The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Epic Battle of all time: Cmdr Jennifer vs JamesAleman G40-A3: He hits girls! 8-)
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**Germany turn 2:
Production: 68**
Carrier=16
4 transports=28
2 fighters=20
1 artillery=4 16+28=44+20=64+4=68
Repair Battleship Bismark
Combat Moves:
To z109: sub-z111 autokill
To Hol: 2inf-Wgr; 2arm,art-Fra vs inf
To Sfr: 2art,2mech,3arm-Fra vs inf,art
To Gre: 5inf-Bul; 3arm-Yugo vs 4 inf
To z97: ftr,tac-Sita; 3ft,3tac,bmbr-Wgr vs cv,dd,2ftrCombat:
Hol: 2inf,art,2arm vs inf
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (4)2@2: (6, 2)2@3: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
Sfr: 2art,2mech,3arm vs inf,art
Rolls: 4@2 3@3; Total Hits: 44@2: (1, 5, 2, 4)3@3: (2, 4, 3)
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Gre: 5inf,3arm vs 4inf
Rolls: 5@1 3@3; Total Hits: 35@1: (2, 1, 3, 2, 3)3@3: (5, 2, 1)
Rolls: 4@2; Total Hits: 34@2: (2, 4, 1, 2)
z97: 4ftr,4tac,bmbr vs cv,dd,2ftr
Rolls: 4@3 5@4; Total Hits: 34@3: (5, 3, 6, 6)5@4: (6, 6, 1, 3, 5)
Rolls: 2@2 2@4; Total Hits: 22@2: (6, 3)2@4: (3, 1) -
Oh, yes, you are correct. I thought only Jets were 2 dice, but he does say any carrier based aircraft and submarines roll 2 dice each.
Australia (unless you undid it when you did Italy) and France are done.
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Keep a fighter in SZ 97.
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are you saying place the 3 hits on cv and dd?
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I really hoped to hit more so it wouldn’t matter, oh well.
If you keep 2 planes, and I retreat they splash, sure you want that? -
z97:
If you keep 2 fighter I retreat and they crash
You other choices are kill 2 fighters, damage a ca, keep a cv and dd-I stay and you shoot 2@2
Or kill 1 fighter, 1cv, keep a dd and ftr-I retreat and ftr splashes
Or kill 1fighter, 1dd, and damge cv: you have a cv and ftr-I retreat and it splashes -
While you decide, to finish my move I’ll roll the best one for you:
z97: 3ftr,3tac,bmbr vs cv,dd
Rolls: 3@3 4@4; Total Hits: 63@3: (2, 3, 2)4@4: (1, 6, 2, 1)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
The choice is yours, keep these rolls, or keep a dd or a damaged cv and splash 1 ftr -
I hoped to roll like that round 1…oh well
Recap:
if you kept 2 fighters, I retreated and battle ended with them crashing
if you kept cv-damaged and dd, I lost a tac and they die
if you kept cv-damaged and ftr, ftr dies and you have a cv
if you kept dd and ftr, ftr dies and you have a cvSfr: France lost inf,art; Germany lost art
Hol: UK lost inf; Germany no loss
z97: Uk lost 2ftr,dd,cv; Germany lost ftr,2tacforgot to finish Gre:
Gre: 2inf,3arm vs inf
Rolls: 2@1 3@3; Total Hits: 22@1: (5, 1)3@3: (1, 6, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
I’ll take the dice as thrown.
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Gre: Greece lost 4inf; Germany lost 3inf
Noncombat Moves:
To Gib: ftr,tac-z97 (came from Sita airbase:z97,96,94,92,Gib)
To Wgr: 2ftr,tac(add extra tac if you keep a cv or dd in 97),bmbr-z97; 3aagun-Fra
To Hun: 7inf,2art-Yugo
To Nor: 2inf-Fin
To z109: bb,cv,ca,ftr,tac,dd,sub,trn-z112 loaded with art,inf-Wgr
Placement:
z113: Carrier,2ftr,4trn
Wgr: artillery
Collection: 53If you keep a ship subtract convoy damage of 1 if you hit:
Rolls: 1@3; Total Hits: 11@3: (1)Notes:
Will scramble in z113
Will scramble in z91 to prevent amphibious assault if 1 dd is attacking else defend on land: will not scramble if I am committed to defend z92
will scramble in z92 if attacked by 2ftr,tac,ca,bmbrOOL: z92: dd,tac,ca,ftr,trn
OOL: z109: bbD,2sub,dd if you somehow hit more than 4 times, consult, except for: If you hit 5 times round 1 and I hit at least 3 times take a tac as the 5th hit. Else round 2, first 3 hits are tac,ftr,ca and that should end it. -
Holland battle?
