Wheatbeer (axis) vs Fortress (allies) g40.2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British

    Non Combat Move - British
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                3 aaGuns, 3 artilleries, 1 fighter and 10 infantry moved from Burma to India
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Persia to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to French West Africa

    Turn Complete - British

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 11 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
        French West Africa : 1 flag, 1 fighter and 1 tactical_bomber
        Tobruk : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 48 / 60
        Japanese : 60 / 64
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 7 / 0
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.800
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        37 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 48 / 60
        Japanese : 60 / 64
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.800
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour and 2 mech_infantrys moved from Romania to Baltic States
                      Italians take Baltic States from Russians
                2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 2 artilleries and 4 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Slovakia Hungary, round 1 :  3/6 hits
                        Russians roll dice for 2 infantry in Slovakia Hungary, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Eastern Poland
                1 fighter moved from 98 Sea Zone to Libya
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 43 / 60
        Japanese : 60 / 64
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
        Hawaiian Islands : 1 flag, 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 flag, 2 fighters
        62 Sea Zone : 1 flag, 1 destroyer
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 43 / 60
        Japanese : 60 / 64
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        Algeria : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 43 / 60
        Japanese : 60 / 64
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 9 artilleries and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to Finland
                5 artilleries and 3 infantry moved from Germany to Poland
                2 bombers moved from Holland Belgium to Poland
                2 fighters moved from Western Germany to Poland
                2 tactical_bombers moved from Germany to Finland
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Romania to Belarus
                      Germans take Belarus from Russians
                1 tactical_bomber moved from Germany to Poland
                1 armour moved from United Kingdom to Eire
                      Germans take Eire from British

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Finland
                    Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Finland, round 1 :  2/4 hits
                        Russians roll dice for 1 armour in Finland, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Poland
                    Germans attack with 5 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 5 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 1 :  7/13 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 5 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                4 armour and 3 mech_infantrys moved from Romania to Baltic States
                3 armour and 6 mech_infantrys moved from Germany to Baltic States
                2 aaGuns, 2 artilleries and 26 infantry moved from Romania to Eastern Poland
                2 transports moved from 105 Sea Zone to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Poland to Western Germany
                1 bomber moved from Finland to Western Germany
                2 tactical_bombers moved from Finland to Norway
                2 submarines moved from 114 Sea Zone to 112 Sea Zone
                2 fighters moved from Poland to Western Germany
                1 artillery moved from Scotland to United Kingdom
                1 tactical_bomber moved from Poland to Eastern Poland

    Place Units - Germans
                8 artilleries placed in Germany
                2 destroyers placed in 112 Sea Zone
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 40 / 60
        Japanese : 60 / 64
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Karelia to Tsinghai
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Western Ukraine to Belarus
                1 infantry moved from Novosibirsk to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Tsinghai
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Volgograd to Vologda
                5 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Volgograd to Tambov
                4 aaGuns, 8 artilleries and 17 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Russia to Smolensk
                6 mech_infantrys moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk
                2 fighters moved from Belarus to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                1 armour moved from Novgorod to Smolensk
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Tsinghai to Novosibirsk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                5 artilleries and 5 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Russians :

    Tsinghai : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 artilleries
        Bryansk : 1 flag, 4 aaGuns, 11 artilleries and 17 infantry
        Archangel : 1 flag, 1 artillery and 2 infantry
        Russia : 1 flag, 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
        Tambov : 1 flag, 1 artillery
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
        Novosibirsk : 1 flag, 2 aaGuns, 1 bomber and 12 infantry
        Vologda : 1 flag, 5 infantry and 2 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 infantry and 2 mech_infantrys
        Smolensk : 1 flag, 2 armour, 5 artilleries, 2 fighters and 8 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 41 / 47
        Japanese : 59 / 64
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 20 / 0
        UK_Pacific : 7 / 7
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • Hey, look, you found a use for those transports!  :lol: TripleA should have a “surprise me” button on the purchase screen. When you reach a certain economic level, you have to use the “surprise me” button and you find out what the computer purchased for you once you get to the place units phase… “Um… Great. I was planning on building 5 bombers to help me take Cairo next turn. But I’m sure these 12 AA guns will help me accomplish the same thing… Thanks…”

  • 17

    Might be fun from all Buys  :-D  Might lead to very long and very short games

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Shensi
                2 bombers moved from French Indo China to Shensi
                1 artillery and 1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from French Indo China to Shan State
                4 mech_infantrys moved from Kweichow to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 aaGun, 3 artilleries and 13 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 artilleries and 4 infantry moved from French Indo China to Yunnan
                2 bombers moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                2 artilleries moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                2 bombers moved from Japan to French Indo China
                2 bombers moved from Yunnan to French Indo China
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                2 artilleries, 2 fighters and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 artillery placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 41 / 47
        Japanese : 61 / 66
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 6 / 7
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Americans

    Purchase Units - Americans
                Americans buy 3 destroyers and 8 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Midway to Hawaiian Islands
                1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                3 destroyers and 4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 artillery and 3 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 5 transports
        10 Sea Zone : 1 flag, 4 submarines
        54 Sea Zone : 1 flag, 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        French Central Africa : 1 flag, 1 artillery and 1 infantry
        French West Africa : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        87 Sea Zone : 1 flag, 2 transports
        89 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 4 destroyers and 4 submarines
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 41 / 47
        Japanese : 61 / 66
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 20 / 0
        UK_Pacific : 6 / 7
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Sikang : 1 flag, 6 artilleries, 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 41 / 47
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 20 / 0
        UK_Pacific : 6 / 7
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from French West Africa to Anglo Egyptian Sudan
                1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan

    Turn Complete - British

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 12 infantry
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tobruk : 1 flag
        Caucasus : 1 flag, 2 mech_infantrys
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 41 / 47
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 20 / 0
        UK_Pacific : 6 / 0
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 41 / 47
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 bomber moved from Southern Italy to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                2 infantry moved from British Somaliland to Ethiopia
                1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
                1 fighter moved from Libya to Southern Italy
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 38 / 47
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 26
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 1 flag, 2 aaGuns and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 fighters
        54 Sea Zone : 1 flag, 2 destroyers
        62 Sea Zone : 1 flag, 1 transport
        Trans-Jordan : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 38 / 47
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French
                2 infantry moved from Algeria to Morocco
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 38 / 47
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 1 carrier, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                3 mech_infantrys moved from Baltic States to Archangel
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
                1 armour, 2 artilleries and 26 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Western Germany to Archangel
                2 tactical_bombers moved from Norway to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Baltic States to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 bombers and 4 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 bombers and 4 mech_infantrys in Archangel, round 1 :  2/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Archangel, round 2 :  6/6 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 3 armour, 4 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 :  4/10 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                4 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                2 fighters moved from Western Germany to Western Ukraine
                3 bombers moved from Archangel to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                2 tactical_bombers moved from Novgorod to Baltic States
                5 artilleries and 3 infantry moved from Poland to Baltic States
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from United Kingdom to 110 Sea Zone
                2 armour and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Eire to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                8 artilleries moved from Germany to Poland

    Place Units - Germans
                7 mech_infantrys placed in Germany
                3 infantry placed in Western Germany
                1 carrier placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 33 / 47
        Japanese : 60 / 66
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 9 hits in Round 1. What 9 units would you like to take out first?

    OOL.tsvg

  • 17

    checking, brb

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