TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Iso
A
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (5, 1)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Iso twlo inf
shn
A
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (4, 6)2@3: (2, 6)1@4: (2)
D
Rolls: 2@2; Total Hits: 02@2: (4, 5)
shn twol
ncm
air in shn back to ind
inf from ept to cpr – activate
fleet in 76 to 98, land inf, art in tjr
army in egy to alx, except arm
2inf from rho to con
dd from 81 to 98
ftr from mal to 98
tacb from mal to alx
bomb from mal to
Gib – 2ftr from sco, trn from 106 w/inf, art land
bomb from mal to egy
all units in sco to uk
place
ftr, dd in 98
arm in egy
ftr in uk
2inf in ind
cvd
109
Rolls: 8@3; Total Hits: 58@3: (1, 1, 1, 1, 6, 6, 1, 6)
wow! all 1s and 6s!
collect
UKW
36-5=31
oh wait, cvd shn
Rolls: 8@3; Total Hits: 58@3: (5, 3, 2, 5, 2, 5, 1, 3)
uke collects 8
Italy 2:
bank=12
4 inf@3=12
cm:
inf tob > syr(mt) /v trn sz93 > sz99
sz81(dd)
bmb(3) sita
gre(3 inf)
2 inf alb
2 arm yug
sz81 rd1+ (first hit wins)
A(bmb)
Rolls: 20@4; Total Hits: 1520@4: (2, 1, 5, 3, 4, 3, 3, 6, 2, 5, 2, 2, 5, 1, 4, 2, 4, 3, 6, 3)
D(dd)
Rolls: 20@2; Total Hits: 1020@2: (4, 1, 2, 1, 1, 6, 3, 4, 2, 3, 2, 4, 4, 1, 6, 2, 3, 2, 1, 5)
sz81 cwol.
Step one in having the British Mediterranean fleet search for Atlantis complete. :-)
gre rd1:
A(2 inf, 2 arm)
Rolls: 2@1 2@3; Total Hits: 02@1: (6, 2)2@3: (5, 6)
D(3 inf)
Rolls: 3@2; Total Hits: 03@2: (6, 6, 6)
wow, that was a risky move that paid off!
well played!
Thanks. :-)
gre rd2:
A(2 inf, 2 arm)
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 6)2@3: (6, 1)
D(3 inf)
Rolls: 3@2; Total Hits: 13@2: (1, 6, 6)
gre rd3:
A(inf, 2 arm)
Rolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (2, 4)
D(2 inf)
Rolls: 2@2; Total Hits: 22@2: (2, 1)
hmm, with the french dd gone it’s still about 50/50 for germany to clear to the fleet.
will be stepping out for about 40 mins. Will be back thought to promptly move Anzac et al.
gre holds with inf. (arm retreat > bul)
ncm:
bmb sz81 > lib
2 inf, art tob > lib
art, mech, arm tun > lib
inf, art yug > bul
inf, art yug > hun
dd sz95 > sz99
dd, cc sz93 > sz99
5 inf nita > yug
2 aa sfr > nita
placement:
3 inf > sita
inf > nita
collect:
12 ipc (not counting 1 icp from Syria)
unless the British Mediterranean fleet are in no mood to convoy raid, cd sz98:
Rolls: 8@3; Total Hits: 38@3: (1, 4, 1, 5, 5, 3, 4, 4)
You did not count the extra fig, tac that will be added since the Italians are busy building a landing strip in Syria. :-)
Didn’t see that. Very good
ok, back
Anzac
buy
ftr, 2inf
save 5
ncm
fleet in 62 to 54, except dd to 55
inf in nsw to que
place
2inf, ftr in nsw
collect 10 + 5=15
France
cm
inf from trj to syr
first hit wins
A
Rolls: 10@1; Total Hits: 410@1: (2, 2, 1, 3, 1, 1, 3, 1, 6, 6)
D
Rolls: 10@2; Total Hits: 410@2: (4, 5, 2, 3, 1, 1, 3, 5, 2, 3)
huh, close… both lose inf
so, whatever air is left will be killed by british troops
ncm
inf rom fca to fea
I think I see a flaw in the Italian move……
I think your bomber that attacked the dd in 81 has to land in tob…
Am I crazy? I count 4 to 81, then 3 back, which gets you at best to tob…
If I am right, and you want to redo Italy that’s ok with me…