If you did it, you forgot to resolve it. You might have forgotten to do it, however, as you have German and British pieces there.
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Actually, there are quite a few battles “unresolved” on your map.
S. France
Holland
SZ 97
GreeceAnd I think those are your builds in the Sahara Desert.
Would you be so kind as to update the map and give me one with these issues resolved? I worry I’ll do something wrong (defined as not what you wanted.) Better not to risk confusion.
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wrong map, try this one
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Yep, that’s the finish one, I downloaded it to a different name to verify. Sorry
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As a visual aid, I put my builds in the Sahara and post a combat move map, then I save the finished map to the same name, not sure if I saved it to the wrong folder and sent the old one…sorry.
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Russia:
Buy(37)
- 11 Infantry
- 1 Artillery
Combat Moves: Farmers in Siberia impressed into service. Some even given ammunition for their guns.
NCM:
Infantry, Artillery, AA Gun from Bryansk to N. Ukraine
AA Gun from Bryansk to Belarus
Infantry from Arkhangelsk to Novgorod
6 Infantry from Russia to Bryansk
6 Infantry from Yakut to Yenisey
12 Infantry, 2 AA Guns from Buryatia to Yakut
2 Infantry, Artillery from S. Ukraine to N. Ukraine
Battleship, Submarine from SZ 115 to SZ 114Build: 2 Infantry, Artillery in Novgorod
Build: 3 Infantry in S. Ukraine
Build: 6 Infantry in RussiaCollect: 36 IPC
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**Japan Turn 2:
Production: 42**
3 Transport=21
3 infantry=9
3 artillery=12
21+9=30+12=42Combat Moves:
To Yun: 2inf,bmbr,2tac,3ftr-Kwa; ftr-Ksu;3inf-Hun vs 2inf
To Sze: 4ftr,3tac,bmbr vs 2inf
To Kwe: art-Hun; 2art,6inf-Ahn; mech-Cha uncontested
To Sfe: inf-Sib
To Sak: inf-SibCombat:
Yun: 3inf,4ftr,2tac,bmbr vs 2inf
Rolls: 3@1 4@3 1@4; Total Hits: 13@1: (3, 3, 3)4@3: (4, 3, 4, 5)1@4: (6)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Sze: 4ftr,3tac,bmbr vs 2inf
Rolls: 4@3 4@4; Total Hits: 74@3: (2, 3, 1, 1)4@4: (3, 4, 1, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Yun: inf,4ftr,2tac,bmbr vs inf
Rolls: 1@1 4@3 1@4; Total Hits: 31@1: (4)4@3: (4, 6, 3, 3)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sze: China lost 2inf; Japan no loss
Yun: China lost 2 inf; Japan lost 2inf,bmbr
Noncombat Moves:
To Kwa: 4ftr,2tac-Yun; 4ftr,3tac,bmbr-Sze
To Ahn: 6inf,art,aagun-Jeh; 2inf,art-Cha
To Car: inf-Pau via tran-z33:z34,z33; 2inf-Kor via tranz6; 3inf,2art,arm-Jap via 3trn-z6
To z33: bb,ca,dd,sub,4trn-z6
To z6: trn-z5
To Jeh: 4inf-ManPlacement:
z6: 3trn
Jap: 3inf,3artCollection: 44
Notes:
OOL: Kwa: bmr,5tac,8ftr -
Added this Noncombat:
To z46: bb,2car,3ftr,tac,2dd,sub,trn-z46 loaded (inf-Pau; art-Car)
OOL: z46: bb,sub,2dd,tac,ftr,cvD,cvS,2ftr,cvD,cvS,bb,trn





