My buddy @Theodorius and I are looking for a Play Boardgames OOB Global 1940 2nd Edition game for fun. 2v2. Please let me know if you are interested.
G40 Alpha2 Jennifer(Allies) vs BigBadBruce(Axies)
-
#1 Suiyuyan
TWL : Inf#2 Hopei
ATT : 3Inf, Art
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 4)2@2: (6, 4)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4) -
#2 Hopei - Round 2
ATT : 3Inf, Art
Rolls: 2@1 2@2; Total Hits: 22@1: (6, 1)2@2: (5, 2)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (3) -
#2 Hopei
TWOL#3 Kweichow
ATT : 3Inf, Art
Rolls: 2@1 2@2; Total Hits: 32@1: (1, 1)2@2: (4, 1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
No, no, no… too much luck, too soon! :lol:
#3 Kweichow
TWOL#4 Yunnan
ATT : 4Inf, 2Art
Rolls: 2@1 4@2; Total Hits: 22@1: (4, 3)4@2: (2, 4, 2, 3)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5)#5 Szechwan (5Inf, Ftr)
KWA : 3Ftr, 2Tac, 2SB -
#4 Yunnan
TWOL#5 Szechwan
KWA : 3Ftr, 2Tac, 2SB
Rolls: 3@3 4@4; Total Hits: 23@3: (6, 2, 5)4@4: (6, 2, 5, 6)
DEF : 5Inf, Ftr
Rolls: 5@2 1@4; Total Hits: 45@2: (1, 2, 6, 6, 2)1@4: (3) -
Knew it… such a crap. It should be the other way around. I so often get screwed by luck.
25 against 14 and I get get wacked 2-4. :x…Long thinking…
ARGH, just can’t double on quit already…
#5
Retreat… a shogun lost his head on that!DAM… even worse, the game crashed on me.
Screw it, bedtime… -
Timeshort to redo all my Japan’s move this morning, I’ll do it tonight…
-
Roger that.
This is why I dont do japan attacks on stacks of infantry and the fighter in China. I get hosed every time! Hell, I get hosed in SZ 97 every time, but I’ve started risking the fighters there again, since it may deter a British attack. (I just dont scramble the, since I know I’ll get hosed by the dice, and I don’t like being wet from head to stearn!)
-
I would redo it if the option is there. I get wacked sometimes, but usually it’s worth it. I would accept to loose 5 planes to raze chinesse, which was normal loss for that attack.
Anyhow
NON COMBAT MOVES
z5 > z6 : Tr
JEH > ANH : AA
z31 > z33 : 3AC, 3FTr, 3Tac, BB, 2DD, Sub
JAP > CAR : Inf via Tr z6
IWO > CAR : Inf via Tr z6
KOR > MAN : Inf, Art
z36 > z19 : Tr
JAP > KWA : Inf, Art via Tr z6
JEH > KWA : 2Ftr
JAP > KWA : Ftr, Tac
JEH > KWA : 2Ftr
JAP > HUN : 2Ftr, 2TacPLACES NEW UNITS
JAP : Art, Tr
MAN : Minor ICCOLLECT : 40 + 0Saved = 40
-
USA:
Buy(52)
- Naval Base
- Aircraft Carrier
- Fighter
- Tactical Bomber
NCMs on Map
Build Carrier, Fighter, Tactical in SZ 10
Build Naval in MidwayCollect: 52 IPC
China:
Buy(15)
- 5 Infantry
Combat Moves:
4 Infantry, Fighter to Suiyuan
Attacker:
Rolls: 4@1 1@3; Total Hits: 14@1: (3, 5, 3, 1)1@3: (6)
Defender:
Rolls: 3@2; Total Hits: 23@2: (2, 6, 2) -
Attacker, Round 2:
Rolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Inf to She
Inf to Sik
Fig, Inf to KanBuild 5 Inf in Kan
Collect 6
England:
Buy(33/17)
- 2 MI, Arm, Save 3 India
- 3 Destroyers, Transport, Save 2 England
Combat Moves:
Destroyer, Fighter, Tactical Bomber to SZ 99
Destroyer to SZ 91
3 Infantry, Artillery, Cruiser, Battleship to IraqCombat:
Iraq:
Attacker:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (5, 3)2@2: (6, 3)1@3: (3)1@4: (3)
Defender:
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3)
SZ 99:
Attacker:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (2)
Defender:
Rolls: 2@3; Total Hits: 02@3: (6, 6) -
Iraq:
Attacker:
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 6)2@2: (5, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Iraq:
Attacker:
Rolls: 2@1 2@2; Total Hits: 32@1: (2, 1)2@2: (1, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Australia:
Buy(10): MI, Arm
Combat: DGU, Java
Build in NSW
Collect: 14
French Non-Coms are complete.
-
popping this up for you.
-
Sorry for the delay… had less time for games lately.
ITALY 2 - Protecting conquered land…
Note : Put French Inf back to FCA, as Italy can first walk in FEA (before French’s non combat moves)PURCHASES (24)
Minor IC(12)+ Arm(6) + 2Inf(6) = 24 save 0COMBAT MOVES
#1 z99 (DD)
z93 : Sub
SITA: Ftr+Tac land in SITA#2 Alexandria (inf)
EGY : 2Inf
SITA: Ftr, land in EGY#3 French Ecuatorial Africa (empty)
SUD : Inf -
#1 z99
ATT : Sub, Ftr, Tac
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (1)1@4: (3)
DEF : DD
Rolls: 1@2; Total Hits: 11@2: (2) -
#1 z99
CWL : Sub#2 Alexandria
ATT : 2Inf, Ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (6)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2) -
#1 z99
CWL : Sub#2 Alexandria - Round 2
ATT : Inf, Ftr
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (6)





