Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
I assumed you wouldn’t scramble out of India. If that was wrong, we can roll to see your hits.
A scramble there would be extremely tempting to try and get a few hits on your capital ships when they can’t be repaired, but I’ll pass.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 1 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 88 Sea Zone to British Guiana
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Production/PUs Summary :
Germans : 45 / 55
Russians : 28 / 31
Japanese : 42 / 42
Americans : 52 / 78
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 21 / 26
Italians : 17 / 18
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
8 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 : 1/9 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 45 / 55
Russians : 28 / 31
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 33 / 38
UK_Pacific : 21 / 26
Italians : 17 / 18
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.083
Median : 2.500
Variance : 1.391
Standard Deviation : 1.180
Total rolls : 24
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Updated Chinese move including forgotten NCM for USA Bomber Hawaii -> Philippines.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 aaGun, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Tanganyika Territory to Kenya
4 mech_infantrys moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun and 6 infantry moved from India to Burma
Place Units - British
1 aaGun and 2 fighters placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 tactical_bomber placed in India
1 harbour placed in Sumatra
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,3,6,1,6,4,1,4,5,2,3,5,5,1,5,1,3,2,4,4,6,2,5
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 55
Russians : 28 / 31
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 21 / 18
Italians : 17 / 18
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24
Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24
Good luck, Il Duce. If you don’t get Cairo now, I don’t think you will in the next few turns.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Belarus to Nenetsia
Italians take Archangel from Russians
Italians take Nenetsia from Russians
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from Bessarabia to Albania
3 fighters moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 aaGuns moved from Eastern Poland to Bessarabia
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Tunisia to Libya
Place Units - Italians
1 bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Albania : 1 bomber
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Belarus : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour
Archangel : 1 flag
Bessarabia : 1 flag, 2 aaGuns and 3 infantry
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 infantry
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 55
Russians : 27 / 31
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 21 / 18
Italians : 21 / 28
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Had to think long and hard about it, but still feel like I’ll have better opportunities in the future. Hope your pilots enjoy the temporary respite :).
Actually, would you mind using this save file? I changed my buy up a little. Wouldn’t have been impacted by any rolls. Thanks a bunch.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 45 / 55
Russians : 27 / 31
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 21 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 55
Russians : 27 / 31
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 21 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to Egypt
4 bombers, 2 fighters and 4 tactical_bombers moved from Alexandria to Egypt
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Egypt
Germans attack with 5 bombers, 2 fighters and 4 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
AA guns fire in Egypt : 1/3 hits
1 tactical_bomber owned by the Germans lost in Egypt
Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in Egypt, round 1 : 7/10 hits
British roll dice for 1 aaGun, 1 artillery, 4 fighters and 4 infantry in Egypt, round 1 : 7/9 hits
3 infantry owned by the British , 1 infantry owned by the French , 2 bombers owned by the Germans , 3 tactical_bombers owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British , 1 aaGun owned by the British and 2 fighters owned by the Germans lost in Egypt
Germans roll dice for 3 bombers in Egypt, round 2 : 1/3 hits
British roll dice for 3 fighters in Egypt, round 2 : 3/3 hits
3 bombers owned by the Germans and 1 fighter owned by the British lost in Egypt
British win with 2 fighters remaining. Battle score for attacker is -83
Casualties for Germans: 5 bombers, 2 fighters and 4 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 1 artillery, 2 fighters and 3 infantry
Battle in Smolensk
Germans attack with 1 fighter and 7 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 fighter and 7 infantry in Smolensk, round 1 : 2/8 hits
Russians roll dice for 1 armour and 3 infantry in Smolensk, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 6 infantry in Smolensk, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Non Combat Move - Germans
3 infantry moved from Novgorod to Belarus
12 artilleries and 9 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Smolensk to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery, 2 fighters and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Romania : 3 infantry
Germany : 1 factory_major
Northern Italy : 2 artilleries and 2 infantry
Belarus : 3 aaGuns, 9 armour, 15 artilleries, 1 fighter, 10 infantry and 13 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 5 infantry
125 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 49 / 59
Russians : 23 / 31
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 21 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
That was so retarded…. This game in particular really hates me. Should’ve won with 3 bombers… ah well. Damn dice…
Damn dice….
Seems to be going around recently. I just had to suffer through poor rolling as well in air attacks vs. naval in two different games. On the plus side, an opponent just conceded a different game since they were the ones with the poor rolls in a high-stakes battle. It all comes out in the wash eventually I suppose…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Sikang to Szechwan
2 mech_infantrys moved from Volgograd to Sikang
3 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Novgorod
Combat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - Russians
1 fighter moved from Bryansk to Eastern Persia
4 aaGuns, 5 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Production/PUs Summary :
Germans : 47 / 59
Russians : 25 / 25
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 21 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3.250
Median : 4.000
Variance : 2.727
Standard Deviation : 1.651
Total rolls : 12
Null / Other
2 was rolled 2 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 2 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
Very curious to see what Tojo will do…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 bombers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to Samara
Japanese take Samara from Russians
3 bombers moved from Kansu to Russia
1 bomber moved from Kansu to Volgograd
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry, 2 submarines, 4 tactical_bombers and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters and 4 tactical_bombers moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from Anhwe to Shensi
3 fighters moved from Anhwe to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 1 fighter; British defend with 4 mech_infantrys
Japanese roll dice for 2 battleships and 2 cruisers in Eastern Persia, round 1 : 3/4 hits
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 4 tactical_bombers in Eastern Persia, round 1 : 5/12 hits
British roll dice for 1 fighter and 4 mech_infantrys in Eastern Persia, round 1 : 1/5 hits
1 infantry owned by the Japanese , 4 mech_infantrys owned by the British and 1 fighter owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery, 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighter
Casualties for British: 4 mech_infantrys
Battle in Borneo
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Russia
AA guns fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 mech_infantry
EDIT: Adding units owned by Japanese to Siberia: 1 mech_infantry
EDIT: Removing units owned by Japanese from Amur: 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber moved from Volgograd to Bessarabia
3 bombers moved from Russia to Bessarabia
2 fighters moved from Eastern Persia to 80 Sea Zone
4 tactical_bombers moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Kansu to Novgorod
1 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Shensi to Novosibirsk
3 fighters moved from Shensi to Novosibirsk
3 mech_infantrys moved from Shantung to Hopei
1 fighter moved from Japan to Hopei
1 tactical_bomber moved from Japan to Hopei
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 bombers and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Territory Summary for Japanese :
Shantung : 1 aaGun and 1 factory_minor
Kiangsi : 1 artillery
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 mech_infantry
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Bessarabia : 4 bombers
Novosibirsk : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
Novgorod : 1 fighter
Samara : 1 flag, 1 artillery
80 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 3 transports
Eastern Persia : 1 flag, 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 19 / 25
Japanese : 55 / 55
Americans : 52 / 78
Chinese : 4 / 14
British : 30 / 33
UK_Pacific : 14 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Tojo’s going to stick with the plan… no matter how stupid and incompetent he thinks old round eyes are…
Speaking of stupid, Tojo just realized he bombed a German factory…. lol…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shantung
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 1 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Borneo, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Marshall Islands
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 43 Sea Zone to Formosa
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Production/PUs Summary :
Germans : 47 / 59
Russians : 19 / 25
Japanese : 49 / 55
Americans : 54 / 79
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 18 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7