@axis-dominion sounds good fire it up whenever you want
L26 OOB TinCanoftheSea (X) vs Booper (L+44)
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Made a NCM adjustment, please use latest file.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hainan 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 mech_infantrys moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 transport Casualties for British: 1 destroyer Battle in Hainan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hainan, round 2 : 0/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Hainan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hainan, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Hainan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Hainan Japanese win, taking Hainan from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hopei to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 3 artilleries and 5 infantry moved from Hopei to Shensi 2 carriers moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Java to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hainan to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 French regular : 0.33 Japanese regular : -0.33 UK_Pacific regular : 1.33 ANZAC regular : -0.50 British regular : -0.33 -
I should’ve sent the other mech I thought about sending into Kwangtung smh lol
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Place Units - Americans 1 infantry placed in Central United States 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 36 PUs; British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 bomber and 1 fighter moved from Algeria to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from United Kingdom to Western Germany Combat - British Battle in Tanganyika Territory British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Germany British attack with 3 fighters Germans defend with 1 airfield, 2 bombers, 1 factory_major and 1 harbour British roll dice for 3 fighters in Western Germany, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 3 fighters in Western Germany, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 3 : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Western Germany 2 bombers owned by the Germans lost in Western Germany British win with 2 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Germans: 2 bombers Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kiangsi from Japanese to British EDIT: Adding units owned by British to Kiangsi: 1 infantry EDIT: Removing units owned by British from Kwangtung: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 cruiser moved from 117 Sea Zone to 106 Sea Zone 3 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to India 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan Place Units - British 1 carrier, 1 destroyer and 2 submarines placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 3 artilleries, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,1,2,4,2,3,5,1,4,6,5,2 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs Some Units in India change ownership: 3 artilleries, 1 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.17 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Place Units - Americans 1 infantry placed in Central United States 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 36 PUs; British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 bomber and 1 fighter moved from Algeria to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from United Kingdom to Western Germany Combat - British Battle in Tanganyika Territory British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Germany British attack with 3 fighters Germans defend with 1 airfield, 2 bombers, 1 factory_major and 1 harbour British roll dice for 3 fighters in Western Germany, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 3 fighters in Western Germany, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 3 : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Western Germany 2 bombers owned by the Germans lost in Western Germany British win with 2 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Germans: 2 bombers Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kiangsi from Japanese to British EDIT: Adding units owned by British to Kiangsi: 1 infantry EDIT: Removing units owned by British from Kwangtung: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 cruiser moved from 117 Sea Zone to 106 Sea Zone 3 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to India 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan Place Units - British 1 carrier, 1 destroyer and 2 submarines placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 3 artilleries, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,1,2,4,2,3,5,1,4,6,5,2 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs Some Units in India change ownership: 3 artilleries, 1 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.17 British regular : 0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters moved from Trans-Jordan to 76 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Trans-Jordan to Algeria 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in 76 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries British defend with 1 infantry Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 3 : 1/4 hits, 1.83 expected hits French roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber and 1 fighter in Algeria, round 4 : 3/3 hits, 1.67 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for French: 3 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 81 Sea Zone 2 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 2 fighters moved from 76 Sea Zone to Egypt 1 bomber and 1 fighter moved from Algeria to Libya Place Units - Italians 2 transports placed in 97 Sea Zone 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : -1.50 British regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters moved from Trans-Jordan to 76 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Trans-Jordan to Algeria 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in 76 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries British defend with 1 infantry Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 3 : 1/4 hits, 1.83 expected hits French roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber and 1 fighter in Algeria, round 4 : 3/3 hits, 1.67 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for French: 3 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 81 Sea Zone 2 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 2 fighters moved from 76 Sea Zone to Egypt 1 bomber and 1 fighter moved from Algeria to Libya Place Units - Italians 2 transports placed in 97 Sea Zone 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 1 armour EDIT: Adding units owned by Italians to Egypt: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.00 Italians regular : -1.50 British regular : -0.67 -
Made a slight edit as well, use the second
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -2.67 -
You hit the 3% odds of your sub winning outright vs sub + DD!
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - GermansCombat Hit Differential Summary :
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@Booper That’s wild, don’t see that much haha. I’m hoping I didn’t just use up my luck for the rest of the game. Scramble?
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Yes, max scramble
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@Booper for OOL I’m guessing max defense?
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hitsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 -
Yes
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If it looks like a defenders win, I may want to save the CV - you can let me know if it gets close
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 submarine owned by the Russians and 2 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 3/8 hits, 4.67 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 fighters in 110 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 2 carriers owned by the British lost in 110 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 6 fighters remaining. Battle score for attacker is -72 Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 3 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Baltic States 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 2.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 submarine owned by the Russians and 2 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 3/8 hits, 4.67 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 fighters in 110 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 2 carriers owned by the British lost in 110 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 6 fighters remaining. Battle score for attacker is -72 Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 3 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Baltic States 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 2.50 -
@Booper Sorry did not expect to lose that awfully, so I left fighters





