Made slight NCM change - please use latest save file.
L25 OOB Peirce (+34) v Gamerman01
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 1 fighter moved from Libya to Greece 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber and 1 fighter moved from Western Germany to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 4/7 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Bulgaria 1 fighter moved from Greece to Southern Italy 2 armour moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Greece to Eastern Poland Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Adding units owned by Italians to British Somaliland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33 Neutral_Allies regular : 0.67
-
I forgot the guy in Africa when doing the combat move.
I don’t mind if you disallow.
If we were playing on a board it’s easier to see, but whatever you decide.2nd post is with edit,
1st post if you want to disallow
There’s merit to staying in Italian Somaliland anyway, but the walk in is a bit better and what I intended. -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to India 1 fighter moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from Northern Territory to South Australia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,5,2,6,1,4,1 ANZAC collect 14 PUs (2 lost to blockades); end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@gamerman01 All good, I miss that with Italy all the time. No combat, and no difference to combat move, so happy to allow. I’m very permissive with edits.
-
That’s nice to know, thanks,
Yes it’s a good policy to not be strict on edits or it’s only fair that they will be strict with you.
I am pretty excited to play a new (and friendly) player. I’m also finding that I’m doing different things than in the past, so I’m either learning and growing, or I’ve forgotten the lessons I learned years ago and am regressing. A “Balanced Mod” detour for about 7 years has a lot to do with it. Nice to be back to OOB, and a 34 bid isn’t that much higher than what we used to play years ago, here.
Have a thrilling FRANZAC turn!
-
@gamerman01 Same to you! I already posted my “Franzac” turn 20 minutes ago, using your 2nd post.
-
Not seeing it, please make sure
-
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans
Combat Hit Differential Summary :
-
@gamerman01 It’s just after your post about having forgotten - I had already done the turn using your second post, happened about the same time. I just advanced it to the German turn and posted, hope that one works.
-
It’s there now! Thanks for reposting
Maybe that power move on the Mediterranean has me disoriented -
Wow! That shocked me. I thought the Russians were taking Iraq. Was a really nice non-take by the British
-
Wait, you play other versions.
Did you forget that Russia gets +3 per turn for Iraq in OOB? You can change it if you want. I’m sitting down to do G3 so will proceed because it doesn’t matter to me.
-
@gamerman01 All good, let it ride.
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Poland to Baltic States 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 2 bombers moved from Western Germany to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Germans creates battle in territory 85 Sea Zone Battle in 111 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 111 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 85 Sea Zone Germans attack with 1 submarine Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 transport in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Western Germany to Northern Italy 4 infantry moved from Romania to Bessarabia 6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 aaGuns, 1 infantry and 1 mech_infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Poland 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Karelia to Novgorod 2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland 5 infantry moved from Finland to Karelia 2 bombers moved from 111 Sea Zone to Western Germany 1 artillery moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Libya to Southern Italy 3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Holland Belgium to Northern Italy Place Units - Germans 1 infantry placed in France 1 destroyer and 2 submarines placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Russians regular : -0.50 Germans regular : 1.50
-
You stunned me again by bravely sailing over treacherous waters to jump start that European theater. With the US fleet out trying to stuff Japan’s shipbuilding capability I figured the potential for that sub had diminished, and you basically made me take the 50/50!
Coin flip! Peirce!
Nice to only lose one from 125
-
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 18 infantry moved from Amur to Korea Russians take Korea from Japanese 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 1 infantry moved from Russia to Vologda 4 aaGuns, 2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 7 infantry moved from Russia to Bryansk Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.00
-
AA to Korea also, right?
-
@gamerman01 Woops! Yes, thanks. It’s funny, I played the full turn on Local, thinking it was Forum (when I moved the AA guns) - very disappointed when I found out I had to roll again, but you still only got 1 hit in Novo, so it worked out.
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Adding units owned by Russians to Korea: 2 aaGuns EDIT: Turning off Edit Mode Japanese buy 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 mech_infantry moved from Suiyuyan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 battleship moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 infantry moved from Malaya to Shan State 1 fighter and 2 tactical_bombers moved from Siam to Shan State 1 armour and 1 infantry moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Paulau Island to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 cruiser moved from 21 Sea Zone to 44 Sea Zone 1 fighter moved from French Indo China to Shan State Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Borneo Battle in Celebes Japanese attack with 1 armour and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 bomber in Celebes, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Celebes Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 destroyer and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 54 Sea Zone to Caroline Islands 1 destroyer moved from 49 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from Hunan to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 2 bombers moved from 42 Sea Zone to French Indo China 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 1 battleship moved from 21 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 1 tactical_bomber moved from Chahar to Japan 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 fighter moved from Chahar to Suiyuyan 1 tactical_bomber moved from French Indo China to Manchuria 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 3 infantry EDIT: Adding units owned by Japanese to Kwangtung: 3 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 2 artilleries, 2 fighters and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.50 ANZAC AA : -0.33 ANZAC regular : 0.33 UK_Pacific regular : 0.00 Dutch regular : -0.17
-
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Yunnan 1 infantry moved from Yunnan to Kweichow
Combat Hit Differential Summary :