Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to English Channel Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Atlantic Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to Celtic Sea Sea Zone
2 infantry and 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone
2 infantry moved from English Channel Sea Zone to Netherlands-Belgium
1 battleship, 2 destroyers and 2 transports moved from Celtic Sea Sea Zone to English Channel Sea Zone
1 destroyer moved from North Sea Sea Zone to English Channel Sea Zone
1 transport moved from Atlantic Sea Zone to English Channel Sea Zone
1 bomber moved from Karelia to East Poland
1 fighter moved from United Kingdom to English Channel Sea Zone
Combat - Americans
Battle in East Poland
Americans attack with 1 bomber
Germans defend with 6 armour and 6 fighters
Americans roll dice for 1 bomber in East Poland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 6 armour and 6 fighters in East Poland, round 2 : 6/12 hits, 6.00 expected hits
1 bomber owned by the Americans lost in East Poland
Germans win with 6 armour and 6 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber
Battle in English Channel Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 3 destroyers, 1 fighter and 4 transports
Germans defend with 1 battleship, 1 destroyer, 3 submarines and 1 transport
Americans roll dice for 1 battleship, 3 destroyers, 1 fighter and 4 transports in English Channel Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 3 submarines in English Channel Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in English Channel Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 transports owned by the Americans lost in English Channel Sea Zone
2 submarines owned by the Germans and 1 transport owned by the Germans lost in English Channel Sea Zone
Americans roll dice for 1 battleship, 3 destroyers, 1 fighter and 2 transports in English Channel Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 submarine in English Channel Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship and 1 destroyer in English Channel Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 transport owned by the Americans lost in English Channel Sea Zone
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in English Channel Sea Zone
Americans roll dice for 1 battleship, 3 destroyers, 1 fighter and 1 transport in English Channel Sea Zone, round 4 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship in English Channel Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in English Channel Sea Zone
1 battleship owned by the Germans lost in English Channel Sea Zone
Americans win with 1 battleship, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 32
Casualties for Americans: 1 destroyer and 3 transports
Casualties for Germans: 1 battleship, 1 destroyer, 3 submarines and 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from English Channel Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Netherlands-Belgium
Non Combat Move - Americans
2 infantry moved from United Kingdom to Celtic Sea Sea Zone
2 infantry and 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone
2 infantry moved from English Channel Sea Zone to Netherlands-Belgium
1 fighter moved from English Channel Sea Zone to United Kingdom
1 aaGun, 1 artillery and 4 infantry moved from United States to U.S. Eastern Coast Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Celtic Sea Sea Zone to United Kingdom
Place Units - Americans
1 artillery and 4 infantry placed in United States
3 transports placed in U.S. Eastern Coast Sea Zone
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : 0.50
USA5 NCM edit final.tsvg sorry about the extra posts - i went too quickly through the western allies turns. This is how it should have been
TripleA Turn Summary for game: Europe Improved
Game History
Round: 6
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
16 armour, 9 artilleries and 33 infantry moved from Belorussia to Moscow
6 armour moved from East Poland to Moscow
4 fighters moved from East Poland to Moscow
3 bombers moved from Germany to Moscow
2 fighters moved from East Poland to Germany
Combat - Germans
Battle in Moscow
Germans attack with 22 armour, 9 artilleries, 3 bombers, 4 fighters and 33 infantry
British defend with 4 fighters and 2 infantry; Americans defend with 1 fighter; Russians defend with 1 aaGun, 3 armour, 2 artilleries, 1 factory, 1 fighter and 55 infantry
Russians roll AA dice in Moscow : 1/7 hits, 1.17 expected hits
1 fighter owned by the Germans lost in Moscow
Germans roll dice for 22 armour, 9 artilleries, 3 bombers, 3 fighters and 33 infantry in Moscow, round 2 : 26/70 hits, 24.50 expected hits
Russians roll dice for 3 armour, 2 artilleries, 6 fighters and 57 infantry in Moscow, round 2 : 25/68 hits, 24.67 expected hits
25 infantry owned by the Germans lost in Moscow
24 infantry owned by the Russians and 2 infantry owned by the British lost in Moscow
Germans roll dice for 22 armour, 9 artilleries, 3 bombers, 3 fighters and 8 infantry in Moscow, round 3 : 23/45 hits, 20.17 expected hits
Russians roll dice for 3 armour, 2 artilleries, 6 fighters and 31 infantry in Moscow, round 3 : 13/42 hits, 16.00 expected hits
5 artilleries owned by the Germans and 8 infantry owned by the Germans lost in Moscow
23 infantry owned by the Russians lost in Moscow
Germans roll dice for 22 armour, 4 artilleries, 3 bombers and 3 fighters in Moscow, round 4 : 14/32 hits, 15.83 expected hits
Russians roll dice for 3 armour, 2 artilleries, 6 fighters and 8 infantry in Moscow, round 4 : 9/19 hits, 8.33 expected hits
4 artilleries owned by the Germans and 5 armour owned by the Germans lost in Moscow
1 fighter owned by the Russians, 8 infantry owned by the Russians, 3 armour owned by the Russians and 2 artilleries owned by the Russians lost in Moscow
Germans roll dice for 17 armour, 3 bombers and 3 fighters in Moscow, round 5 : 15/23 hits, 12.00 expected hits
Russians roll dice for 5 fighters in Moscow, round 5 : 5/5 hits, 3.33 expected hits
5 armour owned by the Germans lost in Moscow
1 fighter owned by the Americans and 4 fighters owned by the British lost in Moscow
Germans captures 22PUs while taking Russians capital
