My buddy @Theodorius and I are looking for a Play Boardgames OOB Global 1940 2nd Edition game for fun. 2v2. Please let me know if you are interested.
The_Good_Captain (Axis) vs. VictoryFirst (Allies) | North Africa, Rommel's Last Push
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@The_Good_Captain It is silly because at first this was correctly implemented, but then for some reason I thought it should be the other way around so I changed it. But now I have to change it back again.
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Since we are only on turn 1, I went ahead and fixed this. Also because it would be very confusing if the captured Allied trucks look exactly like Axis trucks. You wouldn’t be able to tell if they were captured or bought.
Also updated the game notes and made sure that you can post a turn summary after the British variable reinforcements. When I ended the variable reinforcements phases, it went immediately to the German turn and I had to do a manual post in the middle of a turn.
I’ve sent you version 1.1 via email. I will recreate the board state and do the British turn with that module :)
Also, I noticed you have a yahoo and a gmail. Which one do you prefer to be sent emails to?
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Updated one more small thing, it is now version 1.2. Please download that one and ignore version 1.1.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: North Africa - Rommel’s Last Push
Game History
Round: 1 Combat Move - Germans Turning on Edit Mode 1 scoutcar moved from Zella to Mersa Brega 2 tanks moved from El Agheila to Zella 2 tanks moved from Zella to Mersa Brega 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 G-fighter moved from Tripoli to Mersa Brega 1 G-bomber moved from Tripoli to Mersa Brega Combat - Germans EDIT: Battle in Mersa Brega EDIT: Germans attack with 1 G-antitank, 1 G-bomber, 1 G-fighter, 1 artillery, 1 mech, 1 scoutcar and 2 tanks EDIT: British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda EDIT: 3/8 hits, 3,00 expected hits EDIT: 1/3 hits, 1,10 expected hits EDIT: 1 scoutcar owned by the Germans and 1 mech owned by the Germans lost in Mersa Brega EDIT: 1 artillery owned by the British, 1 infantry owned by the British and 1 matilda owned by the British lost in Mersa Brega EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4 EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli EDIT: Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 4 1-supplys EDIT: Turning off Edit Mode Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega 1 G-bomber moved from Sicily to El Agheila 1 G-bomber moved from Mersa Brega to El Agheila Place Units - Germans 2 1-supplys, 5 infantry, 1 mech and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber End Turn - Germans Germans collect 0 PUs; end with 2 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 27 PUsCombat Hit Differential Summary :
EDIT: : -0,10 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: North Africa - Rommel’s Last Push
Game History
Round: 1 Combat Move - British Turning on Edit Mode 1 UK-scoutcar moved from Desert Zone J to Tripoli 1 UK-scoutcar moved from Mersa Matruh to Mersa Brega Combat - British EDIT: Battle in Mersa Brega EDIT: British attack with 1 UK-scoutcar EDIT: Germans defend with 4 1-supplys, 1 G-antitank, 1 UK-truck, 1 artillery, 1 mech and 2 tanks EDIT: 1/1 hits, 0,20 expected hitsCombat Hit Differential Summary :
EDIT: : 0,80 -

