Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsAxis Suprise Attack & Allies Capt. Walker
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Scotland : 2 infantryProduction/PUs Summary :
Germans : 58 / 65
Russians : 13 / 12
Japanese : 58 / 60
Americans : 53 / 73
Chinese : 3 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 61 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 90 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
2 armour moved from Smolensk to Rostov
2 armour moved from Smolensk to Tambov
1 armour moved from Smolensk to Tambov
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Archangel to Smolensk
1 artillery moved from Vologda to Smolensk
1 artillery and 2 infantry moved from Novgorod to Archangel
4 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania -
Scramble and or Intercepter orders, 110 and London.
Sorry about the mix up it seems that in 2 of my games i keep messing up on the post move and the post turn, all my other games are fine and theres one its like every country I hit done and its too late and the other is just occasional. Im sorry if this is the one I keep F#*king up.
Keep looking and I’m sure you’ll find players
S.A. -
no scramble, no intercept.
I have found some other players….have five other games going now. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 61 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 90 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
2 armour moved from Smolensk to Rostov
2 armour moved from Smolensk to Tambov
1 armour moved from Smolensk to Tambov
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Archangel to Smolensk
1 artillery moved from Vologda to Smolensk
1 artillery and 2 infantry moved from Novgorod to Archangel
4 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to RomaniaCombat - Germans
Battle in Tambov
Germans attack with 3 armour and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour and 3 infantry in Tambov, round 1 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 : 0/3 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 3 armour and 3 infantry in Tambov, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 2 armour and 3 infantry
British defend with 1 armour
Germans roll dice for 2 armour and 3 infantry in Rostov, round 1 : 2/5 hits
Russians roll dice for 1 armour in Rostov, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to France
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery and 4 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in France
1 armour and 1 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 4 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,4,2,6
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 61 / 68
Russians : 10 / 12
Japanese : 58 / 60
Americans : 53 / 73
Chinese : 3 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about the edit, I didnt see the Ukraine fact, so I redid the deploy and forgot about the Leningrad fact….dag gum I’ll figure it out one of these days.
Go to all the game stores and see if there are any players, if not put up a sign or note, that has worked for me in the different places I’ve lived, and try to go to the Gen Con in Indianapolis there may be some people there that are closer than you think.
Good luck and I hope you can find a table top group
S.A. -
I’m thinking about going to GenCon this year. Indianapolis is only a 2 and 1/2 hour drive from me…might be a good time.
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 artillery and 4 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 3 armour and 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Volgograd
2 tactical_bombers moved from Tambov to Russia
1 armour moved from Russia to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 24 infantry and 2 tactical_bombers
Tambov : 1 artillery
Volgograd : 1 armour, 1 factory_minor, 2 fighters and 3 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 59 / 68
Russians : 12 / 12
Japanese : 58 / 60
Americans : 53 / 73
Chinese : 3 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Siberia to Amur
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Tsinghai to Samara
2 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Timguska to Kansu
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Siberia to Amur
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Tsinghai to Samara
2 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Timguska to Kansu
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Samara, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Samara
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
2 bombers moved from Yunnan to Hunan
1 aaGun moved from Manchuria to Jehol
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 4 infantry placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 1 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 102 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 fighters moved from 25 Sea Zone to Midway
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 3 fighters
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 flag
25 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 3 infantry
101 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 1 / 10
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 59 / 61
Americans : 53 / 73
Chinese : 3 / 4
British : 39 / 44
UK_Pacific : 11 / 9
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from West India to YunnanCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Yunnan
British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 armour
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armourNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Persia to West India
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
British undo move 2.
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for British :
Siam : 1 infantry
Yunnan : 2 armour, 1 artillery and 1 infantry
Burma : 1 armour, 1 fighter and 2 mech_infantrys
India : 1 airfield, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 mech_infantry
French Indo China : 1 mech_infantry
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
British Guiana : 1 armour
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 artillery and 1 infantry
Caucasus : 1 armour and 1 mech_infantry
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 2 destroyers
Greece : 1 flag, 2 armour, 3 artilleries and 4 infantry
99 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 infantry and 3 transports
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 mech_infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 1
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_minor
French Indo China : 1 flagProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 5
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Albania to Greece -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Albania to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery and 3 infantry
British defend with 2 armour, 3 artilleries and 5 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 1 : 3/6 hits
British roll dice for 2 armour, 3 artilleries and 5 infantry in Greece, round 1 : 2/10 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Greece, round 2 : 0/4 hits
British roll dice for 2 armour, 3 artilleries and 2 infantry in Greece, round 2 : 3/7 hits
1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greece
1 armour owned by the Italians retreated to Albania
British win with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,4,5
Italians collect 5 PUs (6 lost to blockades); end with 6 PUs totalProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 infantry
Western Australia : 2 infantry
Java : 1 flag, 1 airfield, 2 artilleries, 2 fighters and 3 infantry
42 Sea Zone : 2 destroyers and 1 transport
43 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :12
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Iraq : 2 infantryProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 armour moved from Rostov to Smolensk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Archangel to Smolensk
1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 infantry moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 armour moved from Rostov to Smolensk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Archangel to Smolensk
1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United KingdomCombat - Germans
Battle in Greece
Germans attack with 2 armour and 4 infantry
British defend with 2 armour, 3 artilleries and 2 infantry
Germans roll dice for 2 armour and 4 infantry in Greece, round 1 : 2/6 hits
British roll dice for 2 armour, 3 artilleries and 2 infantry in Greece, round 1 : 1/7 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 2 : 2/5 hits
British roll dice for 2 armour and 3 artilleries in Greece, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 artilleries owned by the British lost in Greece
Germans roll dice for 2 armour and 1 infantry in Greece, round 3 : 1/3 hits
British roll dice for 2 armour and 1 artillery in Greece, round 3 : 3/3 hits
1 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the British lost in Greece
British win with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 4 infantry
Casualties for British: 3 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 infantry in Tambov, round 1 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Germans roll dice for 1 armour in Tambov, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Germans roll dice for 1 armour in Tambov, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits
1 armour owned by the Germans lost in Tambov
Russians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Romania to Bessarabia
3 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Yugoslavia
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to Southern France
3 infantry moved from Smolensk to BryanskPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,4,2,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 59 / 67
Russians : 11 / 12
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 4 / 4
British : 39 / 44
UK_Pacific : 13 / 12
Italians : 11 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0