Panzerstahl-Helm vs barnee Game 3


  • @Panzerstahl-Helm heh heh yea those UKR LMs don’t defend against Black Sea attack :) I wanted tp place a few there too, but kept spending money on other tings :)
    There still there though, so if you cross them, step lightly. :)

    Yea, you must’ve missed the post where I destroyed the India Fctry.

    … Also, you can destroy Undg Fctrys at end of turn, even after you place there, for no cost as long as you owned from turn start. There is a Demo unit for it.
    So, I will destroy the India Fctry for you.

    as you obviously wouldn’t want to leave it for the British :)

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 artillery, 1 elite and 3 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Waffen_Oberst and 2 waffen_panzers moved from 3rd Panzer to 3rd Waffen
            EDIT: 1 WaffenPnzrGrndr moved from 3rd Panzer to 3rd Waffen
            EDIT: 5 armour moved from 1st Tank to Finland
            EDIT: 1 Tank_General3 moved from 1st Tank to Novgorod
            1 infantry moved from Karelia to Finland
            1 russian_para moved from Novgorod to Finland
            3 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 Russian_Engineer and 1 elite moved from Russia to Ukraine
            2 fighters moved from Caucasus to Ukraine
            2 fighters and 2 tactical_bombers moved from Russia to Ukraine
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Amur
            2 armour, 1 elite and 6 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Ukraine
                Changer loiter and taunt; Russians attack with 1 Russian_Engineer, 1 elite, 4 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 Italian_LCV, 1 artillery and 2 infantry; Changer defend
                    Russians roll dice for 1 Russian_Engineer, 1 elite, 4 fighters, 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/12 hits, 4.33 expected hits
                    Germans roll dice for 1 Italian_LCV, 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 Italian_LCV owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 Russian_Engineer, 1 elite, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 Italian_LCV, 1 artillery and 2 infantry
            Battle in Finland
                Russians attack with 5 armour, 1 infantry and 1 russian_para
                Germans defend with 2 fighters and 2 infantry
                    Russians roll RussianAirborneAttack dice in Finland : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 5 armour, 1 infantry and 1 russian_para in Finland, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 2.00 expected hits
                    1 russian_para owned by the Russians and 1 infantry owned by the Russians lost in Finland
                    1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 5 armour in Finland, round 3 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Russians lost in Finland
                    1 fighter owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 4 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 1 armour, 1 infantry and 1 russian_para
                Casualties for Germans: 2 fighters and 2 infantry
            Battle in Amur
                Russians attack with 1 Soviet_Commisar_3, 5 armour, 1 elite and 6 infantry
                Japanese defend with 1 aaGun, 2 air_transports, 1 armour, 2 artilleries, 1 elite and 9 infantry
                    Russians roll dice for 1 Soviet_Commisar_3, 5 armour, 1 elite and 6 infantry in Amur, round 2 : 8/16 hits, 5.00 expected hits
                    Japanese roll dice for 1 aaGun, 2 air_transports, 1 armour, 2 artilleries, 1 elite and 9 infantry in Amur, round 2 : 5/15 hits, 5.00 expected hits
                    5 infantry owned by the Russians lost in Amur
                    7 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
                    Russians roll dice for 1 Soviet_Commisar_3, 5 armour, 1 elite and 1 infantry in Amur, round 3 : 3/11 hits, 4.17 expected hits
                    Japanese roll dice for 2 air_transports, 1 armour, 2 artilleries, 1 elite and 2 infantry in Amur, round 3 : 3/7 hits, 2.50 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 elite owned by the Russians lost in Amur
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                    Russians roll dice for 1 Soviet_Commisar_3 and 4 armour in Amur, round 4 : 5/7 hits, 3.17 expected hits
                    Japanese roll dice for 2 air_transports, 1 armour, 1 artillery and 1 elite in Amur, round 4 : 0/4 hits, 1.50 expected hits
                    1 artillery owned by the Japanese, 1 elite owned by the Japanese, 1 armour owned by the Japanese and 2 air_transports owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 1 Soviet_Commisar_3 and 4 armour remaining. Battle score for attacker is 30
                Casualties for Russians: 1 armour, 1 elite and 6 infantry
                Casualties for Japanese: 1 aaGun, 2 air_transports, 1 armour, 2 artilleries, 1 elite and 9 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia
            1 1stCorps and 1 aaGun moved from Buryatia to Amur
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Amur to 1st Corps
            EDIT: 1 Tank_General3 moved from Novgorod to Smolensk
            5 armour moved from Russia to Smolensk
            1 1stTankArmy moved from Novgorod to Smolensk
            EDIT: 1 Tank_General3 and 5 armour moved from Smolensk to 1st Tank
            1 Europe_Rail moved from Russia to Archangel
            1 Europe_Rail and 1 elite moved from Archangel to Buryatia
            1 Rail moved from Russia to Urals
            1 Rail and 1 armour moved from Urals to Buryatia
            1 Rail and 1 armour moved from Russia to Buryatia
            2 artilleries and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Caucasus to Northwest Persia
            1 FighterAce moved from Caucasus to Iraq
            1 3rdCorps moved from Caucasus to Iraq
            2 fighters moved from Ukraine to Caucasus
            2 fighters and 2 tactical_bombers moved from Ukraine to Russia
            3 Russian_Rocketss moved from Russia to Bryansk
            1 aaGun and 4 infantry moved from Belarus to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 Russian_Engineer moved from Archangel to Russia
            1 aaGun and 1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Archangel
            3 guard_infantrys moved from Russia to Smolensk
            5 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 artillery placed in Volgograd
            3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 3 russian_paras placed in Russia
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 0.33
    Russians regular : 3.00
    Russians RussianAirborneAttack : 0.00
    

    EXP Game 3 Stahl R 10.tsvg

    Activated 1st Waffen and moved 3rd Waffen to it’s correct box. Killed the India Fctry.

    I don’t think I forgot anything :)


  • @barnee

    ufff, that battle in Armur went surprisingly well for the Russians… the winnig chance was around 25%. I am afraid the battle calculator is not worth to look at. :S


  • @Panzerstahl-Helm yea in my test round it went the other way with JPN kicking ass forcing a 1st rd retreat :)


  • @Panzerstahl-Helm just double checked that battle because i thought it was closer to 50%

    So I got 27% that’s with the two Air Trprts as HPs. It was 48.5% when they were removed.

    Anyway, I didn’t really expect to win, just wanted to attrit you some before you brought some heavy hitters in :)

    Battle calc isn’t perfect, have to make sure you delete the non HPs. It’s good for Huge battles. Small ones that are close, I usually go with my gut. With the number of Heavy hitters usually deciding for me.

    Although sometimes i’ll check if I’m unsure or just curious.


  • @barnee

    Howdy,

    no worries about the Armus battle. I learned that the no hitters auch as Air Transport etc. need to be kept out of the calculation and I rather should beef spots like this alittle more. ;-)

    I hope I didn´t miss other TT with such combos… :S

    BR

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 TotalWarFighters, 1 elite, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 artillery and 2 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Anhwe to Hopei
            2 infantry and 3 mech_infantrys moved from Anhwe to Hunan
            1 mech_infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Anhwe to Hunan
            6 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour moved from Kwangsi to 36 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to Borneo
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 elite moved from Sumatra to 41 Sea Zone
            1 artillery, 1 elite and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 elite moved from 42 Sea Zone to Java
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            2 NavyFighters moved from 36 Sea Zone to 43 Sea Zone
            1 JPN_Pacific_DD moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
            4 NavyFighters moved from 6 Sea Zone to 18 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 1 elite
                Americans defend with 1 marine
                    Japanese roll dice for 1 artillery and 1 elite in Java, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                    Japanese roll dice for 1 elite in Java, round 3 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 elite in Java, round 4 : 1/2 hits, 0,33 expected hits
                    Americans roll dice for 1 marine in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 elite remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 marine
            Battle in 43 Sea Zone
                Japanese attack with 2 NavyFighters and 1 transport
                Americans defend with 1 transport
                    Japanese roll dice for 2 NavyFighters and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 2 NavyFighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 3 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Celebes
                Changer loiter and taunt; Japanese attack with 1 armour and 1 infantry
                Changer defend; Americans defend with 1 artillery
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 35 Sea Zone
                Japanese attack with 1 JPN_Pacific_DD, 2 fighters, 1 tactical_bomber and 2 transports
                Americans defend with 2 transports
                    Japanese roll dice for 1 JPN_Pacific_DD, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 2 transports in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 JPN_Pacific_DD, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 JPN_Pacific_DD, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                Casualties for Americans: 2 transports
            Battle in Philippines
                Changer loiter and taunt; Japanese attack with 4 infantry and 1 tactical_bomber
                Changer defend; Americans defend with 1 artillery and 1 elite
                    Japanese roll dice for 4 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery and 1 elite in Philippines, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Americans lost in Philippines
                    Japanese roll dice for 4 infantry and 1 tactical_bomber in Philippines, round 3 : 1/5 hits, 1,17 expected hits
                    Americans roll dice for 1 elite in Philippines, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 elite owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 elite
                Casualties for Japanese: 1 infantry
            Battle in 18 Sea Zone
                Japanese attack with 4 NavyFighters
                Americans defend with 1 Escort
                    Japanese roll dice for 4 NavyFighters in 18 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 Escort in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Americans lost in 18 Sea Zone
                Japanese win with 4 NavyFighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in Hunan
                Japanese attack with 2 infantry and 5 mech_infantrys
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 infantry and 5 mech_infantrys in Hunan, round 2 : 2/7 hits, 1,17 expected hits
                    Chinese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                5 mech_infantrys owned by the Japanese retreated to Kwangsi
                Chinese win with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Chahar
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi
            2 armour and 2 mech_infantrys moved from Anhwe to Kwangsi
            2 Rails and 2 infantry moved from Kiangsu to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 JPN_Pacific_DD moved from 6 Sea Zone to 18 Sea Zone
            4 NavyFighters moved from 18 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            2 NavyFighters moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to Kwangsi
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 air_transport and 1 elite moved from Japan to Anhwe
            1 tactical_bomber moved from Philippines to 36 Sea Zone
    
        Place Units - Japanese
            4 TotalWarFighters and 1 elite placed in Japan
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in Japan
            Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
            Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 54 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Japan Loses CarolineIslands Turn10: Japanese met a national objective for an additional -3 PUs; end with 54 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -2,33
    Japanese regular : -0,83
    British regular : -0,67
    

    exp-game-3-stahl-J-10.tsvg


  • Please use this save, if ok for you.
    I noticed that I didn´t move my Waffen-SS Para from Cyprus to Syria.
    They thought they were on vacation… :S

    exp-game-3-stahl-J-10.tsvg


  • @Panzerstahl-Helm heh heh thought they were in Crete lol

  • 2024 '23 '22 '21 '20 '19 '18

    @barnee said in Panzerstahl-Helm vs barnee Game 3:

    @Panzerstahl-Helm heh heh thought they were in Crete lol

    @Panzerstahl-Helm as per the real war :)

    That’s a good move taking Cyprus. Cost UK there NO and is hard for them to get back


  • @Panzerstahl-Helm the 2nd save takes me to G11 for some reason. The Para was the only change ? I will move him to

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm oops didn’t mean to post :) I’ll move para to syria. Easy life is over for them now :)

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    A few things going on. Potential Kamikaze Attacks off PHI and Iwo.
    Also Me262 Intercept on Boming run on Fctry in S FRA. Has a Ftr Ace and Ftr Escorting.

    EXP Game 3 Stahl USA 10 Combat.tsvg

    I’m gonna roll with no for all and continue. Can redo if needed :)

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm uggh Edit didn’t work for retreat on UK attack on Normandy. Froze game. I recreated. EXP Game 3 Stahl UK 10.tsvg

    It was first battle and you got 5 hits and I got 1 :( I guess just need to let it play out and then edit.

    Anyway, I will edit the ftrs to retreat and leave the Elite for one more roll lol

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    SOFB

    Forgot to play it in PBEM Have to redo. This is how it turned out EXP Game 3 Stahl F 10.tsvg

    I think it’s in Notes on LCV attacks with Air. I’ll look at them and revise if needed. Just fckn up lol

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm cheese and rice what a shit show lol

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 Escort_Convoy and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC Liberates SolomonIslands Turn10: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Trigger ANZAC Liberates DNG Turn10: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EXP Game 3 Stahl F 10 Revised.tsvg

    Yea can’t retreat Air as long as there are still land units in the edited LCV Attack :)

    I think it’s in Notes but will dbl check

    Anyway, above save is correct :)

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Idk what’s happening. ANZAC didn’t have there units place. Will have to edit. There PU total is correct

    I don’t want to try and change it. Just fuck it up more probably

    Shouldn’t affect G. The Normandy attack correct.

  • 2024 '23 '22 '21 '20 '19 '18

    @Panzerstahl-Helm forgot to remove two Fortifications in HI. Will do on ssr turn. Everthing right, except ANZAC place. As mentioned earlier, shouldn’t affect anything. :)


  • @barnee

    Hi,

    oh boy, I just learned that transports can transport any 2 land units (except 2 tanks) at once. So I was using it “oldschool” with 1 inf + 1 land unit of any kind… I noticed this in the previous round, but didn´t follow up. Now I noticed when I looked at Gibraltar and the stack of US forces there! Oh boy! I had to re-plan my German turn in the Mediterranian and Gibraltar was a tough fight! This little sh**ty place on earth (its only rock and some monkeys living there, and with monkey I mean real monkeys) seems to be the hot spot of this game with switching owners twice per round… hehehe!
    Anyway, lesson learned with the transports!
    I miss-clicked the casualities and had to switch 1 bomber against 1 Waffen-SS in order to take Gibraltar. The Brits/US boys gave me some bad beating! In my test rounds before I was taking way less casualities…anyway. As long as it is German again…

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944
            triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944
            Germans buy 1 German_LCV, 1 King_Tiger, 1 Panzer_Grndrs, 4 TotalWarMe_262s, 1 elite, 1 german_para and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 german_para moved from Algeria to Tunisia
                  Germans take Tunisia from British
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Vyborg to Finland
            1 Me_262 moved from Norway to Finland
            1 LuftwaffeAce moved from Denmark to Finland
            2 Me_262s moved from Western Germany to Finland
            EDIT: 2 Panzer_Grndrss, 2 armour, 1 artillery and 1 infantry moved from Army Group Centre to Novgorod
            EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Novgorod
            EDIT: 1 Waffen_Oberst, 1 waffen_infantry and 2 waffen_panzers moved from 4th Waffen to Novgorod
            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_panzers moved from 3rd Waffen to Novgorod
            EDIT: 1 ArmyGroupActive moved from Army Group Centre to Novgorod
            EDIT: 1 ArmyGroupCentre moved from Baltic States to Novgorod
            EDIT: 2 German_LCVs, 3 infantry and 1 waffen_infantry moved from Southern France to Gibraltar
            1 Me_262 and 2 bombers moved from Southern France to Gibraltar
            2 bombers and 1 tactical_bomber moved from Southern Italy to Gibraltar
            1 German_LCV and 3 infantry moved from Southern Italy to 97 Sea Zone
            1 German_LCV, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 German_LCV and 3 infantry moved from 92 Sea Zone to Gibraltar
            3 infantry moved from Norway to Finland
            EDIT: 1 Waffen_Para and 1 german_para moved from Syria to Alexandria
            1 armour and 1 artillery moved from Syria to 99 Sea Zone
            1 armour, 1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 armour and 1 artillery moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            EDIT: 1 Waffen_Para moved from Syria to Libya
            1 fighter moved from Syria to Alexandria
            1 fighter moved from Syria to Trans-Jordan
            1 LuftwaffeAce moved from 99 Sea Zone to Libya
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 ArmyGroupActive, 1 ArmyGroupCentre, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 1 infantry, 1 waffen_infantry and 4 waffen_panzers
                Russians defend with 1 infantry
                    Germans roll dice for 1 ArmyGroupActive, 1 ArmyGroupCentre, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 1 infantry, 1 waffen_infantry and 4 waffen_panzers in Novgorod, round 2 : 12/26 hits, 12,83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 ArmyGroupActive, 1 ArmyGroupCentre, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 1 waffen_infantry and 4 waffen_panzers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
                Germans attack with 3 German_LCVs, 1 Me_262, 4 bombers, 6 infantry, 1 tactical_bomber and 1 waffen_infantry
                British defend with 1 harbour; French defend with 1 fighter; Americans defend with 5 ArmoredInfantrys, 6 artilleries and 1 elite
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 3 German_LCVs, 1 Me_262, 4 bombers, 6 infantry, 1 tactical_bomber and 1 waffen_infantry in Gibraltar, round 2 : 5/13 hits, 5,17 expected hits
                    British roll dice for 5 ArmoredInfantrys, 6 artilleries, 1 elite and 1 fighter in Gibraltar, round 2 : 7/14 hits, 5,83 expected hits
                    3 German_LCVs owned by the Germans and 4 infantry owned by the Germans lost in Gibraltar
                    6 artilleries owned by the Americans lost in Gibraltar
                    Germans roll dice for 1 Me_262, 4 bombers, 2 infantry, 1 tactical_bomber and 1 waffen_infantry in Gibraltar, round 3 : 4/9 hits, 4,50 expected hits
                    British roll dice for 5 ArmoredInfantrys, 1 elite and 1 fighter in Gibraltar, round 3 : 5/8 hits, 3,83 expected hits
                    1 waffen_infantry owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the Germans and 1 Me_262 owned by the Germans lost in Gibraltar
                    4 ArmoredInfantrys owned by the Americans lost in Gibraltar
                    Germans roll dice for 3 bombers and 1 tactical_bomber in Gibraltar, round 4 : 3/4 hits, 2,50 expected hits
                    British roll dice for 1 ArmoredInfantry, 1 elite and 1 fighter in Gibraltar, round 4 : 2/4 hits, 1,83 expected hits
                    1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
                    1 elite owned by the Americans, 1 ArmoredInfantry owned by the Americans and 1 fighter owned by the French lost in Gibraltar
                Germans win with 2 bombers remaining. Battle score for attacker is -20
                Casualties for Germans: 3 German_LCVs, 1 Me_262, 2 bombers, 6 infantry, 1 tactical_bomber and 1 waffen_infantry
                Casualties for Americans: 5 ArmoredInfantrys, 6 artilleries and 1 elite
                Casualties for French: 1 fighter
            Battle in Finland
                Germans attack with 1 LuftwaffeAce, 3 Me_262s and 4 infantry
                Russians defend with 4 armour
                    Germans roll dice for 1 LuftwaffeAce, 3 Me_262s and 4 infantry in Finland, round 2 : 5/9 hits, 3,67 expected hits
                    Russians roll dice for 4 armour in Finland, round 2 : 1/4 hits, 2,00 expected hits
                    1 infantry owned by the Germans lost in Finland
                    4 armour owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 LuftwaffeAce, 3 Me_262s and 3 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 armour
            Battle in Alexandria
                Germans attack with 1 Waffen_Para, 1 fighter and 1 german_para
                British defend with 1 infantry
                    Germans roll GermanAirborneAttack dice in Alexandria : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 Waffen_Para, 1 fighter and 1 german_para in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 german_para owned by the Germans lost in Alexandria
                    1 infantry owned by the British lost in Alexandria
                Germans win, taking Alexandria from British with 1 Waffen_Para and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 german_para
                Casualties for British: 1 infantry
            Battle in Libya
                Germans attack with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour and 1 artillery
                British defend with 1 infantry
                    Germans roll dice for 1 LuftwaffeAce, 1 Waffen_Para, 1 armour and 1 artillery in Libya, round 2 : 2/5 hits, 2,33 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Libya
                Germans win, taking Libya from British with 1 LuftwaffeAce, 1 Waffen_Para, 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Gibraltar: 1 bomber
            EDIT: Adding units owned by Germans to Gibraltar: 1 waffen_infantry
            EDIT: Changing ownership of Gibraltar from British to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 1 Rail owned by Germans in Southern France
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 bomber moved from Gibraltar to Southern France
            2 Me_262s moved from Western Germany to Southern France
            1 fighter moved from 99 Sea Zone to 92 Sea Zone
            1 fighter moved from Syria to 92 Sea Zone
            1 Me_262 moved from Finland to Denmark
            1 LuftwaffeAce and 2 Me_262s moved from Finland to Norway
            1 Waffen_Hvy_Tank moved from Poland to Eastern Poland
            1 LuftwaffeAce moved from Germany to Normandy Bordeaux
            1 elite moved from Western Germany to Denmark
            1 Europe_Rail moved from Germany to Denmark
            1 Europe_Rail and 1 infantry moved from Denmark to Southern France
            1 WaffenPnzrGrndr and 1 mech_infantry moved from Western Germany to Southern France
            1 Rail and 1 elite moved from Germany to Southern France
            1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
            EDIT: 1 DesertGeneral3 and 3 armour moved from 1st Desert to Syria
            EDIT: 1 DesertGeneral3, 1 armour and 1 elite moved from Syria to 99 Sea Zone
            EDIT: 1 DesertGeneral3, 1 armour, 1 carrier, 1 elite and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Baltic States to Novgorod
            1 King_Tiger moved from Poland to Eastern Poland
            1 armour moved from Denmark to Northern Italy
            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_panzers moved from Novgorod to 3rd Waffen
            EDIT: 1 Waffen_Oberst, 1 waffen_infantry and 2 waffen_panzers moved from Novgorod to 4th Waffen
            EDIT: 1 Panzer_General3 and 5 armour moved from Novgorod to 1st Panzer
            EDIT: 2 Panzer_Grndrss, 2 armour, 1 artillery and 1 infantry moved from Novgorod to Army Group Centre
            EDIT: 1 ArmyGroupActive moved from Novgorod to Army Group Centre
            1 GermanUBoat moved from 58 Sea Zone to 39 Sea Zone
            1 GermanUBoat moved from 82 Sea Zone to 87 Sea Zone
            1 fighter moved from Alexandria to 96 Sea Zone
            1 LuftwaffeAce moved from Libya to 96 Sea Zone
            1 DesertGeneral3, 1 armour and 1 elite moved from 96 Sea Zone to Tobruk
            EDIT: 1 G_air_transport and 1 armour moved from Syria to Tobruk
            EDIT: 1 DAK moved from Syria to Tobruk
            EDIT: 1 DesertGeneral3, 2 armour and 1 elite moved from Tobruk to 1st Desert
            1 fighter moved from Syria to Eastern Poland
            1 fighter moved from Trans-Jordan to Tobruk
            1 tactical_bomber moved from 97 Sea Zone to Tobruk
            1 GermanUBoat moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            4 TotalWarMe_262s placed in Western Germany
            1 King_Tiger, 1 elite and 1 german_para placed in Germany
            1 German_LCV and 2 infantry placed in Southern Italy
            1 Panzer_Grndrs and 3 infantry placed in Northern Italy
            3 infantry placed in Eastern Poland
            4 infantry placed in Western Germany
            Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
            Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs
            Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Trigger Germans ReceiveItaliansNorth AfricaObjective: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,50
    Germans GermanAirborneAttack : 0,00
    British regular : 3,50
    

    exp-game-3-stahl-g-11.tsvg


  • @Panzerstahl-Helm heh heh yea it took me a while to remember that too. Paras and aaGuns are considered Tanks too. I think I have it so you can’t load 2 of any combo but not entirely sure. I will dbl check.

    Yea GIB a bloodbath this game :) Gives you the Med bonus and takes away the Harbor for the Yanks to use. Was hoping they might hold this time lol


  • @Panzerstahl-Helm yea so I’m pretty sure Elites can’t be part of a Desert Army.

    Screenshot from 2024-01-25 15-08-22.png

    Screenshot from 2024-01-25 15-09-49.png

    Do you want to swap the Elite and the Inf from Syria in the Jordan battle? That way you can still reform the Africa Corps in Tobruk.

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