13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

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    Td!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                2 infantry moved from Caucasus to Turkey
                1 fighter moved from Caucasus to Turkey
                1 infantry moved from Belarus to Baltic States
                3 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Baltic States
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 armour moved from Ulaanbaatar to Yakut S.S.R.

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Turkey
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Turkey to Caucasus
                1 fighter moved from Baltic States to Belarus
                2 fighters moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Ukraine
                5 infantry moved from Bryansk to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                5 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Bryansk to Belarus
                2 artilleries and 8 infantry moved from Russia to Bryansk
                4 infantry moved from Caucasus to Rostov

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

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    Ok SF finally stood up… very good.

    Japan?

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    Blah…. SF lost… an omen?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 2 fighters and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from 43 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 carriers moved from 43 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                      Japanese take 43 Sea Zone from ANZAC
                      Japanese take 41 Sea Zone from ANZAC
                2 battleships moved from 42 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Sumatra, round 1 :  1/2 hits
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 1 :  1/7 hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 56 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Celebes from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
                4 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                3 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Yunnan to India
                3 infantry moved from India to West India
                1 infantry moved from West India to Eastern Persia
                6 infantry moved from Eastern Persia to Persia
                1 infantry moved from Persia to Northwest Persia
                2 armour, 4 infantry and 2 mech_infantrys moved from Persia to Iraq
                1 mech_infantry moved from Iraq to Turkey
                4 tactical_bombers moved from Southern Italy to Germany
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                2 mech_infantrys moved from Hunan to Burma
                1 mech_infantry moved from Hunan to Burma
                2 armour and 1 mech_infantry moved from Yunnan to Burma
                2 armour and 2 mech_infantrys moved from Yunnan to India
                1 bomber moved from India to Trans-Jordan
                2 bombers moved from Japan to 19 Sea Zone
                2 bombers moved from 19 Sea Zone to Burma
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from 19 Sea Zone to Burma

    Place Units - Japanese
                2 fighters and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5,5,4,3,3,3,2,5,6,2,6,6,2,2,6,2,1,1,4,2,6,6,3,3,1,4,4,3,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                Japanese collect 42 PUs (11 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 19 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag, 2 armour, 3 bombers and 7 mech_infantrys
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 3 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        West India : 1 flag, 1 factory_minor and 3 infantry
        Trans-Jordan : 1 aaGun, 1 armour, 8 artilleries, 1 bomber and 5 infantry
        Western Germany : 1 fighter
        Germany : 4 tactical_bombers
        Afghanistan : 1 flag
        Turkey : 1 flag, 1 mech_infantry
        Iraq : 2 armour, 4 infantry and 1 mech_infantry
        92 Sea Zone : 4 fighters
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 infantry
        Persia : 6 infantry

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 31 / 36
        Japanese : 53 / 57
        Americans : 62 / 91
        Chinese : 20 / 20
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 24 / 39
        ANZAC : 10 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.810
            Median : 4.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

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    edit

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Shensi to French Indo China
                2 bombers moved from United Kingdom to Spain
                1 artillery and 7 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Denmark
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Denmark
                4 fighters moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Norway
                1 bomber moved from Caroline Islands to 44 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Shensi to French Indo China
                2 bombers moved from United Kingdom to Spain
                1 artillery and 7 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Denmark
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Denmark
                4 fighters moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Norway
                1 bomber moved from Caroline Islands to 44 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Strategic bombing raid in Spain
                    1 bomber killed by AA guns
                    Bombing raid in Spain rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Spain causes 5 damage total.
                Strategic bombing raid in France
                    Bombing raid in France rolls: 6 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Norway
                    Americans attack with 1 artillery, 5 fighters and 3 infantry
                    Germans defend with 3 mech_infantrys
                    Americans win, taking Norway from Germans with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                    Americans attack with 1 bomber, 4 fighters and 4 infantry
                    Germans defend with 3 infantry
                    Americans win, taking Denmark from Germans with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kwangtung
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from French Indo China to Shensi
                2 carriers and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                3 submarines moved from 6 Sea Zone to 20 Sea Zone
                4 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Korea to Jehol
                1 bomber moved from Denmark to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from Spain to United Kingdom
                1 fighter moved from Denmark to United Kingdom
                3 fighters moved from Denmark to 112 Sea Zone
                5 fighters moved from Norway to 112 Sea Zone
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries and 6 infantry moved from 123 Sea Zone to Iceland
                1 transport moved from 110 Sea Zone to 117 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                5 infantry moved from Brazil to British Guiana
                1 bomber moved from 44 Sea Zone to New Guinea
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 fighter and 6 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 factory_minor and 1 harbour placed in Korea

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                4 infantry moved from Hopei to Anhwe
                1 fighter and 10 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                6 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 24 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Saudi Arabia

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Saudi Arabia

    Combat - British
                Battle in Saudi Arabia

    Non Combat Move - British
                3 infantry moved from Angola to Belgian Congo
                1 cruiser moved from 71 Sea Zone to 83 Sea Zone
                1 carrier and 2 fighters moved from 61 Sea Zone to 54 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

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    Kill!  Murder!  Mayhem!  Rape!  Death!

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    what a nice army you have in… SPAIN!!!    talk about out of position…

  • '12

    @Karl7:

    what a nice army you have in… SPAIN!!!    talk about out of position…

    spain is like, sort of strategic right now…  :wink:

  • '12

    I16

  • '12

    if you wanted to capitulate after seeing that aggressive Italian move, i would understand…  :wink:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 61 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from South Australia to Queensland
                2 fighters moved from Queensland to 54 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Are you all still playing this game? Who is winning? Jeez how many marathon games can you two play?

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