@farmboy FYI. It will be a few hours before I can get back to the game.
13L G40 Hank13 vs Ziggurat
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 54 / 77
Russians : 21 / 29
Japanese : 67 / 67
Americans : 55 / 77
Chinese : 4 / 4
British : 32 / 43
UK_Pacific : 6 / 6
Italians : 12 / 8
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Scotland to 125 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
7 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 bomber moved from Egypt to Libya
2 tactical_bombers moved from 99 Sea Zone to Libya
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Greece to Albania
2 artilleries moved from Greece to Albania
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
2 fighters moved from Burma to Shan State
1 fighter moved from Burma to YunnanCombat - British
Battle in Holland Belgium
British attack with 7 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 1 : 1/8 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/8 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Yunnan
British attack with 4 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 4 fighters and 2 infantry in Yunnan, round 1 : 3/6 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 1 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Libya, round 1 : 2/7 hits
Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 1 : 3/5 hits
2 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Libya, round 2 : 1/4 hits
Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 2 : 1/3 hits
1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Libya
Italians win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
1 bomber owned by the British and 2 tactical_bombers owned by the British retreated
Battle in Albania
British attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Albania, round 1 : 2/4 hits
Italians roll dice for 2 infantry in Albania, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
3 fighters moved from 125 Sea Zone to United Kingdom
2 tactical_bombers moved from Libya to 96 Sea Zone
1 bomber moved from Libya to Egypt
2 fighters moved from Shan State to India
4 fighters moved from Yunnan to India
1 artillery and 19 infantry moved from Burma to India
4 aaGuns and 5 infantry moved from Scotland to United KingdomPlace Units - British
3 armour placed in Egypt
4 artilleries placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Yunnan : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 6 fighters, 1 harbour and 29 infantry
33 Sea Zone : 1 flag, 1 battleship
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Syria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 7 infantry and 1 mech_infantry
Albania : 1 flag, 2 artilleries and 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 flag, 1 carrier, 2 tactical_bombers and 1 transport
106 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 flag, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 51 / 77
Russians : 21 / 29
Japanese : 65 / 67
Americans : 55 / 77
Chinese : 5 / 4
British : 36 / 41
UK_Pacific : 7 / 0
Italians : 11 / 8
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 51 / 77
Russians : 21 / 29
Japanese : 65 / 67
Americans : 55 / 77
Chinese : 5 / 4
British : 36 / 41
UK_Pacific : 7 / 6
Italians : 11 / 8
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Politics - Italians
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tobruk
2 artilleries moved from Libya to Tobruk
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 mech_infantry moved from Romania to Albania
1 artillery and 3 infantry moved from Bulgaria to Albania
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries and 1 bomber
Russians defend with 1 armour
Italians roll dice for 2 artilleries and 1 bomber in Tobruk, round 1 : 0/3 hits
Russians roll dice for 1 armour in Tobruk, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Tobruk
Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 2 : 2/2 hits
Russians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Tobruk
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Italians: 2 artilleries
Battle in Albania
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Albania, round 1 : 2/6 hits
British roll dice for 2 artilleries and 1 infantry in Albania, round 1 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Albania, round 2 : 2/5 hits
British roll dice for 1 artillery in Albania, round 2 : 0/1 hits
1 artillery owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 aaGun moved from Ukraine to Western UkrainePlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Albania : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 factory_major, 5 infantry and 2 mech_infantrys
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun
Bulgaria : 1 flag
Greece : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 77
Russians : 21 / 29
Japanese : 65 / 67
Americans : 55 / 77
Chinese : 5 / 4
British : 33 / 41
UK_Pacific : 7 / 6
Italians : 14 / 9
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
4 fighters moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 2 armour, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Queensland, round 1 : 4/6 hits
Japanese roll dice for 2 armour and 2 infantry in Queensland, round 1 : 2/4 hits
1 infantry owned by the ANZAC , 2 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
ANZAC win with 4 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 2 armour and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for ANZAC :
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
20 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 transport
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 77
Russians : 21 / 29
Japanese : 65 / 67
Americans : 55 / 77
Chinese : 5 / 4
British : 33 / 41
UK_Pacific : 7 / 6
Italians : 14 / 9
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Tunisia to LibyaCombat - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Northwest Persia to PersiaTurn Complete - French
Territory Summary for French :
India : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
Libya : 1 flag, 2 infantry
96 Sea Zone : 1 flag, 1 destroyer
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 77
Russians : 21 / 29
Japanese : 65 / 67
Americans : 55 / 77
Chinese : 5 / 4
British : 33 / 41
UK_Pacific : 7 / 6
Italians : 13 / 9
ANZAC : 9 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
9 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
Germans take Eastern Persia from British
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
3 fighters moved from Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 4 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys
British defend with 7 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys in Holland Belgium, round 1 : 4/14 hits
British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 1 : 3/8 hits
4 infantry owned by the British and 3 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 4 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 2/11 hits
British roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 4 artilleries, 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 4/9 hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 artilleries, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for British: 7 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 : 4/11 hits
Americans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 3/6 hits
2 artilleries owned by the Americans , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 2 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 4 artilleries and 2 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Germany
3 fighters moved from Holland Belgium to Western Germany
4 mech_infantrys moved from Germany to Western Germany
4 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 4 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Smolensk to Eastern Poland
1 infantry moved from Smolensk to Belarus
15 artilleries and 8 infantry moved from Smolensk to Vologda
3 aaGuns, 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers moved from Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Bessarabia to Germany
10 mech_infantrys moved from Kazakhstan to Eastern Persia
1 artillery moved from Novgorod to Baltic StatesPlace Units - Germans
10 infantry placed in Germany
5 infantry and 5 mech_infantrys placed in Western Germany
3 artilleries placed in FranceTurn Complete - Germans
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 3 mech_infantrys
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 9 mech_infantrys
Germany : 1 flag, 4 artilleries, 2 bombers, 1 factory_major, 2 fighters, 14 infantry and 2 tactical_bombers
Holland Belgium : 1 flag, 4 artilleries and 2 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery
Vyborg : 1 flag, 4 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag, 3 aaGuns, 4 artilleries and 4 infantry
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 15 artilleries and 9 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 10 armour and 20 mech_infantrys
114 Sea Zone : 1 flag, 4 transports
Northwest Persia : 1 flag, 3 artilleries and 3 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 70
Russians : 20 / 29
Japanese : 65 / 67
Americans : 53 / 77
Chinese : 4 / 4
British : 30 / 41
UK_Pacific : 7 / 6
Italians : 13 / 9
ANZAC : 9 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Russians
Russians buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
33 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
4 armour moved from Bryansk to Vologda
3 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
10 infantry moved from Bryansk to Belarus
9 artilleries moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
22 infantry moved from Bryansk to Ukraine
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to VologdaCombat - Russians
Battle in Belarus
Russians attack with 9 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 20 infantry in Belarus, round 1 : 11/29 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 9 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 5 armour and 35 infantry
Germans defend with 15 artilleries and 9 infantry
Russians roll dice for 5 armour and 35 infantry in Vologda, round 1 : 14/40 hits
Germans roll dice for 15 artilleries and 9 infantry in Vologda, round 1 : 8/24 hits
8 infantry owned by the Russians , 9 infantry owned by the Germans and 5 artilleries owned by the Germans lost in Vologda
Russians roll dice for 5 armour and 27 infantry in Vologda, round 2 : 6/32 hits
Germans roll dice for 10 artilleries in Vologda, round 2 : 3/10 hits
3 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Vologda
Russians roll dice for 5 armour and 24 infantry in Vologda, round 3 : 4/29 hits
Germans roll dice for 4 artilleries in Vologda, round 3 : 1/4 hits
1 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 armour and 23 infantry remaining. Battle score for attacker is 51
Casualties for Germans: 15 artilleries and 9 infantry
Casualties for Russians: 12 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
2 fighters moved from Russia to Iraq
1 tactical_bomber moved from Russia to Iraq
1 armour moved from Evenkiyskiy to Kansu
5 infantry moved from Tambov to Volgograd
4 aaGuns moved from Russia to SmolenskPlace Units - Russians
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs (4 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUsTerritory Summary for Russians :
Kansu : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 flag, 9 artilleries and 19 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 25 infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 5 armour and 23 infantry
Volgograd : 1 flag, 3 armour, 1 factory_minor and 5 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 4 aaGuns, 1 artillery and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 fighters and 1 tactical_bomber
Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 70
Russians : 30 / 39
Japanese : 65 / 67
Americans : 53 / 77
Chinese : 4 / 4
British : 30 / 41
UK_Pacific : 7 / 6
Italians : 11 / 9
ANZAC : 9 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 bombers, 7 fighters and 5 tactical_bombers moved from Western Australia to New South Wales
1 armour moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to New South Wales
3 armour, 5 artilleries and 9 infantry moved from South Australia to New South Wales
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 armour and 5 infantry moved from French Indo China to Yunnan
5 artilleries and 1 infantry moved from Siam to Shan State
1 armour and 3 infantry moved from Malaya to Shan State
