@ArtofWar1947 Scramble to defend German BB?
L12 G40 A3 Z4 (axis) vrs. Odonis (allies +2)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
scramble orders?
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scramble all 3 fighters please.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :1
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
4 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to LibyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 1 : 3/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 1 : 2/7 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Southern France
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Romania : 1 flag, 1 armour
Northern Italy : 1 flag, 1 aaGun, 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
Libya : 1 flag, 1 artillery and 3 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 40 / 42
Americans : 50 / 70
Chinese : 9 / 15
British : 27 / 33
UK_Pacific : 14 / 14
Italians : 15 / 14
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 tactical_bombers moved from Western Germany to Greece
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from France to Normandy BordeauxCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 97 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 carrier
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 carrier in 97 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 2/8 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser and 1 submarine
British defend with 1 destroyer and 2 transports; Americans defend with 1 cruiser and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 2 bombers and 1 cruiser in 91 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
2 transports owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 2 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 41
Casualties for British: 1 destroyer and 2 transports
Casualties for Americans: 1 cruiser and 1 transport
Battle in Greece
Germans attack with 3 armour, 2 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 infantry and 2 tactical_bombers in Greece, round 1 : 4/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
6 artilleries and 4 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Holland Belgium to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Poland
3 infantry moved from Bulgaria to Romania
2 artilleries and 5 infantry moved from Yugoslavia to Romania
2 tactical_bombers moved from Greece to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from France to Yugoslavia
3 armour and 1 mech_infantry moved from France to GermanyPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Southern France : 1 flag, 2 bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
Romania : 1 flag, 2 artilleries and 8 infantry
Poland : 1 flag, 3 aaGuns, 9 artilleries and 20 infantry
Germany : 1 flag, 9 armour, 1 factory_major and 5 mech_infantrys
Southern Italy : 1 flag, 4 fighters and 4 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag, 3 armour
115 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
91 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 42
Americans : 50 / 70
Chinese : 9 / 15
British : 27 / 33
UK_Pacific : 14 / 14
Italians : 15 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
4 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Smolensk to Belarus
3 armour moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Western UkraineCombat - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Siberia
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Russia
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,5,3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total -
scramble in sz54?
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actually, use this file (still the same decision about scramble in 54), i just changed a couple fig deployments.
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scramble 2 US, 1 ANZ FTR. OOL is to keep the FTRs for last.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Korea
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Japanese take Java from Dutch
6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Japanese take Guam from Americans
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Korea
Japanese attack with 1 fighter, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Korea, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 : 4/8 hits
Americans roll dice for 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 1 : 3/7 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 cruiser, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/4 hits
2 fighters owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 1 transport owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 1 destroyer, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 1 : 9/16 hits
Chinese roll dice for 10 infantry in Yunnan, round 1 : 1/10 hits
1 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 6 tactical_bombers in Yunnan, round 2 : 7/15 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 infantry
Casualties for Chinese: 10 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to Siam
1 bomber moved from 45 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
3 artilleries and 5 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Korea to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to AnhwePlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 50 PUs (1 lost to blockades); end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 infantry
Korea : 1 flag, 4 infantry and 1 mech_infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Siam : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 artilleries and 6 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
44 Sea Zone : 1 flag, 1 transport
45 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
21 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 5 / 15
British : 27 / 33
UK_Pacific : 14 / 14
Italians : 15 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier and 2 fighters
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 49 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
bump, you’re still up.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from Libya to Tunisia
1 infantry moved from Kenya to Italian SomalilandCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 fighter and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 1 : 2/5 hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 1 : 1/3 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/4 hits
French roll dice for 1 fighter in Morocco, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 fighter owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to Southern France
EDIT: 4 infantry moved from Yugoslavia to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Kenya : 1 flag
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery and 3 infantry
Romania : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 1 armour
95 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
93 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 50 / 51
Americans : 50 / 71
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 14 / 14
Italians : 17 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
i used edit to change a ncm (4 inf to S. Italy instead of to Yugo). Sry about the mix-up.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 45 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1,3,3,1,6,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French





