Wheatbeer (axis) vs Fortress (allies) g40.2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 infantry moved from Eastern Poland to Romania
                      Russians take Romania from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns, 4 artilleries and 7 infantry moved from Belarus to Eastern Poland
                3 artilleries moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bryansk to Eastern Poland
                1 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 3 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                1 mech_infantry moved from Russia to Rostov
                2 mech_infantrys moved from Russia to Rostov
                2 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                1 bomber placed in Volgograd
                1 armour and 2 artilleries placed in Novgorod
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs

    Territory Summary for Russians :

    Yenisey : 1 flag, 2 aaGuns and 12 infantry
        Timguska : 1 flag, 6 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Belarus : 1 flag, 1 artillery and 3 infantry
        Rostov : 1 flag, 3 mech_infantrys
        Eastern Poland : 1 flag, 4 aaGuns, 1 armour, 9 artilleries, 2 fighters, 23 infantry, 6 mech_infantrys and 1 tactical_bomber
        Russia : 1 flag, 1 airfield and 1 factory_major
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 bomber and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 armour and 2 infantry
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 46 / 55
        Japanese : 45 / 46
        Americans : 50 / 74
        Chinese : 7 / 13
        British : 22 / 0
        UK_Pacific : 10 / 10
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Yeah, I can imagine. “You gotta be effing kidding me” may have been growled once or twice…  :-D

  • 17

    In fairness I cut it too close … I got greedy trying to ensure land victory.


  • Well, there’s only so many pieces. I’m sure if you could get 98% on both, you’d have breathed a little easier. But you have to allocate scarce resources. And it worked out the way it should have. Congratulations on being the first one to successfully Sealion me :-) My UK1 buy and move was a little too cavalier! I probably could’ve gotten away with either. But both was just begging for it…

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Kweichow
                2 bombers moved from Marshall Islands to 43 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 battleship
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 battleship
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 fighter in 43 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Japan
                2 fighters moved from Marshall Islands to 6 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                3 mech_infantrys moved from Kiangsu to Hunan
                2 bombers moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                4 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                2 tactical_bombers moved from Marshall Islands to Paulau Island

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 infantry placed in Japan
                2 artilleries placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 46 / 55
        Japanese : 59 / 64
        Americans : 50 / 74
        Chinese : 4 / 13
        British : 22 / 0
        UK_Pacific : 7 / 10
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 9 transports
                    2 submarines owned by the Germans Submerged
                        Americans roll dice for 5 bombers in 110 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 1 :  1/5 hits
                        1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 4 bombers in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Germans , 1 carrier owned by the Germans , 2 bombers owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 2 bombers in 110 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 battleship and 9 transports in 110 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Germans , 1 bomber owned by the Americans and 1 battleship owned by the Germans lost in 110 Sea Zone
                        8 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 80
                    Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 9 transports
                    Casualties for Americans: 4 bombers

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to Eire
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 artillery and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Southeast Mexico to Central United States

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
        10 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 2 transports
        Central United States : 1 flag, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        86 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag, 1 bomber
        101 Sea Zone : 1 flag, 1 destroyer and 2 transports
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 46 / 55
        Japanese : 59 / 64
        Americans : 52 / 72
        Chinese : 4 / 13
        British : 22 / 0
        UK_Pacific : 7 / 10
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.762
            Median : 4.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 artilleries and 9 infantry moved from Yunnan to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 infantry
        Szechwan : 1 flag, 6 artilleries, 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 46 / 55
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 22 / 0
        UK_Pacific : 7 / 10
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.520
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 bomber moved from India to 41 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 1 :  2/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        1 armour owned by the British , 2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
                        British roll dice for 1 bomber in Iraq, round 2 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Neutral_Axis win with no units remaining. Battle score for attacker is -13
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 armour, 1 bomber and 1 mech_infantry

    Non Combat Move - British
                1 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries moved from Alexandria to Egypt
                1 fighter moved from Malta to Egypt
                1 tactical_bomber moved from Malta to Egypt
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from West India to India
                1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 bomber moved from 41 Sea Zone to Persia

    Turn Complete - British

    Territory Summary for British :

    Burma : 1 flag, 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
        India : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 2 artilleries, 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        Tobruk : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag, 2 mech_infantrys
        Persia : 1 flag, 1 bomber

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 46 / 55
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 22 / 0
        UK_Pacific : 7 / 0
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 33

    Neutral_Axis Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        37 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 89
        Russians : 46 / 55
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 22 / 0
        UK_Pacific : 7 / 7
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 33

    Neutral_Axis Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Yugoslavia to Romania
                2 armour moved from Greece to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Northern Italy to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys in Romania, round 1 :  4/11 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Yugoslavia to Romania
                2 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Southern Italy
                1 bomber moved from Romania to Southern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total

    Production/PUs Summary :

    Germans : 43 / 89
        Russians : 43 / 55
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 22 / 0
        UK_Pacific : 7 / 7
        Italians : 17 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
        New Guinea : 1 flag, 1 infantry
        Hawaiian Islands : 1 flag, 1 fighter
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 fighter
        63 Sea Zone : 1 flag, 1 destroyer
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 89
        Russians : 43 / 55
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 22 / 0
        UK_Pacific : 7 / 7
        Italians : 17 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • scramble orders, please

  • 17

    scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 destroyer moved from 103 Sea Zone to 110 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 fighter and 1 submarine
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 95 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer
                Battle in 110 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 110 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 flag, 2 infantry
        Algeria : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 89
        Russians : 43 / 55
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 22 / 0
        UK_Pacific : 7 / 7
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Dumb. I just gave away 2 pieces. Time to stop rushing. After you go with Germany, the USSR will be quite a bit later tonight.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                2 submarines moved from 110 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to Eire
                1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
                1 bomber moved from Western Germany to Finland
                2 tactical_bombers moved from Holland Belgium to Poland
                1 artillery moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 bomber moved from Western Germany to Eire

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Finland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Finland, round 1 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Poland
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 submarines and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Eire
                    Germans attack with 3 bombers
                    Americans defend with 1 bomber
                        Germans roll dice for 3 bombers in Eire, round 1 :  2/3 hits
                        British roll dice for 1 bomber in Eire, round 1 :  1/1 hits
                        1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Eire
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                2 tactical_bombers moved from Poland to Germany
                1 tactical_bomber moved from 114 Sea Zone to Germany
                4 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Germany to Romania
                1 artillery moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 bomber moved from Finland to Western Germany
                2 bombers moved from Eire to Holland Belgium
                1 aaGun moved from Slovakia Hungary to Poland
                2 aaGuns, 5 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Slovakia Hungary to Romania

    Place Units - Germans
                3 armour and 6 mech_infantrys placed in Germany
                2 fighters placed in Western Germany
                1 artillery placed in Germany
                3 infantry placed in Western Germany
                2 transports placed in 105 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 39 / 55
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I screwed up my buy … meant to have a destroyer, hence transports in SZ105 now  :lol:

  • 17

    Test summary from TripleA, engine version: 1.6.1.2, time: 09:36:59

  • 17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 2 bombers; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 artillery and 3 infantry moved from Western Germany to France
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                3 mech_infantrys moved from Western Germany to France
                1 tactical_bomber moved from Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone

  • 17

    wrong thread! lol

Suggested Topics

  • 30
  • 84
  • 76
  • 103
  • 84
  • 109
  • 207
  • 177
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

18.0k

Users

40.8k

Topics

1.8m

Posts