2 armour moved from Hunan to Shensi
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 destroyer moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 4 armour, 5 artilleries, 4 bombers, 7 fighters, 9 infantry and 5 tactical_bombers
ANZAC defend with 2 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry; Americans defend with 1 bomber, 5 fighters and 1 tactical_bomber
AA guns fire in New South Wales : 3/6 hits
3 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 4 armour, 5 artilleries, 4 bombers, 4 fighters, 9 infantry and 5 tactical_bombers in New South Wales, round 1 : 14/31 hits
ANZAC roll dice for 2 aaGuns, 2 armour, 6 artilleries, 1 bomber, 9 fighters, 6 infantry and 1 tactical_bomber in New South Wales, round 1 : 10/25 hits
6 infantry owned by the ANZAC , 9 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC , 1 bomber owned by the Americans , 5 artilleries owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 4 armour, 4 artilleries, 4 bombers, 4 fighters and 5 tactical_bombers in New South Wales, round 2 : 10/21 hits
ANZAC roll dice for 2 armour, 1 artillery, 9 fighters and 1 tactical_bomber in New South Wales, round 2 : 10/13 hits
5 fighters owned by the Americans , 3 armour owned by the Japanese , 2 armour owned by the ANZAC , 1 tactical_bomber owned by the Americans , 1 artillery owned by the ANZAC , 3 fighters owned by the Japanese , 1 fighter owned by the ANZAC and 4 artilleries owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 4 bombers, 1 fighter and 5 tactical_bombers in New South Wales, round 3 : 8/11 hits
ANZAC roll dice for 3 fighters in New South Wales, round 3 : 3/3 hits
3 tactical_bombers owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 3 armour, 5 artilleries, 6 fighters, 9 infantry and 3 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 2 armour, 6 artilleries, 4 fighters and 6 infantry
Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour and 5 infantry
British defend with 2 infantry
Japanese roll dice for 2 armour and 5 infantry in Yunnan, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 5 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries and 4 infantry in Shan State, round 1 : 5/10 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
4 bombers moved from New South Wales to Western Australia
1 fighter and 2 tactical_bombers moved from New South Wales to Western Australia
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 fighters placed in Malaya
3 bombers placed in French Indo China
1 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 destroyer placed in 37 Sea Zone
1 fighter and 1 infantry placed in Malaya
2 bombers and 1 fighter placed in French Indo China
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs (2 lost to blockades); end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsTerritory Summary for Japanese :
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Shensi : 1 flag, 2 armour
Yunnan : 1 flag, 2 armour and 5 infantry
Kweichow : 1 flag, 1 aaGun
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 5 artilleries and 4 infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag, 4 bombers, 1 fighter and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor and 1 fighter
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 6 submarines, 1 tactical_bomber and 9 transports
36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
25 Sea Zone : 1 flag, 2 submarines
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
19 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag, 1 submarine
80 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 50 / 70
Russians : 28 / 39
Japanese : 73 / 90
Americans : 53 / 77
Chinese : 2 / 4
British : 30 / 41
UK_Pacific : 6 / 6
Italians : 11 / 9
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Your Russian planes are in position, now is the time to join the axis and strike! You already control the oil fields, the rest of the middle east is yours. All the humble axis want is every east of Iran and everything west of Poland. Africa can be split 50-50.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 2 submarines
Americans roll dice for 2 submarines in 25 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 submarines
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 : 5/10 hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 1 : 0/5 hits
2 mech_infantrys owned by the Germans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 artilleries and 2 mech_infantrysNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
5 artilleries moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
2 fighters placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports
25 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 destroyer and 2 submarines
19 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Morocco : 1 flag, 5 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 flag
93 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 5 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 destroyers and 5 transports
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transportsProduction/PUs Summary :
Germans : 48 / 70
Russians : 28 / 39
Japanese : 73 / 90
Americans : 55 / 77
Chinese : 2 / 4
British : 30 / 41
UK_Pacific : 6 / 6
Italians : 11 / 9
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 48 / 70
Russians : 28 / 39
Japanese : 72 / 90
Americans : 55 / 77
Chinese : 3 / 4
British : 30 / 41
UK_Pacific : 6 / 6
Italians : 11 / 9
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 tactical_bombers moved from 96 Sea Zone to GreeceCombat - British
Battle in Holland Belgium
British attack with 4 artilleries, 3 fighters and 4 infantry
Germans defend with 4 artilleries and 2 mech_infantrys
British roll dice for 4 artilleries, 3 fighters and 4 infantry in Holland Belgium, round 1 : 2/11 hits
Germans roll dice for 4 artilleries and 2 mech_infantrys in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Holland Belgium
British roll dice for 4 artilleries, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/9 hits
Germans roll dice for 4 artilleries in Holland Belgium, round 2 : 2/4 hits
2 infantry owned by the British and 4 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 artilleries and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 4 artilleries and 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Greece
