@msoot sorry submerge
11L '41 SouL(+12) v Gamerman01(x) no tech, Game 3
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man2
a
Rolls: 2@1; Total Hits: 02@1: (3, 6)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
oh yeah, he’s got moscow in his sights. didn’t even notice that. yeah this one’s over.
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man
a
Rolls: 2@1; Total Hits: 02@1: (2, 5)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
man to the last man!
a
Rolls: 15@1; Total Hits: 315@1: (4, 1, 5, 1, 3, 1, 4, 2, 6, 6, 2, 6, 4, 6, 2)
d
Rolls: 15@2; Total Hits: 215@2: (6, 4, 4, 4, 3, 6, 4, 3, 3, 4, 5, 4, 2, 6, 1) -
Ya… coulda landed a ftr or two in bel to stop the can opener… but why bother? I guess it buys me 2 turns… but it’s not enough… I needed 4-5 to get UK, Jpn, and USA where I needed them. I could have only surmised an invasion of Moscow was a bit too risky with 1 ground unit and 4 air units v. 5 ground units and an AA. I can’t speak for gamer in that regard, but essentially if I took Karelia that invasion might have been win or lose the game.
ncm:
ftr hup -> sui
mobilize:
inf fuk, 2 inf sui, cv trn ftr sub ca 56collect:
38+10=48, has 49 -
yep, very tough luck.
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Didn’t you misroll Fuk? Took an infantry off after the first round but you didn’t score a hit?
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oh yeah, he’s got moscow in his sights. didn’t even notice that. yeah this one’s over.
I hadn’t noticed it, at least yet. I hit Bel to get 2 extra tanks to EUk.
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Didn’t you misroll Fuk? Took an infantry off after the first round but you didn’t score a hit?
Hm - need to spend time with the fam. Hopefully you see this and resolve it, but I guess Germany’s next so we can figure it out later too.
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Oh, OK, I’ve looked at it more. We just need to roll the missing infantry for Fuk 2.
Rolls: 1@2; Total Hits: 01@2: (6) -
With that miss, it’s as you had it then.
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Also, you overspent
CV - 14
FTR - 10
CA - 12
SS - 6
TP - 7
49 total
You had 48 -
FTR illegally on GBr
You said you flew it to Z2 but on your map it’s on GBr, 5 spaces away. -
All 3 of these errors happened to be in your favor. Please be more careful, thanks.
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OK, now I realize I didn’t need to roll the missing infantry because the end result would have been the same, but anyway……
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bringing 2 inf, 2 tanks into kar wouldn’t have helped, they all wouda missed too :lol:
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in fact, even if there were four tanks on kar, he had the odds to kill them if he took in 2 inf, 2 arm, cru, 2 ftr. :|
just admit it was very very lucky gamer :wink:
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bringing 2 inf, 2 tanks into kar wouldn’t have helped, they all wouda missed too :lol:
I didn’t mention that on this thread, so SouL might be confused. It’s beside the point. You look back at dice retroactively when considering different participants in battle. I don’t. My point is if he wanted maximum odds on hitting the tanks, he shouldn’t have brought in 3 infantry and an artillery. Jeez, you’re so thick.
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in fact, even if there were four tanks on kar, he had the odds to kill them if he took in 2 inf, 2 arm, cru, 2 ftr. :|
just admit it was very very lucky gamer :wink:
Man, would you just leave me alone? Was Kia lucky? Was Bry lucky? Was Man lucky? I had 5 90% attacks and won 2 of them. Bry was huge, because I could have had a tank blitz quickly and deep into Russian territory uncontested. HUGE!
For the 2nd time, I’m probably not even taking a shot on Moscow anyway, because if it goes below odds at all it would be very costly for me even if I took it over.
I know you can’t accept the fact that I’m very successful at A&A whether I’m lucky or not, but jeez, give it a rest. You talk about luck until you’re blue in the face, but you just don’t get the fact that luck is not attached to different individual players. You’re just superstitious and insecure, nothing more. Do us all a favor and try keeping more of it to yourself.
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I could have only surmised an invasion of Moscow was a bit too risky with 1 ground unit and 4 air units v. 5 ground units and an AA. I can’t speak for gamer in that regard, but essentially if I took Karelia that invasion might have been win or lose the game.
No, you’re right. I wasn’t even looking at Moscow. I hit Bel to increase odds on EUk, and I think even 3 ground units and 4 air units v. 5 ground units and AA is too risky.
Bold here leveled 3 of 5 aircraft including the bomber on G2, making my 80% battle on his main forward stack plummet to like 20%, and he still has the gall to call me lucky. I’m not going to give you the chance to shoot down 3 of 4 air units, or something like that, especially because I have a very important target that is not protected by AA.
Shoot, just a few months ago I lost 4 of 4 fighters to AA fire, and 1 of 2 bombers in an SBR at the same time. 5 of 6 crucial UK aircraft lost to AA just like that. If you’re in a great position in a game, the last thing you should do is fly a bunch of air over AA that you can’t do very well without. I have learned that.





