Adjust G purchase and unit placement on board.
24abcbbb-c3e3-4401-a999-9c34df3e7e6d-image.png
AANA_RLP_playetest3_I3.AAM
No Britain or Anzac can sink the trn. But I figure there will be no bombardment since I expect you to do at least one kamikaze. As for the landing spot you are correct that the carriers need to provide it since the fighters got only two moves left.
Please give 2 shots to each AC totaling 4. No scramble. And yet, if you don’t mind, could you please to take a sake shot (or just vodka) and say banzai before rolling?
The ac is not part of the attack of sz35. My mobile airfields will move in non-combat when they cannot be targeted by kamikaze.
I’ve never tried sake. While I did drink vodka for awhile in my youth I found out since then that rum goes down a lot smoother. Alas I’ve never liked the taste of alcohol not even my spirit of choice so having a single shot is just a “painful” exercise with no upside.
Yep, you are right, sorry. I thought u put 2ac, not 2cc in the sz35 CM. One shot to cc pls.
Kamikaze sz35:
Rolls: 1@2; Total Hits: 01@2: (6)
phi rd1:
A(2 inf, 2 art, 4 fig)
Rolls: 4@2 4@3; Total Hits: 54@2: (5, 2, 2, 1)4@3: (1, 6, 4, 1)
D(4 inf, fig)
Rolls: 4@2 1@4; Total Hits: 24@2: (3, 6, 2, 5)1@4: (1)
phi twlo inf, art.
ala rd1:
A(inf, art, arm, bmb)
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 6)1@3: (1)1@4: (6)
D(inf, art)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
ala rd2:
A(arm, bmb)
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3)
D(art)
Rolls: 1@2; Total Hits: 11@2: (1)
ala twlo inf, art, bmb.
ncm:
2 ss, 3 ac, 2 Anzac fig sz43 > sz35
4 fig phi > sz35
ss sz26 > sz54
ss sz1 > sz10
ss sz2 > sz10
3 inf, 2 mech, art que > mor /v 3 trn sz106 > sz91
inf, mech pan > mor /v trn sz64 > sz91
inf aba > cus
dd, ac, 2 fig sz106 > sz91
dd, ac sz101 > sz91
2 fig eus > sz91
2 ss, dd, 3 cv, 5 fig sz89 > sz91
tac sz89 > eus
placement:
trn > sz10
2 inf > wus
2 ac, 2 trn > sz101
2 inf, art > cus
collect:
62+25=87 ipc
Bump
Thanks for the bump, this game had fallen off my radar. :-)
Can you remind me what mod to Abattlemap we were using, ie the name of the .gim folder? I’m on vacation at the moment and 10 days away from the computer I was playing this game on…
Take your vocation tame. Will fight in 2 weeks or so.
Work is the best time for playing Axis and Allies. :-)
Work is the best time for playing Axis and Allies.
Indeed. :wink:
But I won’t be completly computer free during my vacation, except for a handful of days, so if you give me the name of the .gim folder I should be able to get turns in. :-)
Not 100% - GA3.gim or GA3LAST.gim.
I just run ABattleMat.exe file and from the top left menu bar open a game file I need. The program finds the right .gim folder itself.
China 8:
bank=13
3 inf@3=9
art@4
cm:
inf kwa > ksi(mt)
inf kwa > hun(mt)
ncm:
6 inf, fig sze > yun
9 inf, 6 art kwa > yun
placement:
3 inf, art > yun
collect:
8+6=14 ipc
UK 8:
bank_UK=33
2 mech@4=8
4 arm@6=24
saved=1
bank_India=18
3 arm@6=18
cm:
inf irq > trj(mt)
arm irq > syr(mt) > irq
inf kwa > hon(mt)
mech, 2 arm con > iso(mt)
bb sz43 > sz35 (sink trn)
ncm:
cv, 2 fig sz83 > sz91
fig ice > sz91
3 fig cpr > irq
mech epr > irq
mech wind > cpr
2 inf wind > irq /v trn sz80
13 inf, aa wind > epr
3 mech ind > epr
5 inf, 2 aa sco > uk
arm fca > con
9 ind, art, 2 aa kwa > ksi
placement:
mech, 2 arm > saf
mech, 2 arm > cpr
3 arm > ind
collect_UK:
31+1=32 ipc
collect_ind:
20+5=25 ipc
Italy 8
Purchases: 39
DD 8
2art 8
mech 4
3tnk 18
Saved 1
CM:
Cau: inf Ros, tnk SUkr, mech Bry
Mor: 2inf, art, mech Gib via 2trn sz92 + sbmb (Egypt I) + 5 ftr Gib (II) + 3Tac Italy (I) vs. 6inf, 3mech, art
A
Rolls: 2@1 2@2 5@3 4@4; Total Hits: 72@1: (3, 1)2@2: (3, 1)5@3: (5, 1, 4, 2, 4)4@4: (2, 1, 5, 2)
D
Rolls: 10@2; Total Hits: 310@2: (5, 4, 3, 6, 1, 6, 2, 1, 5, 6)
Mor: round 2 art, 5ftr, 3Tac, sbmb vs. art, 2mech
A
Rolls: 1@2 5@3 4@4; Total Hits: 31@2: (5)5@3: (6, 6, 3, 5, 5)4@4: (3, 5, 5, 4)
D
Rolls: 3@2; Total Hits: 13@2: (4, 2, 3)