2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
G40 OOB captain walker (allies +40) vs Mike64
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 2 cruisers moved from 76 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 2 cruisers Italians defend with 1 submarine 1 submarine owned by the Italians submerged Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British winBritish winBritish win, taking 98 Sea Zone from Italians with 2 cruisers remaining with 2 cruisers remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Egypt to Alexandria 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from Eastern Persia to West India 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from New Brunswick Nova Scotia to Gibraltar 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 aaGun and 1 infantry moved from Burma to India Place Units - British 1 cruiser, 1 destroyer and 1 submarine placed in 98 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 29 PUs (2 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from Southern France to Greater Southern Germany 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries moved from Southern France to Northern Italy 1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers moved from Western Germany to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Yugoslavia 3 mech_infantrys moved from Western Germany to Yugoslavia 2 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from France to Western Germany 3 aaGuns, 5 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Romania to Bessarabia 2 armour moved from Slovakia Hungary to Bessarabia 3 aaGuns, 3 artilleries and 8 infantry moved from Poland to Eastern Poland 10 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 2 bombers moved from 114 Sea Zone to Eastern Poland 6 infantry moved from Finland to Karelia 1 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania Place Units - Germans 1 airfield placed in Yugoslavia 2 infantry placed in France 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 50 Optional[PUs]Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Rostov to Persia 1 armour moved from Volgograd to Tambov 1 armour moved from Tambov to Bryansk 2 artilleries and 9 infantry moved from Ukraine to Rostov 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk 4 infantry moved from Russia to Bryansk 1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk 1 aaGun and 8 infantry moved from Novgorod to Belarus Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Novgorod 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Korea to Amur 1 artillery, 1 bomber, 2 fighters, 10 infantry and 1 mech_infantry moved from Manchuria to Amur 1 bomber, 1 fighter and 3 tactical_bombers moved from Anhwe to Amur 1 fighter moved from Japan to Amur 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 artillery moved from 37 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 41 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Celebes Battle in Amur Japanese attack with 1 artillery, 2 bombers, 4 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 10/24 hits, 7.83 expected hits Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 3/17 hits, 5.67 expected hits 3 infantry owned by the Japanese lost in Amur 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 6/21 hits, 7.33 expected hits Russians roll dice for 9 infantry in Amur, round 3 : 5/9 hits, 3.00 expected hits 5 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 : 4/16 hits, 6.50 expected hits Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Celebes from Dutch, taking Amur from Russians with 1 artillery, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 8 infantry Casualties for Russians: 2 aaGuns and 17 infantry Battle in Burma Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma 1 artillery owned by the British and 3 infantry owned by the British lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 3 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.67 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Burma to Yunnan 2 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery moved from Chahar to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Manchuria to Jehol 2 fighters moved from Amur to Japan 1 fighter moved from Amur to Jehol 3 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Amur to Kwangsi 1 bomber moved from Amur to Anhwe Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in French Indo China Japanese undo move 4. 1 artillery and 1 infantry placed in French Indo China 1 mech_infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 UK_Pacific regular : 1.33 Russians regular : -1.67 Russians AA : 0.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter and 9 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 2 fighters moved from 98 Sea Zone to Tobruk Combat - British Battle in 95 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tobruk British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/7 hits, 2.67 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Tobruk to Egypt 2 fighters moved from Tobruk to 98 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from West India to India Place Units - British 1 factory_minor placed in Persia 1 destroyer and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 2 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 armour moved from Greater Southern Germany to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus 4 infantry moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from Yugoslavia to Belarus 2 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 armour, 5 artilleries and 18 infantry moved from Bessarabia to Western Ukraine 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 7 infantry moved from Karelia to Novgorod Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Novgorod Germans attack with 7 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 5 artilleries and 18 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 5 artilleries and 18 infantry in Western Ukraine, round 2 : 6/25 hits, 6.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 4 fighters, 5 infantry and 4 tactical_bombers Russians defend with 1 aaGun and 8 infantry Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Germans roll dice for 4 fighters, 5 infantry and 4 tactical_bombers in Belarus, round 2 : 5/13 hits, 5.50 expected hits Russians roll dice for 1 aaGun and 8 infantry in Belarus, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans lost in Belarus 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Belarus, round 3 : 4/11 hits, 5.17 expected hits Russians roll dice for 4 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Belarus 4 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 8 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Yugoslavia 3 aaGuns, 10 armour, 3 artilleries, 4 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 3 aaGuns moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 tactical_bomber moved from Ukraine to Bessarabia 3 mech_infantrys moved from Yugoslavia to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia 1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia 2 bombers moved from Russia to Eastern Poland 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery moved from 114 Sea Zone to Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland Place Units - Germans 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany Germans undo move 1. 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -2.00 Russians AA : -0.83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Iraq 2 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 6 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 8 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/5 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Iraq Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Iraq to Volgograd 1 fighter moved from Belarus to Russia 1 infantry moved from Bryansk to Smolensk 3 aaGuns, 2 armour, 3 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Russia 1 artillery moved from Rostov to Tambov 2 infantry moved from Rostov to Volgograd 4 infantry moved from Rostov to Tambov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -6.00 Neutral_Axis regular : 0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 fighter moved from French Indo China to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 fighter moved from Jehol to Chahar 1 tactical_bomber moved from Manchuria to Chahar 1 tactical_bomber moved from Manchuria to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 tactical_bomber moved from French Indo China to Kweichow 1 bomber moved from Anhwe to Hopei Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 armour moved from Malaya to Yunnan 1 fighter moved from Chahar to 20 Sea Zone 1 tactical_bomber moved from Manchuria to 20 Sea Zone 1 mech_infantry moved from Amur to Jehol 1 artillery moved from Anhwe to Jehol 1 tactical_bomber moved from Chahar to Jehol 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China 1 fighter moved from Hopei to Yunnan 1 tactical_bomber moved from Hopei to Anhwe 1 aaGun moved from Jehol to Anhwe 1 bomber moved from Hopei to Kwangtung 1 mech_infantry moved from Kwangtung to Anhwe 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Amur to Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.17 Japanese regular : -1.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Libya 2 infantry moved from Tobruk to Libya 1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 armour and 2 infantry Italians defend with 1 artillery British roll dice for 1 armour and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya British roll dice for 1 armour and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 1 artillery, 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Italian Somaliland 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Italian Somaliland to Egypt 1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 2 submarines placed in 98 Sea Zone 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians lost in Bryansk 2 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Eastern Poland 2 armour moved from Romania to Western Ukraine 1 mech_infantry moved from Yugoslavia to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Italians collect 12 PUs (1 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 0.33





