XDAP4 The Numenoreans VS The Fighting Mongooses

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kansu to Tsinghai
                1 fighter and 5 infantry moved from Kansu to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 8 infantry
        Hopei : 1 infantry
        Tsinghai : 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 21 / 65
        Japanese : 56 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 21
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :7

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 mech_infantry moved from Iraq to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                2 artilleries, 1 fighter, 29 infantry and 1 mech_infantry moved from India to Burma
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from West India to 79 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from West India to Burma
                2 fighters and 2 tactical_bombers moved from Russia to Caucasus

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caucasus
                    British attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Caucasus from Germans with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Burma
                    British attack with 4 artilleries, 1 fighter, 31 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 11 artilleries, 10 infantry and 7 mech_infantrys
                    British win, taking Burma from Japanese with 3 artilleries remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 aaGun, 11 artilleries, 10 infantry and 7 mech_infantrys
                    Casualties for British: 1 artillery, 1 fighter, 31 infantry and 2 mech_infantrys

    Non Combat Move - British
                1 infantry moved from West India to India
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
                2 fighters moved from Russia to Persia
                1 carrier moved from 79 Sea Zone to 76 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Alexandria to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan

    Place Units - British
                1 fighter placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Persia
                1 artillery and 1 mech_infantry placed in Egypt
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for British :

    Burma : 3 artilleries
        India : 3 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Kazakhstan : 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
        41 Sea Zone : 1 destroyer
        38 Sea Zone : 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag
        Ethiopia : 1 flag
        Caucasus : 3 mech_infantrys
        76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 artillery
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys
        110 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 23 / 65
        Japanese : 55 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 37 / 42
        UK_Pacific : 6 / 1
        Italians : 10 / 21
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 41 times
                2 was rolled 44 times
                3 was rolled 38 times
                4 was rolled 42 times
                5 was rolled 46 times
                6 was rolled 46 times
            Average roll : 3.568
            Median : 4.000
            Variance : 0.207
            Standard Deviation : 0.455
            Total rolls : 257

    Japanese Combat
                1 was rolled 19 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 18 times
            Average roll : 3.495
            Median : 4.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 101

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 21 times
                2 was rolled 25 times
                3 was rolled 18 times
                4 was rolled 24 times
                5 was rolled 27 times
                6 was rolled 25 times
            Average roll : 3.614
            Median : 4.000
            Variance : 0.388
            Standard Deviation : 0.623
            Total rolls : 140

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :7

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 23 / 65
        Japanese : 55 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 10 / 21
        ANZAC : 10 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 41 times
                2 was rolled 44 times
                3 was rolled 38 times
                4 was rolled 42 times
                5 was rolled 46 times
                6 was rolled 46 times
            Average roll : 3.568
            Median : 4.000
            Variance : 0.207
            Standard Deviation : 0.455
            Total rolls : 257

    Japanese Combat
                1 was rolled 19 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 18 times
            Average roll : 3.495
            Median : 4.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 101

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 21 times
                2 was rolled 25 times
                3 was rolled 18 times
                4 was rolled 24 times
                5 was rolled 27 times
                6 was rolled 25 times
            Average roll : 3.614
            Median : 4.000
            Variance : 0.388
            Standard Deviation : 0.623
            Total rolls : 140

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '22 '21 '19 '18 '17 '16

    Those Japanese AA guns are amazing!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from Russians
                2 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                1 bomber moved from Bryansk to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 artilleries placed in Southern Italy
                Italians undo move 2.
                2 artilleries placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 6 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Philippines
                2 fighters moved from Caroline Islands to Philippines
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 23 / 65
        Japanese : 48 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 10 / 15
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 54 / 84
        Russians : 23 / 65
        Japanese : 48 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 10 / 15
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    i heard a big sigh of relief from over in this direction…  :lol:

  • '17

    Hehehehe, very true.

  • '22 '21 '19 '18 '17 '16

    …ahahahaha… that’s EXACTLY what I did when I read the first line. I sorta like seeing the die rolls. It allows me to relive the angst that my partner had to go through…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Tambov to Volgograd
                10 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Volgograd
                3 bombers moved from Bryansk to Caucasus
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from France to Tobruk
                2 fighters moved from Western Germany to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Germany

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber, 2 infantry and 10 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber, 2 infantry and 10 mech_infantrys in Volgograd, round 1 :  5/14 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 3 mech_infantrys
                        Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 1 :  3/9 hits
                        Russians roll dice for 3 mech_infantrys in Caucasus, round 1 :  1/3 hits
                        1 infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Southern France
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Southern France, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters in 125 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 125 Sea Zone to 113 Sea Zone
                1 fighter moved from Southern France to France
                1 fighter moved from France to Western Germany
                5 mech_infantrys moved from Western Germany to France
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 bomber moved from Volgograd to Novgorod
                3 bombers moved from Caucasus to Novgorod
                2 fighters moved from Caucasus to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 artilleries placed in Ukraine
                3 artilleries placed in France
                3 infantry placed in Novgorod
                1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor, 3 infantry and 5 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 6 mech_infantrys
        Germany : 1 factory_major and 1 tactical_bomber
        Holland Belgium : 1 infantry
        Tobruk : 1 fighter
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 10 armour, 19 artilleries, 2 fighters, 28 infantry, 14 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 10 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 infantry
        Smolensk : 1 flag, 1 aaGun and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 19 / 65
        Japanese : 48 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 31 / 42
        UK_Pacific : 6 / 7
        Italians : 10 / 15
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.314
            Median : 3.000
            Variance : 1.147
            Standard Deviation : 1.071
            Total rolls : 35

