@Tyzoq likewise, enjoy the holiday! Go Buckeyes!
13L G40.2 Karl 7 (Allies +6) vs. Jeff28 (Axis) double or nothing!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
UK edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 2/2 hits
2 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to France
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 2 infantry
Tunisia : 1 flag, 1 artillery
Western Germany : 1 bomber
Holland Belgium : 1 artillery
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 2 armour and 1 mech_infantry
Bessarabia : 1 flag
80 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Iraq : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 58
Russians : 29 / 30
Japanese : 62 / 82
Americans : 58 / 78
Chinese : 3 / 3
British : 25 / 32
UK_Pacific : 6 / 6
Italians : 25 / 32
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t see the edit?
Would it change something?
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I could start over from the edit, let me know.
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Boy, too many games going… let me look.
Ok, the edit had to do with moving the fleets in atlantic around I think
I don’t think Italy was implicated. I will do edits on my map.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Novgorod
4 infantry moved from Karelia to Novgorod
4 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western UkraineCombat - Germans
Battle in Syria
Battle in Novgorod
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 1 : 2/5 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 3/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Syria from French, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Novgorod to Germany
1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Egypt to Western GermanyPlace Units - Germans
3 infantry placed in France
2 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
2 artilleries and 1 infantry placed in Greece
2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Germans undo move 5.
2 artilleries and 1 infantry placed in Western Germany
Germans undo move 5.
1 artillery and 2 infantry placed in Germany
1 artillery placed in Germany
Germans undo move 6.
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Egypt : 1 fighter, 2 infantry and 1 tactical_bomber
Syria : 1 flag, 2 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 artillery, 2 bombers, 1 factory_major and 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 3 artilleries and 8 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 5 aaGuns, 9 armour, 10 artilleries, 19 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
Bulgaria : 1 flag
Greece : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
98 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 59
Russians : 27 / 30
Japanese : 62 / 82
Americans : 58 / 78
Chinese : 3 / 3
British : 25 / 32
UK_Pacific : 6 / 6
Italians : 25 / 32
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Baltic States to Russia
1 fighter moved from Baltic States to Bryansk
2 artilleries moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
4 aaGuns, 2 armour, 2 artilleries, 28 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Rostov to Russia
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
2 aaGuns and 19 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_upgrade, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Shensi to Kansu
2 artilleries and 2 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
2 bombers moved from Kwangsi to Tsinghai
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Tsinghai, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 fighter in 34 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 3 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour moved from Manchuria to Buryatia
1 artillery moved from Siam to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Kansu to Central Mongolia
2 bombers moved from 34 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Kwangsi
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 bombers moved from Tsinghai to AnhwePlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in French Indo China
3 fighters placed in Japan
2 armour and 1 mech_infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Buryatia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 74 to 82
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 airfield, 2 bombers, 3 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Manchuria : 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 artilleries and 2 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 2 bombers and 1 mech_infantry
Shan State : 1 flag, 2 artilleries and 5 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 3 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 4 transports
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 41 / 59
Russians : 29 / 30
Japanese : 69 / 82
Americans : 54 / 78
Chinese : 2 / 3
British : 25 / 32
UK_Pacific : 5 / 6
Italians : 25 / 32
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I misclicked factory upgrade while trying to feed the newborn.
I changed it to factory and 8 ipcs.
Thanks,
–Jeff -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from Caroline Islands to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Caroline Islands to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Caroline Islands to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking Celebes from Japanese, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 bomber moved from 42 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
Americans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 carrier and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 armour and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
Scramble?