Germans win, taking Moscow from Russians with 12 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is 69
Casualties for Germans: 10 armour, 9 artilleries, 1 fighter and 33 infantry
Casualties for Russians: 3 armour, 2 artilleries, 1 fighter and 55 infantry
Casualties for British: 4 fighters and 2 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Germans
Trigger GermanVictoryConditionsMet: Setting switch to true for conditionAttachmentGermanVictorySwitch attached to Germans
3 fighters moved from Moscow to East Poland
3 bombers moved from Moscow to East Poland
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 5.50
Russians AA : -0.17
ok, so it is going to come down to 60%ish on UK strike
I suppose I could have held 1 more ftr back… but, whatever
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries and 6 infantry moved from United Kingdom to North Sea Sea Zone
6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from North Sea Sea Zone to Danish Sea Sea Zone
1 armour, 6 artilleries and 6 infantry moved from Danish Sea Sea Zone to Germany
3 infantry moved from Austria to Germany
1 armour moved from Karelia to Baltic States
British take Baltic States from Germans
1 armour moved from Palestine to Iran
1 artillery moved from Gibraltar to Strait of Gibraltar Sea Zone
1 artillery, 1 destroyer and 1 transport moved from Strait of Gibraltar Sea Zone to Bay of Biscay Sea Zone
1 artillery moved from Bay of Biscay Sea Zone to France
British take France from Germans
Combat - British
Battle in Germany
British attack with 1 armour, 6 artilleries and 9 infantry
Germans defend with 1 aaGun, 1 factory, 2 fighters and 19 infantry
British roll dice for 1 destroyer in Germany, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 6 artilleries and 9 infantry in Germany, round 2 : 3/16 hits, 5.00 expected hits
Germans roll dice for 2 fighters and 19 infantry in Germany, round 2 : 9/21 hits, 7.67 expected hits
9 infantry owned by the British lost in Germany
3 infantry owned by the Germans lost in Germany
British roll dice for 1 armour and 6 artilleries in Germany, round 3 : 5/7 hits, 2.50 expected hits
Germans roll dice for 2 fighters and 16 infantry in Germany, round 3 : 9/18 hits, 6.67 expected hits
6 artilleries owned by the British and 1 armour owned by the British lost in Germany
5 infantry owned by the Germans lost in Germany
Germans win with 2 fighters and 11 infantry remaining. Battle score for attacker is -32
Casualties for British: 1 armour, 6 artilleries and 9 infantry
Casualties for Germans: 8 infantry
Non Combat Move - British
Place Units - British
1 armour, 5 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 3.67
British regular : 0.17
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - Americans
4 infantry moved from Netherlands-Belgium to Germany
1 battleship and 2 destroyers moved from English Channel Sea Zone to Danish Sea Sea Zone
4 infantry moved from United Kingdom to English Channel Sea Zone
4 infantry and 2 transports moved from English Channel Sea Zone to Danish Sea Sea Zone
4 infantry moved from Danish Sea Sea Zone to Germany
3 artilleries and 2 infantry moved from United Kingdom to Celtic Sea Sea Zone
3 artilleries, 2 infantry and 3 transports moved from Celtic Sea Sea Zone to Danish Sea Sea Zone
3 artilleries and 2 infantry moved from Danish Sea Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
1 artillery and 4 infantry moved from United States to U.S. Eastern Coast Sea Zone
1 artillery, 4 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
1 artillery and 4 infantry moved from Celtic Sea Sea Zone to United Kingdom
Combat - Americans
Battle in Germany
Americans attack with 3 artilleries, 1 fighter and 10 infantry
Germans defend with 1 aaGun, 1 factory, 2 fighters and 11 infantry
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 1 battleship and 2 destroyers in Germany, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 3 artilleries and 10 infantry in Germany, round 2 : 6/13 hits, 3.17 expected hits
Germans roll dice for 2 fighters and 11 infantry in Germany, round 2 : 5/13 hits, 5.00 expected hits
5 infantry owned by the Americans lost in Germany
7 infantry owned by the Germans lost in Germany
Americans roll dice for 3 artilleries and 5 infantry in Germany, round 3 : 3/8 hits, 2.33 expected hits
Germans roll dice for 2 fighters and 4 infantry in Germany, round 3 : 1/6 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Germany
3 infantry owned by the Germans lost in Germany
Americans roll dice for 3 artilleries and 4 infantry in Germany, round 4 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 fighters and 1 infantry in Germany, round 4 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Americans lost in Germany
1 infantry owned by the Germans lost in Germany
Americans roll dice for 3 artilleries and 2 infantry in Germany, round 5 : 0/5 hits, 1.67 expected hits
Germans roll dice for 2 fighters in Germany, round 5 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Germany
Americans roll dice for 3 artilleries in Germany, round 6 : 2/3 hits, 1.00 expected hits
Germans roll dice for 2 fighters in Germany, round 6 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Americans lost in Germany
2 fighters owned by the Germans lost in Germany
Americans captures 49PUs while taking Germans capital
Americans win, taking Germany from Germans with 2 artilleries remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery, 1 fighter and 10 infantry
Casualties for Germans: 2 fighters and 11 infantry
Non Combat Move - Americans
Place Units - Americans
4 artilleries and 4 infantry placed in United States
1 transport placed in U.S. Eastern Coast Sea Zone
Turn Complete - Americans
Americans collect 48 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans AA : 0.83
Germans regular : -1.00
@Karl7 GG man.
@Karl7 …only bc the British did so awful. Otherwise, as you pointed out earlier - the game was 60% Allies going into the allied side of turn 6…
This is one of the points we uncovered early on: If the Western Allies are ‘doing it right’, the Germans will be forced to fight the battle of Moscow on G6 followed immediately by the battle of Berlin. And they must win both. The allies only need to win one of them to win the game - the Germans need to win both.