12L - '41 DM (Axis) vs. Gargantua (Allies + 10) TripleA

  • Liaison TripleA 11 10

    Game History

    Round :2

    Purchase Units - British
                British repair 1 damage on 1 factory; 39 PUs remaining
                British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; 0 PUs remaining

    Combat Move - British
                1 fighter moved from India to 16 Sea Zone
                1 bomber moved from Caucasus to 16 Sea Zone
                1 fighter moved from Archangel to 16 Sea Zone
                1 fighter moved from Russia to 16 Sea Zone
                1 bomber moved from United Kingdom to 16 Sea Zone

    Combat - British
                Battle in 16 Sea Zone
                    British attack with 2 bombers and 3 fighters
                    Italians defend with 1 battleship, 2 cruisers and 1 transport
                        British roll dice for 2 bombers and 3 fighters in 16 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 16 Sea Zone, round 1 :  3/3 hits
                        3 fighters owned by the British and 1 cruiser owned by the Italians lost in 16 Sea Zone
                        British roll dice for 2 bombers in 16 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 16 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the British lost in 16 Sea Zone
                        British roll dice for 1 bomber in 16 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 16 Sea Zone, round 3 :  1/2 hits
                        1 bomber owned by the British and 1 cruiser owned by the Italians lost in 16 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -30
                    Casualties for British: 2 bombers and 3 fighters
                    Casualties for Italians: 2 cruisers

    Non Combat Move - British
                1 destroyer moved from 45 Sea Zone to 56 Sea Zone
                1 transport moved from 45 Sea Zone to 56 Sea Zone
                2 infantry moved from Rhodesia to Italian Africa

    Place Units - British
                1 armour and 2 infantry placed in India
                1 fighter and 1 infantry placed in Egypt
                1 destroyer and 1 transport placed in 8 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                British met a national objective for an additional 5 PUs; end with 37 PUs
                1 unit repaired.

    Territory Summary for British :

    Australia : 1 aaGun, 1 artillery and 3 infantry
        Egypt : 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
        India : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
        Italian Africa : 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        Western United States : 1 armour and 1 infantry
        8 Sea Zone : 1 destroyer and 1 transport
        56 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 25 / 26
        Japanese : 35 / 45
        British : 32 / 37
        Italians : 10 / 17
        Chinese : 3 / 0
        Americans : 38 / 48

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26740.20#msg940115

  • Liaison TripleA 11 10

    -30 in Sz16 for me… You managed a victory with odds of less than 9% for yourself, nicely done.  Definetly a TSN Turning point.  I don’t know how you pulled it off.

    That’s definetly going to hurt my plans significantly…  I’ve just lost the initiative :S.

  • Mod

    No one can sink the mighty Italian fleet!

  • Mod

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; 0 PUs remaining

    Combat Move - Italians
                1 fighter and 1 infantry moved from Bulgaria Romania to Ukraine
                1 transport moved from 16 Sea Zone to 14 Sea Zone
                1 artillery and 1 infantry moved from Italy to 14 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship in Ukraine, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 1 :  0/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Ukraine, round 1 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 artillery and 1 fighter in Ukraine, round 2 :  2/2 hits
                        Russians roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bulgaria Romania
                1 artillery moved from Balkans to Bulgaria Romania
                1 infantry moved from Italy to France

    Place Units - Italians
                1 armour and 4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    France : 1 infantry
        Italy : 1 aaGun, 1 armour, 1 factory and 4 infantry
        Libya : 2 infantry
        Bulgaria Romania : 1 artillery, 1 fighter and 1 infantry
        16 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Germans : 35 / 52
        Russians : 25 / 26
        Japanese : 35 / 45
        British : 32 / 37
        Italians : 10 / 15
        Chinese : 3 / 0
        Americans : 38 / 48

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26740.23#msg940637

  • 12

    @DarthMaximus:

    No one can sink the mighty Italian fleet!

    :lol: :lol:  every once in a while that fleet rises up and bites the allies in the heel!

  • Mod

    You are up Garg, but take your time.
    I’m going to be slow posting this week.  Probably won’t get to my next turn until Sunday.

  • Liaison TripleA 11 10

    It will be early next week.  After the FMG Convention! (Which you should be attending Darth - WTF man)

  • Mod

    I’m back to normal turns.  You’re up whenever you are ready.

  • Mod

    Garg, you still playing this one or are you throwing in the towel?  Its been almost a month.

    No rush, just want to know if you want to play it out.

  • Liaison TripleA 11 10

    Back in er!

    Let’s do this.

