af5842d5-e5aa-4063-8b07-5521d625e2b3-triplea_42321_2usa.tsvg
Wheatbeer (axis) vs Fortress (allies) g40.2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 bomber moved from India to 41 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 1 : 2/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
1 armour owned by the British , 2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
British roll dice for 1 bomber in Iraq, round 2 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 bomber owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
Neutral_Axis win with no units remaining. Battle score for attacker is -13
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 armour, 1 bomber and 1 mech_infantryNon Combat Move - British
1 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Alexandria to Egypt
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from West India to India
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 bomber moved from 41 Sea Zone to PersiaTurn Complete - British
Territory Summary for British :
Burma : 1 flag, 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
India : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Tobruk : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 40 / 89
Russians : 46 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 22 / 0
UK_Pacific : 7 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.273
Median : 3.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.100
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 40 / 89
Russians : 46 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 22 / 0
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.273
Median : 3.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.100
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 5 infantry moved from Yugoslavia to Romania
2 armour moved from Greece to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Northern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys in Romania, round 1 : 4/11 hits
Russians roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Yugoslavia to Romania
2 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Algeria to Tunisia
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Romania to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs totalProduction/PUs Summary :
Germans : 43 / 89
Russians : 43 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 22 / 0
UK_Pacific : 7 / 7
Italians : 17 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
New Guinea : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 fighter
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 fighter
63 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 89
Russians : 43 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 22 / 0
UK_Pacific : 7 / 7
Italians : 17 / 16
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
scramble orders, please
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scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
2 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 fighter and 1 submarine
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Battle in 110 Sea Zone
French attack with 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 flag, 2 infantry
Algeria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 89
Russians : 43 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 22 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.917
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6French Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Dumb. I just gave away 2 pieces. Time to stop rushing. After you go with Germany, the USSR will be quite a bit later tonight.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
2 submarines moved from 110 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to Eire
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 bomber moved from Western Germany to Finland
2 tactical_bombers moved from Holland Belgium to Poland
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 bomber moved from Western Germany to EireCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 1 : 0/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eire
Germans attack with 3 bombers
Americans defend with 1 bomber
Germans roll dice for 3 bombers in Eire, round 1 : 2/3 hits
British roll dice for 1 bomber in Eire, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Eire
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Americans: 1 bomberNon Combat Move - Germans
2 tactical_bombers moved from Poland to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
4 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 artillery moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 bomber moved from Finland to Western Germany
2 bombers moved from Eire to Holland Belgium
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns, 5 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Slovakia Hungary to RomaniaPlace Units - Germans
3 armour and 6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 artillery placed in Germany
3 infantry placed in Western Germany
2 transports placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 49 / 52
Russians : 39 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I screwed up my buy … meant to have a destroyer, hence transports in SZ105 now :lol:
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Test summary from TripleA, engine version: 1.6.1.2, time: 09:36:59
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 6 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 artillery and 3 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
3 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone -
wrong thread! lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Persia to Iraq
Russians take Iraq from Neutral_Axis
2 fighters moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Finland
1 armour moved from Novgorod to Finland
1 bomber moved from Volgograd to FinlandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Poland, round 1 : 0/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 0/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 3/3 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 3 : 0/2 hits
2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 bomber and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Finland, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Finland, round 1 : 1/2 hits
1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
1 artillery moved from Novgorod to Karelia
1 bomber moved from Finland to Karelia
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Bryansk
2 fighters moved from Slovakia Hungary to Western Ukraine
4 aaGuns, 1 armour, 8 artilleries, 17 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Belarus to Novgorod
1 armour moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 mech_infantrys placed in Volgograd
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUsTerritory Summary for Russians :
Timguska : 1 flag, 2 aaGuns and 12 infantry
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Slovakia Hungary : 1 flag, 2 infantry
Poland : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag, 2 artilleries and 1 bomber
Bryansk : 1 flag, 1 armour, 3 artilleries, 1 infantry and 6 mech_infantrys
Russia : 1 flag, 1 airfield, 5 artilleries and 1 factory_major
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 4 aaGuns, 8 artilleries, 2 fighters and 17 infantry
Novosibirsk : 1 flag, 6 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Caucasus : 1 flag, 3 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.571
Median : 4.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.474
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
3 artilleries, 9 infantry and 3 mech_infantrys moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kweichow
4 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to KwangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 14 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 14 infantry and 3 mech_infantrys in Kweichow, round 1 : 2/20 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 5/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
2 bombers moved from Kwangsi to French Indo China
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Paulau Island to French Indo China
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 artilleries and 1 harbour placed in French Indo China
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Japanese collect 58 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 61 / 64
Americans : 52 / 72
Chinese : 2 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 bomber moved from Eastern United States to Midway
2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 fighter placed in Western United States
1 fighter placed in Eastern United States
5 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield, 1 bomber and 1 tactical_bomber
26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
25 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 flag, 5 transports
54 Sea Zone : 1 flag, 1 carrier
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
French West Africa : 1 flag, 1 artillery and 1 infantry
87 Sea Zone : 1 flag, 1 transport
86 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag, 1 armour, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 61 / 64
Americans : 52 / 73
Chinese : 2 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
6 artilleries and 6 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Sikang : 1 flag, 6 artilleries, 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
Non Combat Move - British
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 3 artilleries, 1 fighter and 10 infantry moved from Burma to India
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Persia to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to French West AfricaTurn Complete - British
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 11 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
French West Africa : 1 flag, 1 fighter and 1 tactical_bomber
Tobruk : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 0
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 armour and 2 mech_infantrys moved from Romania to Baltic States
Italians take Baltic States from Russians
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 4 infantry in Slovakia Hungary, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from 98 Sea Zone to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





