that was quite the roll (and the one after was also pretty bad). And this has been quite the game to follow!
L26 BM4 fasthard(X) vs pacifiersboard(L+21)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from Guam to Paulau Island 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 21 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 31 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in Marianas Battle in Korea Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Korea from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Paulau Island Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry EDIT: Removing units owned by Americans from Paulau Island: 1 infantry EDIT: Changing ownership of Paulau Island from Americans to Japanese EDIT: Turning off Edit Mode 2 fighters moved from Paulau Island to 35 Sea Zone 1 carrier moved from 31 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from 6 Sea Zone to Philippines 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island 3 fighters moved from Guam to Philippines 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 bomber and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Szechwan 10 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Changing ownership of Szechwan from Chinese to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Tsinghai 1 infantry moved from Sikang to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Belgian Congo to Alexandria 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians 1 artillery moved from Tunisia to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Egypt to Alexandria 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Norway Battle in Alexandria British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Norway from Germans, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 mech_infantrys owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 carrier moved from 94 Sea Zone to 98 Sea Zone 1 bomber moved from Alexandria to Belgian Congo 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 1 infantry moved from Eastern Persia to West India Place Units - British 1 aaGun and 2 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa British undo move 2. Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in United Kingdom 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,4,6,1,2,5,3,6,5,2,2 British collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,5,4,2,6 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Italians regular : 0,33 Japanese regular : -1,00 Germans regular : 0,33 British regular : 1,17 -
@fasthard pc wieder gecrashed, aber dice (US und China) angepasst
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 3 mech_infantrys moved from Romania to Western Ukraine 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Smolensk Italians take Smolensk from Russians 1 mech_infantry moved from Belarus to Smolensk Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 1 artillery and 3 infantry moved from Romania to Bessarabia 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Philippines 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Poland to Novgorod 6 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Ukraine Germans attack with 7 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 mech_infantrys in Ukraine, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Western Ukraine 1 aaGun, 9 armour, 11 artilleries, 23 infantry and 14 mech_infantrys moved from Belarus to Smolensk 6 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans 4 infantry and 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Russians regular : -0,17 Germans regular : -1,00 British regular : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Bryansk to Rostov Non Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Samara 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 bombers moved from Kweichow to Russia 5 fighters and 4 tactical_bombers moved from Kweichow to Vologda 1 armour, 1 battleship, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers moved from 81 Sea Zone to Egypt 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 bomber owned by the Japanese killed by AA in Russia Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Battle in Vologda Japanese attack with 5 fighters and 4 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 5 fighters and 4 tactical_bombers in Vologda, round 2 : 6/9 hits, 5,17 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Vologda 2 infantry owned by the Russians lost in Vologda Japanese win, taking Persia from British with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Russians: 2 infantry Battle in Egypt Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry British roll AA dice in Egypt : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Egypt Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Egypt, round 2 : 2/5 hits, 2,50 expected hits British roll dice for 1 aaGun, 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 0/4 hits, 1,83 expected hits 1 aaGun owned by the British and 2 infantry owned by the British lost in Egypt Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Egypt, round 3 : 1/5 hits, 2,50 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Japanese lost in Egypt 1 armour owned by the British lost in Egypt Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Egypt, round 4 : 1/4 hits, 2,33 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese lost in Egypt 1 fighter owned by the British lost in Egypt Japanese win, taking Egypt from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 armour, 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone 2 carriers moved from 80 Sea Zone to 81 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 4 artilleries and 4 infantry moved from 80 Sea Zone to Iraq Japanese take Iraq from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone 1 aaGun and 7 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from Russia to Smolensk 4 fighters and 4 tactical_bombers moved from Vologda to Smolensk 1 marine moved from 80 Sea Zone to Iraq 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia Place Units - Japanese 2 fighters and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 Japanese collect 40 PUs (5 lost to blockades); end with 41 PUsCombat Hit Differential Summary :
