13L G40 Hank13 vs Ziggurat


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    India : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        Tunisia : 1 flag, 2 infantry
        99 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 22 / 27
        Japanese : 66 / 68
        Americans : 58 / 79
        Chinese : 3 / 3
        British : 32 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 8
        ANZAC : 13 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • On second thought, would you mind if I edit my ANZAC planes back to New South Wales on Russia’s turn? Not sure what I was thinking putting them out there.

  • TripleA

    Sure thing. I can do it on my German turn. Unfortunately you will have to wait until this afternoon for my turn…

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                1 bomber and 3 fighters moved from Western Germany to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                4 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from Vyborg to Novgorod
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Belarus to Bryansk
                15 artilleries and 11 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                3 infantry moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                10 armour and 24 mech_infantrys moved from Caucasus to Kazakhstan

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 15 artilleries and 11 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 15 artilleries and 11 infantry in Smolensk, round 1 :  6/26 hits
                        Russians roll dice for 2 infantry in Smolensk, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 15 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 10 armour and 24 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 10 armour and 24 mech_infantrys in Kazakhstan, round 1 :  7/34 hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 10 armour and 23 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 1 submarine
                    British defend with 1 destroyer; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 3 fighters in 125 Sea Zone, round 1 :  4/4 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Novgorod
                    Germans attack with 5 artilleries and 4 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 5 artilleries and 4 infantry in Novgorod, round 1 :  2/9 hits
                        Russians roll dice for 1 armour in Novgorod, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                3 mech_infantrys moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                3 artilleries and 3 infantry moved from Rostov to Caucasus
                4 artilleries and 4 infantry moved from Rostov to Ukraine
                2 aaGuns moved from Rostov to Ukraine
                7 mech_infantrys moved from Germany to Eastern Poland
                1 bomber and 3 fighters moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 submarine placed in 113 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 infantry placed in France
                4 artilleries and 4 infantry placed in Western Germany
                Germans undo move 2.
                1 submarine placed in 114 Sea Zone
                Germans undo move 5.
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 10 armour and 23 mech_infantrys
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        Germany : 1 flag, 1 factory_major
        Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag, 4 mech_infantrys
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 7 mech_infantrys
        Ukraine : 1 flag, 3 aaGuns, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Caucasus : 1 flag, 3 artilleries and 3 infantry
        Smolensk : 1 flag, 15 artilleries, 10 infantry and 3 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 4 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 14 / 27
        Japanese : 66 / 68
        Americans : 53 / 79
        Chinese : 3 / 3
        British : 32 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 8
        ANZAC : 13 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Totally forgot to move your fighters.  :?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 fighter moved from Russia to Volgograd
                4 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Rostov
                4 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 fighter moved from Russia to Rostov
                4 artilleries moved from Tambov to Bryansk
                2 armour moved from Samara to Bryansk
                2 armour moved from Russia to Bryansk
                6 artilleries moved from Tambov to Bryansk
                6 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Russia to Volgograd
                20 infantry moved from Tambov to Bryansk
                15 infantry moved from Tambov to Bryansk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Volgograd, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 4 armour, 10 artilleries and 45 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 armour, 10 artilleries and 45 infantry in Bryansk, round 1 :  12/59 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 armour, 10 artilleries and 45 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 armour moved from Urals to Russia
                4 aaGuns moved from Tambov to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Rostov to Russia
                3 infantry moved from Tambov to Samara
                12 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Russia
                3 infantry moved from Tambov to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 flag, 1 armour
        Tobruk : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 flag, 4 armour, 10 artilleries and 45 infantry
        Rostov : 1 flag, 3 infantry
        Russia : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 33 infantry and 1 tactical_bomber
        Tambov : 1 flag, 5 infantry
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Samara : 1 flag, 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 21 / 29
        Japanese : 64 / 68
        Americans : 53 / 79
        Chinese : 3 / 3
        British : 32 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 8
        ANZAC : 13 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I forgot too, here’s the new save file :P.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 bombers, 3 fighters and 7 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 2 bombers and 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode
                3 armour, 5 artilleries and 9 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to South Australia
                1 submarine moved from 56 Sea Zone to 61 Sea Zone
                5 fighters and 5 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
                2 armour moved from Malaya to 37 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 armour and 2 infantry moved from 54 Sea Zone to Queensland
                2 bombers moved from Malaya to 44 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                2 bombers moved from Malaya to Yunnan
                1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Sikang to Yunnan

