@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
L12 G40 Mistergreen(axis) vs Karl7(allies+6)
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If you need to redo Britain turn you can always edit in the result of battles. …
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no I got it.
will have it up in a min
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Great! Is there an easy explanation what weent wrong and how you fixed it? In case I would encounter that problem myself one day…
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not sure, I think I was downloading the map and the opening it in a weird way… Now I am just downloading it onto my desk top and works fine… go figure.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,2,6,5,4,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber and 2 fighters moved from Western Germany to Southern Italy
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
A few comments on TrippleA – really fast and smooth, but I don’t like how I can’t see a wider picture of the map. Also I think I bought a couple cc’s when I wanted to but a dd… oh well. Maybe I should’ve played this as a non-league game to get used to the format. But so far positive experience.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Alexandria to Egypt
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 3 fighters and 3 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,4,6,6,3,3,5,3,2,2,4
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total -
hmmm, yeah, I am not following this game very well at all. I see I’ve already made a ton of errors… :-P
oh well!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :2
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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also please change French ddd from 96 to 98
Thanks
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Don’t worry I think you are winning this game. I do agree that you get less overview than with Abattlemap but you get used to it. :-)
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We’ll see…. I keep mixing up CC and BBs! Hard to tell apart!
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It may have been better to hope for taking Gibraltar with Italy and go for sinking your fleet in sz91 but this way I at least get to use my transport fleet.
Scramble sz127? -
Bah! I thought you might do that…. oh well, I guess better than potentially losing the UK.
No scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
6 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
6 armour and 6 infantry moved from 127 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
2 fighters moved from 112 Sea Zone to Karelia
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to KareliaCombat - Germans
Battle in Novgorod
Germans attack with 6 armour and 6 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Germans roll dice for 1 battleship in Novgorod, round 1 : 0/1 hits
Germans roll dice for 6 armour and 6 infantry in Novgorod, round 1 : 3/12 hits
Russians roll dice for 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/6 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 6 armour and 4 infantry in Novgorod, round 2 : 4/10 hits
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits
1 tactical_bomber owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 2 fighters owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 34
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in Karelia
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 9 infantry
AA guns fire in Karelia : 2/3 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 1 cruiser in Karelia, round 1 : 0/1 hits
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Karelia, round 1 : 4/10 hits
Russians roll dice for 1 aaGun, 1 artillery and 9 infantry in Karelia, round 1 : 6/10 hits
3 infantry owned by the Russians , 2 bombers owned by the Germans , 2 infantry owned by the Germans , 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Russians win with 1 artillery and 6 infantry remaining. Battle score for attacker is -45
Casualties for Germans: 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 3 infantry
2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreatedNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Karelia to 127 Sea Zone
4 infantry moved from Romania to Slovakia Hungary
2 artilleries and 9 infantry moved from Greater Southern Germany to Slovakia Hungary
3 aaGuns, 3 artilleries and 14 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to France
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea ZonePlace Units - Germans
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 35 / 37
Japanese : 45 / 49
Americans : 50 / 72
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 11 / 10
Italians : 17 / 17
ANZAC : 14 / 12
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Do you mind if I surrender? :cry:
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Sure. No need to go on if you feel it would be pointless.
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wow, the USSR put up a major defense there. I will be able to take back Kar I bet, so yeah I understand your desire……
I’ll post the result.
Tripple A is interesting. Not sure if I like it better than the old Battle map
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Up for giving me a rematch? Has to be a non-league I guess since you got two wins off me if I’m not mistaken. I’ll take the axis or allies under the same condition ie a six ipc bid.





