@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L24 OOB Stucifer (X) v Crockett36 (L+120)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans Combat - Italians Non Combat Move - Italians 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bulgaria 2 artilleries, 1 bomber and 3 infantry moved from Tunisia to Libya 1 bomber moved from Libya to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Ukraine to Libya 1 armour moved from Alexandria to Libya Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Italians undo move 3. 2 infantry placed in Northern Italy Italians undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6 Italians collect 18 PUs (3 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
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@Stucifer well, props to you for some crafty play. The bombing of Gibraltar is a pro move and allowed you to garrison Rome with a thin force.
And I only saw your forking move against the vcs at the last minute.
I will also say you were very brave for taking on this challenge. 120 bid is an uphill battle.
Further I would recommend something weird: roll 100 dice in tripleA before you start the battle. I swear my first rolls are always misses. I just had a US turn where the enemy successively rolled 9 hits 17 dice and UK 8h/16 rolls. So I feel your pain.
I would also say that I enjoy keeping the planes out of Moscow so an air raid 8v8 on German front line units is my cup of tea.
I’m neither a great nor an enthusiastic axis player but we can restart and switch sides anytime.
Oh I will say I probably bobbled that plus 75 ipc purchase. I should have upgraded a factory to take advantage of the big money. Still kicking the tires.
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@crockett36 no need to restart, having a blast here in this game. And can be the first to try out this unique bid. That’s a big win for me either way! 🤓
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I can’t remember for sure if I considered sending another mech to Caucasus or not.
Certainly in hindsight it would have been a good move! 😅I think you’ve made keeping allies fighters out of Moscow fairly viable for another round or two, in my other OOB games it hasn’t been a factor because I find it very rare to satisfy the other 2 conditions.
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@Stucifer said in L24 OOB Stucifer (X) v Crockett36 (L+120):
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Bumping in case you missed my move
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to India Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 93 Sea Zone to 97 Sea Zone French take 97 Sea Zone from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@crockett36 Well some of the mechs and armor in Bryansk I had meant to keep in reserve to reinforce Novgorod. Oops. Accidentally sent them to Volgograd. What shift+clicking gets me haha
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to Finland 2 infantry moved from Norway to Finland 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries and 9 infantry moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 3 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 4 armour and 4 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters French defend with 1 destroyer Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Novgorod Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Rostov to Caucasus 3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Belarus to Caucasus 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 fighter moved from Finland to Norway 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Western Ukraine to Rostov 2 artilleries moved from Poland to Baltic States 4 mech_infantrys moved from Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Tambov to Baltic States 1 armour and 3 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from 97 Sea Zone to Southern Italy Place Units - Germans 4 mech_infantrys placed in Germany 3 infantry placed in Ukraine 2 bombers, 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -1.50 British regular : 1.00 -
Posting a second set of NCM if you’re feeling generous ;)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to Finland 2 infantry moved from Norway to Finland 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries and 9 infantry moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 3 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 4 armour and 4 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters French defend with 1 destroyer Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 97 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Novgorod Germans attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/15 hits, 3.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/14 hits, 3.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 5 artilleries and 15 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Belarus to Caucasus 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 fighter moved from Finland to Norway 1 transport moved from 127 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 3 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland EDIT: 1 armour and 2 mech_infantrys moved from Volgograd to Novgorod 2 infantry moved from Rostov to Volgograd 4 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Tambov to Caucasus Place Units - Germans 4 infantry placed in Western Germany 3 infantry placed in Ukraine 2 bombers, 1 fighter and 4 mech_infantrys placed in Germany Germans undo move 3. 4 mech_infantrys placed in Germany 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -2.17 Germans regular : -1.50 British regular : 1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 13 infantry moved from Karelia to Finland 1 armour moved from Karelia to Finland 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 fighter moved from Karelia to Smolensk 6 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys moved from Russia to Tambov 1 mech_infantry moved from Nenetsia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 armour and 13 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 13 infantry in Finland, round 2 : 4/14 hits, 2.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys in Tambov, round 2 : 14/51 hits, 12.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 10 artilleries, 36 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Karelia to Finland 2 aaGuns moved from Manchuria to Jehol Place Units - Russians 1 bomber and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.33 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Malaya to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 3 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Korea to Amur 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 armour and 1 mech_infantry moved from Hunan to Kiangsu 1 artillery and 1 infantry moved from Shantung to Kiangsu 2 fighters moved from Japan to Kiangsu 1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from Java to 37 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Hunan to Kiangsi 1 artillery and 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Shan State to Malaya 6 infantry moved from Shan State to French Indo China Place Units - Japanese 1 fighter and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 1 airfield placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -1.67 -
@Stucifer hey friend, I will be attacking Air rating the season 37. I wonder if you could tell me what your casualties will be if I hit 12 or three units sorry for the dictation errors.
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@crockett36 I will be attacking with the three bombers American bombers
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@crockett36
1 hit - tactical
2 hits - 2 tacticals
3 hits - carrier + tactical -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 bombers moved from Queensland to 37 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria Combat - Americans Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in 37 Sea Zone Americans attack with 3 bombers Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 3 transports 2 submarines owned by the Japanese submerged Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports in 37 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 3 bombers owned by the Americans lost in 37 Sea Zone 2 tactical_bombers owned by the Japanese lost in 37 Sea Zone Japanese win with 1 carrier, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is -14 Casualties for Americans: 3 bombers Casualties for Japanese: 2 tactical_bombers Battle in Algeria Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya Non Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 battleships, 2 carriers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Eastern United States 4 fighters moved from Western United States to Soviet Far East Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters and 3 infantry placed in Eastern United States 1 bomber and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.67 Japanese regular : 0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Manchuria Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Combat Move - British 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Morocco to Algeria 2 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia British take Tunisia from Italians 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from India to 37 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 9 infantry moved from Burma to Yunnan 2 artilleries moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 submarines moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 5 fighters moved from Iraq to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia Combat - British Japanese scrambles 2 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Sumatra Battle in 37 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser and 2 destroyers Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 3 transports British roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/5 hits, 2.50 expected hitsCombat Hit Differential Summary :
British regular : -0.50 -
Hey, I did assume you wanted to scramble? ool.
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@crockett36 I can fix it if you don’t want to





