13L G40 Axisplaya VS Karl7 (Allies + 12) Game 2

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 10 infantry

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 carrier and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 bomber moved from Algeria to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 battleship and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                2 cruisers and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 fighter moved from Algeria to Southern Italy
                1 bomber moved from Alexandria to Tobruk
                2 aaGuns moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 aaGun, 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                3 infantry moved from Bulgaria to Romania
                3 infantry moved from Romania to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                3 artilleries and 10 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters and 3 tactical_bombers moved from Western Germany to Gibraltar
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from France to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                1 armour and 1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 aaGun, 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun, 2 armour, 1 artillery and 13 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Rostov
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

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    sorry for the double post.  I accidentally killed the german sub…  :-P

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shensi to Kansu
                2 bombers moved from Kwangsi to Kansu
                1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shan State to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 41 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 4 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow
                3 mech_infantrys moved from Anhwe to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                3 infantry moved from Kwangtung to Kwangsi
                4 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 aaGun, 2 artilleries and 11 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 artillery, 2 fighters and 2 infantry placed in Japan
                3 armour placed in Manchuria
                3 mech_infantrys placed in Shantung
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Germans defend with 2 transports
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Morocco

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Western United States to 10 Sea Zone
                2 bombers moved from Hawaiian Islands to Queensland
                1 infantry moved from 86 Sea Zone to Brazil
                2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 91 Sea Zone to Suriname
                1 tactical_bomber moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                3 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                3 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 armour moved from Iraq to Egypt
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Iraq to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                3 aaGuns, 3 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber moved from India to Burma

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                2 fighters placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Tobruk to Morocco
                1 artillery and 2 infantry moved from Algeria to Morocco
                1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 5 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 7 infantry
                    British defend with 1 armour, 2 infantry and 1 mech_infantry; Americans defend with 3 infantry and 3 mech_infantrys
                    Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 6 infantry
                    Casualties for Americans: 3 infantry and 3 mech_infantrys
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Morocco to 92 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                2 aaGuns and 2 infantry moved from Northern Italy to Southern France
                1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 armour moved from Tobruk to Tunisia

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 aaGuns, 1 fighter and 4 infantry moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

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