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 61 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Queensland
                Battle in Yunnan
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Queensland from ANZAC, taking Yunnan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Western Australia
                2 bombers moved from 44 Sea Zone to Western Australia
                2 fighters moved from Malaya to Western Australia
                5 fighters and 5 tactical_bombers moved from 61 Sea Zone to Western Australia
                2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 submarines and 9 transports moved from 56 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from French Indo China to Malaya
                1 infantry moved from French Indo China to Siam
                4 artilleries moved from Shan State to Siam
                2 armour moved from Shensi to Hunan
                1 aaGun moved from Shensi to Kweichow
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from French Indo China to Siam
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                2 armour and 1 infantry placed in French Indo China
                1 fighter and 2 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs total

    Territory Summary for Japanese :

    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Siam : 1 flag, 5 artilleries and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun
        Hunan : 1 flag, 2 armour
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 2 armour, 1 harbour and 2 infantry
        Northern Territory : 1 flag
        South Australia : 1 flag, 4 armour, 5 artilleries and 9 infantry
        Western Australia : 1 flag, 4 bombers, 7 fighters and 5 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 2 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 5 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 submarines and 9 transports
        36 Sea Zone : 1 flag, 2 transports
        34 Sea Zone : 1 flag, 1 submarine
        23 Sea Zone : 1 flag, 1 destroyer
        25 Sea Zone : 1 flag, 2 submarines
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 2 destroyers and 2 submarines
        54 Sea Zone : 1 flag, 2 transports
        61 Sea Zone : 1 flag, 1 submarine
        80 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 21 / 29
        Japanese : 69 / 67
        Americans : 53 / 79
        Chinese : 2 / 3
        British : 32 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 8
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I made a couple of changes to my German non-combat and placement (same pieces, different complex)

    Basically I moved pieces from Western Germany to Germany. Kinda forgot to protect my capital before I posted.

    If the 7 Mech Infantry moving away from Russia affects your Russian turn, feel free to change your non-combat.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 7 artilleries, 1 destroyer, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                5 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 54 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Normandy Bordeaux
                    Americans attack with 4 artilleries, 2 fighters and 4 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 :  5/10 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        2 infantry owned by the Germans , 2 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 2 submarines
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        2 submarines owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 2 submarines
                Battle in 22 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 23 Sea Zone to New South Wales
                5 fighters moved from 54 Sea Zone to New South Wales
                1 tactical_bomber moved from 54 Sea Zone to New South Wales
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                5 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                4 artilleries moved from 91 Sea Zone to Morocco
                8 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                5 artilleries and 5 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 bomber, 5 fighters and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 5 submarines
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 submarine
        23 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag, 2 submarines
        10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Morocco : 1 flag, 4 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 flag, 8 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 3 destroyers and 6 transports
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 21 / 29
        Japanese : 69 / 67
        Americans : 55 / 77
        Chinese : 2 / 3
        British : 32 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 8
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 21 / 29
        Japanese : 67 / 67
        Americans : 55 / 77
        Chinese : 4 / 4
        British : 32 / 43
        UK_Pacific : 6 / 6
        Italians : 12 / 8
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from Scotland to 125 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                7 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Tunisia to Libya
                1 armour moved from Tunisia to Libya
                1 bomber moved from Egypt to Libya
                2 tactical_bombers moved from 99 Sea Zone to Libya
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                2 infantry moved from Greece to Albania
                2 artilleries moved from Greece to Albania
                1 carrier moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                3 fighters moved from Burma to Yunnan
                2 fighters moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Holland Belgium
                    British attack with 7 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/8 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/8 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Yunnan
                    British attack with 4 fighters and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 4 fighters and 2 infantry in Yunnan, round 1 :  3/6 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 1 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Libya
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
                    Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Libya, round 1 :  2/7 hits
                        Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 1 :  3/5 hits
                        2 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Libya
                        British roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Libya, round 2 :  1/4 hits
                        Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 2 :  1/3 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Libya
                    Italians win with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                    1 bomber owned by the British and 2 tactical_bombers owned by the British retreated
                Battle in Albania
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 2 artilleries and 2 infantry in Albania, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Albania, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Albania
                    British win, taking Albania from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Shan State, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 3 fighters; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                3 fighters moved from 125 Sea Zone to United Kingdom
                2 tactical_bombers moved from Libya to 96 Sea Zone
                1 bomber moved from Libya to Egypt
                2 fighters moved from Shan State to India
                4 fighters moved from Yunnan to India
                1 artillery and 19 infantry moved from Burma to India
                4 aaGuns and 5 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 armour placed in Egypt
                4 artilleries placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 6 fighters, 1 harbour and 29 infantry
        33 Sea Zone : 1 flag, 1 battleship
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 7 infantry and 1 mech_infantry
        Albania : 1 flag, 2 artilleries and 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        96 Sea Zone : 1 flag, 1 carrier, 2 tactical_bombers and 1 transport
        106 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        Eastern Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 flag, 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 21 / 29
        Japanese : 65 / 67
        Americans : 55 / 77
        Chinese : 5 / 4
        British : 36 / 41
        UK_Pacific : 7 / 0
        Italians : 11 / 8
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 21 / 29
        Japanese : 65 / 67
        Americans : 55 / 77
        Chinese : 5 / 4
        British : 36 / 41
        UK_Pacific : 7 / 6
        Italians : 11 / 8
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Politics - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Tobruk
                2 artilleries moved from Libya to Tobruk
                1 infantry moved from Bulgaria to Greece
                      Italians take Greece from British
                1 mech_infantry moved from Romania to Albania
                1 artillery and 3 infantry moved from Bulgaria to Albania
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 2 artilleries and 1 bomber
                    Russians defend with 1 armour
                        Italians roll dice for 2 artilleries and 1 bomber in Tobruk, round 1 :  0/3 hits
                        Russians roll dice for 1 armour in Tobruk, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                        Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 2 :  2/2 hits
                        Russians roll dice for 1 armour in Tobruk, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Italians lost in Tobruk
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 2 artilleries
                Battle in Albania
                    Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    British defend with 2 artilleries and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Albania, round 1 :  2/6 hits
                        British roll dice for 2 artilleries and 1 infantry in Albania, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Albania
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Albania, round 2 :  2/5 hits
                        British roll dice for 1 artillery in Albania, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Albania to Southern Italy
                1 bomber moved from Tobruk to Southern Italy
                1 aaGun moved from Ukraine to Western Ukraine

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Albania : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major, 5 infantry and 2 mech_infantrys
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 21 / 29
        Japanese : 65 / 67
        Americans : 55 / 77
        Chinese : 5 / 4
        British : 33 / 41
        UK_Pacific : 7 / 6
        Italians : 14 / 9
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                4 fighters moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 2 armour, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Queensland, round 1 :  4/6 hits
                        Japanese roll dice for 2 armour and 2 infantry in Queensland, round 1 :  2/4 hits
                        1 infantry owned by the ANZAC , 2 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 armour and 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Queensland to New South Wales
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 submarines
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour and 2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        20 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 21 / 29
        Japanese : 65 / 67
        Americans : 55 / 77
        Chinese : 5 / 4
        British : 33 / 41
        UK_Pacific : 7 / 6
        Italians : 14 / 9
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Tunisia to Libya

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Northwest Persia to Persia

    Turn Complete - French

    Territory Summary for French :

