Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsEpic Battle of all time: Cmdr Jennifer vs JamesAleman G40-A3: He hits girls! 8-)
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While you decide, to finish my move I’ll roll the best one for you:
z97: 3ftr,3tac,bmbr vs cv,dd
Rolls: 3@3 4@4; Total Hits: 63@3: (2, 3, 2)4@4: (1, 6, 2, 1)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
The choice is yours, keep these rolls, or keep a dd or a damaged cv and splash 1 ftr -
I hoped to roll like that round 1…oh well
Recap:
if you kept 2 fighters, I retreated and battle ended with them crashing
if you kept cv-damaged and dd, I lost a tac and they die
if you kept cv-damaged and ftr, ftr dies and you have a cv
if you kept dd and ftr, ftr dies and you have a cvSfr: France lost inf,art; Germany lost art
Hol: UK lost inf; Germany no loss
z97: Uk lost 2ftr,dd,cv; Germany lost ftr,2tacforgot to finish Gre:
Gre: 2inf,3arm vs inf
Rolls: 2@1 3@3; Total Hits: 22@1: (5, 1)3@3: (1, 6, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
I’ll take the dice as thrown.
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Gre: Greece lost 4inf; Germany lost 3inf
Noncombat Moves:
To Gib: ftr,tac-z97 (came from Sita airbase:z97,96,94,92,Gib)
To Wgr: 2ftr,tac(add extra tac if you keep a cv or dd in 97),bmbr-z97; 3aagun-Fra
To Hun: 7inf,2art-Yugo
To Nor: 2inf-Fin
To z109: bb,cv,ca,ftr,tac,dd,sub,trn-z112 loaded with art,inf-Wgr
Placement:
z113: Carrier,2ftr,4trn
Wgr: artillery
Collection: 53If you keep a ship subtract convoy damage of 1 if you hit:
Rolls: 1@3; Total Hits: 11@3: (1)Notes:
Will scramble in z113
Will scramble in z91 to prevent amphibious assault if 1 dd is attacking else defend on land: will not scramble if I am committed to defend z92
will scramble in z92 if attacked by 2ftr,tac,ca,bmbrOOL: z92: dd,tac,ca,ftr,trn
OOL: z109: bbD,2sub,dd if you somehow hit more than 4 times, consult, except for: If you hit 5 times round 1 and I hit at least 3 times take a tac as the 5th hit. Else round 2, first 3 hits are tac,ftr,ca and that should end it. -
Holland battle?
If you did it, you forgot to resolve it. You might have forgotten to do it, however, as you have German and British pieces there.
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Actually, there are quite a few battles “unresolved” on your map.
S. France
Holland
SZ 97
GreeceAnd I think those are your builds in the Sahara Desert.
Would you be so kind as to update the map and give me one with these issues resolved? I worry I’ll do something wrong (defined as not what you wanted.) Better not to risk confusion.
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wrong map, try this one
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Yep, that’s the finish one, I downloaded it to a different name to verify. Sorry
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As a visual aid, I put my builds in the Sahara and post a combat move map, then I save the finished map to the same name, not sure if I saved it to the wrong folder and sent the old one…sorry.
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Russia:
Buy(37)
- 11 Infantry
- 1 Artillery
Combat Moves: Farmers in Siberia impressed into service. Some even given ammunition for their guns.
NCM:
Infantry, Artillery, AA Gun from Bryansk to N. Ukraine
AA Gun from Bryansk to Belarus
Infantry from Arkhangelsk to Novgorod
6 Infantry from Russia to Bryansk
6 Infantry from Yakut to Yenisey
12 Infantry, 2 AA Guns from Buryatia to Yakut
2 Infantry, Artillery from S. Ukraine to N. Ukraine
Battleship, Submarine from SZ 115 to SZ 114Build: 2 Infantry, Artillery in Novgorod
Build: 3 Infantry in S. Ukraine
Build: 6 Infantry in RussiaCollect: 36 IPC
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**Japan Turn 2:
Production: 42**
3 Transport=21
3 infantry=9
3 artillery=12
21+9=30+12=42Combat Moves:
To Yun: 2inf,bmbr,2tac,3ftr-Kwa; ftr-Ksu;3inf-Hun vs 2inf
To Sze: 4ftr,3tac,bmbr vs 2inf
To Kwe: art-Hun; 2art,6inf-Ahn; mech-Cha uncontested
To Sfe: inf-Sib
To Sak: inf-SibCombat:
Yun: 3inf,4ftr,2tac,bmbr vs 2inf
Rolls: 3@1 4@3 1@4; Total Hits: 13@1: (3, 3, 3)4@3: (4, 3, 4, 5)1@4: (6)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Sze: 4ftr,3tac,bmbr vs 2inf
Rolls: 4@3 4@4; Total Hits: 74@3: (2, 3, 1, 1)4@4: (3, 4, 1, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Yun: inf,4ftr,2tac,bmbr vs inf
Rolls: 1@1 4@3 1@4; Total Hits: 31@1: (4)4@3: (4, 6, 3, 3)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sze: China lost 2inf; Japan no loss
Yun: China lost 2 inf; Japan lost 2inf,bmbr
Noncombat Moves:
To Kwa: 4ftr,2tac-Yun; 4ftr,3tac,bmbr-Sze
To Ahn: 6inf,art,aagun-Jeh; 2inf,art-Cha
To Car: inf-Pau via tran-z33:z34,z33; 2inf-Kor via tranz6; 3inf,2art,arm-Jap via 3trn-z6
To z33: bb,ca,dd,sub,4trn-z6
To z6: trn-z5
To Jeh: 4inf-ManPlacement:
z6: 3trn
Jap: 3inf,3artCollection: 44
Notes:
OOL: Kwa: bmr,5tac,8ftr -
Added this Noncombat:
To z46: bb,2car,3ftr,tac,2dd,sub,trn-z46 loaded (inf-Pau; art-Car)
OOL: z46: bb,sub,2dd,tac,ftr,cvD,cvS,2ftr,cvD,cvS,bb,trn
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Do you think I am going to attack that large Japanese stack with my puny little Australian fleet? How bold do you think I am? lol
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The United States of America, in their blindness, figures the world can solve their own problems this time and continues to shove money into Research and Development.
+2 Technology Dice
Rolls: 2@5; Total Hits: 12@5: (3, 6) -
Chart 2:
Rolls: 1@5; Total Hits: 11@5: (3) -
Admiral Nimitz is pleased to discover the unions at the shipyards were over charging him for labor. Unions are broken up, by force, driving the price of ship construction down. (Improved Shipyards.)
Buy(52 - 2 Technology = 42 IPC)
- 1 Armor (6)
- 1 Battleship (17)
- 1 Transport (6)
- 1 Aircraft Carrier (13)
NCM:
Carrier, Tactical from SZ 10 to SZ 26
Fighter from Hawaii to SZ 26Build: Aircraft Carrier, Battleship in SZ 101
Build: Armor in E. USA
Build: Submarine in SZ 10Collect: 52 IPC
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China:
Buy(15)
- 5 Infantry
Combat Moves:
Infantry to CHA from SUI
NCM:
8 Infantry, Fighter to KAN from SHE
Build: Infantry in SZE, Infnatry in SHE, Infantry in SIK, Infantry in TSI, Infnatry in SUI
Collect: 8 IPC
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England:
London Buy(39)
- Airbase
- 8 Infantry
India Buy(19)
- 5 Infantry
- Artillery
DOW: Iraq (unsure if that is needed, but it’s there just in case.)
Combat Moves:
2 Fighters, Tactical Bomber from Malaya to Alexandira
Infantry, Artillery, Armor from Egypt to Alexandira
Infantry, Artillery from Ethiopia to Alexandria
2 Cruiser Bombardments of Alexandria
3 Infantry, Artillery from C. Persia to Iraq
2 Fighters, Tactical Bomber from India to Iraq
Infantry E. Persia (by transport) to IraqCombat:
Alexandria:
Attacker:
Rolls: 4@1 5@3 1@4; Total Hits: 54@1: (5, 5, 6, 4)5@3: (5, 3, 1, 1, 1)1@4: (3)
Defender:
Rolls: 4@2 1@3; Total Hits: 14@2: (3, 2, 3, 4)1@3: (4)





