Assumed no intercept.
13L G40.2 Eggman (Allies +3) vs. Ziggurat (Axis) Match 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to Egypt
4 bombers, 2 fighters and 4 tactical_bombers moved from Alexandria to Egypt
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Egypt
Germans attack with 5 bombers, 2 fighters and 4 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
AA guns fire in Egypt : 1/3 hits
1 tactical_bomber owned by the Germans lost in Egypt
Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in Egypt, round 1 : 7/10 hits
British roll dice for 1 aaGun, 1 artillery, 4 fighters and 4 infantry in Egypt, round 1 : 7/9 hits
3 infantry owned by the British , 1 infantry owned by the French , 2 bombers owned by the Germans , 3 tactical_bombers owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British , 1 aaGun owned by the British and 2 fighters owned by the Germans lost in Egypt
Germans roll dice for 3 bombers in Egypt, round 2 : 1/3 hits
British roll dice for 3 fighters in Egypt, round 2 : 3/3 hits
3 bombers owned by the Germans and 1 fighter owned by the British lost in Egypt
British win with 2 fighters remaining. Battle score for attacker is -83
Casualties for Germans: 5 bombers, 2 fighters and 4 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 1 artillery, 2 fighters and 3 infantry
Battle in Smolensk
Germans attack with 1 fighter and 7 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 fighter and 7 infantry in Smolensk, round 1 : 2/8 hits
Russians roll dice for 1 armour and 3 infantry in Smolensk, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 6 infantry in Smolensk, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
3 infantry moved from Novgorod to Belarus
12 artilleries and 9 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Smolensk to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery, 2 fighters and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Romania : 3 infantry
Germany : 1 factory_major
Northern Italy : 2 artilleries and 2 infantry
Belarus : 3 aaGuns, 9 armour, 15 artilleries, 1 fighter, 10 infantry and 13 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 5 infantry
125 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 23 / 31
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 21 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
That was so retarded…. This game in particular really hates me. Should’ve won with 3 bombers… ah well. Damn dice…
-
Damn dice….
Seems to be going around recently. I just had to suffer through poor rolling as well in air attacks vs. naval in two different games. On the plus side, an opponent just conceded a different game since they were the ones with the poor rolls in a high-stakes battle. It all comes out in the wash eventually I suppose…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Sikang to Szechwan
2 mech_infantrys moved from Volgograd to Sikang
3 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Russians
1 fighter moved from Bryansk to Eastern Persia
4 aaGuns, 5 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalProduction/PUs Summary :
Germans : 47 / 59
Russians : 25 / 25
Japanese : 40 / 42
Americans : 52 / 78
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 21 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3.250
Median : 4.000
Variance : 2.727
Standard Deviation : 1.651
Total rolls : 12Null / Other
2 was rolled 2 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 2 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5 -
Very curious to see what Tojo will do…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 bombers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to Samara
Japanese take Samara from Russians
3 bombers moved from Kansu to Russia
1 bomber moved from Kansu to Volgograd
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry, 2 submarines, 4 tactical_bombers and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters and 4 tactical_bombers moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from Anhwe to Shensi
3 fighters moved from Anhwe to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 1 fighter; British defend with 4 mech_infantrys
Japanese roll dice for 2 battleships and 2 cruisers in Eastern Persia, round 1 : 3/4 hits
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 4 tactical_bombers in Eastern Persia, round 1 : 5/12 hits
British roll dice for 1 fighter and 4 mech_infantrys in Eastern Persia, round 1 : 1/5 hits
1 infantry owned by the Japanese , 4 mech_infantrys owned by the British and 1 fighter owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery, 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighter
Casualties for British: 4 mech_infantrys
Battle in Borneo
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Russia
AA guns fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 mech_infantry
EDIT: Adding units owned by Japanese to Siberia: 1 mech_infantry
EDIT: Removing units owned by Japanese from Amur: 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber moved from Volgograd to Bessarabia
3 bombers moved from Russia to Bessarabia
2 fighters moved from Eastern Persia to 80 Sea Zone
4 tactical_bombers moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Kansu to Novgorod
1 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Shensi to Novosibirsk
3 fighters moved from Shensi to Novosibirsk
3 mech_infantrys moved from Shantung to Hopei
1 fighter moved from Japan to Hopei
1 tactical_bomber moved from Japan to Hopei
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 bombers and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Shantung : 1 aaGun and 1 factory_minor
Kiangsi : 1 artillery
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 mech_infantry
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Bessarabia : 4 bombers
Novosibirsk : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
Novgorod : 1 fighter
Samara : 1 flag, 1 artillery
80 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 3 transports
Eastern Persia : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 19 / 25
Japanese : 55 / 55
Americans : 52 / 78
Chinese : 4 / 14
British : 30 / 33
UK_Pacific : 14 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Tojo’s going to stick with the plan… no matter how stupid and incompetent he thinks old round eyes are…
-
Speaking of stupid, Tojo just realized he bombed a German factory…. lol…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier and 1 submarine moved from 33 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shantung
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 1 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Borneo, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Marshall Islands
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 43 Sea Zone to Formosa
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 19 / 25
Japanese : 49 / 55
Americans : 54 / 79
Chinese : 6 / 14
British : 30 / 33
UK_Pacific : 18 / 18
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 aaGun, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 tactical_bombers moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 artillery and 12 infantry moved from India to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 5 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Eastern Persia
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 4 infantry
British roll dice for 2 fighters and 2 tactical_bombers in Eastern Persia, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 4 infantry in Eastern Persia, round 1 : 2/5 hits
2 infantry owned by the Japanese and 2 fighters owned by the British lost in Eastern Persia
British roll dice for 2 tactical_bombers in Eastern Persia, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Eastern Persia
British roll dice for 2 tactical_bombers in Eastern Persia, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 1/2 hits
1 tactical_bomber owned by the British lost in Eastern Persia
British roll dice for 1 tactical_bomber in Eastern Persia, round 4 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 4 : 2/2 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Eastern Persia
Japanese win with 1 artillery remaining. Battle score for attacker is -30
Casualties for Japanese: 4 infantry
Casualties for British: 2 fighters and 2 tactical_bombersNon Combat Move - British
3 infantry moved from 81 Sea Zone to Egypt
3 aaGuns moved from India to West India
1 aaGun moved from Burma to Shan StatePlace Units - British
1 aaGun and 2 fighters placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,5,3,1,1,4,5,1,4,2,6,6,3,4,6,6,4,5,2,2,2,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 26 PUs (4 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrysProduction/PUs Summary :
Germans : 47 / 59
Russians : 19 / 25
Japanese : 45 / 55
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 26
UK_Pacific : 19 / 19
Italians : 21 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.375
Median : 3.500
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 56Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.342
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38British Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
Ok Il Duce- let’s see it!
I expect you to win but at least my odds aren’t completely terrible.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Trans-Jordan to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Albania to Egypt
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
3 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from RussiansCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
AA guns fire in Egypt : 0/3 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 4/12 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 4 fighters and 4 infantry in Egypt, round 1 : 5/10 hits
3 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 aaGun owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 2 : 0/7 hits
British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Egypt, round 2 : 2/7 hits
1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/5 hits
British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Egypt, round 3 : 2/7 hits
1 infantry owned by the British , 1 armour owned by the British , 2 fighters owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 4 : 3/3 hits
British roll dice for 4 fighters in Egypt, round 4 : 3/4 hits
3 fighters owned by the British , 1 armour owned by the Italians , 1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -22
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 3 fighters and 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Western Ukraine
2 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Evenkiyskiy : 1 flag, 1 armour
Trans-Jordan : 1 flag
Alexandria : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Iraq : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 59
Russians : 15 / 25
Japanese : 45 / 55
Americans : 54 / 79
Chinese : 9 / 15
British : 28 / 26
UK_Pacific : 19 / 19
Italians : 27 / 36
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Woohoo! 0/7 second round! That went almost exactly how I thought it would go :P.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from JapaneseCombat - ANZAC
Battle in KwangtungNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
3 fighters moved from Caroline Islands to Shantung
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 15 / 25
Japanese : 42 / 55
Americans : 54 / 79
Chinese : 9 / 15
British : 28 / 26
UK_Pacific : 22 / 19
Italians : 27 / 36
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 fighter moved from United Kingdom to MoroccoNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 59
Russians : 15 / 25
Japanese : 42 / 55
Americans : 54 / 79
Chinese : 9 / 15
British : 28 / 26
UK_Pacific : 22 / 19
Italians : 27 / 36
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Woohoo! 0/7 second round! That went almost exactly how I thought it would go :P.
One of us will run out of kitchen sinks soon. I’m hoping it’s you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Tambov
Germans take Bryansk from Russians
Germans take Tambov from Russians
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
1 fighter moved from Belarus to Ukraine
8 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter and 8 mech_infantrys
Russians defend with 3 artilleries and 1 factory_minor
Germans roll dice for 1 fighter and 8 mech_infantrys in Ukraine, round 1 : 1/9 hits
Russians roll dice for 3 artilleries in Ukraine, round 1 : 0/3 hits
1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 1 fighter and 8 mech_infantrys in Ukraine, round 2 : 3/9 hits
Russians roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleriesNon Combat Move - Germans
3 aaGuns, 7 armour, 15 artilleries, 10 infantry and 13 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Smolensk to Bryansk
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Romania to Yugoslavia
1 fighter moved from Ukraine to Western UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Turning off Edit Mode
2 artilleries, 4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 4 bombers, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Northern Italy : 2 artilleries and 2 infantry
Southern Italy : 2 fighters
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 15 artilleries, 15 infantry and 16 mech_infantrys
Rostov : 1 flag, 1 armour
Vyborg : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 factory_minor and 8 mech_infantrys
Western Ukraine : 1 fighter
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 3 infantry
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 7 / 25
Japanese : 42 / 55
Americans : 54 / 79
Chinese : 9 / 15
British : 28 / 26
UK_Pacific : 22 / 19
Italians : 27 / 36
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Eggman:
Woohoo! 0/7 second round! That went almost exactly how I thought it would go :P.
One of us will run out of kitchen sinks soon. I’m hoping it’s you.
I’ve got 2, maybe 3 left. After that I’m gonna be spent. Had to raid the neighboring apartment complex, but managed to scrounge up a couple :P.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 13 PUs;
Russians buy 2 armour; Remaining resources: 1 PUs;Combat Move - Russians
1 bomber moved from Russia to Eastern Persia
1 mech_infantry moved from Szechwan to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Szechwan to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Szechwan to Shensi
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Eastern Persia
Russians attack with 1 bomber
Japanese defend with 1 artillery
Russians roll dice for 1 bomber in Eastern Persia, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Eastern Persia, round 1 : 1/1 hits
1 bomber owned by the Russians and 1 artillery owned by the Japanese lost in Eastern Persia
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 bomberNon Combat Move - Russians
Place Units - Russians
2 armour placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 7 PUs; end with 8 PUs totalProduction/PUs Summary :
Germans : 55 / 70
Russians : 7 / 8
Japanese : 39 / 55
Americans : 54 / 79
Chinese : 12 / 15
British : 28 / 26
UK_Pacific : 22 / 19
Italians : 27 / 36
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Sigh… realized as soon as I turned off the comp that I’d forgotten to load 2 germans from northern italy onto the transport (kinda the whole point of its existence). I should really learn not to try and execute plans that late at night :P. Let me know if that changes anything Russia would’ve done.