    India : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        Libya : 1 flag, 2 infantry
        96 Sea Zone : 1 flag, 1 destroyer
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 21 / 29
        Japanese : 65 / 67
        Americans : 55 / 77
        Chinese : 5 / 4
        British : 33 / 41
        UK_Pacific : 7 / 6
        Italians : 13 / 9
        ANZAC : 9 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 3 artilleries, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                9 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                      Germans take Eastern Persia from British
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Germany to Normandy Bordeaux
                3 fighters moved from Germany to Holland Belgium
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys
                    British defend with 7 infantry and 1 mech_infantry
                        Germans roll dice for 4 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys in Holland Belgium, round 1 :  4/14 hits
                        British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 1 :  3/8 hits
                        4 infantry owned by the British and 3 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 4 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 :  2/11 hits
                        British roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 4 artilleries, 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 :  4/9 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 artilleries, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry and 1 mech_infantry
                    Casualties for British: 7 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 :  4/11 hits
                        Americans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  3/6 hits
                        2 artilleries owned by the Americans , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 2 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 :  4/8 hits
                        Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  1/2 hits
                        2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 4 artilleries and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Germany
                3 fighters moved from Holland Belgium to Western Germany
                4 mech_infantrys moved from Germany to Western Germany
                4 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry moved from Novgorod to 115 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
                4 artilleries and 4 infantry moved from 114 Sea Zone to Germany
                1 infantry moved from Germany to Western Germany
                3 mech_infantrys moved from Ukraine to Eastern Poland
                3 mech_infantrys moved from Smolensk to Eastern Poland
                1 infantry moved from Smolensk to Belarus
                15 artilleries and 8 infantry moved from Smolensk to Vologda
                3 aaGuns, 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers moved from Ukraine to Bessarabia
                2 fighters and 2 tactical_bombers moved from Bessarabia to Germany
                10 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 artillery moved from Novgorod to Baltic States

    Place Units - Germans
                10 infantry placed in Germany
                5 infantry and 5 mech_infantrys placed in Western Germany
                3 artilleries placed in France

    Turn Complete - Germans
                Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 3 mech_infantrys
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 9 mech_infantrys
        Germany : 1 flag, 4 artilleries, 2 bombers, 1 factory_major, 2 fighters, 14 infantry and 2 tactical_bombers
        Holland Belgium : 1 flag, 4 artilleries and 2 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery
        Vyborg : 1 flag, 4 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag, 3 aaGuns, 4 artilleries and 4 infantry
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 15 artilleries and 9 infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 10 armour and 20 mech_infantrys
        114 Sea Zone : 1 flag, 4 transports
        Northwest Persia : 1 flag, 3 artilleries and 3 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 70
        Russians : 20 / 29
        Japanese : 65 / 67
        Americans : 53 / 77
        Chinese : 4 / 4
        British : 30 / 41
        UK_Pacific : 7 / 6
        Italians : 13 / 9
        ANZAC : 9 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                33 infantry moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                4 armour moved from Bryansk to Vologda
                3 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                2 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                10 infantry moved from Bryansk to Belarus
                9 artilleries moved from Bryansk to Belarus
                10 infantry moved from Bryansk to Belarus
                22 infantry moved from Bryansk to Ukraine
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                2 infantry moved from Samara to Vologda

    Combat - Russians
                Battle in Belarus
                    Russians attack with 9 artilleries and 20 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 9 artilleries and 20 infantry in Belarus, round 1 :  11/29 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 9 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 5 armour and 35 infantry
                    Germans defend with 15 artilleries and 9 infantry
                        Russians roll dice for 5 armour and 35 infantry in Vologda, round 1 :  14/40 hits
                        Germans roll dice for 15 artilleries and 9 infantry in Vologda, round 1 :  8/24 hits
                        8 infantry owned by the Russians , 9 infantry owned by the Germans and 5 artilleries owned by the Germans lost in Vologda
                        Russians roll dice for 5 armour and 27 infantry in Vologda, round 2 :  6/32 hits
                        Germans roll dice for 10 artilleries in Vologda, round 2 :  3/10 hits
                        3 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Vologda
                        Russians roll dice for 5 armour and 24 infantry in Vologda, round 3 :  4/29 hits
                        Germans roll dice for 4 artilleries in Vologda, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 5 armour and 23 infantry remaining. Battle score for attacker is 51
                    Casualties for Germans: 15 artilleries and 9 infantry
                    Casualties for Russians: 12 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                2 fighters moved from Russia to Iraq
                1 tactical_bomber moved from Russia to Iraq
                1 armour moved from Evenkiyskiy to Kansu
                5 infantry moved from Tambov to Volgograd
                4 aaGuns moved from Russia to Smolensk

    Place Units - Russians
                3 armour placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs (4 lost to blockades); end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs

    Territory Summary for Russians :

    Kansu : 1 flag, 1 armour
        Kazakhstan : 1 flag, 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 flag, 9 artilleries and 19 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 25 infantry
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag, 5 armour and 23 infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 5 infantry
        Caucasus : 1 flag, 2 infantry
        Smolensk : 1 flag, 4 aaGuns, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 fighters and 1 tactical_bomber
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 30 / 39
        Japanese : 65 / 67
        Americans : 53 / 77
        Chinese : 4 / 4
        British : 30 / 41
        UK_Pacific : 7 / 6
        Italians : 11 / 9
        ANZAC : 9 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                4 bombers, 7 fighters and 5 tactical_bombers moved from Western Australia to New South Wales
                1 armour moved from South Australia to Victoria
                      Japanese take Victoria from ANZAC
                1 armour moved from Victoria to New South Wales
                3 armour, 5 artilleries and 9 infantry moved from South Australia to New South Wales
                1 submarine moved from 61 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 armour and 5 infantry moved from French Indo China to Yunnan
                5 artilleries and 1 infantry moved from Siam to Shan State
                1 armour and 3 infantry moved from Malaya to Shan State
                2 armour moved from Hunan to Shensi
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in New South Wales
                    Japanese attack with 4 armour, 5 artilleries, 4 bombers, 7 fighters, 9 infantry and 5 tactical_bombers
                    ANZAC defend with 2 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
                        AA guns fire in New South Wales :  3/6 hits
                        3 fighters owned by the Japanese lost in New South Wales
                        Japanese roll dice for 4 armour, 5 artilleries, 4 bombers, 4 fighters, 9 infantry and 5 tactical_bombers in New South Wales, round 1 :  14/31 hits
                        ANZAC roll dice for 2 aaGuns, 2 armour, 6 artilleries, 1 bomber, 9 fighters, 6 infantry and 1 tactical_bomber in New South Wales, round 1 :  10/25 hits
                        6 infantry owned by the ANZAC , 9 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC , 1 bomber owned by the Americans , 5 artilleries owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
                        Japanese roll dice for 4 armour, 4 artilleries, 4 bombers, 4 fighters and 5 tactical_bombers in New South Wales, round 2 :  10/21 hits
                        ANZAC roll dice for 2 armour, 1 artillery, 9 fighters and 1 tactical_bomber in New South Wales, round 2 :  10/13 hits
                        5 fighters owned by the Americans , 3 armour owned by the Japanese , 2 armour owned by the ANZAC , 1 tactical_bomber owned by the Americans , 1 artillery owned by the ANZAC , 3 fighters owned by the Japanese , 1 fighter owned by the ANZAC and 4 artilleries owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 armour, 4 bombers, 1 fighter and 5 tactical_bombers in New South Wales, round 3 :  8/11 hits
                        ANZAC roll dice for 3 fighters in New South Wales, round 3 :  3/3 hits
                        3 tactical_bombers owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
                    Japanese captures 14PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 3 armour, 5 artilleries, 6 fighters, 9 infantry and 3 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns, 2 armour, 6 artilleries, 4 fighters and 6 infantry
                    Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 armour and 5 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 armour and 5 infantry in Yunnan, round 1 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 armour, 5 artilleries and 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 5 artilleries and 4 infantry in Shan State, round 1 :  5/10 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                4 bombers moved from New South Wales to Western Australia
                1 fighter and 2 tactical_bombers moved from New South Wales to Western Australia
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 fighters placed in Malaya
                3 bombers placed in French Indo China
                1 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 destroyer placed in 37 Sea Zone
                1 fighter and 1 infantry placed in Malaya
                2 bombers and 1 fighter placed in French Indo China
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs (2 lost to blockades); end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Territory Summary for Japanese :

    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Shensi : 1 flag, 2 armour
        Yunnan : 1 flag, 2 armour and 5 infantry
        Kweichow : 1 flag, 1 aaGun
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 5 artilleries and 4 infantry
        Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag, 4 bombers, 1 fighter and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 bombers, 1 factory_minor and 1 fighter
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 6 submarines, 1 tactical_bomber and 9 transports
        36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        25 Sea Zone : 1 flag, 2 submarines
        20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 flag, 1 submarine
        80 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 28 / 39
        Japanese : 73 / 90
        Americans : 53 / 77
        Chinese : 2 / 4
        British : 30 / 41
        UK_Pacific : 6 / 6
        Italians : 11 / 9
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Your Russian planes are in position, now is the time to join the axis and strike! You already control the oil fields, the rest of the middle east is yours. All the humble axis want is every east of Iran and everything west of Poland. Africa can be split 50-50.

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