11L '41 Zhukov4 (Axis) vs. LL (Allies + 8) +NO, No Tech


  • @Zhukov44:

    forgot to list the waf blitz hope u don’t mind that.

    Sorry about the SBR thing….I’ve gotten superstitious about rolling the SBRs in the first post on this server…I would always get ridiculous dicings. (eg lots of 1s).  It’s nonsense of course…I’m just paranoid is all.

    11 dmg rus
    1 dmg uk

    NCM
    bmb uk>ger
    2 bmb rus>kar
    arm epl, bmb rus>cau
    8 arm epl, 16 arm bst>kar
    6 inf 5 arm ger>pol
    inf alg>lib
    arm egy>per

    Place 10 arm ger
    Collect 39+15=54, has 55.

    Place 10 arm ger
    Collect

    i understand.  just post your combat moves, then do your first rolling post in the next post.  because, yeah, you woulda got a bomber shot down this time.  you can do the blitz as well, no problem.  but I do want you to roll SBR’s first.

    Cheers

  • 16 15 10

    You can tell how paranoid I am in that I didn’t even list “uk” or “lon”.  I’m paranoid that someone could have programmed the dicey to hit more 1s after a Rus + {dicey @ 1) or UK + {dicey @1).

    But fair enough I’ll do as you suggest next time.  Honestly I try to avoid sbr, I just bought the bombers as a specific reaction to what you were doing as UK.


  • I am not a coder, don’t worry.  If you are superstitious about the rolls, you can make a dummy post saying these are not the real dice but I want to roll it three times, and the fourth roll are the real dice, or whatever.  I don’t mind, as long as you clearly state which round is the actual live round.


  • Soviet turn 8

    Purchase
    11 IPC

    6 repair to RUS
    tank

    Combat Moves
    ARC (tank) v infantry, fighter (RUS)

    dice


  • ARC
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • ARC round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • infantry pulls it out of the fire

    ARC taken with infantry, fighter

    Noncombat Moves
    fighter from ARC to RUS
    submarine from Z51 to Z48

    Mobilize
    tank in RUS

    Income
    9

    05ll_zhuk_08bR.AAM


  • speaking of the dice being hateful on bombing runs, I bombed RisingDragon (he’s looking for another game to qualify with 10 but the way, if you still are) in the game I’m in the worst shape (this being a close second) and I went in with 3 bombers, got one shot down, and did 9 damage.  Here you go in with 4, get none shot down, and do 12 damage.  Where’s the fairness in that?  :lol:

  • 16 15 10

    Japan 5 has 53 buy ac fig dd tpt 2 inf art arm

    CM
    fig 62>50
    2 inf jap>car
    inf eve>ura

    NCM
    inf nov, inf yak>eve
    inf chi>sik
    arm man>hup
    inf far>yak
    arm jap>man
    inf per>cau
    fig far, fig 50>62

    Place ac fig dd tpt 62 2 inf art arm jap
    Collect 38+10=48, has 48.

    05ll_zhuk_08cJ.AAM


  • Zhukov, had a little time and was going to post a move, but my Abattlemap seems to be malfunctioning.  The toolbar with the pieces seems to have disappeared and I don’t know how to get it back.  I have restarted the computer and shut and opened the program with no effect.  Have you ever seen this issue, and if so, do you know how it could be brought back?

    Cheers

  • 10

    Easiest fix is to just reinstall the program. If you have the launcher saved on your pc just hit that.  Before that make sure that the toolbar and infoview under the windows tab are checked.

  • 16 15 10

    Even easier is go to the Abattlemap folder in Windows and delete the Abattlemap.ini file.  Then restart Battlemap.

    I used to get this problem alot.  I think it has to do with incompatible B-map versions, so make sure you have the latest installed.

  • 10

    @Zhukov44:

    Even easier is go to the Abattlemap folder in Windows and delete the Abattlemap.ini file.  Then restart Battlemap.

    I used to get this problem alot.  I think it has to do with incompatible B-map versions, so make sure you have the latest installed.

    Yep, I couldn’t remember this exactly but I do recall Jenn mentioning this somewhere. I thought this was corrected on .80


  • ok here we go.

    Britain turn 8

    Purchase
    37 IPC

    destroyer
    3 submarines
    fighter

    save 1 IPC

    Combat Moves
    none

    Noncombat Moves
    bomber from RUS to SUM
    infantry, artillery from SUM to Z51
    5 infantry, 2 artillery, 2 tanks from NWY to GBR
    all Atlantic fleet to Z8
    fighter from Z3 to RUS
    infantry from NWY to FIN

    Mobilize
    destroyer in Z8
    3 submarines in Z49
    fighter in BOR

    Income
    30 + 1 saved = 31

    05ll_zhuk_08dB.AAM

  • 16 15 10

    Italy 8 has 35, buy 8 inf 2 arm, save 1 ipc.

    inf bel, arm kar fig cau>arc
    inf 2 arm kar>fin

    Arc
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Fin
    DiceRolls: 1@1 2@3; Total Hits: 01@1: (2)2@3: (4, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 16 15 10

    fin2
    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 16 15 10

    fin3
    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 16 15 10

    arc t nl, fin t l inf.

    NCM
    inf euk>bel
    inf cau>euk
    inf pol>bst
    inf pol, fig cau>epl
    2 inf ita>fra
    2 arm ita>bul
    2 inf ger, 3 arm fra>pol
    3 inf ger>fra

    Place 4 inf cau, 2 inf kar, 2 inf 2 arm ita
    Collect 27+10=37, has 38.

    05ll_zhuk_08eI.AAM


  • America turn 8

    Purchase
    55 IPC

    5 fighters

    save 5 IPC

    Combat Moves
    CAR (2 infantry) v infantry, artillery (BOR), 6 fighters (Z49), 5 fighters (Z56), 2 bombers (HAW)
    Z51 (transport) v submarine (Z49)

    dice


  • CAR
    A - infantry, artillery, 11 fighters, 2 bombers
    DiceRolls: 2@2 11@3 2@4; Total Hits: 102@2: (5, 3)11@3: (2, 2, 6, 6, 1, 1, 3, 2, 2, 3, 5)2@4: (3, 4)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

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