Turn complete.
L26 BM4 fasthard(X) vs pacifiersboard(L+21)
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 destroyer moved from 21 Sea Zone to 37 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 marine moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 37 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is -38 Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry 2 fighters owned by the Japanese forced to land in Shan State Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 56 Sea Zone to 42 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 2,50 ANZAC regular : 0,17 -
@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time) -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 2 mech_infantrys moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Holland Belgium to Western Germany 6 mech_infantrys moved from Poland to Belarus 1 aaGun, 7 armour, 11 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 2 armour moved from Romania to Belarus 2 aaGuns moved from Romania to Eastern Poland 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 infantry and 4 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : 0,00 British regular : -0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 infantry moved from Karelia to Novgorod 1 armour and 3 mech_infantrys moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 2 fighters and 1 tactical_bomber moved from Russia to Finland Combat - Russians Battle in Novgorod Russians attack with 1 armour and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Russians attack with 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/8 hits, 2,83 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 3/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/5 hits, 2,33 expected hits Germans roll dice for 5 infantry in Finland, round 3 : 2/5 hits, 1,67 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Finland, round 4 : 2/3 hits, 1,67 expected hits Germans roll dice for 4 infantry in Finland, round 4 : 1/4 hits, 1,33 expected hits 1 fighter owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 1 tactical_bomber in Finland, round 5 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 infantry in Finland, round 5 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Germans win with no units remaining. Battle score for attacker is -31 Casualties for Russians: 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Germans: 7 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Bryansk 4 aaGuns, 4 artilleries and 41 infantry moved from Bryansk to Russia 2 infantry moved from Volgograd to Samara 2 infantry moved from Vologda to Russia Place Units - Russians 10 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 1,67 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 units repaired. 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 4 infantry moved from Shan State to 37 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 1 marine and 5 transports moved from 37 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to Yunnan 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 1 marine and 5 transports moved from 39 Sea Zone to 79 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Shan State to 79 Sea Zone 1 fighter moved from Shan State to 39 Sea Zone 1 tactical_bomber moved from French Indo China to 79 Sea Zone 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 aaGun and 6 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 2 bombers, 5 fighters and 4 tactical_bombers moved from French Indo China to Kweichow 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from 36 Sea Zone to Japan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 3 artilleries, 3 infantry and 3 transports EDIT: Adding units owned by Japanese to Ceylon: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 artilleries, 2 infantry and 3 transports EDIT: Turning off Edit Mode 1 airfield placed in Kweichow 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 45 PUsCombat Hit Differential Summary :
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@pacifiersboard proud that I stuck on my plan for Japan. Let’s see how long… ;-)
took Ceylon via edit, hope it’s ok… -
@fasthard said in L26 BM4 fasthard(X) vs pacifiersboard(L+21):
@pacifiersboard proud that I stuck on my plan for Japan. Let’s see how long… ;-)
took Ceylon via edit, hope it’s ok…sure!! but why???
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Guam to 6 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from Guam to Paulau Island 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 21 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 31 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Battle in Marianas Battle in Korea Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Korea from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Paulau Island Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry EDIT: Removing units owned by Americans from Paulau Island: 1 infantry EDIT: Changing ownership of Paulau Island from Americans to Japanese EDIT: Turning off Edit Mode 2 fighters moved from Paulau Island to 35 Sea Zone 1 carrier moved from 31 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from 6 Sea Zone to Philippines 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island 3 fighters moved from Guam to Philippines 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 bomber and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Szechwan 10 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Changing ownership of Szechwan from Chinese to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Tsinghai 1 infantry moved from Sikang to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Belgian Congo to Alexandria 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians 1 artillery moved from Tunisia to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Egypt to Alexandria 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Norway Battle in Alexandria British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Norway from Germans, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 mech_infantrys owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 carrier moved from 94 Sea Zone to 98 Sea Zone 1 bomber moved from Alexandria to Belgian Congo 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 1 infantry moved from Eastern Persia to West India Place Units - British 1 aaGun and 2 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa British undo move 2. Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in United Kingdom 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,4,6,1,2,5,3,6,5,2,2 British collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,5,4,2,6 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Italians regular : 0,33 Japanese regular : -1,00 Germans regular : 0,33 British regular : 1,17 -
@fasthard pc wieder gecrashed, aber dice (US und China) angepasst
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 3 mech_infantrys moved from Romania to Western Ukraine 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Smolensk Italians take Smolensk from Russians 1 mech_infantry moved from Belarus to Smolensk Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 1 artillery and 3 infantry moved from Romania to Bessarabia 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Philippines 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Poland to Novgorod 6 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Ukraine Germans attack with 7 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 mech_infantrys in Ukraine, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Western Ukraine 1 aaGun, 9 armour, 11 artilleries, 23 infantry and 14 mech_infantrys moved from Belarus to Smolensk 6 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans 4 infantry and 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Russians regular : -0,17 Germans regular : -1,00 British regular : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Bryansk to Rostov Non Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Samara 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :





