@axis-dominion sounds good fire it up whenever you want
L26 OOB TinCanoftheSea (X) vs Booper (L+44)
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters moved from Trans-Jordan to 76 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Trans-Jordan to Algeria 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in 76 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries British defend with 1 infantry Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 3 : 1/4 hits, 1.83 expected hits French roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber and 1 fighter in Algeria, round 4 : 3/3 hits, 1.67 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for French: 3 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 81 Sea Zone 2 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 2 fighters moved from 76 Sea Zone to Egypt 1 bomber and 1 fighter moved from Algeria to Libya Place Units - Italians 2 transports placed in 97 Sea Zone 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 1 armour EDIT: Adding units owned by Italians to Egypt: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.00 Italians regular : -1.50 British regular : -0.67 -
Made a slight edit as well, use the second
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -2.67 -
You hit the 3% odds of your sub winning outright vs sub + DD!
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - GermansCombat Hit Differential Summary :
-
@Booper That’s wild, don’t see that much haha. I’m hoping I didn’t just use up my luck for the rest of the game. Scramble?
-
Yes, max scramble
-
@Booper for OOL I’m guessing max defense?
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hitsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 -
Yes
-
If it looks like a defenders win, I may want to save the CV - you can let me know if it gets close
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 submarine owned by the Russians and 2 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 3/8 hits, 4.67 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 fighters in 110 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 2 carriers owned by the British lost in 110 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 6 fighters remaining. Battle score for attacker is -72 Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 3 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Baltic States 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 2.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 submarine owned by the Russians and 2 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 3/8 hits, 4.67 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 fighters in 110 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 2 carriers owned by the British lost in 110 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 6 fighters remaining. Battle score for attacker is -72 Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 3 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Baltic States 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 2.50 -
@Booper Sorry did not expect to lose that awfully, so I left fighters
-
@Booper this was the last round, you can pick 3 to lose and edit
1 battleship, 2 carriers, 1 cruiser and 6 fighters
-
OK, will take a look and see what is reasonable. This was a tight one - I ran it through a few times on local, and it went back and forth. Often with big wins for 1 side or the other.
-
@TinCanoftheSea said in L26 OOB TinCanoftheSea (X) vs Booper (L+44):
@Booper this was the last round, you can pick 3 to lose and edit
1 battleship, 2 carriers, 1 cruiser and 6 fighters
Thanks, that’s generous,. but I want to make it a reasonable choice.
OK, on round 3, with Germany having 8 units remaining, and getting 3 hits on the 3rd round, and Allies with 10 units, it’s probably reasonable for Allies to save at least 1 CV. Are you OK with substituting 1 damaged CV for 1 fig?
I will put the edit in, and if not, we can reverse it out.
-
@Booper Yeah I should’ve ran it more, in the few I did it appeared that it would most likely just be a close battle, didn’t expect to lose the whole airforce and have British troops left
-
@Booper Yes I’m totally fine with that given I retreated after regardless and didn’t ask you
-
@Booper I also would have retreated no matter the casualties you picked so it does not impact that decision either





