Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries and 1 infantry moved from France to Southern France
1 mech_infantry moved from France to Southern France
2 artilleries and 15 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Romania to Bessarabia
3 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
2 submarines moved from 111 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 124 Sea Zone
2 submarines moved from 106 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 3/11 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 124 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 124 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 124 Sea Zone
Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Southern France
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Southern France, round 1 : 3/4 hits
French roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 15 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 15 infantry in Baltic States, round 1 : 3/17 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 15 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 113 Sea Zone
Germans attack with 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 92 Sea Zone
Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 1 : 7/11 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 1 : 2/5 hits
1 tactical_bomber owned by the British , 1 transport owned by the British , 1 cruiser owned by the British , 1 fighter owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Germans
2 bombers moved from 92 Sea Zone to Southern Italy
3 fighters and 4 tactical_bombers moved from 92 Sea Zone to Algeria
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 113 Sea Zone to Western Germany
Place Units - Germans
2 fighters placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 6 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 6 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Algeria : 3 fighters and 4 tactical_bombers
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Germany : 8 armour, 1 factory_major and 9 mech_infantrys
Norway : 2 infantry
Southern Italy : 2 bombers
Baltic States : 1 flag, 1 aaGun, 2 artilleries and 15 infantry
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 carrier and 1 transport
124 Sea Zone : 1 cruiser and 1 destroyer
125 Sea Zone : 1 submarine
113 Sea Zone : 2 submarines
123 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Finland : 1 flag, 1 artillery and 8 infantry
Production/PUs Summary :
Germans : 43 / 49
Russians : 35 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 17 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 9 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Finland
7 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 1 artillery and 9 infantry
Germans defend with 1 artillery and 8 infantry
Russians win, taking Finland from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 5 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Siam to Shan State
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to 38 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 1 : 3/7 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 38 Sea Zone, round 1 : 0/3 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Philippines
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 0/2 hits
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 3/8 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 1 : 5/10 hits
UK_Pacific roll dice for 5 infantry in Shan State, round 1 : 1/5 hits
5 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 5 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Yunnan, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun and 5 infantry moved from Jehol to Chahar
1 bomber moved from Malaya to Kwangsi
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 bomber moved from 38 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 37 Sea Zone to Siam
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 bombers, 6 fighters and 5 tactical_bombers
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Siam : 1 fighter and 1 tactical_bomber
Yunnan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun and 5 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
French Indo China : 1 flag
Java : 1 flag, 1 artillery
42 Sea Zone : 1 transport
43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
38 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers and 1 destroyer
Production/PUs Summary :
Germans : 41 / 49
Russians : 37 / 41
Japanese : 52 / 53
Americans : 50 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 10 / 21
Italians : 17 / 19
ANZAC : 10 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Gibraltar to 94 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Alexandria
5 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from India to Burma
3 infantry moved from India to Burma
Combat - British
Battle in 94 Sea Zone
British attack with 4 fighters
Italians defend with 1 transport
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Egypt
4 fighters moved from 94 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to Yunnan
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 aaGun, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,2,1,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 aaGun, 4 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
2 infantry moved from Bulgaria to Romania
3 infantry moved from Bulgaria to Greece
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Yugoslavia to Eastern Poland
3 fighters moved from Southern Italy to Greece
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 3 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 2/2 hits
Italians roll dice for 3 fighters and 5 infantry in Greece, round 1 : 1/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 3 fighters and 4 infantry in Greece, round 2 : 2/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 3 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Libya
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Algeria
3 fighters moved from Greece to Southern Italy
1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Romania : 2 infantry
Tobruk : 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 armour and 1 bomber
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Eastern Poland : 1 armour
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
97 Sea Zone : 1 battleship, 2 cruisers and 2 transports
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 49
Russians : 37 / 41
Japanese : 50 / 53
Americans : 50 / 70
Chinese : 6 / 12
British : 28 / 30
UK_Pacific : 11 / 10
Italians : 20 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Southern Italy to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Baltic States to Novgorod
2 artilleries and 14 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys in Novgorod, round 1 : 5/21 hits
Russians roll dice for 2 aaGuns and 4 infantry in Novgorod, round 1 : 0/4 hits
3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/21 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Bessarabia, round 1 : 2/9 hits
Russians roll dice for 1 artillery and 6 infantry in Bessarabia, round 1 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 3 infantry in Bessarabia, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 3 infantry in Bessarabia, round 3 : 3/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Bessarabia, round 4 : 3/6 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 6 infantry
Non Combat Move - Germans
2 bombers moved from Bessarabia to Eastern Poland
7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
2 artilleries moved from Southern France to France
1 mech_infantry moved from Southern France to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 124 Sea Zone to 112 Sea Zone
1 cruiser moved from 124 Sea Zone to 112 Sea Zone
2 submarines moved from 123 Sea Zone to 125 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to 112 Sea Zone
3 fighters and 4 tactical_bombers moved from Algeria to Western Germany
Place Units - Germans
4 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 1.
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 mech_infantrys and 5 tactical_bombers
Germany : 1 factory_major and 7 mech_infantrys
Norway : 1 armour and 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 7 armour, 2 bombers and 9 mech_infantrys
Bessarabia : 1 flag, 1 armour, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 2 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
125 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 54
Russians : 35 / 41
Japanese : 46 / 53
Americans : 50 / 70
Chinese : 6 / 12
British : 28 / 30
UK_Pacific : 11 / 10
Italians : 20 / 25
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 armour, 1 artillery and 4 infantry moved from Finland to Norway
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
2 fighters, 5 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Norway from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
Place Units - Russians
1 armour and 9 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,3,6
Russians collect 37 PUs (4 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from Siam to Sumatra
1 tactical_bomber moved from Siam to Shan State
1 fighter moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Szechwan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 3/5 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 : 2/3 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 cruiser in Guam, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 1 : 0/2 hits
Americans roll dice for 1 fighter in Guam, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits
1 fighter owned by the Americans lost in Guam
Japanese win, taking Celebes from Dutch, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun; Chinese defend with 5 infantry
AA guns fire in Yunnan : 0/3 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 1 aaGun and 5 infantry in Yunnan, round 1 : 2/5 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 1 : 6/8 hits
Chinese roll dice for 5 infantry in Szechwan, round 1 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 4 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/4 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 1 : 1/4 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 aaGun and 5 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 factory_minor placed in French Indo China
1 airfield placed in Kwangsi
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 aaGun and 5 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
21 Sea Zone : 1 cruiser and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
79 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 40 / 54
Russians : 41 / 45
Japanese : 53 / 58
Americans : 50 / 70
Chinese : 8 / 12
British : 28 / 30
UK_Pacific : 6 / 10
Italians : 20 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Assumed no scramble in guam vs. plane tac cruiser but can redo
Damn that Russian stack snuck in there, going to be a pain the the butt.
–Jeff
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Hawaiian Islands to Korea
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Gibraltar to Tobruk
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Combat - Americans
Need kamikaze orders for SZ 35
4 on the cruiser 1 on each destroyer
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Hawaiian Islands to Korea
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Gibraltar to Tobruk
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,3,2,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Philippines
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Tobruk
Americans attack with 1 bomber
Italians defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Tobruk to Egypt
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 fighters placed in Western United States
1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Sonofa*#&^%
The game crashed as I was placing my India units. I’ll go back and recreate the battle results through editing once I dig through me email. UGH.