    Germans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.276
            Median : 3.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
                Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Tambov
                1 armour, 2 infantry and 4 mech_infantrys moved from Kazakhstan to Volgograd
                1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor, 1 infantry and 10 mech_infantrys
                        Russians roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 :  7/10 hits
                        Germans roll dice for 1 armour, 1 infantry and 10 mech_infantrys in Volgograd, round 1 :  6/12 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 4 mech_infantrys owned by the Russians and 6 mech_infantrys owned by the Germans lost in Volgograd
                    1 armour owned by the Russians retreated to Kazakhstan
                    Germans win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun moved from Russia to Tambov
                7 artilleries moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                2 infantry moved from Russia to Samara
                6 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara

    Place Units - Russians
                2 armour, 3 artilleries and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 63 / 84
        Russians : 20 / 31
        Japanese : 48 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 31 / 42
        UK_Pacific : 6 / 7
        Italians : 10 / 15
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    @wheatbeer:

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
                Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
                Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;

    I didn’t mean to leave 5 IPC unspent.  I had intended to leave only 1 IPC unspent (hence repairing all of the facility damage on Moscow).

    Do you care if I remove 4 IPC from my bank and add an artillery to Moscow? (if you don’t want me to, that’s okay … I doubt the game will hinge on 1 unit).


  • @wheatbeer:

    @wheatbeer:

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
                Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
                Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;

    I didn’t mean to leave 5 IPC unspent.  I had intended to leave only 1 IPC unspent (hence repairing all of the facility damage on Moscow).

    Do you care if I remove 4 IPC from my bank and add an artillery to Moscow? (if you don’t want me to, that’s okay … I doubt the game will hinge on 1 unit).

    I have no problem with that.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 20 damage on 20 factory_majors; Remaining resources: 45 PUs;
                Russians buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Tambov
                1 armour, 2 infantry and 4 mech_infantrys moved from Kazakhstan to Volgograd
                1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor, 1 infantry and 10 mech_infantrys
                        Russians roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 :  7/10 hits
                        Germans roll dice for 1 armour, 1 infantry and 10 mech_infantrys in Volgograd, round 1 :  6/12 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 4 mech_infantrys owned by the Russians and 6 mech_infantrys owned by the Germans lost in Volgograd
                    1 armour owned by the Russians retreated to Kazakhstan
                    Germans win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun moved from Russia to Tambov
                7 artilleries moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                2 infantry moved from Russia to Samara
                6 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara

    Place Units - Russians
                2 armour, 3 artilleries and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 31 to 27
                EDIT: Adding units owned by Russians to Russia: 1 artillery
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 63 / 84
        Russians : 20 / 27
        Japanese : 48 / 65
        Americans : 56 / 81
        Chinese : 7 / 9
        British : 31 / 42
        UK_Pacific : 6 / 7
        Italians : 10 / 15
        ANZAC : 17 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Thanks


  • @wheatbeer:

    Thanks

    No problem.


  • To inspire Japan to have as good a turn as possible, the Reich Propaganda Ministry has teamed up with Rihanna to create a song just for Japan! :o Listen to this while reading the following lyrics:

    I want you to play this
    Like you’re a smart guy
    You think you can see how
    To make the map what you like
    So let’s conquer the world
    Until only Axis survives
    I want you to destroy
    And make them swallow their pride

    Have a will of steel
    Until you conquer the eastern world
    Win on the ground and up above
    Conquer with all your heart
    All the eastern world
    Have the game go like we planned
    Be the one that understands
    How to play Japan

    Have a will of steel
    Until you conquer the eastern world
    Win on the ground and up above
    Conquer with all your heart

    I want you to take land
    Like a thief in the night
    Hold it like a pillow
    Do the battle calc right
    Figure out all their secrets
    Don’t let them keep something inside
    Make their soldiers prisoners for the fight

    Have a will of steel
    Until you conquer the eastern world
    Win on the ground and up above
    Conquer with all your heart
    All the eastern world
    Have the game go like we planned
    Be the one that understands
    Conquer with all of your heart

    Take them by surprise, rise
    Let your flag fly high, high
    Japan’s sun will rise, rise
    Japan will win the fight, fight
    You will own the sea and sky, sky
    Your planes will fly high, high
    Japan’s sun will rise, rise
    They will fear Japan’s might!

    Have a will of steel
    Until you conquer the eastern world
    Win on the ground and up above
    Conquer with all your heart
    Conquer the eastern world

    Have the game go like we planned
    Be the one that understands
    How to play Japan
    Conquer the eastern world
    Eastern world
    Conquer the eastern world
    Eastern world

  • '17

    Do the battle calc right  :lol:


  • Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Chahar
                1 fighter and 1 tactical_bomber moved from Hunan to Hopei
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Yunnan to Hopei
                1 mech_infantry moved from Malaya to Burma
                2 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from Hunan to 38 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                2 bombers moved from Malaya to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 3 artilleries
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 3 artilleries
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 2 transports
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for French: 1 destroyer
                    Casualties for British: 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Java to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Hunan
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
                2 bombers moved from Java to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                1 fighter and 1 tactical_bomber moved from Chahar to Hunan
                2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
                3 mech_infantrys placed in French Indo China
                Japanese undo move 2.
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kwangtung
                3 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,6
                Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs total

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