@The_Good_Captain That’s the ballgame. Let’s just start from 0 so I don’t go into Tobruk too early.
???????(Axis) vs. Jen (Allies)- G40- Alpha+2, No Tech, LowLuck
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Make that mistake ALL the time! LL is such a rare occurance for me! However, it is nice to know that 6 submarines will ALWAYS sink a battleship and only 67% of the time you lose a submarine in the process!
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Build: 6 Infantry, 3 Armor, Save 1
NCM: Units to Yenisey, N. Ukraine, Belarus, Caucasus, SZ 109
Build: 3 Infantry in Novgorod
Build: 3 Infantry in Odessa
Build: 3 Armor in MuskvaCollect: 1 Saved + 37 TT = 38 IPC
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Ugghh…having trouble with the new ABattlemap again- crashed on me- tried reinstalling it and it won’t work. I got try a couple things…if it doesn’t work I may have to go back to Func’s module- sorry for the delay- it may be 2-3 days.
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Ok- got it. screwy module… :| :?
This low-resolution module usually works fine, but every once in a long while (3 weeks or so) I have issues and have to reinstall it-weird. I’m getting Win7 next week so maybe that will help…I got crappy Vista right now. I’ll get to my turn later- sorry for the delay. -
the T40 mod likes to freeze for me too…usually works fine if I just reopen the file though.
I’m on Win7 Ultimate myself
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Japan 2
Buy- $45- 1NB, 3DD, 1tnk- no change
CM
2inf, 1art, 1mec to Sui fm Cha
3inf, 1art fm Anh to Hop
1inf fm Hun to Yun
1tac, 1ftr fm Kwa to Yun1inf, 1ftr, 1tac fm Hun to Kwe
Sui
2inf, 1art, 1mec=7/6=1hit r1
def 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Sui twlo 1inf
Hop
3inf, 1art= 6/6= 1hit
def 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Kwe
1tac, 1ftr, 1inf= 8/6= 1hit
def 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Yun
1inf, 1tac, 1ftr
Input ErrorThere was an error in your dice throw: “8/6=” is not correct syntax.aaa 1@2: -
Rolls: 1@2; Total Hits: 01@2: (4) -
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USA:
Buy(52)
- 1 Naval Base
- 2 Strategic Bombers
- 1 Submarine
NCMs on map.
China:
+5 Infantry
2 Inf, Fig to Yun
Combat:
Attacker:
Rolls: 1@5; Total Hits: 11@5: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
England:
Buy(38/19)
- 2 Aircraft Carriers - UK
- 1 Submarine - UK
- 5 Infantry - I
- 1 Artillery - I
Combat:
Inf, Art, MI, Tac to ISO
Inf C. Persia
Carrier, 6 Fighters, Cruiser, 2 Destroyers to SZ 109Combat:
SZ 109:
Attacker: Hit
Defender:
Rolls: 1@1; Total Hits: 01@1: (6)
ISO:
Attacker: Hit
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
England Collect: 36 IPC (31 TT + 5 Originals)
India Collects: 17 IPCAustrlia +1 Destroyer
Collect: 2 + 10 = 12 (2 saved)
Note: if SZ 109 is attacked, the French fighter will scramble. I doubt you’ll attack all that, but you never know.
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Italy 2
Buy-$12-1DD, 1art- no change
CM
take Gib w/ 2inf via TT
1inf, 1tnk, 2ftr fm Sitaly and Tob to Alex
1inf, 1art, 1BB, 2CZ to Egypt
Alex
1inf, 1tnk, 2ftr= 10/6= 1hit r4
def 1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Alex twnl
Egy
1inf, 1art, 1BB, 1CZ=11/6= 1hit
def 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
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France moves one infantry to Sudan.
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Since Alpha+3 is coming out- let’s play that instead. Might as well wait and see the changes. Now that Alpha+3 will be here I have a very deflated interest in playing this Alpha+2 game. I forfeit this game in favor of wanting to play Alpha +3- so its an easy win for you- though it may not have any meaning being an “old” version now… :wink:





