Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsEpic Battle of all time: Cmdr Jennifer vs JamesAleman G40-A3: He hits girls! 8-)
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Oh, yes, you are correct. I thought only Jets were 2 dice, but he does say any carrier based aircraft and submarines roll 2 dice each.
Australia (unless you undid it when you did Italy) and France are done.
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Keep a fighter in SZ 97.
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are you saying place the 3 hits on cv and dd?
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I really hoped to hit more so it wouldn’t matter, oh well.
If you keep 2 planes, and I retreat they splash, sure you want that? -
z97:
If you keep 2 fighter I retreat and they crash
You other choices are kill 2 fighters, damage a ca, keep a cv and dd-I stay and you shoot 2@2
Or kill 1 fighter, 1cv, keep a dd and ftr-I retreat and ftr splashes
Or kill 1fighter, 1dd, and damge cv: you have a cv and ftr-I retreat and it splashes -
While you decide, to finish my move I’ll roll the best one for you:
z97: 3ftr,3tac,bmbr vs cv,dd
Rolls: 3@3 4@4; Total Hits: 63@3: (2, 3, 2)4@4: (1, 6, 2, 1)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
The choice is yours, keep these rolls, or keep a dd or a damaged cv and splash 1 ftr -
I hoped to roll like that round 1…oh well
Recap:
if you kept 2 fighters, I retreated and battle ended with them crashing
if you kept cv-damaged and dd, I lost a tac and they die
if you kept cv-damaged and ftr, ftr dies and you have a cv
if you kept dd and ftr, ftr dies and you have a cvSfr: France lost inf,art; Germany lost art
Hol: UK lost inf; Germany no loss
z97: Uk lost 2ftr,dd,cv; Germany lost ftr,2tacforgot to finish Gre:
Gre: 2inf,3arm vs inf
Rolls: 2@1 3@3; Total Hits: 22@1: (5, 1)3@3: (1, 6, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
I’ll take the dice as thrown.
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Gre: Greece lost 4inf; Germany lost 3inf
Noncombat Moves:
To Gib: ftr,tac-z97 (came from Sita airbase:z97,96,94,92,Gib)
To Wgr: 2ftr,tac(add extra tac if you keep a cv or dd in 97),bmbr-z97; 3aagun-Fra
To Hun: 7inf,2art-Yugo
To Nor: 2inf-Fin
To z109: bb,cv,ca,ftr,tac,dd,sub,trn-z112 loaded with art,inf-Wgr
Placement:
z113: Carrier,2ftr,4trn
Wgr: artillery
Collection: 53If you keep a ship subtract convoy damage of 1 if you hit:
Rolls: 1@3; Total Hits: 11@3: (1)Notes:
Will scramble in z113
Will scramble in z91 to prevent amphibious assault if 1 dd is attacking else defend on land: will not scramble if I am committed to defend z92
will scramble in z92 if attacked by 2ftr,tac,ca,bmbrOOL: z92: dd,tac,ca,ftr,trn
OOL: z109: bbD,2sub,dd if you somehow hit more than 4 times, consult, except for: If you hit 5 times round 1 and I hit at least 3 times take a tac as the 5th hit. Else round 2, first 3 hits are tac,ftr,ca and that should end it. -
Holland battle?
If you did it, you forgot to resolve it. You might have forgotten to do it, however, as you have German and British pieces there.
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Actually, there are quite a few battles “unresolved” on your map.
S. France
Holland
SZ 97
GreeceAnd I think those are your builds in the Sahara Desert.
Would you be so kind as to update the map and give me one with these issues resolved? I worry I’ll do something wrong (defined as not what you wanted.) Better not to risk confusion.
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wrong map, try this one
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Yep, that’s the finish one, I downloaded it to a different name to verify. Sorry
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As a visual aid, I put my builds in the Sahara and post a combat move map, then I save the finished map to the same name, not sure if I saved it to the wrong folder and sent the old one…sorry.
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Russia:
Buy(37)
- 11 Infantry
- 1 Artillery
Combat Moves: Farmers in Siberia impressed into service. Some even given ammunition for their guns.
NCM:
Infantry, Artillery, AA Gun from Bryansk to N. Ukraine
AA Gun from Bryansk to Belarus
Infantry from Arkhangelsk to Novgorod
6 Infantry from Russia to Bryansk
6 Infantry from Yakut to Yenisey
12 Infantry, 2 AA Guns from Buryatia to Yakut
2 Infantry, Artillery from S. Ukraine to N. Ukraine
Battleship, Submarine from SZ 115 to SZ 114Build: 2 Infantry, Artillery in Novgorod
Build: 3 Infantry in S. Ukraine
Build: 6 Infantry in RussiaCollect: 36 IPC
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**Japan Turn 2:
Production: 42**
3 Transport=21
3 infantry=9
3 artillery=12
21+9=30+12=42Combat Moves:
To Yun: 2inf,bmbr,2tac,3ftr-Kwa; ftr-Ksu;3inf-Hun vs 2inf
To Sze: 4ftr,3tac,bmbr vs 2inf
To Kwe: art-Hun; 2art,6inf-Ahn; mech-Cha uncontested
To Sfe: inf-Sib
To Sak: inf-SibCombat:
Yun: 3inf,4ftr,2tac,bmbr vs 2inf
Rolls: 3@1 4@3 1@4; Total Hits: 13@1: (3, 3, 3)4@3: (4, 3, 4, 5)1@4: (6)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Sze: 4ftr,3tac,bmbr vs 2inf
Rolls: 4@3 4@4; Total Hits: 74@3: (2, 3, 1, 1)4@4: (3, 4, 1, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Yun: inf,4ftr,2tac,bmbr vs inf
Rolls: 1@1 4@3 1@4; Total Hits: 31@1: (4)4@3: (4, 6, 3, 3)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sze: China lost 2inf; Japan no loss
Yun: China lost 2 inf; Japan lost 2inf,bmbr
Noncombat Moves:
To Kwa: 4ftr,2tac-Yun; 4ftr,3tac,bmbr-Sze
To Ahn: 6inf,art,aagun-Jeh; 2inf,art-Cha
To Car: inf-Pau via tran-z33:z34,z33; 2inf-Kor via tranz6; 3inf,2art,arm-Jap via 3trn-z6
To z33: bb,ca,dd,sub,4trn-z6
To z6: trn-z5
To Jeh: 4inf-ManPlacement:
z6: 3trn
Jap: 3inf,3artCollection: 44
Notes:
OOL: Kwa: bmr,5tac,8ftr -
Added this Noncombat:
To z46: bb,2car,3ftr,tac,2dd,sub,trn-z46 loaded (inf-Pau; art-Car)
OOL: z46: bb,sub,2dd,tac,ftr,cvD,cvS,2ftr,cvD,cvS,bb,trn
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Do you think I am going to attack that large Japanese stack with my puny little Australian fleet? How bold do you think I am? lol





