0%

L12 G40 wheatbeer (Axis) vs U-505 (Allies)

  • 17

    Weird.  So long as UK Pacific posts I can look at the game history … wonder why TripleA hates UK Europe though.

    Maybe try unchecking “post territory summary” … that worked for me once (though I have no clue why).

  • 17

    Italy is attacking Egypt with everything it has:

    7 inf, 1 mech, 4 art, 1 tank, 2 fig, 1 strat + 1 cru, 1 bsh bombardment

    The UK aa gun shot down one Italian fighter.

    Italy inflicted 8 casualties total (including bombardment) … do you want to save the aa gun or lose it?

    Otherwise can I assume OOL in order of defensive value?

  • 2007 AAR League

    This time it didn’t even give me an error message, it just blacked out the post turn summary button. I’ll try combinations of checked and unchecked boxes if it happens again.

  • 2007 AAR League

    Yeah, lose the AA and standard OOL.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA guns fire in Egypt :  1/3 hits
                        1 fighter owned by the Italians lost in Egypt
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 1 :  7/15 hits
                        British roll dice for 1 aaGun, 1 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  6/15 hits
                        5 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the Italians , 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Egypt
                    1 armour, 3 artilleries, 2 infantry and 1 mech_infantry retreated to Alexandria
                    British win with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 5 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Egypt to Alexandria
                2 infantry moved from Albania to Greece
                1 armour moved from Romania to Greece
                1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Yugoslavia to Northern Italy
                1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 50 / 51
        Americans : 50 / 69
        Chinese : 6 / 12
        British : 27 / 24
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 50 / 51
        Americans : 50 / 69
        Chinese : 6 / 12
        British : 27 / 24
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 3 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 50 / 51
        Americans : 50 / 69
        Chinese : 6 / 12
        British : 27 / 24
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                5 artilleries and 13 infantry moved from Poland to Baltic States
                6 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from Southern Italy to Bessarabia
                1 tactical_bomber moved from Western Germany to Karelia
                1 tactical_bomber moved from Western Germany to Vyborg

    Combat - Germans
                Germans creates battle in territory 101 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 101 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                    Americans win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Karelia
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 6 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in Baltic States, round 1 :  12/26 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 6 armour, 5 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 6 armour, 5 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    retreated to Vyborg
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Karelia to Finland
                1 tactical_bomber moved from Vyborg to Finland
                2 aaGuns moved from Poland to Baltic States
                5 mech_infantrys moved from Western Germany to Poland
                10 artilleries and 1 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Alexandria to Southern Italy
                2 tactical_bombers moved from Western Germany to Alexandria
                2 armour moved from Greece to Romania
                1 artillery moved from Romania to Yugoslavia
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                1 bomber moved from Eastern Poland to Romania
                1 bomber moved from Bessarabia to Romania
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 transports placed in 97 Sea Zone
                2 fighters placed in Western Germany
                1 artillery and 1 infantry placed in France
                3 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 35 / 37
        Japanese : 50 / 51
        Americans : 50 / 69
        Chinese : 6 / 12
        British : 27 / 24
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 1 :  5/17 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                        Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians , 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for Russians: 1 cruiser and 1 submarine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for Russians: 1 cruiser and 1 submarine
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Bryansk
                2 aaGuns, 1 artillery and 8 infantry moved from Novgorod to Archangel
                10 infantry moved from Belarus to Archangel
                1 infantry moved from Vyborg to Karelia
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 artillery moved from Western Ukraine to Bryansk
                1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 aaGun and 7 infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 2 aaGuns and 17 infantry
        Belarus : 1 infantry
        Karelia : 1 infantry
        Bryansk : 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
        Archangel : 2 aaGuns, 1 artillery and 18 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 aaGun, 1 factory_minor and 9 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 38 / 35
        Japanese : 44 / 51
        Americans : 50 / 69
        Chinese : 9 / 12
        British : 27 / 24
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Shensi
                2 bombers moved from Kwangsi to Shensi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 artillery moved from Hunan to Yunnan
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 :  0/2 hits
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 1 :  4/7 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                3 fighters moved from Korea to Japan
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 battleship moved from 35 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters moved from Yunnan to Jehol
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Kweichow
                3 artilleries moved from Hunan to Kweichow
                2 tactical_bombers moved from Yunnan to Jehol
                3 tactical_bombers moved from Kwangsi to Kweichow
                1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
                2 bombers moved from Shensi to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 35 / 35
        Japanese : 56 / 61
        Americans : 50 / 69
        Chinese : 7 / 12
        British : 27 / 24
        UK_Pacific : 7 / 11
        Italians : 14 / 19
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    It was almost worth it to attack Manchuria or Borneo that turn … just slightly too risky  :lol:

  • 17

    Burma not Borneo, I meant

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 carrier moved from 89 Sea Zone to 101 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Midway to Hawaiian Islands
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 fighter, 1 tactical_bomber and 2 transports placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 1 submarine and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                3 infantry moved from Sikang to Shensi
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  0/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Manchuria : 1 flag,    Shensi : 4 infantry
        Yunnan : 5 infantry
        Suiyuyan : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 35 / 35
        Japanese : 53 / 61
        Americans : 52 / 73
        Chinese : 10 / 14
        British : 27 / 24
        UK_Pacific : 7 / 11
        Italians : 14 / 19
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 35 / 35
        Japanese : 53 / 61
        Americans : 52 / 73
        Chinese : 10 / 14
        British : 31 / 28
        UK_Pacific : 7 / 6
        Italians : 12 / 19
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Happened again. You were right. It was the territory summary that caused it. Java gets upset and crashes.

    @wheatbeer:

    It was almost worth it to attack Manchuria or Borneo that turn … just slightly too risky  :lol:

    Yeah, those AA guns are a big deterrent especially against air heavy countries like Japan.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Alexandria to Trans-Jordan
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry; British defend with 1 artillery
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Trans-Jordan to Southern Italy
                1 fighter moved from Alexandria to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 35 / 35
        Japanese : 53 / 61
        Americans : 52 / 73
        Chinese : 10 / 14
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 15 / 25
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 35 / 35
        Japanese : 53 / 61
        Americans : 52 / 73
        Chinese : 10 / 14
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        Libya : 1 flag, 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 35 / 35
        Japanese : 53 / 61
        Americans : 52 / 73
        Chinese : 10 / 14
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                1 infantry moved from Finland to Karelia
                2 fighters moved from Southern Italy to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                2 tactical_bombers moved from Finland to 125 Sea Zone
                2 bombers moved from Romania to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                      Germans take Syria from French
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Karelia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
                    British defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine; Russians defend with 1 submarine
                    1 submarine owned by the British and 1 submarine owned by the Russians Submerged
                        Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 :  4/8 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 125 Sea Zone, round 1 :  1/4 hits
                        2 cruisers owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                        Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 battleship in 125 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 125 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship, 2 cruisers and 1 destroyer
                    Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship, 2 cruisers and 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 7 infantry moved from Romania to Eastern Poland
                5 mech_infantrys moved from Poland to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                7 artilleries moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                2 mech_infantrys moved from Baltic States to Eastern Poland
                3 artilleries moved from Germany to Poland
                2 tactical_bombers moved from 125 Sea Zone to Western Germany
                1 aaGun and 3 infantry moved from Finland to Norway
                1 armour moved from Romania to Eastern Poland
                2 fighters moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Northern Italy
                2 tactical_bombers moved from Alexandria to Southern Italy
                1 infantry moved from France to Northern Italy
                2 bombers moved from 125 Sea Zone to Norway
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from 125 Sea Zone to Norway

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 artillery placed in France
                1 artillery and 2 infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 30 / 35
        Japanese : 53 / 61
        Americans : 52 / 73
        Chinese : 10 / 14
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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