German Combat Move - Please make the German moves and then I will figure out the battle results.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Chinese 1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Kweichow 1 Artillery and 2 Infantrys moved from Hupeh to Hunan 1 Adv.Fighter and 1 Fighter moved from Hupeh to Hunan 1 Artillery and 1 Infantry moved from Shansi to Anhwei 1 Artillery, 1 Infantry and 21 Tanks moved from Hupeh to Anhwei 3 Tanks moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 2 Artillerys, 2 Infantrys and 24 Tanks Yamamoto defend with 3 Infantrys Chinese roll dice for 2 Artillerys, 2 Infantrys and 24 Tanks in Anhwei, round 2 : 13/28 hits, 13.33 expected hits Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei 3 Infantrys owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Artillery and 24 Tanks remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 3 Infantrys Battle in Hunan Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 2 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kweichow Chinese attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Hupeh to Anhwei 1 Adv.Fighter moved from Hunan to Hupeh 1 Fighter moved from Hunan to Hupeh 1 Artillery moved from Chahar to Shansi 2 Infantrys moved from Suiyuan to Shansi 3 Infantrys moved from Ningsia to Shensi 1 Artillery moved from Suiyuan to Shensi 1 Elite and 3 Infantrys moved from Lanchow to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 3 Tanks moved from Gobi Altai to Shensi 1 Infantry moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi 2 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33 Chinese regular : -0.00
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - British 1 Infantry moved from N.French Indochina to Kwangsi Chinese take Kwangsi from Hisaichi 1 Artillery and 1 Elite moved from Yunnan to Burma 1 Adv.Fighter and 2 Infantrys moved from Assam to Burma 1 Infantry moved from Assam to Burma 1 Bomber moved from Italian East Africa to 51 Sea Zone 4 Fighters moved from 56 Sea Zone to 51 Sea Zone Purchase Units - British British buy 2 Artillerys, 2 Bunkers, 2 Elites, 13 Infantrys, 2 Submarines, 2 T.Boats, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys Thai defend with 1 Artillery and 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Burma, round 2 : 1/6 hits, 1.83 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai lost in Burma British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Burma, round 3 : 2/6 hits, 1.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in 51 Sea Zone British attack with 1 Bomber and 4 Fighters Italians defend with 1 Submarine British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - British 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Bomber moved from 51 Sea Zone to Italian East Africa 3 Tanks moved from Italian East Africa to Lower Egypt 1 Artillery and 1 Infantry moved from Mersa Matruh to Lower Egypt 3 Artillerys and 4 Elites moved from Lower Egypt to Nubia 4 Infantrys moved from Cairo to Lower Egypt 1 AAGun, 6 Artillerys, 5 Elites, 36 Infantrys and 10 Tanks moved from Kordofan to Nubia 1 Artillery, 1 Elite and 5 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Italian East Africa 1 Tank moved from Rhodesia to Italian East Africa 1 Infantry moved from South Africa to Rhodesia 2 Infantrys moved from E.Iran to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 1 Cruiser, 1 Destroyer, 5 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Cairo 1 AAGun, 6 Infantrys and 3 Tanks moved from Assam to Yunnan 4 Infantrys moved from Calcutta to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 5 Infantrys moved from Hyderabad to Calcutta 1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar 1 Adv.Fighter moved from Burma to Yunnan 1 Artillery moved from N.French Indochina to Yunnan 2 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 9 Submarines, 2 T.Boats and 3 Transports moved from 11 Sea Zone to 21 Sea Zone Place Units - British 2 Submarines and 2 T.Boats placed in 21 Sea Zone 1 Bunker placed in Lower Egypt 1 Bunker and 6 Infantrys placed in Cairo 2 Infantrys placed in W.Iran 2 Infantrys placed in E.Iran 2 Transports placed in 58 Sea Zone British undo move 6. 1 Transport placed in 58 Sea Zone 1 Transport placed in 58 Sea Zone 3 Tanks placed in Italian East Africa 1 Artillery, 1 Elite and 3 Infantrys placed in Delhi 1 Artillery and 1 Elite placed in London Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 British regular : 0.33
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Anzac 1 Adv.Fighter moved from Port Moresby to Aroe 1 Transport moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from 113 Sea Zone to Timor 3 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 4 Infantrys moved from 113 Sea Zone to Aroe 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Timor 1 Adv.Fighter moved from 113 Sea Zone to Timor 1 Adv.Fighter moved from 113 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in 67 Sea Zone Anzac attack with 1 Adv.Fighter; Dutch loiter and taunt Hisaichi defend with 2 Submarines Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Adv.Fighter owned by the Anzac retreated Hisaichi win with 1 Submarine remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in Timor Anzac attack with 1 Adv.Fighter and 4 Infantrys Hisaichi defend with 2 Tanks Anzac roll dice for 1 Battleship and 3 Cruisers in Timor, round 2 : 3/4 hits, 2.17 expected hits 2 Tanks owned by the Hisaichi lost in Timor Anzac win, taking Timor from Hisaichi with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Tanks Battle in Aroe Anzac attack with 1 Adv.Fighter and 4 Infantrys Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 2 : 0/5 hits, 1.17 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 2 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 3 : 0/5 hits, 1.17 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 3 : 0/3 hits, 1.00 expected hits Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 4 : 2/5 hits, 1.17 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Aroe 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Aroe Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Aroe, round 5 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Artillery in Aroe, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Aroe Anzac win, taking Aroe from Thai with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Aroe to 113 Sea Zone 1 Adv.Fighter moved from Timor to 113 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to Broome Place Units - Anzac 1 Artillery and 2 Infantrys placed in Townsville 1 Artillery and 2 Infantrys placed in Port Moresby 3 Infantrys placed in Broome 1 Destroyer and 1 Submarine placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17 Thai regular : -2.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Dutch 1 unit repaired. 1 Submarine moved from 67 Sea Zone to 113 Sea Zone 1 Elite moved from Mauritania to 34 Sea Zone 1 Cruiser and 1 Elite moved from 34 Sea Zone to 31 Sea Zone 1 Elite moved from 31 Sea Zone to Canarians 1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Canarians Purchase Units - Dutch Dutch buy 1 Destroyer, 1 Infantry and 1 Transport; Remaining resources: 2 PUs; Combat - Dutch Battle in Canarians Dutch attack with 1 Artillery, 1 Elite and 1 Infantry Neutral defend with 1 Infantry Dutch roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 1 Infantry in Canarians, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Dutch loses 0 PUs for violating Canarianss neutrality. Dutch win, taking Canarians from Neutral with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Transport moved from 34 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Destroyer and 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Americans 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Battleships, 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Ulithi 1 Artillery and 1 Elite moved from Woleai to Ulithi 1 Infantry moved from Shikoku to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap Americans take Yap from Yamamoto 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Submarine moved from 72 Sea Zone to 75 Sea Zone 1 Infantry moved from Koryakia to Kamchatka Russians take Kamchatka from Hisaichi 1 Bomber moved from Attu to 75 Sea Zone 1 S.Bomber moved from Alaska to 75 Sea Zone 1 S.Bomber moved from Wake to 93 Sea Zone 1 Bomber and 3 L.Fighters moved from Wake to Ulithi 3 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 75 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 93 Sea Zone 2 L.Fighters moved from Wake to Ulithi 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 38 Sea Zone 1 Infantry and 1 Tank moved from 38 Sea Zone to Belgian Congo 1 Infantry moved from French Equatorial Africa to Belgian Congo 2 Adv.Fighters and 1 Fighter moved from French Equatorial Africa to Belgian Congo Purchase Units - Americans Americans buy 4 Artillerys, 2 B.Transports, 1 Cruiser, 3 Destroyers, 2 Elites, 16 Infantrys, 1 Marine, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 75 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 75 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 93 Sea Zone Americans attack with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 2 Submarines Hisaichi defend with 1 Destroyer and 2 Transports Americans roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Hisaichi roll dice for 1 Destroyer and 2 Transports in 93 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 2 Transports owned by the Hisaichi lost in 93 Sea Zone Americans roll dice for 2 Submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits Hisaichi roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 93 Sea Zone 1 Destroyer owned by the Hisaichi lost in 93 Sea Zone Americans win with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Destroyer and 2 Transports Casualties for Americans: 1 Submarine Battle in Ulithi Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank Yamamoto defend with 3 Infantrys Americans roll dice for 2 Battleships in Ulithi, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Ulithi Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank in Ulithi, round 2 : 7/10 hits, 4.67 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Battle in Belgian Congo Americans attack with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Americans roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Belgian Congo 2 Infantrys owned by the Neutral lost in Belgian Congo Americans loses 0 PUs for violating Belgian Congos neutrality. Americans win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys Non Combat Move - Americans 2 Artillerys, 1 Elite, 25 Infantrys and 4 Tanks moved from French Equatorial Africa to Darfur 2 Adv.Fighters and 1 Fighter moved from Belgian Congo to French Equatorial Africa 1 Infantry and 1 Marine moved from Rio de Oro to 31 Sea Zone 1 Infantry and 1 Marine moved from 31 Sea Zone to W.Morocco 1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco 1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone 1 Artillery and 5 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania 2 B.Transports moved from 38 Sea Zone to 35 Sea Zone 1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone 1 Artillery and 2 Infantrys moved from Santiago to S.Chile 1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber and 5 L.Fighters moved from Ulithi to Wake 1 Artillery and 1 Elite moved from Koryakia to 72 Sea Zone 1 Artillery, 3 Destroyers, 1 Elite, 1 S.Submarine and 1 Transport moved from 72 Sea Zone to 87 Sea Zone 1 Artillery and 1 Elite moved from 87 Sea Zone to Wake 1 Bomber and 1 S.Bomber moved from 75 Sea Zone to Wake 1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone 2 Destroyers and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone 1 S.Bomber moved from 93 Sea Zone to Wake 4 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 101 Sea Zone 1 Transport moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter, 2 B.Transports, 5 Carriers, 3 Cruisers, 9 Destroyers, 3 S.Submarines, 13 Submarines and 3 Transports moved from 85 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from San Francisco to Midway 1 Marine moved from Alaska to 71 Sea Zone 1 Marine and 1 S.Submarine moved from 71 Sea Zone to 87 Sea Zone 1 Marine moved from 87 Sea Zone to Wake Place Units - Americans 1 Destroyer placed in 31 Sea Zone 1 Infantry and 1 Marine placed in Rio de Oro 1 Artillery and 1 Tank placed in Salvador 1 Artillery, 1 Elite and 1 Infantry placed in Santiago 3 Infantrys placed in South Atlantic USA 1 B.Transport and 1 Destroyer placed in 25 Sea Zone 5 Infantrys placed in South Central USA 1 Artillery and 1 Infantry placed in Wake 1 S.Submarine placed in 71 Sea Zone 2 Infantrys placed in Alaska 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone 1 Elite placed in Pearl Harbor 1 B.Transport and 1 Cruiser placed in 83 Sea Zone 1 Artillery and 3 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 2.17 Neutral regular : 1.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Russians 1 Artillery and 1 Elite moved from Zhigansk to Kolyma 1 Infantry moved from Bulun to Kolyma 1 Infantry moved from Zhigansk to Okhotsk 1 Infantry moved from Yakutsk to Okhotsk 1 Mech.Rocket moved from Olyokminsk to Okhotsk 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Artillery and 1 Elite moved from Minsk to Kiev 1 Infantry moved from Kursk to Kiev 1 Artillery and 1 Elite moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to Vyborg 1 Bomber moved from Kursk to Kiev Purchase Units - Russians Russians buy 4 Artillerys, 4 Elites, 26 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Okhotsk Russians attack with 2 Infantrys and 1 Mech.Rocket Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Yamamoto with 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kolyma Russians attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kolyma, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Russians roll dice for 1 Artillery and 1 Elite in Kolyma, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kolyma Russians win, taking Kolyma from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Elite and 3 Infantrys Yamamoto defend with 1 AAGun, 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Ayan, round 2 : 1/5 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Ayan Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Ayan Russians win, taking Ayan from Yamamoto with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Elite and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Finns defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/6 hits, 1.83 expected hits Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Finns and 1 Artillery owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Finns: 1 Artillery and 1 Elite Battle in Kiev Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry Germans defend with 3 ArmoredCars Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Kiev, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 3 ArmoredCars in Kiev, round 2 : 0/3 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Kiev, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 ArmoredCars in Kiev, round 3 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev 2 ArmoredCars owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 10 Casualties for Germans: 3 ArmoredCars Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Kiev to Kursk 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 2 Infantrys moved from Astrakhan to Erzurum 1 Infantry moved from Georgia to Erzurum 5 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Georgia 4 Infantrys moved from Stalingrad to Rostov 2 Tanks moved from Kursk to Donetsk 8 Infantrys moved from Kursk to Donetsk 1 Tank moved from Minsk to Donetsk 8 Infantrys moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 1 Elite moved from Latvia to Novgorod 2 