fighter and 2 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
3 artilleries moved from Western Germany to France
3 artilleries moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Tambov
2 armour moved from Russia to Tambov
1 armour moved from Russia to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 3 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 artilleries in Tambov, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 aaGuns, 1 airfield and 1 factory_minor
2 aaGuns owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Holland Belgium
Germans attack with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery and 4 infantry; Americans defend with 1 fighter
Germans roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Holland Belgium, round 1 : 3/12 hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 7/10 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits
2 infantry owned by the British , 1 fighter owned by the Americans , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for Americans: 1 fighter
Battle in France
Germans attack with 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry
Germans roll dice for 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in France, round 1 : 2/15 hits
French roll dice for 5 infantry in France, round 1 : 0/5 hits
1 infantry owned by the British and 1 infantry owned by the French lost in France
Germans roll dice for 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in France, round 2 : 7/15 hits
French roll dice for 3 infantry in France, round 2 : 1/3 hits
3 infantry owned by the French and 1 infantry owned by the Germans lost in France
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 4 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
4 armour and 1 mech_infantry moved from Germany to Northern Italy
1 armour moved from Poland to Western Germany
9 artilleries and 6 infantry moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
7 armour and 7 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from West India to Persia
1 mech_infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Romania to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Western Germany
3 infantry placed in Iraq
3 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
2 fighters placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,5,1,2,1,3,4,5,2,2
Germans collect 67 PUs (1 lost to blockades); end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUsTerritory Summary for Germans :
West India : 1 flag
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 5 tactical_bombers
Romania : 2 artilleries, 1 factory_minor and 4 infantry
Poland : 1 aaGun, 9 artilleries and 6 infantry
Germany : 3 armour, 1 artillery, 1 factory_major, 2 infantry and 4 mech_infantrys
Denmark : 3 infantry
Holland Belgium : 2 armour, 3 artilleries and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 aaGun, 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag, 2 armour and 2 artilleries
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 1 armour, 1 artillery and 1 infantry
Volgograd : 1 flag, 7 armour, 1 factory_minor, 2 fighters and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Iraq : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 114
Russians : 0 / 0
Japanese : 81 / 91
Americans : 52 / 79
Chinese : 0 / 4
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 10 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 3 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 45 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 42 Sea Zone to 56 Sea Zone
2 destroyers moved from 42 Sea Zone to 56 Sea Zone
2 submarines moved from 42 Sea Zone to 61 Sea Zone
2 carriers moved from 42 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
2 destroyers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 carrier; Americans defend with 1 fighter
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 carrier in 33 Sea Zone, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in 33 Sea Zone
1 submarine owned by the Japanese retreated to 34 Sea Zone
ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 3 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 3 destroyers and 2 transports in 55 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 61 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 61 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Battle in Western Australia
Battle in Queensland
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour and 2 mech_infantrys moved from Kwangsi to Szechwan
1 bomber moved from 55 Sea Zone to PhilippinesPlace Units - Japanese
1 battleship, 3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 fighter placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 armour
Kiangsu : 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 armour, 1 artillery and 2 infantry
Western Australia : 1 flag, 1 armour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 armour, 4 artilleries and 5 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 destroyers and 2 transports
56 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
54 Sea Zone : 3 destroyers and 1 transport
55 Sea Zone : 3 destroyers, 1 submarine and 2 transports
61 Sea Zone : 2 submarines
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 68 / 114
Russians : 0 / 0
Japanese : 85 / 95
Americans : 52 / 79
Chinese : 0 / 4
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 6 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just went ahead and clicked done for Russia…they don’t have any units left so there really is nothing for them to do.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 4 armour, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
5 infantry moved from Morocco to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Morocco to Holland Belgium
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to SyriaCombat - Americans
Battle in Syria
Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Americans attack with 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
Germans defend with 2 armour, 3 artilleries and 2 mech_infantrys
Americans win, taking Holland Belgium from Germans with 2 bombers, 4 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 armour, 3 artilleries and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Holland Belgium to United Kingdom
3 transports moved from 92 Sea Zone to 102 Sea Zone
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Syria to 98 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
4 armour and 4 infantry placed in Eastern United States
1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs