TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
Just wondering, when I recaptured the Moscow factory it should become a major again, right? Because now it is still a minor.
Game History
Round: 9
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 UndergroundMinr
EDIT: Adding units owned by Russians to Russia: 1 UndrgroundFctry
EDIT: Turning off Edit Mode
Russians buy 1 Soviet_Commisar, 1 Tank_General and 1 armour; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Persia
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 Soviet_Commisar_3
EDIT: Adding units owned by Russians to Kansu: 1 Soviet_Commisar
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Kansu to Samara
Russians take Novosibirsk from Germans
Russians take Samara from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Combat - Russians
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Volgograd
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Siberia
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - Russians
Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
Trigger JapaneseParaBoost atSiberia: Japanese has 1 japanese_paraBoost placed in Siberia
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Timguska
1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Yakut S.S.R.
1 R_Europe_Rail, 2 Russian_Rails, 1 aaGun and 2 infantry moved from Yakut S.S.R. to Timguska
1 infantry moved from Buryatia to Yakut S.S.R.
7 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
Place Units - Russians
1 Soviet_Commisar, 1 Tank_General and 1 armour placed in Russia
Russians undo move 1.
1 armour placed in 1st Tank
Russians undo move 1.
1 Soviet_Commisar and 1 armour placed in 1st Corps
1 Tank_General placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Lol the Germans are collecting 110 PUs.
Some economics, just for fun :)
After R9 turn:
Germany: 77 / 120
Japan: 20 / 28
USSR: 14 / 14
USA: 57 / 96
China: 16 / 22
UK: 56 / 72
ANZAC: 21 / 31
France: 7 / 0
Axis: 97 / 148
Allies: 171 / 235
@VictoryFirst said in #5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain:
Just wondering, when I recaptured the Moscow factory it should become a major again, right? Because now it is still a minor
no it stays a minor. Same as oob
Russkis can’t figure out how to use jerries improvements lol
so it doesn’t say specifically that it doesn’t turn back to a major, but, it doesn’t :)
Good thing as i thought you’d place 6 Inf in moscow lol
Still don’t think I can get it. Need good dice. 14 against 18. Shoulda bought a couple Hvy Bmbrs lol
actually shoulda bought 12 Total War Bmbrs lol
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 Hvy_Undg_2, 1 Japanese_LCV, 2 armour, 1 elite, 6 infantry and 1 japanese_para; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
Units in Japan being upgraded or consumed: 1 UndrgroundFctry
1 Hvy_Undg_2 placed in Japan
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
1 armour, 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
2 bombers moved from Japan to Kiangsu
3 NavyFighters moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 elite moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 elite, 2 infantry, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 elite and 3 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
4 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
1 elite moved from Amur to Sakha
Japanese take Sakha from Russians
3 japanese_paras and 1 japanese_paraBoost moved from Siberia to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 Escort_Convoy, 1 JPN_Pacific_DD, 3 NavyFighters, 4 fighters, 1 pacific_transport, 3 tactical_bombers and 1 transport
Americans defend with 1 cruiser, 1 submarine and 2 transports
Japanese roll dice for 1 Escort_Convoy, 1 JPN_Pacific_DD, 3 NavyFighters, 4 fighters, 1 pacific_transport, 3 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 3/12 hits, 6.00 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser and 2 transports in 19 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Escort_Convoy owned by the Japanese lost in 19 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 JPN_Pacific_DD, 3 NavyFighters, 4 fighters, 1 pacific_transport, 3 tactical_bombers and 1 transport in 19 Sea Zone, round 3 : 3/11 hits, 5.83 expected hits
Americans roll dice for 1 transport in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 JPN_Pacific_DD, 3 NavyFighters, 4 fighters, 1 pacific_transport, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 21
Casualties for Japanese: 1 Escort_Convoy
Casualties for Americans: 1 cruiser, 1 submarine and 2 transports
Battle in Kiangsu
Japanese attack with 2 J_Rails, 1 armour, 2 bombers, 1 elite, 5 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 4 infantry
Japanese roll dice for 2 J_Rails, 1 armour, 2 bombers, 1 elite, 5 fighters, 3 infantry and 3 tactical_bombers in Kiangsu, round 2 : 8/16 hits, 7.17 expected hits
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Kiangsu
4 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 J_Rails, 1 armour, 2 bombers, 1 elite, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Americans: 4 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Volgograd
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Buryatia
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
3 NavyFighters moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 19 Sea Zone to Japan
5 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to Japan
2 bombers moved from Kiangsu to Japan
1 infantry moved from Japan to 6 Sea Zone
1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 air_transport moved from Chahar to Japan
1 air_transport moved from Chahar to Japan
1 infantry moved from Chahar to Jehol
EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
1 elite moved from Soviet Far East to Siberia
1 Japan_destroyer moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 Japanese_LCV, 2 armour, 1 elite, 6 infantry and 1 japanese_para placed in Japan
Turn Complete - Japanese
Trigger JapaneseParaBoost atBuryatia: Japanese has 1 japanese_paraBoost placed in Buryatia
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Japanese collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger Japan Loses PaulauIsland: Japanese met a national objective for an additional -1 PUs; end with 28 PUs
Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 25 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : -4.67
If you had bought 12 bombers I would move Moscow one space to the east so that they can’t reach 😂
Yeah I think you deserve to win this game. Losing Moscow like that is just careless play by me. I did it last time too but wasn’t punished for it because I still won. And now it happened again.
Game History
Round: 9
Purchase Units - Americans
Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
Americans buy 1 Heavy_Transport, 4 TotalWarFighters, 2 USA_Hvy_Bombers, 1 artillery, 3 infantry, 1 marine and 2 submarines; Remaining resources: 4 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 infantry
1 marine placed in Western United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
3 artilleries and 3 marines moved from Morocco to 91 Sea Zone
1 USA_TankGeneral, 6 infantry and 5 usa_armours moved from Gibraltar to 91 Sea Zone
1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 USA_TankGeneral, 4 artilleries, 1 elite, 6 infantry, 3 marines, 10 transports and 5 usa_armours moved from 91 Sea Zone to 110 Sea Zone
1 USA_TankGeneral, 4 artilleries, 1 elite, 6 infantry, 3 marines and 5 usa_armours moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Normandy Bordeaux
2 USA_Hvy_Bombers moved from Eastern United States to Normandy Bordeaux
1 Heavy_BB and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 marine moved from Wake Island to 31 Sea Zone
1 artillery, 1 marine and 1 pacific_transport moved from 31 Sea Zone to 17 Sea Zone
1 artillery, 1 marine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 artilleries and 2 marines moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 pacific_submarine moved from 20 Sea Zone to 19 Sea Zone
7 usa_fighters and 1 usa_tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 pacific_cruiser moved from 35 Sea Zone to 17 Sea Zone
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 USA_Hvy_Bombers, 1 bomber and 4 infantry
Germans defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 Heavy_BB and 1 cruiser in Normandy Bordeaux, round 2 : 2/3 hits, 2.17 expected hits
Americans roll dice for 2 USA_Hvy_Bombers, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 USA_Hvy_Bombers, 1 bomber and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Holland Belgium
Americans attack with 1 USA_TankGeneral, 4 artilleries, 1 elite, 6 infantry, 3 marines and 5 usa_armours
Germans defend with 1 infantry
Americans roll dice for 1 USA_TankGeneral, 4 artilleries, 1 elite, 6 infantry, 3 marines and 5 usa_armours in Holland Belgium, round 2 : 8/21 hits, 7.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 USA_TankGeneral, 4 artilleries, 1 elite, 6 infantry, 3 marines and 5 usa_armours remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 1 pacific_submarine, 1 transport, 7 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 2 JPN_Pacific_DDs, 1 pacific_transport and 1 transport
Americans roll dice for 1 pacific_submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 transport, 7 usa_fighters and 1 usa_tactical_bomber in 19 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
Japanese roll dice for 2 JPN_Pacific_DDs, 1 pacific_transport and 1 transport in 19 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits
1 transport owned by the Japanese, 1 pacific_transport owned by the Japanese and 2 JPN_Pacific_DDs owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 pacific_submarine, 1 transport, 7 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 2 JPN_Pacific_DDs, 1 pacific_transport and 1 transport
Battle in Iwo Jima
Changer loiter and taunt; Americans attack with 2 artilleries and 2 marines
Changer defend; Japanese defend with 2 Fortifications, 1 aaGun and 2 infantry
Americans roll dice for 1 pacific_cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 2 marines in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 Fortifications, 1 aaGun and 2 infantry in Iwo Jima, round 2 : 0/2 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in Iwo Jima
Americans roll dice for 2 artilleries and 2 marines in Iwo Jima, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 Fortifications and 2 infantry in Iwo Jima, round 3 : 1/2 hits, 1.00 expected hits
1 marine owned by the Americans lost in Iwo Jima
2 infantry owned by the Japanese lost in Iwo Jima
Americans roll dice for 2 artilleries and 1 marine in Iwo Jima, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 Fortifications in Iwo Jima, round 4 : 0/0 hits, 0.00 expected hits
2 Fortifications owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 1 marine remaining. Battle score for attacker is 9
Casualties for Japanese: 2 Fortifications, 1 aaGun and 2 infantry
Casualties for Americans: 1 marine
Battle in Okinawa
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Volgograd
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Buryatia
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - Americans
Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
Trigger JapaneseParaBoost atBuryatia: Japanese has 1 japanese_paraBoost placed in Buryatia
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 Fortification
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
7 usa_fighters and 1 usa_tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 Heavy_Transport, 1 artillery, 2 infantry and 1 marine moved from 10 Sea Zone to 3 Sea Zone
EDIT: 1 artillery, 2 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East
1 pacific_destroyer moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 pacific_destroyer moved from 10 Sea Zone to 3 Sea Zone
1 Escort moved from 31 Sea Zone to 8 Sea Zone
1 bomber moved from Yunnan to Russia
2 USA_Hvy_Bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to United Kingdom
4 usa_fighters moved from Eastern United States to 110 Sea Zone
2 carriers and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 8 Sea Zone
4 destroyers moved from 33 Sea Zone to 31 Sea Zone
2 NavyFighters and 1 pacific_carrier moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 Escort_Convoy moved from 33 Sea Zone to 31 Sea Zone
Place Units - Americans
4 TotalWarFighters and 2 USA_Hvy_Bombers placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 Heavy_Transport and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 Heavy_Transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ31: has removed 1 Escort_Convoy owned by Americans in 31 Sea Zone
Trigger Americans RemoveUSAConvoySZ31: Americans has 1 Escort placed in 31 Sea Zone
Americans collect 61 PUs; end with 65 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 79 PUs
Trigger USA Controls Okinawa Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 80 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 83 PUs
Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Changing PUs for Americans from 109 to 106
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 USA_TankGeneral and 5 usa_armours
EDIT: Removing units owned by Americans from 1st USA Tank: 1 1stUSTank
EDIT: Adding units owned by Americans to 1st USA Tank: 1 USATankGeneral3 and 5 usa_armours
EDIT: Adding units owned by Americans to Holland Belgium: 1 1stUSTank
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
3 infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 artillery and 2 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Anhwe to Shantung
1 artillery and 4 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 armour owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kiangsu
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour and 1 elite
Chinese roll dice for 1 artillery and 5 infantry in Kiangsu, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 elite in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 elite in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 armour owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 elite in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 elite in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 elite in Kiangsu, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery in Kiangsu, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 elite in Kiangsu, round 7 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kiangsu
Japanese win with 1 elite remaining. Battle score for attacker is -14
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Japanese: 1 armour
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Volgograd
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Buryatia
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - Chinese
Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
Trigger JapaneseParaBoost atBuryatia: Japanese has 1 japanese_paraBoost placed in Buryatia
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 artilleries and 4 infantry placed in Shantung
Chinese undo move 3.
2 artilleries and 4 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 Hvy_Undg_2, 4 TotalWarFighters, 2 infantry, 5 uk_armours and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry
1 Hvy_Undg_2 placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 uk_armours moved from Eastern Persia to Kazakhstan
1 mech_infantry and 1 uk_armour moved from Iraq to Caucasus
British take Northwest Persia from Germans
1 uk_armour moved from Iraq to Caucasus
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Kazakhstan
1 uk_fighter moved from India to Kazakhstan
1 artillery, 1 commando and 1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Iraq to Persia
British take Persia from Germans
1 battleship moved from 98 Sea Zone to 94 Sea Zone
3 infantry moved from Anhwe to Chahar
Combat - British
Battle in Kiangsu
British attack with 1 artillery, 1 commando and 2 infantry
Japanese defend with 1 elite
British roll dice for 1 artillery, 1 commando and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 elite in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kiangsu
1 elite owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 elite
Battle in Chahar
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Chahar
1 infantry owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber
Germans defend with 1 german_para
British roll dice for 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 german_para in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 uk_armour owned by the British lost in Kazakhstan
1 german_para owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 uk_armour
Casualties for Germans: 1 german_para
Battle in Caucasus
Changer loiter and taunt; British attack with 1 mech_infantry and 2 uk_armours
Germans defend with 1 armour; Changer defend
British roll dice for 1 mech_infantry and 2 uk_armours in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Caucasus
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 uk_armours remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Volgograd
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Buryatia
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
1 infantry moved from Iraq to Northwest Persia
2 uk_armours moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
4 uk_armours moved from India to Eastern Persia
2 uk_fighters and 1 uk_tactical_bomber moved from Kazakhstan to Tsinghai
2 infantry moved from Kweichow to Shensi
2 aaGuns moved from Anhwe to Chahar
3 uk_armours moved from Malaya to Yunnan
1 infantry moved from Kweichow to Shensi
2 Rails moved from Union of South Africa to Malaya
1 Rail moved from Malaya to French Indo China
1 Rail and 1 infantry moved from French Indo China to Russia
1 Rail and 1 infantry moved from Malaya to Russia
1 artillery, 2 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 2 transports and 1 uk_armour moved from 91 Sea Zone to 110 Sea Zone
1 elite, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 Escort_Convoy, 1 elite, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 1 elite, 4 infantry, 1 mech_infantry and 1 uk_armour moved from 110 Sea Zone to Holland Belgium
EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium
5 uk_fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
Place Units - British
Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
Trigger JapaneseParaBoost atBuryatia: Japanese has 1 japanese_paraBoost placed in Buryatia
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
4 TotalWarFighters, 1 infantry, 4 uk_armours and 3 uk_paras placed in United Kingdom
1 infantry and 1 uk_armour placed in Egypt
Turn Complete - British
British collect 58 PUs; end with 58 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 64 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 69 PUs
Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -5.17
Americans regular : 0.50
Japanese regular : -0.50
Germans regular : -0.50
British regular : 3.50
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 cruisers and 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 Escort_Convoy moved from 34 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Hainan
Battle in Formosa
Battle in Manchuria
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 0/2 hits, 1.17 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Manchuria
ANZAC win, taking Hainan from Japanese, taking Formosa from Japanese, taking Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Volgograd
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Buryatia
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - ANZAC
Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
Trigger JapaneseParaBoost atBuryatia: Japanese has 1 japanese_paraBoost placed in Buryatia
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
1 Escort_Convoy moved from 43 Sea Zone to 36 Sea Zone
1 Escort, 2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 7 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Kansu to Russia
Place Units - ANZAC
1 factory_minor placed in Queensland
2 cruisers placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ33Invert: has removed 1 Escort owned by ANZAC in 33 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ33Invert: ANZAC has 1 Escort_Convoy placed in 33 Sea Zone
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 21 PUs
Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs
Trigger ANZAC Controls Hainan Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Combat Move - French
Combat - French
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Volgograd
Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Rostov
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Buryatia
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
Non Combat Move - French
Trigger ParaBoost atVolgograd: Germans has 1 german_paraBoost placed in Volgograd
Trigger JapaneseParaBoost atBuryatia: Japanese has 1 japanese_paraBoost placed in Buryatia
Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.17
ANZAC regular : 1.50
Sorry for the edits :) Brain didn’t function optimally :)
We’ll see what you did shortly. Still gonna be hard to pull the upset.
I gotta get Panzer out first and tend to some chores that stacked up. Hopefully something before your day is done :)
I think you have won an Economic Victory. I get 197 for Allies. I’ll recheck
194 I gave you PHI too.
Almost a surprise upset :) Thanks for the game. Let me know when you want a rematch. Lets give the triplea site a shot when you do.
Also let Captain know that you qualify for your free dudes :)
Wow lol I didn’t even realize that. So even if you did buy 12 bombers I could prevent an Axis victory. Thank you too for playing 😀 I hope you are doing well, I’ve heard you have an illness. Being ill is never fun, I can say from a lot of experience. I hope you get up to snuff quickly.
I suggest I write a game report this time. Once I have lashed it out, we can start a new game on the TripleA site 😁
sounds good. Almost back to snuff. 30,000 students showed up last week. They bring all kinds of bugs with them. Not counting the constant influx of illegals pouring across the border.
All sorts of disease we had erradicated are back now.
Happy Times :)
Wow our game only lasted 17 days?! That’s our fastest one yet! Lol our second game also went on to turn 9 and that one was 96 days 😂
I believe I made a mistake here actually. Paratroopers can’t attack capitals by air, so the two paras shouldn’t be able to take part in the Moscow attack…
you are correct. It’s water under the bridge now though :) You still had a 70% chance to win without them.
Maybe I try and counterattack but probably not. I didn’t plan for the Eco Victory in the Pacific. At most you’d have a couple guys less.
You only scored 2 hits @ 2 anyway the whole battle :)
Besides, until a couple games ago, I’ve been playing the Islands wrong lol
Just something for us to keep an eye on. I wonder if there’s a way for a prompt to come up when a Enemy Para is in your capital after end of NCM ?
You’d need conditions for enemy units in your own Capital to offset after it was conquered.
<option name=“when” value=“after:germansNonCombatMove”/>
Idk, worth looking into :)