British attack with 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 infantry and 2 tactical_bombers in Greece, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Greece, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Greece to 99 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from India to West India
3 armour moved from Egypt to IraqPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
3 armour placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 6 fighters, 1 harbour and 30 infantry
33 Sea Zone : 1 flag, 1 battleship
West India : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Syria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 4 artilleries
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag, 1 carrier, 2 tactical_bombers and 1 transport
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag, 3 armour
98 Sea Zone : 1 flag
110 Sea Zone : 1 flag, 3 destroyers and 4 transportsProduction/PUs Summary :
Germans : 45 / 70
Russians : 28 / 39
Japanese : 72 / 90
Americans : 55 / 77
Chinese : 3 / 4
British : 35 / 40
UK_Pacific : 6 / 0
Italians : 9 / 9
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 45 / 70
Russians : 28 / 39
Japanese : 72 / 90
Americans : 55 / 77
Chinese : 3 / 4
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 9 / 9
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sigh…. I really should just concede this. It’s over, but something won’t let me :P. Enjoy the sacking of Calcutta, try not to pillage too hard :P.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Albania to Greece
1 bomber and 1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 1 : 2/6 hits
British roll dice for 1 infantry in Greece, round 1 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern Italy
1 aaGun, 5 infantry and 2 mech_infantrys moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 5 infantry and 2 mech_infantrys
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 70
Russians : 28 / 39
Japanese : 72 / 90
Americans : 55 / 77
Chinese : 3 / 4
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 flag, 1 airfield and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 45 / 70
Russians : 28 / 39
Japanese : 72 / 90
Americans : 55 / 77
Chinese : 3 / 4
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :11
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 96 Sea Zone to 99 Sea ZoneTurn Complete - French
Territory Summary for French :
India : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 70
Russians : 28 / 39
Japanese : 72 / 90
Americans : 55 / 77
Chinese : 3 / 4
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from France to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
4 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 artilleries and 3 infantry moved from Northwest Persia to Persia
10 armour and 20 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from Tsinghai to Suiyuyan
Germans take Suiyuyan from ChineseCombat - Germans
Battle in Persia
Germans attack with 3 artilleries and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Persia, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Persia, round 1 : 0/3 hits
2 infantry owned by the ANZAC lost in Persia
Germans roll dice for 3 artilleries and 3 infantry in Persia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Battle in West India
Germans attack with 10 armour and 20 mech_infantrys
British defend with 1 infantry
Germans roll dice for 10 armour and 20 mech_infantrys in West India, round 1 : 11/30 hits
UK_Pacific roll dice for 1 infantry in West India, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in West India
Germans win, taking West India from UK_Pacific with 10 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 4 artilleries
Germans roll dice for 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 1 : 3/11 hits
British roll dice for 4 artilleries in Holland Belgium, round 1 : 2/4 hits
2 infantry owned by the Germans and 3 artilleries owned by the British lost in Holland Belgium
Germans roll dice for 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 2/9 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 4 artilleries
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 3 fighters and 6 mech_infantrys
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 6 mech_infantrys in Normandy Bordeaux, round 1 : 5/14 hits
Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 3/8 hits
1 artillery owned by the Americans , 4 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 : 6/11 hits
Americans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits
3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 4 artilleries and 4 infantryNon Combat Move - Germans
2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 aaGun, 4 artilleries and 4 infantry moved from Bessarabia to Romania
2 aaGuns moved from Bessarabia to Romania
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Baltic States to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Germany
1 artillery moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in France
2 artilleries and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Suiyuyan : 1 flag, 3 mech_infantrys
Tsinghai : 1 flag
West India : 1 flag, 10 armour and 19 mech_infantrys
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 1 flag, 6 mech_infantrys
Western Germany : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Romania : 1 flag, 3 aaGuns, 4 artilleries and 4 infantry
Germany : 1 flag, 4 artilleries, 1 factory_major, 1 fighter, 24 infantry and 1 tactical_bomber
Holland Belgium : 1 flag, 2 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 4 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
114 Sea Zone : 1 flag, 4 transports
Northwest Persia : 1 flag
Persia : 1 flag, 3 artilleries and 3 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 26 / 39
Japanese : 72 / 90
Americans : 53 / 77
Chinese : 2 / 4
British : 30 / 40
UK_Pacific : 4 / 6
Italians : 11 / 5
ANZAC : 6 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
FYI on my Japan turn I am going to move 4I from Germany to West Germany - forgot to balance them out during non-combat… just so you know when doing the Russian turn.