Japanese regular : -2,67 British AA : 0,50 Russians regular : 0,33 British regular : -1,67 Russians AA : 0,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Philippines to Burma 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 2 infantry moved from Brazil to French Guiana Combat - Americans Battle in Kwangtung Battle in Normandy Bordeaux Battle in Kiangsu Battle in French Indo China Battle in Burma Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Burma, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Burma, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Burma, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Italians, taking Kiangsu from Japanese, taking French Indo China from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Burma to India 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 1 carrier moved from 31 Sea Zone to 21 Sea Zone 1 aaGun and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Kiangsu 1 infantry and 1 marine moved from Wake Island to 31 Sea Zone 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from 21 Sea Zone to Guam 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from Philippines to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to Philippines 1 mech_infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Sikang 5 infantry moved from Tsinghai to Sikang 9 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Libya to Tobruk British take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Belgian Congo to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 1 infantry moved from Norway to Finland British take Finland from Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 armour and 1 mech_infantry moved from India to Yunnan UK_Pacific take Burma from Japanese 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from West India to India Combat - British Battle in Sicily Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Sicily from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Egypt British attack with 1 bomber, 1 infantry and 2 mech_infantrys Japanese defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 1/4 hits, 1,17 expected hits Japanese roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Egypt 1 armour owned by the Japanese lost in Egypt British win, taking Egypt from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Yunnan British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Egypt to Malta 1 fighter and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from French Central Africa to Belgian Congo 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to 95 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 1 armour, 1 artillery, 1 fighter and 7 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Japanese regular : -1,50 Germans regular : 0,33 British regular : 0,50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov 1 armour moved from Smolensk to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Smolensk 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 artillery Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Rostov Italians attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to France Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 aaGun and 2 infantry EDIT: Adding units owned by Italians to Western Germany: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -0,33 British regular : -0,67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 35 Sea Zone to 6 Sea Zone ANZAC take 19 Sea Zone from Japanese ANZAC take 6 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 marine moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China Place Units - ANZAC 1 infantry placed in Queensland 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Smolensk to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Ukraine 2 aaGuns moved from Western Ukraine to Ukraine 7 mech_infantrys moved from Ukraine to Rostov 6 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Poland to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 3 aaGuns and 4 infantry moved from Western Germany to France Place Units - Germans 3 armour placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 5 infantry placed in Germany Germans undo move 3. 3 infantry placed in France 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -0,83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 36 PUs; Russians buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 mech_infantry moved from Volgograd to Russia 4 infantry moved from Samara to Volgograd Combat - Russians Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Novosibirsk to Samara Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 fighters and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 factory_minors; Remaining resources: 17 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber and 2 fighters moved from Smolensk to Russia 1 infantry moved from Persia to Northwest Persia Japanese take Northwest Persia from British 8 infantry and 1 mech_infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Iraq to Trans-Jordan Japanese take Trans-Jordan from British 2 artilleries moved from Iraq to 80 Sea Zone 2 artilleries moved from Persia to 80 Sea Zone 4 infantry moved from Persia to 80 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone 4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt 1 marine moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Combat - Japanese Air Battle in Russia Japanese attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Egypt Japanese attack with 4 artilleries, 4 infantry and 1 marine British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 0/4 hits, 2,33 expected hits Japanese roll dice for 4 artilleries, 4 infantry and 1 marine in Egypt, round 2 : 5/9 hits, 3,00 expected hits British roll dice for 2 mech_infantrys in Egypt, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Egypt 2 mech_infantrys owned by the British lost in Egypt Japanese win, taking Egypt from British with 4 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in Yunnan Japanese attack with 1 artillery, 9 infantry and 1 mech_infantry British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 1/11 hits, 2,17 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Yunnan, round 3 : 4/11 hits, 2,17 expected hits Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 1 aaGun moved from Szechwan to Yunnan 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Ukraine 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Rostov 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 carriers, 4 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 artilleries moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 bomber and 2 fighters moved from Russia to Ukraine 2 fighters and 4 tactical_bombers moved from Smolensk to Germany Place Units - Japanese 1 factory_minor placed in Persia 1 factory_minor placed in Iraq Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,3,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,5,5,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,1,1,5,2,1 Japanese collect 20 PUs (13 lost to blockades); end with 37 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 0,33 British regular : 0,33 Russians AA : -0,17 -
@pacifiersboard assumed no interception in Moscow