Casualty selection?
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@VictoryFirst lose the mech
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: North Africa - Rommel’s Last Push
Game History
Round: 1 Combat Move - British Turning on Edit Mode 1 UK-scoutcar moved from Desert Zone J to Tripoli 1 UK-scoutcar moved from Mersa Matruh to Mersa Brega Combat - British EDIT: Battle in Mersa Brega EDIT: British attack with 1 UK-scoutcar EDIT: Germans defend with 4 1-supplys, 1 G-antitank, 1 UK-truck, 1 artillery, 1 mech and 2 tanks EDIT: 1/1 hits, 0,20 expected hits EDIT: 1/5 hits, 1,90 expected hits EDIT: 1 UK-scoutcar owned by the British lost in Mersa Brega EDIT: 1 mech owned by the Germans lost in Mersa Brega EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 1-supply EDIT: Battle in Tripoli EDIT: British attack with 1 UK-scoutcar EDIT: Germans defend with 3 1-supplys and 1 coast_road; Italians defend with 2 I-infantrys and 1 truck EDIT: 0/1 hits, 0,20 expected hits EDIT: 1/2 hits, 0,40 expected hits EDIT: 1 UK-scoutcar owned by the British lost in Tripoli EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -4 EDIT: Recording Battle Statistics Non Combat Move - British EDIT: Trigger AddCoastRoadMersa Matruh: British has 1 coast_road placed in Mersa Matruh EDIT: Trigger AddCoastRoadBenghazi: British has 1 coast_road placed in Benghazi EDIT: Trigger AddCoastRoadTobruk: British has 1 coast_road placed in Tobruk EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tripoli: 1 1-supply EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadMersa Matruh: has removed 1 coast_road owned by British in Mersa Matruh Trigger RemoveCoastRoadTobruk: has removed 1 coast_road owned by British in Tobruk 1 UK-destroyer and 1 battleship moved from Sea Zone 31 to Sea Zone 23 1 UK-submarine moved from Sea Zone 12 to Sea Zone 23 1 UK-scoutcar moved from Mersa Matruh to Desert Zone J 3 1-supplys and 1 UK-truck moved from Benghazi to Tobruk EDIT: 6 1-supplys and 1 UK-truck moved from Tobruk to Mersa Matruh 1 UK-truck moved from Benghazi to Tobruk 1 5-supply and 1 UK-truck moved from Tobruk to Mersa Matruh 1 UK-antitank and 5 infantry moved from Cairo to Mersa Matruh 1 UK-fighter moved from Cairo to Tobruk 1 UK-aaGun moved from Cairo to Mersa Matruh Place Units - British 3 UK-destroyers and 1 battleship placed in Sea Zone 3 1 5-supply placed in Gibraltar 1 infantry placed in Atlantic Ocean Convoy Assign Convoy Escorts - British Trigger SetBritishAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to UK-fighter Trigger SetBritishAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to bomber Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to UK-fighter Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to bomber Trigger RemoveSupplySaharaDesert: has removed 20 1-supplys and 4 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 6British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyGibraltar: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 5British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to UK-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to UK-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to bomber Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to bomber End Turn - British British collect 0 PUs; end with 5 PUs Objective British Base Income: British met a national objective for an additional 6 PUs; end with 11 PUsCombat Hit Differential Summary :
EDIT: : 0,30 -
@VictoryFirst just a heads up, I can’t “see” the UK captured truck

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@VictoryFirst ignore that, I was still using the old module, lol
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@VictoryFirst would you like to detonate the mine in Benghazi? Would you then like to defend Benghazi? I1 CM.tsvg

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I would like to detonate the mine. After I have seen the mine roll, I can decide whether to stay or retreat.
Gonna roll for the mine:
[dice 3d10<=3]
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3d10<=3: 2, 1, 8; Hits: 2
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I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
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Game History
Round: 2 Place Submarines - Germans 1 5-supply, 1 G-fighter, 2 infantry and 1 mech placed in Tripoli Convoy G Germans undo move 1. Combat Move - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-antitank moved from Mersa Brega to Benghazi 1 tank moved from Mersa Brega to Benghazi 1 mech moved from Tripoli to Mersa Brega 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Mersa Brega to El Agheila 1 artillery moved from Mersa Brega to Benghazi Place Units - Germans 1 5-supply, 1 G-fighter, 2 infantry and 1 mech placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 20 1-supplys and 4 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 6British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyGibraltar: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyTripoli Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 5British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Turning on Edit Mode EDIT: Removing units owned by Germans from Tripoli: 5 infantry EDIT: Adding units owned by Germans to Benghazi: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tripoli: 1 1-supply EDIT: Adding units owned by Germans to Benghazi: 1 1-supply EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber and 1 G-fighter moved from El Agheila to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 2 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 UK-truck EDIT: Adding units owned by Germans to Tripoli: 1 UK-truck EDIT: Turning off Edit Mode -
This game has proven to be very useful! I discovered a couple of bugs:
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Submarines are not coded correctly at all. They block enemy movement and air units can hit them without the need of a destroyer. This can be very easily fixed.
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coast_road is used to give movement bonuses to coast road units. One coast_road unit is added to each coast road territory containing only your units. However, in some cases they are not removed. To be more precise, that happens if you move all of your Coast Road units OUT of a coast road territory (which happened on the UK turn in Benghazi, and on the Italian turn in Tripoli). This can also be easily fixed. Fortunately the bonuses will not stack up, although it will just look weird on the map.

I think I can fix both of these without breaking our game. It will just not work immediately, it will look like nothing has changed. But when you start a new game it should be fixed.
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@VictoryFirst i saw that weird glitch and just ignored it. the module works so well! I can’t wait to demonstrate it. I think it will actually help players play better over the board by recognizing when and when not certain actions are performed etc!





