you can change it
Wheatbeer (axis) vs Fortress (allies) g40.2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
2 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 fighter and 1 submarine
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Battle in 110 Sea Zone
French attack with 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 flag, 2 infantry
Algeria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 89
Russians : 43 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 22 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.917
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6French Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Dumb. I just gave away 2 pieces. Time to stop rushing. After you go with Germany, the USSR will be quite a bit later tonight.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
2 submarines moved from 110 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to Eire
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 bomber moved from Western Germany to Finland
2 tactical_bombers moved from Holland Belgium to Poland
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 bomber moved from Western Germany to EireCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 1 : 0/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Poland, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eire
Germans attack with 3 bombers
Americans defend with 1 bomber
Germans roll dice for 3 bombers in Eire, round 1 : 2/3 hits
British roll dice for 1 bomber in Eire, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Eire
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Americans: 1 bomberNon Combat Move - Germans
2 tactical_bombers moved from Poland to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
4 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 artillery moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 bomber moved from Finland to Western Germany
2 bombers moved from Eire to Holland Belgium
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns, 5 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Slovakia Hungary to RomaniaPlace Units - Germans
3 armour and 6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 artillery placed in Germany
3 infantry placed in Western Germany
2 transports placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 49 / 52
Russians : 39 / 55
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I screwed up my buy … meant to have a destroyer, hence transports in SZ105 now :lol:
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Test summary from TripleA, engine version: 1.6.1.2, time: 09:36:59
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 6 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 artillery and 3 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
3 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone -
wrong thread! lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Persia to Iraq
Russians take Iraq from Neutral_Axis
2 fighters moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Finland
1 armour moved from Novgorod to Finland
1 bomber moved from Volgograd to FinlandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Poland, round 1 : 0/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 0/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 3/3 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 3 : 0/2 hits
2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 bomber and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Finland, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Finland, round 1 : 1/2 hits
1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
1 artillery moved from Novgorod to Karelia
1 bomber moved from Finland to Karelia
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Bryansk
2 fighters moved from Slovakia Hungary to Western Ukraine
4 aaGuns, 1 armour, 8 artilleries, 17 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Belarus to Novgorod
1 armour moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 mech_infantrys placed in Volgograd
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUsTerritory Summary for Russians :
Timguska : 1 flag, 2 aaGuns and 12 infantry
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Slovakia Hungary : 1 flag, 2 infantry
Poland : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag, 2 artilleries and 1 bomber
Bryansk : 1 flag, 1 armour, 3 artilleries, 1 infantry and 6 mech_infantrys
Russia : 1 flag, 1 airfield, 5 artilleries and 1 factory_major
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 4 aaGuns, 8 artilleries, 2 fighters and 17 infantry
Novosibirsk : 1 flag, 6 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Caucasus : 1 flag, 3 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 57 / 64
Americans : 52 / 72
Chinese : 6 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.571
Median : 4.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.474
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
3 artilleries, 9 infantry and 3 mech_infantrys moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kweichow
4 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to KwangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 14 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 14 infantry and 3 mech_infantrys in Kweichow, round 1 : 2/20 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 5/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
2 bombers moved from Kwangsi to French Indo China
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Paulau Island to French Indo China
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 artilleries and 1 harbour placed in French Indo China
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Japanese collect 58 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 61 / 64
Americans : 52 / 72
Chinese : 2 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 bomber moved from Eastern United States to Midway
2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 fighter placed in Western United States
1 fighter placed in Eastern United States
5 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield, 1 bomber and 1 tactical_bomber
26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
25 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 flag, 5 transports
54 Sea Zone : 1 flag, 1 carrier
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
French West Africa : 1 flag, 1 artillery and 1 infantry
87 Sea Zone : 1 flag, 1 transport
86 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag, 1 armour, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 61 / 64
Americans : 52 / 73
Chinese : 2 / 13
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
6 artilleries and 6 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Sikang : 1 flag, 6 artilleries, 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
Non Combat Move - British
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 3 artilleries, 1 fighter and 10 infantry moved from Burma to India
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Persia to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to French West AfricaTurn Complete - British
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 11 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
French West Africa : 1 flag, 1 fighter and 1 tactical_bomber
Tobruk : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 0
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 48 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 armour and 2 mech_infantrys moved from Romania to Baltic States
Italians take Baltic States from Russians
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 4 infantry in Slovakia Hungary, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from 98 Sea Zone to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
Hawaiian Islands : 1 flag, 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag, 2 fighters
62 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
Algeria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 43 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 9 artilleries and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
5 artilleries and 3 infantry moved from Germany to Poland
2 bombers moved from Holland Belgium to Poland
2 fighters moved from Western Germany to Poland
2 tactical_bombers moved from Germany to Finland
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Belarus
Germans take Belarus from Russians
1 tactical_bomber moved from Germany to Poland
1 armour moved from United Kingdom to Eire
Germans take Eire from BritishCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Finland, round 1 : 2/4 hits
Russians roll dice for 1 armour in Finland, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 5 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 1 : 7/13 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 5 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
4 armour and 3 mech_infantrys moved from Romania to Baltic States
3 armour and 6 mech_infantrys moved from Germany to Baltic States
2 aaGuns, 2 artilleries and 26 infantry moved from Romania to Eastern Poland
2 transports moved from 105 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Poland to Western Germany
1 bomber moved from Finland to Western Germany
2 tactical_bombers moved from Finland to Norway
2 submarines moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from Poland to Western Germany
1 artillery moved from Scotland to United Kingdom
1 tactical_bomber moved from Poland to Eastern PolandPlace Units - Germans
8 artilleries placed in Germany
2 destroyers placed in 112 Sea Zone
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 48 / 53
Russians : 40 / 60
Japanese : 60 / 64
Americans : 52 / 73
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Karelia to Tsinghai
1 infantry moved from Bryansk to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Ukraine to Belarus
1 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Caucasus to TsinghaiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Tsinghai
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Volgograd to Vologda
5 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 artillery moved from Volgograd to Tambov
4 aaGuns, 8 artilleries and 17 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Russia to Smolensk
6 mech_infantrys moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
2 fighters moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Tsinghai to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
5 artilleries and 5 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsTerritory Summary for Russians :
Tsinghai : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 2 artilleries
Bryansk : 1 flag, 4 aaGuns, 11 artilleries and 17 infantry
Archangel : 1 flag, 1 artillery and 2 infantry
Russia : 1 flag, 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
Novosibirsk : 1 flag, 2 aaGuns, 1 bomber and 12 infantry
Vologda : 1 flag, 5 infantry and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 2 armour, 5 artilleries, 2 fighters and 8 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 53
Russians : 41 / 47
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 4 / 4
British : 20 / 0
UK_Pacific : 7 / 7
Italians : 18 / 23
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Hey, look, you found a use for those transports! :lol: TripleA should have a “surprise me” button on the purchase screen. When you reach a certain economic level, you have to use the “surprise me” button and you find out what the computer purchased for you once you get to the place units phase… “Um… Great. I was planning on building 5 bombers to help me take Cairo next turn. But I’m sure these 12 AA guns will help me accomplish the same thing… Thanks…”
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Might be fun from all Buys :-D Might lead to very long and very short games





