TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
@Cmdr:
Not sure how this turned into gang up on Jennifer game…
I am too busy to play a game by myself, so this works better for me.
Besides, I can beat you with Russia alone.
@Cmdr:
Not sure how this turned into gang up on Jennifer game…
I am too busy to play a game by myself, so this works better for me.
Besides, I can beat you with Russia alone.
You would think so…other’s have tried and failed abysmally…to the tune of 3 people asking if we could keep going after I won the game, to see if they can recover and win.
UK 1
London has 28 IPCs
:roll: Ug what to do.
9 Inf, save 1
Calcutta has 17 IPCs
4 Inf (12)
1 AA gun (5)
save 0
Btw, Japan was missing a Fighter in Korea. I’ll put it in Ksi, which is a fairly logical place for Japan to move it. Jen, feel free to move it elsewhere.
Combat
1 DD, 1 Tac SZ 98 to SZ 96
1 Fig Mal to SZ 96
SZ 96
Attack (1 DD, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (3)
Defense (1 DD, 1 TT)
Rolls: 1@2; Total Hits: 01@2: (5)
SZ 96 cwol
Non-coms
1 CA, 1 CV, 1 TT SZ 98 to SZ 92, take
1 Arm Alx, 1 Inf Mal to Gib
1 Fig Gib to UK
1 Fig, 1 Tac SZ 96 to SZ 92
1 CA SZ 91 to SZ 94
2 Inf Saf to Rho
1 Inf Sud to Egy
2 Inf, 1 Art Alx to Egy
1 DD SZ 71 to SZ 58
1 Inf Wind to Epr (activate)
1 Fig Bur to Ind
6 Inf, 1 Art 2 AA gun Ind to Bur
1 BB SZ 37 to SZ 39
1 TT SZ 39 to SZ 41, take
1 Inf Mal to Sum (activate)
2 Inf Mal to Shn
1 Inf, 1 Fig Sco to UK
1 BB, 1 CA SZ 110 to SZ 104
Place
9 Inf UK
4 Inf, 1 AA gun Ind
Calcutta collects
21 IPCs
Convoy SZ 106
Rolls: 4@3; Total Hits: 24@3: (4, 2, 6, 1)
Convoy SZ 109
Rolls: 4@3; Total Hits: 04@3: (6, 4, 5, 5)
Thought I was aircraft light, thanks Alsch.
Italy:
Buy(10)
Combat Moves:
2 Fighters, Bomber, Submarine to SZ 92
4 Infantry, 2 Cruisers, Battleship, Mech, Armor to Egypt
2 Infantry, Artillery to Sudan
3 Infantry, Artillery to Alexandria
Combat:
SZ 92:
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (4, 1)1@4: (2)
Defender:
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (6)2@3: (2, 4)1@4: (6)
Know what, I can’t do that attack…can’t land the fighters…reassigning them to staying home. (Won’t declare them elsewhere, since I screwed up.)
Reassigning the submarine to SZ 94, though.
Attacker:
Rolls: 23@2; Total Hits: 1223@2: (1, 1, 1, 6, 1, 6, 1, 4, 2, 2, 5, 2, 3, 4, 6, 6, 1, 5, 2, 4, 3, 1, 1)
Defender:
Rolls: 23@3; Total Hits: 1423@3: (2, 3, 1, 2, 1, 2, 5, 4, 2, 5, 5, 2, 6, 5, 2, 3, 6, 3, 2, 2, 5, 5, 1)
Egypt:
Attacker:
Rolls: 5@1 3@3 1@4; Total Hits: 65@1: (6, 1, 4, 1, 6)3@3: (3, 1, 1)1@4: (3)
Defender:
Rolls: 10@2; Total Hits: 310@2: (5, 2, 4, 3, 1, 4, 3, 1, 6, 4)
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Attacker:
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
DD to SZ 94
Arm, 2 Fighters to W. France (basically so you don’t hit it with S. France and the fighter in England)
Build Fighter in S. Italy
Collect: 13 IPC
For future reference, ya all want me to wait for you to do ANZAC and France, both of which will probably have no impact on Germany"
I’ll say wait, since France may have one or two movements that could be relevant to Germany.
I’ll say wait, since France may have one or two movements that could be relevant to Germany.
Expecting France to be 3 infantry and a fighter soon.
Anzacs
Buy: 2 inf save 4
No Combats
Non-Com
2 inf NSW to java via tranny
All remaining ground and air forces to queensland
navy groups in z54
Place 2 inf NSW
Collect 14+4=18
France
Non-Com on Map