like you said, let’s change it up!
11L '41 Zhukov4 (Axis) vs. LL (Allies + 8) +NO, No Tech
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ARC round 2
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
D - tank
Rolls: 1@3; Total Hits: 01@3: (5) -
infantry pulls it out of the fire
ARC taken with infantry, fighter
Noncombat Moves
fighter from ARC to RUS
submarine from Z51 to Z48Mobilize
tank in RUSIncome
9 -
speaking of the dice being hateful on bombing runs, I bombed RisingDragon (he’s looking for another game to qualify with 10 but the way, if you still are) in the game I’m in the worst shape (this being a close second) and I went in with 3 bombers, got one shot down, and did 9 damage. Here you go in with 4, get none shot down, and do 12 damage. Where’s the fairness in that? :lol:
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Japan 5 has 53 buy ac fig dd tpt 2 inf art arm
CM
fig 62>50
2 inf jap>car
inf eve>uraNCM
inf nov, inf yak>eve
inf chi>sik
arm man>hup
inf far>yak
arm jap>man
inf per>cau
fig far, fig 50>62Place ac fig dd tpt 62 2 inf art arm jap
Collect 38+10=48, has 48. -
Zhukov, had a little time and was going to post a move, but my Abattlemap seems to be malfunctioning. The toolbar with the pieces seems to have disappeared and I don’t know how to get it back. I have restarted the computer and shut and opened the program with no effect. Have you ever seen this issue, and if so, do you know how it could be brought back?
Cheers
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Easiest fix is to just reinstall the program. If you have the launcher saved on your pc just hit that. Before that make sure that the toolbar and infoview under the windows tab are checked.
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Even easier is go to the Abattlemap folder in Windows and delete the Abattlemap.ini file. Then restart Battlemap.
I used to get this problem alot. I think it has to do with incompatible B-map versions, so make sure you have the latest installed.
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Even easier is go to the Abattlemap folder in Windows and delete the Abattlemap.ini file. Then restart Battlemap.
I used to get this problem alot. I think it has to do with incompatible B-map versions, so make sure you have the latest installed.
Yep, I couldn’t remember this exactly but I do recall Jenn mentioning this somewhere. I thought this was corrected on .80
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ok here we go.
Britain turn 8
Purchase
37 IPCdestroyer
3 submarines
fightersave 1 IPC
Combat Moves
noneNoncombat Moves
bomber from RUS to SUM
infantry, artillery from SUM to Z51
5 infantry, 2 artillery, 2 tanks from NWY to GBR
all Atlantic fleet to Z8
fighter from Z3 to RUS
infantry from NWY to FINMobilize
destroyer in Z8
3 submarines in Z49
fighter in BORIncome
30 + 1 saved = 31 -
Italy 8 has 35, buy 8 inf 2 arm, save 1 ipc.
inf bel, arm kar fig cau>arc
inf 2 arm kar>finArc
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (4)Fin
Rolls: 1@1 2@3; Total Hits: 01@1: (2)2@3: (4, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
fin2
Rolls: 2@3; Total Hits: 02@3: (4, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
fin3
Rolls: 2@3; Total Hits: 22@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
arc t nl, fin t l inf.
NCM
inf euk>bel
inf cau>euk
inf pol>bst
inf pol, fig cau>epl
2 inf ita>fra
2 arm ita>bul
2 inf ger, 3 arm fra>pol
3 inf ger>fraPlace 4 inf cau, 2 inf kar, 2 inf 2 arm ita
Collect 27+10=37, has 38. -
America turn 8
Purchase
55 IPC5 fighters
save 5 IPC
Combat Moves
CAR (2 infantry) v infantry, artillery (BOR), 6 fighters (Z49), 5 fighters (Z56), 2 bombers (HAW)
Z51 (transport) v submarine (Z49)dice
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CAR
A - infantry, artillery, 11 fighters, 2 bombers
Rolls: 2@2 11@3 2@4; Total Hits: 102@2: (5, 3)11@3: (2, 2, 6, 6, 1, 1, 3, 2, 2, 3, 5)2@4: (3, 4)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
CAR taken with artillery, 11 fighters, 2 bombers
Noncombat Moves
all pacific boats to Z51
11 fighters from CAR to Z51
fighter from Z56 to Z8
2 bombers from CAR to HAWMobilize
5 fighters in WUSIncome
40 + 15 NO + 5 saved = 60 -
Germany 9 has 55 buy 10 arm
CM
bmb ger, bmb kar>sbr uk
bmb cau, bmb kar>sbr rus -
UK, 2nd roll counts
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Rolls: 2@1; Total Hits: 02@1: (5, 5)
Rolls: 2@1; Total Hits: 02@1: (4, 5) -
uk dmg
Rolls: 2@6; Total Hits: 22@6: (3, 2) -
5 dmg to uk
Rus (3rd roll counts)
Rolls: 2@1; Total Hits: 02@1: (3, 5)
Rolls: 2@1; Total Hits: 02@1: (2, 2)
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Rolls: 2@1; Total Hits: 02@1: (6, 5)





