@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
8-Player Napoleonic Empires Free-For-All
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I made some edits
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The Cossacks are enjoyining the spoils of war

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The Republic of France is at war with Ottoman Evil Empire and The Pirate Island.
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Ceasefire offered to UK, after noble fight concluded.
International pressures on all sides have initiated a coup: Frederick William III has been deposed; Baron Stein is now acting ruler under Napoleonic puppet-regime.
War on the Ottoman Empire must be reinstated, despite the costs for the proud Prussians…
Oh, wait. Prussia is Russian now. So maybe I’m just the Austrians? See, this is why I don’t normally role-play this biz :-D
Limited war against the Russians will continue until promised territories are returned to Austrian control.
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His Majesty’s government looks forward to improving relations with Austria.
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Russia propose a ceasefire to Austria
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Even while short staffed and land threatened, the Ottomans’ battles shall continue

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Accepting Russian ceasefire.
Acknowledging Ottoman braggadocio.
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Empress Catherine wishes to bring peace to all the opressed people

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I need to ask permission to all the players to resolve a Political territorial change (due to rp values) with the EDIT function.
In order to stop the war between Russia and Austria I proposed Austria to concede him some of the territories I conquered.
The thing is: will it be ok for the other player if we immediately ceasefire and during Russia’s turn I will edit them to reflect Austria ownership or do you want to follow the game mechanics, meaning we keep our state of war and I let him “snatch up” those territories?
The territories I promised him are the bordering ones.
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makes no odds to me
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Hmm, we have politics here.
For me it means that political decisions, demands, and trades can be made.
If we would not have politics, then it would be impossible to do those.
Should we ask from the map and game developer Veqryn?
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The map doesnt let you change territory owners by rukes thats why I’m asking playwr’s permission
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I see.
Do I keep you in war or cease fire then?
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We are not in war state I think (france and russia)
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That I think too. Cease fire has been proposed and accepted, so be it.
I make my move now, so that you all can begin to think yours.
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K!
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TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.8
Game History
Round :8
Combat Move - France
8 Dragoonss and 3 Horse_Artillerys moved from Bohemia to Hungary
3 Fusilierss and 2 Howitzers moved from Cologne to Hanovre
1 Fusiliers moved from Hesse to Hanovre
1 Howitzer moved from Hesse to Hanovre
2 Battleships and 2 Mariness moved from SZ58 to SZ54
2 Mariness moved from SZ54 to Tangiers
France take Tangiers from OttomanEmpirePurchase Units - France
France buy 4 Cutters, 1 Frigate, 4 Fusilierss, 2 Howitzers and 1 Marines; Remaining resources: 0 PUs;Combat - France
France creates battle in territory SZ67
Battle in Hungary
France attack with 8 Dragoonss and 3 Horse_Artillerys
OttomanEmpire defend with 2 Dragoonss, 1 Hussars and 1 Mortars
France win, taking Hungary from OttomanEmpire with 8 Dragoonss and 1 Horse_Artillery remaining. Battle score for attacker is 14
Casualties for France: 2 Horse_Artillerys
Casualties for OttomanEmpire: 2 Dragoonss, 1 Hussars and 1 Mortars
Battle in Hanovre
France attack with 4 Fusilierss and 3 Howitzers
UnitedKingdom defend with 1 Cuirassiers and 1 Mortars
France win, taking Hanovre from UnitedKingdom with 4 Fusilierss and 3 Howitzers remaining. Battle score for attacker is 15
Casualties for UnitedKingdom: 1 Cuirassiers and 1 MortarsNon Combat Move - France
1 Marines moved from Lebanon to SZ90
1 Brigantine and 1 Marines moved from SZ90 to SZ86
1 Marines moved from SZ86 to Egypt
1 Brigantine moved from SZ82 to SZ83
1 Battleship and 1 Cutter moved from SZ86 to SZ83
3 Artillerys, 1 Chasseurs, 4 Fusilierss, 3 Grenadierss and 1 Howitzer moved from Venetia to Slovenia
1 Hussars moved from Lombardi to Slovenia
1 Horse_Artillery moved from Burgundy to Liguria
1 Barque, 2 Battleships, 1 Brigantine and 1 Cutter moved from SZ16 to SZ18
1 General moved from Languedoc to SZ62
1 Barque and 1 General moved from SZ62 to SZ56
2 Brigantines and 4 Cutters moved from SZ58 to SZ54
1 Chasseurs and 2 Fusilierss moved from Saxony to Bohemia
1 Chasseurs, 3 Fusilierss and 2 Howitzers moved from Champagne to Cologne
1 Dragoons moved from Anjou to Champagne
4 Fusilierss moved from Orleanais to Champagne
3 Howitzers moved from Orleanais to Champagne
1 Barque moved from SZ67 to SZ63
3 Mariness moved from Languedoc to ProvencePlace Units - France
1 Cutter and 1 Frigate placed in SZ62
3 Cutters placed in SZ86
4 Fusilierss, 2 Howitzers and 1 Marines placed in OrleanaisTurn Complete - France
France collect 66 PUs; end with 66 PUs total
Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 70 PUs -
The Republic has liberated Budabest from the Evil Empire!

Napoléon Bonaparte immediatly renamed Budabest to be New Monaco, and declared several tax exceptions for it to promoto free trade on the warn torn city.
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TripleA Turn Summary for game: Napoleonic Empires: FFA 5 Player, version: 4.0.8
Game History
Round :8
Combat Move - UnitedKingdom
1 Cutter moved from SZ29 to SZ12
1 Corvette moved from SZ29 to SZ20
1 Cutter moved from SZ17 to SZ21
1 Brigantine moved from SZ22 to SZ17
2 Battleships moved from SZ22 to SZ17
1 Cuirassiers moved from Connaught to SZ31
1 Marines moved from Connaught to SZ31
1 Howitzer moved from Munster to SZ31
2 Barques, 1 Cuirassiers, 1 Howitzer and 1 Marines moved from SZ31 to SZ36
1 Cuirassiers, 1 Howitzer and 1 Marines moved from SZ36 to Brittany
UnitedKingdom take Brittany from France
1 Barque moved from SZ30 to SZ31
1 Fusiliers and 1 Marines moved from Munster to SZ31
1 Barque, 1 Fusiliers and 1 Marines moved from SZ31 to SZ33
1 Marines and 1 Mortars moved from Leinster to SZ30
1 Barque, 1 Marines and 1 Mortars moved from SZ30 to SZ36
1 Marines and 1 Mortars moved from SZ36 to Brittany
3 Barques, 2 Chasseurss, 1 Grenadiers and 3 Mariness moved from SZ29 to SZ34
2 Chasseurss, 1 Grenadiers and 3 Mariness moved from SZ34 to Brittany
1 Chasseurs and 1 Fusiliers moved from Essex to SZ29
1 General moved from Yorkshire to SZ29
3 Barques, 1 Chasseurs, 1 Fusiliers and 1 General moved from SZ29 to SZ34
1 General moved from SZ34 to Wessex
1 Chasseurs and 1 Fusiliers moved from SZ34 to Brittany
2 Barques moved from SZ27 to SZ35
1 Fusiliers moved from Sussex to SZ35
2 Barques and 1 Fusiliers moved from SZ35 to SZ34
1 Fusiliers moved from SZ34 to Brittany
1 Fusiliers moved from Oxfordshire to Wessex
1 Fusiliers and 1 Howitzer moved from South Wales to Wessex
1 Fusiliers moved from Highland to Scotland
1 Artillery and 1 Grenadiers moved from Lancashire to Yorkshire
1 Corvette and 2 Frigates moved from SZ24 to SZ33
4 Cutters moved from SZ41 to SZ47
2 Brigantines, 1 Corvette and 1 Cutter moved from SZ53 to SZ47Purchase Units - UnitedKingdom
UnitedKingdom buy 2 Chasseurss, 2 Cutters, 2 Frigates and 2 Mariness; Remaining resources: 0 PUs;Combat - UnitedKingdom
Non Combat Move - UnitedKingdom
1 Fusiliers moved from Cumbria to LancashirePlace Units - UnitedKingdom
2 Mariness placed in Wessex
2 Chasseurss placed in Andalusia
2 Cutters and 2 Frigates placed in SZ29Turn Complete - UnitedKingdom
UnitedKingdom collect 54 PUs; end with 54 PUs total