  • Liaison TripleA 11 10

    Game History

    Round :2

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26740.30#msg971060

  • Liaison TripleA 11 10

    Game History

    Round :2

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs total
                Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Americans met a national objective for an additional 5 PUs; end with 50 PUs

    Summary Text: An unknown error occurred while POSTing.

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26740.31#msg971066

  • Liaison TripleA 11 10

    I goofed my America purchase…

    I’d like to remove 1 transport off of EUSA, and replace it with 1 inf 1 art in EUSA.

    It’s my screw up, been playing too many games of Global, and didn’t realize the transport/logisitics span.

    It’s cool if you x the edit.  But I will forever be in your Axis and Allies debt, if you offer me the correction.  :P

    Looking forward to a good game.  Should be good to post here on out.

  • Liaison TripleA 11 10

    LOL…

    This is what I get for posting in a game 2 months late, first thing in the morning, after 4 hours of sleep.

    For some reason, I thought the British would get to move before the German subs lol…  SO much for the American Navy! LOL…

    Here’s to a stalwart defense!

  • Liaison TripleA 11 10

    Should you attack it.  There will be no Submerging. :P

  • Mod

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 8 armour and 4 infantry; 0 PUs remaining

    Combat Move - Germans
                1 infantry moved from East Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from East Poland to Belorussia
                1 infantry moved from Baltic States to Belorussia
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Poland to Belorussia
                2 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from Poland to Archangel
                2 submarines moved from 7 Sea Zone to 12 Sea Zone
                2 fighters moved from Libya to 12 Sea Zone
                1 bomber moved from Germany to 12 Sea Zone
                1 bomber moved from Italy to 12 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Libya to Morocco Algeria

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Belorussia, round 1 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Belorussia, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 4 :  2/2 hits
                        Russians roll dice for 1 artillery in Belorussia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Morocco Algeria
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Morocco Algeria, round 1 :  2/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                        Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Morocco Algeria, round 2 :  1/1 hits
                        1 artillery owned by the Germans lost in Morocco Algeria
                        Germans roll dice for 1 armour in Morocco Algeria, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Morocco Algeria, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Morocco Algeria, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Morocco Algeria, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Morocco Algeria, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Morocco Algeria, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Morocco Algeria, round 6 :  1/1 hits
                        Americans roll dice for 1 infantry in Morocco Algeria, round 6 :  0/1 hits
                        1 infantry owned by the Americans lost in Morocco Algeria
                    Germans win, taking Morocco Algeria from Americans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 12 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 submarines
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 12 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 12 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 2 bombers and 2 fighters in 12 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 12 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
                        Germans roll dice for 1 submarine in 12 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 12 Sea Zone
                        Germans roll dice for 2 bombers and 2 fighters in 12 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 2 fighters in 12 Sea Zone, round 2 :  0/2 hits
                        2 fighters owned by the Americans lost in 12 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 49
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Non Combat Move - Germans
                2 fighters moved from 12 Sea Zone to France
                2 bombers moved from 12 Sea Zone to Germany
                1 artillery and 11 infantry moved from Poland to East Poland
                3 armour moved from Germany to East Poland
                1 fighter moved from Archangel to Karelia S.S.R.
                1 fighter moved from Belorussia to Poland
                1 infantry moved from Finland to Karelia S.S.R.
                4 armour moved from Karelia S.S.R. to East Poland
                2 infantry moved from Germany to France
                4 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour and 1 infantry placed in Karelia S.S.R.
                7 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Archangel : 1 flag, 2 infantry
        Baltic States : 1 flag,    Belorussia : 1 flag, 1 infantry
        East Poland : 1 flag, 7 armour, 1 artillery and 11 infantry
        France : 2 fighters and 2 infantry
        Germany : 1 aaGun, 7 armour, 2 bombers, 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 3 armour, 2 artilleries, 1 factory, 1 fighter and 2 infantry
        Morocco Algeria : 1 armour
        Poland : 1 fighter and 4 infantry
        Ukraine : 1 flag, 1 infantry
        12 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 20 / 26
        Japanese : 34 / 45
        British : 32 / 37
        Italians : 10 / 15
        Chinese : 4 / 0
        Americans : 38 / 50

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26740.35#msg971071

  • Mod

    No such luck with a stalwart defense.

    Looks like I was able to catch them by surprise.

  • Mod

    You still gonna continue in this one?

  • Liaison TripleA 11 10

    Lost track of this again.  I’m tagging it on my Favourites tab.

    Posting ASAP.

  • Liaison TripleA 11 10

    I’ll resign this one.

    No time.

    Good game, thanks for your patience.

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