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L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61)

  • 2026 25 24 23 22 21 20

    TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            2 bombers and 1 tactical_bomber moved from Korea to 36 Sea Zone
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 infantry
                British defend with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 3/1 hits, 2.17 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 15 fighters, 3 submarines and 3 transports; ANZAC defend with 4 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 11 submarines in 36 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.17
    

    Savegame


  • 2026 25 24 23 22 21 20

    14 hits. OOL?

    68ff47ae-009e-4be1-a412-240b50272ae2-image.png


  • @AndrewAAGamer

    my subs missed? 11 damages, 3dd


  • @pacifiersboard said in L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61):

    my subs missed?

    Your subs had not rolled yet, but yes, they missed.

  • 2026 25 24 23 22 21 20

    3 hits from subs. OOL?
    b6f3d391-cf9d-4ec0-b151-cefb1f4b3d75-image.png


  • @AndrewAAGamer

    three carriers

  • 2026 25 24 23 22 21 20

    14 hits. OOL?
    d6d2b23c-6cc3-4baf-948b-befd94535b84-image.png


  • @AndrewAAGamer

    all ships are sunk and US planes are hit first now

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            2 bombers and 1 tactical_bomber moved from Korea to 36 Sea Zone
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 infantry
                British defend with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 3/1 hits, 2.17 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 15 fighters, 3 submarines and 3 transports; ANZAC defend with 4 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 11 submarines in 36 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 14/0 hits, 14.00 expected hits
                Units damaged: 10 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 19 fighters and 4 transports in 36 Sea Zone, round 2 : 20/1 hits, 19.50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    8 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 36 Sea Zone
                    3 submarines owned by the Americans, 3 destroyers owned by the Americans and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese roll dice for 9 submarines in 36 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 14/0 hits, 14.00 expected hits
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 1 destroyer, 19 fighters and 4 transports in 36 Sea Zone, round 3 : 19/1 hits, 18.50 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 destroyers owned by the Japanese, 9 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    3 cruisers owned by the Americans, 1 destroyer owned by the Americans, 10 carriers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 5 fighters and 6 tactical_bombers in 36 Sea Zone, round 4 : 9/0 hits, 9.00 expected hits
                    Americans roll dice for 17 fighters and 4 transports in 36 Sea Zone, round 4 : 11/1 hits, 11.33 expected hits
                    6 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese lost in 36 Sea Zone
                    9 fighters owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 2 battleships and 2 bombers in 36 Sea Zone, round 5 : 2/1 hits, 2.67 expected hits
                    Americans roll dice for 8 fighters and 4 transports in 36 Sea Zone, round 5 : 5/1 hits, 5.33 expected hits
                    2 bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
                    2 fighters owned by the Americans lost in 36 Sea Zone
                Americans win with 6 fighters and 4 transports remaining. Battle score for attacker is -72
                Casualties for Japanese: 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 13 fighters and 3 submarines
                4 fighters owned by the ANZAC and 2 fighters owned by the Americans forced to land in French Indo China
    
        Non Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
            2 tactical_bombers moved from Korea to Japan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.33
    Japanese regular : -0.50
    

    Savegame


  • @AndrewAAGamer

    40328_15d=US_x.tsvg

    scramble to sz112?


  • wait, this is dumb - may I redo?
    @AndrewAAGamer

  • 2026 25 24 23 22 21 20

    Yes, no dice have been rolled.


  • @AndrewAAGamer

    phew. I do my turn and will post.


  • @AndrewAAGamer

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Northwest Persia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Kazakhstan
            4 fighters moved from French Indo China to Kazakhstan
            1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Hainan to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 aaGun and 1 infantry moved from Yunnan to Szechwan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
            ANZAC undo move 1.
            1 submarine placed in 62 Sea Zone
            1 fighter placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            3 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    40328_15_.tsvg

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 artillery, 6 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from United Kingdom to Scotland
            1 fighter moved from Western Germany to Scotland
            1 fighter moved from Novgorod to Slovakia Hungary
            1 infantry moved from Northern Italy to Southern Italy
                  Italians take Southern Italy from British
                  Italians take Northern Italy from Germans
            5 armour and 2 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 1 armour and 1 fighter
                Americans defend with 1 airfield and 1 infantry
                    Germans roll dice for 1 armour and 1 fighter in Scotland, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Scotland
                Germans win, taking Scotland from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 5 armour and 2 infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 5 armour and 2 infantry in Yugoslavia, round 2 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
                Germans win, taking Yugoslavia from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Scotland to United Kingdom
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            2 artilleries moved from Germany to Western Germany
            1 artillery and 3 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Baltic States to Belarus
            1 fighter moved from Novgorod to Ukraine
            1 mech_infantry moved from Smolensk to Samara
            3 infantry moved from Russia to Samara
            4 artilleries and 4 infantry moved from Tambov to Samara
            1 armour, 13 artilleries, 11 infantry and 3 mech_infantrys moved from Volgograd to Samara
            1 tactical_bomber moved from Caucasus to Ukraine
            1 fighter moved from Slovakia Hungary to Western Germany
            2 armour moved from Greater Southern Germany to Poland
            10 armour moved from Western Germany to Poland
            1 armour moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 aaGun and 2 fighters placed in United Kingdom
            3 mech_infantrys placed in Ukraine
            4 fighters placed in Western Germany
            1 transport placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 armour
            EDIT: Adding units owned by Germans to Western Germany: 1 armour
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 61 PUs (8 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.67
    Germans regular : -0.67
    British regular : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    I have really played this game poorly. My early game with Japan was abysmal. I played well in the middle game and got back in the game. You made your big mistake with London and which gave me the game and then I totally fell apart. Huge mistake not keeping Russia from moving into Belarus. Total brain fart there; don’t know what I was thinking. That put you back ahead since I couldn’t seal the deal. Then I thought you had little chance to take London and I missed your moving 2 fighters off Gibraltar; ugh.

    The only good thing I can say is I have made so many mistakes this game it hopefully has used up my yearly quota. :)

  • 2026 25 24 23 22 21 20

    Please hold. rethinking NCM.

  • 2026 25 24 23 22 21 20

    Okay - never mind. No changes.


  • @AndrewAAGamer

    Game History

    Round: 16
    
        Combat Move - Russians
            1 artillery moved from Eastern Poland to Belarus
            2 artilleries moved from Eastern Poland to Baltic States
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                  Russians take Western Ukraine from Germans
                  Russians take Bryansk from Germans
            1 artillery moved from Bessarabia to Ukraine
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            16 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 16 infantry
                Germans defend with 1 armour, 17 artilleries, 18 infantry and 4 mech_infantrys
                    Russians roll dice for 16 infantry in Samara, round 2 : 2/1 hits, 2,67 expected hits
                    Germans roll dice for 1 armour, 17 artilleries, 18 infantry and 4 mech_infantrys in Samara, round 2 : 14/1 hits, 13,50 expected hits
                    14 infantry owned by the Russians lost in Samara
                    2 infantry owned by the Germans lost in Samara
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 17 artilleries, 16 infantry and 4 mech_infantrys in Samara, round 3 : 13/1 hits, 12,83 expected hits
                    2 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans lost in Samara
                Germans win with 1 armour, 17 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Russians: 16 infantry
                Casualties for Germans: 3 infantry
            Battle in Baltic States
                Russians attack with 2 artilleries
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries in Baltic States, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 artilleries in Baltic States, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 artillery
                Germans defend with 1 factory_minor, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/1 hits, 4,17 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                    1 mech_infantry owned by the Germans lost in Ukraine
                Germans win with 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Bessarabia to Eastern Poland
            1 aaGun moved from Novosibirsk to Vologda
            1 aaGun moved from Novosibirsk to Vologda
            1 aaGun moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 armour moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    Russians regular : 1,00
    

    40328_16b=rus_.tsvg

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