Scotland only
Sub fights in 106 and dies first.
Td!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 infantry moved from Belarus to Baltic States
3 infantry moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Turkey to Caucasus
1 fighter moved from Baltic States to Belarus
2 fighters moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
5 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Bryansk to Belarus
2 artilleries and 8 infantry moved from Russia to Bryansk
4 infantry moved from Caucasus to Rostov
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Ok SF finally stood up… very good.
Japan?
Blah…. SF lost… an omen?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 43 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 carriers moved from 43 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Japanese take 43 Sea Zone from ANZAC
Japanese take 41 Sea Zone from ANZAC
2 battleships moved from 42 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Sumatra
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Sumatra, round 1 : 1/2 hits
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 1 : 1/7 hits
ANZAC roll dice for 2 infantry in Sumatra, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Celebes from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to India
3 infantry moved from India to West India
1 infantry moved from West India to Eastern Persia
6 infantry moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest Persia
2 armour, 4 infantry and 2 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Iraq to Turkey
4 tactical_bombers moved from Southern Italy to Germany
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Western Germany
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Yunnan to Burma
2 armour and 2 mech_infantrys moved from Yunnan to India
1 bomber moved from India to Trans-Jordan
2 bombers moved from Japan to 19 Sea Zone
2 bombers moved from 19 Sea Zone to Burma
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from 19 Sea Zone to Burma
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5,5,4,3,3,3,2,5,6,2,6,6,2,2,6,2,1,1,4,2,6,6,3,3,1,4,4,3,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Japanese collect 42 PUs (11 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 19 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 2 armour, 3 bombers and 7 mech_infantrys
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 3 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
West India : 1 flag, 1 factory_minor and 3 infantry
Trans-Jordan : 1 aaGun, 1 armour, 8 artilleries, 1 bomber and 5 infantry
Western Germany : 1 fighter
Germany : 4 tactical_bombers
Afghanistan : 1 flag
Turkey : 1 flag, 1 mech_infantry
Iraq : 2 armour, 4 infantry and 1 mech_infantry
92 Sea Zone : 4 fighters
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 infantry
Persia : 6 infantry
Production/PUs Summary :
Germans : 49 / 53
Russians : 31 / 36
Japanese : 53 / 57
Americans : 62 / 91
Chinese : 20 / 20
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 24 / 39
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.810
Median : 4.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 21
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.786
Standard Deviation : 1.336
Total rolls : 15
ANZAC Combat
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
edit
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Shensi to French Indo China
2 bombers moved from United Kingdom to Spain
1 artillery and 7 infantry moved from Iceland to 123 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Denmark
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to Denmark
4 fighters moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Caroline Islands to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Shensi to French Indo China
2 bombers moved from United Kingdom to Spain
1 artillery and 7 infantry moved from Iceland to 123 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Denmark
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to Denmark
4 fighters moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Caroline Islands to 44 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Strategic bombing raid in Spain
1 bomber killed by AA guns
Bombing raid in Spain rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Spain causes 5 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Norway
Americans attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 3 mech_infantrys
Americans win, taking Norway from Germans with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 1 bomber, 4 fighters and 4 infantry
Germans defend with 3 infantry
Americans win, taking Denmark from Germans with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from French Indo China to Shensi
2 carriers and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Korea to Jehol
1 bomber moved from Denmark to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from Spain to United Kingdom
1 fighter moved from Denmark to United Kingdom
3 fighters moved from Denmark to 112 Sea Zone
5 fighters moved from Norway to 112 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 6 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 110 Sea Zone to 117 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
5 infantry moved from Brazil to British Guiana
1 bomber moved from 44 Sea Zone to New Guinea
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 fighter and 6 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 factory_minor and 1 harbour placed in Korea
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to Kiangsu
4 infantry moved from Hopei to Anhwe
1 fighter and 10 infantry moved from Shensi to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
Combat - British
Battle in Saudi Arabia
Non Combat Move - British
3 infantry moved from Angola to Belgian Congo
1 cruiser moved from 71 Sea Zone to 83 Sea Zone
1 carrier and 2 fighters moved from 61 Sea Zone to 54 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
Kill! Murder! Mayhem! Rape! Death!
what a nice army you have in… SPAIN!!! talk about out of position…
what a nice army you have in… SPAIN!!! talk about out of position…
spain is like, sort of strategic right now… :wink:
I16
if you wanted to capitulate after seeing that aggressive Italian move, i would understand… :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 61 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from South Australia to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Are you all still playing this game? Who is winning? Jeez how many marathon games can you two play?