L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61)

  • 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 2 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            2 tactical_bombers moved from Japan to Korea
            1 aaGun, 3 artilleries and 12 infantry moved from Manchuria to Korea
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Suiyuyan to Kansu
            2 bombers moved from Japan to Korea
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 15 PUs (5 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • @AndrewAAGamer

    Usually I am not fond of dragging a lost game. In this case however I am genuinely curious how map gonna look like at the definite end. But do you wish for any reason to have it count for 2023? Unfortunately I had not been able to play for a whole week.


  • Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 8 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Gibraltar to 111 Sea Zone
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            2 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 battleship, 3 cruisers, 15 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
            15 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 110 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in French Indo China
                Americans attack with 1 artillery, 15 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 9 infantry
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 2/1 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery, 15 fighters, 5 infantry and 1 tactical_bomber in French Indo China, round 2 : 9/1 hits, 9,50 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries and 9 infantry in French Indo China, round 2 : 3/1 hits, 3,67 expected hits
                    3 infantry owned by the Americans lost in French Indo China
                    9 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in French Indo China
                    Americans roll dice for 1 artillery, 15 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 9/0 hits, 9,00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 artillery, 15 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun, 2 artilleries and 9 infantry
    
        Non Combat Move - Americans
            15 fighters moved from French Indo China to 36 Sea Zone
            10 carriers, 4 destroyers, 4 fighters and 3 submarines moved from 19 Sea Zone to 36 Sea Zone
            1 carrier moved from 39 Sea Zone to 76 Sea Zone
            1 carrier and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            1 tactical_bomber moved from British Columbia to 89 Sea Zone
            1 transport moved from 30 Sea Zone to 64 Sea Zone
            1 carrier moved from 91 Sea Zone to 119 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 119 Sea Zone
            1 carrier moved from 91 Sea Zone to 89 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 fighter moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            2 mech_infantrys moved from Alaska to Alberta Saskatchewan Manitoba
    
        Place Units - Americans
            6 fighters and 4 infantry placed in Eastern United States
            2 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Columbia: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Anhwe to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 10 infantry moved from Yunnan to Szechwan
            1 artillery and 3 infantry moved from Anhwe to Jehol
    
        Place Units - Chinese
            1 artillery and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 fighter moved from Syria to Caucasus
            3 fighters moved from Southern Italy to Caucasus
            1 artillery moved from Northern Italy to Greater Southern Germany
                  British take Greater Southern Germany from Germans
    
        Combat - British
            Battle in Caucasus
                British attack with 2 artilleries, 4 fighters, 6 infantry and 2 mech_infantrys
                Germans defend with 1 armour, 2 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 4 fighters, 6 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/1 hits, 4,33 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/1 hits, 1,50 expected hits
                    2 infantry owned by the British lost in Caucasus
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Caucasus to Northwest Persia
            9 infantry moved from Szechwan to Sikang
            1 armour and 3 mech_infantrys moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 aaGun moved from Szechwan to Sikang
            1 aaGun moved from Yunnan to Szechwan
            1 fighter moved from India to Tsinghai
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 aaGun moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Syria to Iraq
            2 mech_infantrys moved from Syria to Northwest Persia
            2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 aaGun moved from Southern Italy to 95 Sea Zone
            1 aaGun and 1 transport moved from 95 Sea Zone to 81 Sea Zone
            1 aaGun moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - UK_Pacific
            1 fighter and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PU
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 1 fighter and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : -0,67
    Japanese regular : -1,00
    Japanese AA : -0,50
    Germans regular : 1,17
    British regular : 0,67
    

    40328_14d=uk_.tsvg


  • @pacifiersboard

    That is very considerate of you. I appreciate you asking. It makes no difference to me. It will be over on G16 anyway.

    Please proceed with the ANZAC Turn. There are no Italians on the board so there is nothing for me to do.


  • @AndrewAAGamer

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 54 Sea Zone to 21 Sea Zone
            2 fighters moved from 17 Sea Zone to 5 Sea Zone
            1 fighter moved from India to Northwest Persia
    
        Combat - ANZAC
            Battle in Hainan
            Battle in 5 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 battleship and 1 transport
                    ANZAC roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC lost in 5 Sea Zone
                1 fighter owned by the ANZAC retreated
                Japanese win, taking Hainan from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from 5 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            2 infantry moved from France to Normandy Bordeaux
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : -1,00
    

    40328_14_.tsvg

    Do you mean G17?


  • @pacifiersboard said in L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61):

    Do you mean G17?

    Since we are playing Low Luck if there is no way to take back a Victory City then we could stop on G16. If there is any possibility of taking a Victory City, then yes, G17.

  • 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Northern Italy
                  Germans take Northern Italy from British
            6 armour and 1 mech_infantry moved from Western Germany to Northern Italy
            2 armour and 1 infantry moved from Germany to Greater Southern Germany
            1 armour moved from Germany to Slovakia Hungary
                  Germans take Slovakia Hungary from Russians
            1 armour moved from Slovakia Hungary to Yugoslavia
                  Germans take Yugoslavia from British
            1 armour moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            3 bombers and 2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greater Southern Germany
                Germans attack with 2 armour and 1 infantry
                British defend with 1 artillery
                    Germans roll dice for 2 armour and 1 infantry in Greater Southern Germany, round 2 : 2/1 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    1 artillery owned by the British lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from British with 2 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Greece
                Germans attack with 3 bombers and 2 tactical_bombers
                British defend with 1 airfield and 1 factory_minor; Russians defend with 4 fighters
                    Germans roll dice for 3 bombers and 2 tactical_bombers in Greece, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 4 fighters in Greece, round 2 : 3/1 hits, 2.67 expected hits
                    3 bombers owned by the Germans lost in Greece
                    3 fighters owned by the Russians lost in Greece
                    Germans roll dice for 2 tactical_bombers in Greece, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Greece, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans lost in Greece
                    1 fighter owned by the Russians lost in Greece
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 3 bombers and 1 tactical_bomber
                Casualties for Russians: 4 fighters
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Greece to Ukraine
            7 armour moved from Germany to Western Germany
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Belarus to Eastern Poland
            1 mech_infantry moved from Baltic States to Smolensk
            1 mech_infantry moved from Poland to Baltic States
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Bryansk to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            4 artilleries and 4 infantry moved from Bryansk to Tambov
            1 armour, 14 artilleries, 9 infantry and 2 mech_infantrys moved from Samara to Volgograd
            1 mech_infantry moved from Vologda to Volgograd
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            1 fighter placed in Western Germany
            2 fighters placed in Novgorod
            4 artilleries, 4 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    British regular : 1.33
    

    Savegame

  • 25 24 23 22 21 20

    Looked at multiple options and based on your Russian fighters getting 4 hits (43.5%) I think you might have a 5-8% chance of taking back a Victory City before G17 so let’s play on. If they had only hit 3 times then it would be pretty much over.


  • @AndrewAAGamer

    Game History

    Round: 15
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Romania to Slovakia Hungary
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Eastern Poland
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
            1 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 mech_infantry moved from 97 Sea Zone to Northern Italy
            2 artilleries and 1 mech_infantry moved from Romania to Yugoslavia
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Bessarabia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Yugoslavia
                Russians attack with 2 artilleries and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries and 1 mech_infantry in Yugoslavia, round 2 : 1/0 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Russians lost in Yugoslavia
                    1 armour owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 armour
            Battle in Northern Italy
                Russians attack with 1 mech_infantry
                Germans defend with 6 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Russians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 6 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4,33 expected hits
                    1 mech_infantry owned by the Russians lost in Northern Italy
                Germans win with 6 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 armour and 4 mech_infantrys moved from Romania to Eastern Poland
            2 aaGuns moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            2 aaGuns and 15 infantry moved from Timguska to Novosibirsk
            2 artilleries moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,83
    Russians regular : 0,17
    

    40328_15b=rus-.tsvg

  • 25 24 23 22 21 20

    4 Hits. OOL?
    819f21dd-427b-4ad0-beb6-6b11e290caec-image.png

  • 25 24 23 22 21 20

    TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            2 bombers and 1 tactical_bomber moved from Korea to 36 Sea Zone
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 infantry
                British defend with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 3/1 hits, 2.17 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 15 fighters, 3 submarines and 3 transports; ANZAC defend with 4 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 11 submarines in 36 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.17
    

    Savegame


  • 25 24 23 22 21 20

    14 hits. OOL?

    68ff47ae-009e-4be1-a412-240b50272ae2-image.png


  • @AndrewAAGamer

    my subs missed? 11 damages, 3dd


  • @pacifiersboard said in L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61):

    my subs missed?

    Your subs had not rolled yet, but yes, they missed.

  • 25 24 23 22 21 20

    3 hits from subs. OOL?
    b6f3d391-cf9d-4ec0-b151-cefb1f4b3d75-image.png


  • @AndrewAAGamer

    three carriers

  • 25 24 23 22 21 20

    14 hits. OOL?
    d6d2b23c-6cc3-4baf-948b-befd94535b84-image.png


  • @AndrewAAGamer

    all ships are sunk and US planes are hit first now

  • 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 20 Sea Zone from ANZAC
            2 bombers and 1 tactical_bomber moved from Korea to 36 Sea Zone
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 infantry
                British defend with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 3/1 hits, 2.17 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 15 fighters, 3 submarines and 3 transports; ANZAC defend with 4 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 11 submarines in 36 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 14/0 hits, 14.00 expected hits
                Units damaged: 10 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 19 fighters and 4 transports in 36 Sea Zone, round 2 : 20/1 hits, 19.50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    8 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 36 Sea Zone
                    3 submarines owned by the Americans, 3 destroyers owned by the Americans and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese roll dice for 9 submarines in 36 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 14/0 hits, 14.00 expected hits
                    Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 1 destroyer, 19 fighters and 4 transports in 36 Sea Zone, round 3 : 19/1 hits, 18.50 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 destroyers owned by the Japanese, 9 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    3 cruisers owned by the Americans, 1 destroyer owned by the Americans, 10 carriers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 5 fighters and 6 tactical_bombers in 36 Sea Zone, round 4 : 9/0 hits, 9.00 expected hits
                    Americans roll dice for 17 fighters and 4 transports in 36 Sea Zone, round 4 : 11/1 hits, 11.33 expected hits
                    6 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese lost in 36 Sea Zone
                    9 fighters owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 2 battleships and 2 bombers in 36 Sea Zone, round 5 : 2/1 hits, 2.67 expected hits
                    Americans roll dice for 8 fighters and 4 transports in 36 Sea Zone, round 5 : 5/1 hits, 5.33 expected hits
                    2 bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
                    2 fighters owned by the Americans lost in 36 Sea Zone
                Americans win with 6 fighters and 4 transports remaining. Battle score for attacker is -72
                Casualties for Japanese: 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 13 fighters and 3 submarines
                4 fighters owned by the ANZAC and 2 fighters owned by the Americans forced to land in French Indo China
    
        Non Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
            2 tactical_bombers moved from Korea to Japan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.33
    Japanese regular : -0.50
    

    Savegame

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