Fighters moved from Vyborg to Leningrad 3 Infantrys moved from Leningrad to Novgorod 1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Perm to Kirov 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 4 Infantrys moved from Khatanga to Olyokminsk 5 Infantrys moved from Sibirsky to Khatanga 1 Tank moved from Sibirsky to Olyokminsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 5 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 4 Infantrys placed in Leningrad 8 Infantrys and 2 Tanks placed in Moscow 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Finns regular : -0.67 Germans regular : 0.17 Russians regular : -0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco 2 Artillerys, 1 Elite and 4 Infantrys moved from Syria to Adana Purchase Units - French French buy 2 Artillerys, 2 Elites and 5 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Adana French attack with 2 Artillerys, 1 Elite and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Adana, round 2 : 0/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Adana, round 3 : 2/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Adana 2 Infantrys owned by the Neutral lost in Adana French roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Adana, round 4 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery in Adana, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for French: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - French 3 Infantrys moved from French Equatorial Africa to Darfur 1 Artillery, 1 Elite and 1 Infantry moved from Nubia to Darfur Place Units - French 1 Artillery and 1 Elite placed in Syria 3 Infantrys placed in French Equatorial Africa 1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco Turn Complete - French French collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
French regular : -1.83 Neutral regular : -1.33
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@dawgoneit i have to edit
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Chinese 1 Tank moved from Anhwei to Chahar 1 Artillery and 2 Infantrys moved from Shansi to Chahar 15 Tanks moved from Anhwei to Chahar 1 Artillery and 1 Elite moved from Kweichow to N.French Indochina 1 Infantry moved from Hunan to N.French Indochina 1 Adv.Fighter and 1 Fighter moved from Hupeh to N.French Indochina 1 Adv.Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in N.French Indochina Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/2 hits, 0.83 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in N.French Indochina 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in N.French Indochina, round 3 : 3/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in N.French Indochina 1 Tank owned by the Yamamoto lost in N.French Indochina Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 16 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 16 Tanks in Chahar, round 2 : 12/20 hits, 9.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Chahar 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 16 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Adv.Fighter and 1 Fighter moved from N.French Indochina to Hupeh 1 AAGun moved from Anhwei to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Artillery, 1 Elite and 3 Infantrys moved from Shensi to Shansi 3 Infantrys and 3 Tanks moved from Shensi to Hupeh 1 Infantry moved from Szechwan to Kweichow 3 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Gobi Altai to Ningsia 1 Tank moved from Gobi Altai to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to Shensi 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Hunan to Anhwei Place Units - Chinese 1 Factory placed in Hupeh 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Chinese regular : 3.67 Hisaichi regular : 0.00
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - British 1 Infantry moved from Nubia to New Valley 40 Infantrys moved from Nubia to New Valley 3 Artillerys and 3 Elites moved from Nubia to New Valley 10 Tanks moved from Nubia to New Valley 4 Tanks moved from Italian East Africa to New Valley 3 Tanks moved from Lower Egypt to New Valley 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 4 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Bomber moved from Italian East Africa to 51 Sea Zone 1 Artillery moved from Lower Egypt to Mersa Matruh 3 Infantrys moved from Darfur to New Valley 1 Tank moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Tank moved from N.French Indochina to S.French Indochina French take S.French Indochina from Thai 1 Infantry moved from Yunnan to N.French Indochina 2 Infantrys moved from Yunnan to N.Thailand 1 Adv.Fighter moved from Yunnan to N.Thailand Purchase Units - British British buy 1 Adv.Fighter, 4 Artillerys, 2 Destroyers, 4 Elites, 14 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 1 Artillery and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry British roll dice for 1 Battleship and 2 Cruisers in Mersa Matruh, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Mersa Matruh British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh 1 Artillery owned by the Germans lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in New Valley British attack with 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks Italians defend with 1 Infantry British roll dice for 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks in New Valley, round 2 : 19/67 hits, 18.33 expected hits Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Germans with 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 51 Sea Zone British attack with 1 Bomber and 4 Fighters Italians defend with 1 Submarine British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in N.Thailand British attack with 1 Adv.Fighter and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from N.Thailand to Assam 1 AAGun, 2 Artillerys, 1 Elite and 4 Tanks moved from Yunnan to Assam 10 Infantrys moved from Yunnan to Assam 2 Infantrys moved from Yunnan to Assam 5 Infantrys moved from Calcutta to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Artillery, 1 Elite and 3 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from E.Iran to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 4 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 1 Bomber moved from 51 Sea Zone to Lower Egypt 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from 56 Sea Zone to Lower Egypt 11 Infantrys moved from Lower Egypt to New Valley 1 AAGun moved from Nubia to New Valley 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Rhodesia to Kenya 3 Artillerys and 3 Elites moved from Nubia to Lower Egypt 4 Artillerys and 4 Elites moved from Nubia to New Valley Place Units - British 1 T.Boat placed in 56 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry placed in Cairo 2 Destroyers and 1 Submarine placed in 21 Sea Zone 1 Adv.Fighter placed in Manchester 2 Infantrys placed in Wales 1 Artillery, 1 Elite and 1 Infantry placed in W.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 4 Infantrys placed in Madras 2 Infantrys placed in E.Iran British undo move 9. 1 Infantry placed in E.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 Germans regular : 0.33 British regular : 2.17
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Anzac 3 Infantrys moved from Townsville to 113 Sea Zone 3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Dutch take Java from Thai 1 Infantry moved from 67 Sea Zone to Lombok Dutch take Lombok from Thai 1 Infantry moved from 67 Sea Zone to Flores Dutch take Flores from Thai 1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Timor 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Battleship moved from 113 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 113 Sea Zone to Soembawa 1 Infantry and 1 Tank moved from Broome to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from Broome to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from Broome to Timor Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Carrier and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Timor Anzac attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Hisaichi defend with 2 Artillerys Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys in Timor, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Timor Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 3 : 0/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Timor, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 4 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Timor, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Timor Anzac win, taking Timor from Hisaichi with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in Soembawa Anzac attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys, 2 Infantrys and 1 Tank Anzac roll dice for 1 Battleship and 3 Cruisers in Soembawa, round 2 : 2/4 hits, 2.17 expected hits 2 Infantrys owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank in Soembawa, round 2 : 1/10 hits, 3.00 expected hits Hisaichi roll dice for 2 Artillerys and 1 Tank in Soembawa, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Soembawa 1 Artillery owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank in Soembawa, round 3 : 0/9 hits, 2.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Soembawa, round 3 : 0/2 hits, 0.83 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank in Soembawa, round 4 : 3/9 hits, 2.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Soembawa, round 4 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Tank Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Timor to 67 Sea Zone 2 Adv.Fighters moved from Soembawa to 67 Sea Zone 1 Carrier, 6 Destroyers and 2 Submarines moved from 113 Sea Zone to 67 Sea Zone 5 Infantrys moved from Canberra to New South Wales 1 Artillery and 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Adv.Fighter and 1 Carrier placed in 67 Sea Zone 3 Infantrys placed in Townsville 1 Infantry placed in Broome 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -7.33 Hisaichi regular : -3.17
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Elite moved from Canarians to 31 Sea Zone 1 Elite moved from 31 Sea Zone to W.Morocco 1 Artillery and 1 Infantry moved from Mauritania to W.Morocco 1 ArmoredCar and 2 Tanks moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 ArmoredCar, 1 Destroyer, 1 Infantry, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 ArmoredCar, 1 Infantry and 2 Tanks moved from 34 Sea Zone to Mauritania 1 Transport moved from 34 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname 1 Bunker placed in Soembawa 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :