@axis-dominion sounds good fire it up whenever you want
L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61)
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 140 PUs; Germans buy 19 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Normandy Bordeaux 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 4 submarines moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 6 submarines, 3 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Baltic States 2 infantry moved from Kazakhstan to Caucasus 1 armour and 1 mech_infantry moved from Samara to Caucasus Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 6 submarines, 3 tactical_bombers and 1 transport British defend with 1 carrier and 3 destroyers; Americans defend with 2 carriers, 2 destroyers, 6 fighters and 1 submarine Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Germans roll dice for 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 5/1 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 carriers, 5 destroyers and 6 fighters in 110 Sea Zone, round 2 : 7/1 hits, 6.67 expected hits 3 submarines owned by the Germans and 2 carriers owned by the Germans lost in 110 Sea Zone 1 submarine owned by the Americans and 3 destroyers owned by the British lost in 110 Sea Zone Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 bombers, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 3 : 5/1 hits, 5.67 expected hits Americans roll dice for 3 carriers, 2 destroyers and 6 fighters in 110 Sea Zone, round 3 : 5/1 hits, 5.67 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 4 : 5/1 hits, 4.83 expected hits Americans roll dice for 5 fighters in 110 Sea Zone, round 4 : 4/1 hits, 3.33 expected hits 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone 5 fighters owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 27 Casualties for Germans: 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 tactical_bomber Casualties for Americans: 2 carriers, 2 destroyers, 6 fighters and 1 submarine Casualties for British: 1 carrier and 3 destroyers Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Caucasus Germans attack with 1 armour, 2 infantry and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from French with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Scotland from British to Germans EDIT: Turning off Edit Mode 1 bomber moved from Normandy Bordeaux to Western Germany 2 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from Norway to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 1 mech_infantry moved from Novgorod to Poland 1 mech_infantry moved from Novgorod to Baltic States 1 infantry moved from Western Germany to Germany 23 armour and 34 mech_infantrys moved from Ukraine to Romania 4 armour and 5 mech_infantrys moved from Bessarabia to Romania 1 aaGun moved from Baltic States to Belarus 4 artilleries and 4 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Samara to Bryansk 1 mech_infantry moved from Evenkiyskiy to Vologda 1 armour and 2 mech_infantrys moved from Kansu to Samara 14 artilleries and 9 infantry moved from Russia to Samara Place Units - Germans 3 infantry placed in United Kingdom 3 infantry placed in France 1 mech_infantry placed in Volgograd 9 armour and 1 mech_infantry placed in Western Germany 10 armour placed in Germany Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans regular : -0.17 French regular : -0.33 Germans regular : -1.17 -
back to play after Christmas and illness …
do you wanna keep Italian tanks?
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Yes, German first. Thanks!
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@AndrewAAGamer
Game HistoryRound: 14 Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 16 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia Russians take Bessarabia from Italians 1 armour and 1 mech_infantry moved from Bessarabia to Romania 7 artilleries, 80 infantry and 3 mech_infantrys moved from Eastern Poland to Romania 4 fighters moved from Southern Italy to Romania 1 mech_infantry moved from Sicily to 95 Sea Zone Combat - Russians Battle in Romania Russians attack with 2 armour, 7 artilleries, 4 fighters, 80 infantry and 5 mech_infantrys Germans defend with 27 armour and 39 mech_infantrys; Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 2 armour, 7 artilleries, 4 fighters, 80 infantry and 5 mech_infantrys in Romania, round 2 : 21/1 hits, 20,67 expected hits Germans roll dice for 29 armour and 40 mech_infantrys in Romania, round 2 : 28/1 hits, 27,83 expected hits 28 infantry owned by the Russians lost in Romania 21 mech_infantrys owned by the Germans lost in Romania Russians roll dice for 2 armour, 7 artilleries, 4 fighters, 52 infantry and 5 mech_infantrys in Romania, round 3 : 16/0 hits, 16,00 expected hits Germans roll dice for 29 armour and 19 mech_infantrys in Romania, round 3 : 21/1 hits, 20,83 expected hits 21 infantry owned by the Russians lost in Romania 1 mech_infantry owned by the Italians and 15 mech_infantrys owned by the Germans lost in Romania Russians roll dice for 2 armour, 7 artilleries, 4 fighters, 31 infantry and 5 mech_infantrys in Romania, round 4 : 13/1 hits, 12,50 expected hits Germans roll dice for 29 armour and 3 mech_infantrys in Romania, round 4 : 16/1 hits, 15,50 expected hits 16 infantry owned by the Russians lost in Romania 10 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Romania Russians roll dice for 2 armour, 7 artilleries, 4 fighters, 15 infantry and 5 mech_infantrys in Romania, round 5 : 10/1 hits, 9,83 expected hits Germans roll dice for 19 armour in Romania, round 5 : 9/1 hits, 9,50 expected hits 9 infantry owned by the Russians lost in Romania 10 armour owned by the Germans lost in Romania Russians roll dice for 2 armour, 7 artilleries, 4 fighters, 6 infantry and 5 mech_infantrys in Romania, round 6 : 9/1 hits, 8,33 expected hits Germans roll dice for 9 armour in Romania, round 6 : 4/1 hits, 4,50 expected hits 4 infantry owned by the Russians lost in Romania 7 armour owned by the Germans and 2 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 armour, 7 artilleries, 4 fighters, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 100 Casualties for Russians: 78 infantry Casualties for Germans: 27 armour and 39 mech_infantrys Casualties for Italians: 2 armour and 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Eastern Poland to Romania 4 fighters moved from Romania to Greece 2 aaGuns moved from Yenisey to Timguska 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0,17 Russians regular : 1,67 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 2 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 submarine moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 2 tactical_bombers moved from Japan to Korea 1 aaGun, 3 artilleries and 12 infantry moved from Manchuria to Korea 1 infantry moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from Japan to Korea Place Units - Japanese 1 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 15 PUs (5 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67 -
Usually I am not fond of dragging a lost game. In this case however I am genuinely curious how map gonna look like at the definite end. But do you wish for any reason to have it count for 2023? Unfortunately I had not been able to play for a whole week.
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Game History
Round: 14 Purchase Units - Americans Americans buy 8 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Gibraltar to 111 Sea Zone 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 2 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 3 cruisers, 15 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 15 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China Combat - Americans Battle in 111 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 110 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in French Indo China Americans attack with 1 artillery, 15 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 9 infantry Japanese roll AA dice in French Indo China : 0/1 hits, 0,50 expected hits Americans roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 2/1 hits, 2,17 expected hits Americans roll dice for 1 artillery, 15 fighters, 5 infantry and 1 tactical_bomber in French Indo China, round 2 : 9/1 hits, 9,50 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 9 infantry in French Indo China, round 2 : 3/1 hits, 3,67 expected hits 3 infantry owned by the Americans lost in French Indo China 9 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in French Indo China Americans roll dice for 1 artillery, 15 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 9/0 hits, 9,00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 1 artillery, 15 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Americans: 3 infantry Casualties for Japanese: 1 aaGun, 2 artilleries and 9 infantry Non Combat Move - Americans 15 fighters moved from French Indo China to 36 Sea Zone 10 carriers, 4 destroyers, 4 fighters and 3 submarines moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 39 Sea Zone to 76 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone 1 tactical_bomber moved from British Columbia to 89 Sea Zone 1 transport moved from 30 Sea Zone to 64 Sea Zone 1 carrier moved from 91 Sea Zone to 119 Sea Zone 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to 119 Sea Zone 1 carrier moved from 91 Sea Zone to 89 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 2 mech_infantrys moved from Alaska to Alberta Saskatchewan Manitoba Place Units - Americans 6 fighters and 4 infantry placed in Eastern United States 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 aaGun EDIT: Adding units owned by Americans to Central United States: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 artilleries and 10 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Anhwe to Jehol Place Units - Chinese 1 artillery and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 6 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 fighter moved from Syria to Caucasus 3 fighters moved from Southern Italy to Caucasus 1 artillery moved from Northern Italy to Greater Southern Germany British take Greater Southern Germany from Germans Combat - British Battle in Caucasus British attack with 2 artilleries, 4 fighters, 6 infantry and 2 mech_infantrys Germans defend with 1 armour, 2 infantry and 1 mech_infantry British roll dice for 2 artilleries, 4 fighters, 6 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/1 hits, 4,33 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/1 hits, 1,50 expected hits 2 infantry owned by the British lost in Caucasus 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - British 4 fighters moved from Caucasus to Northwest Persia 9 infantry moved from Szechwan to Sikang 1 armour and 3 mech_infantrys moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 aaGun moved from Szechwan to Sikang 1 aaGun moved from Yunnan to Szechwan 1 fighter moved from India to Tsinghai 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 aaGun moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Syria to Iraq 2 mech_infantrys moved from Syria to Northwest Persia 2 transports moved from 97 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 aaGun moved from Southern Italy to 95 Sea Zone 1 aaGun and 1 transport moved from 95 Sea Zone to 81 Sea Zone 1 aaGun moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PU Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 1 fighter and 1 tactical_bomberCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,67 Japanese regular : -1,00 Japanese AA : -0,50 Germans regular : 1,17 British regular : 0,67 -
That is very considerate of you. I appreciate you asking. It makes no difference to me. It will be over on G16 anyway.
Please proceed with the ANZAC Turn. There are no Italians on the board so there is nothing for me to do.
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 54 Sea Zone to 21 Sea Zone 2 fighters moved from 17 Sea Zone to 5 Sea Zone 1 fighter moved from India to Northwest Persia Combat - ANZAC Battle in Hainan Battle in 5 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 5 Sea Zone 1 fighter owned by the ANZAC retreated Japanese win, taking Hainan from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from 5 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Place Units - ANZAC 1 carrier placed in 54 Sea Zone 2 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 2 infantry moved from France to Normandy Bordeaux Non Combat Move - French Turn Complete - French French collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,00Do you mean G17?
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@pacifiersboard said in L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61):
Do you mean G17?
Since we are playing Low Luck if there is no way to take back a Victory City then we could stop on G16. If there is any possibility of taking a Victory City, then yes, G17.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Northern Italy Germans take Northern Italy from British 6 armour and 1 mech_infantry moved from Western Germany to Northern Italy 2 armour and 1 infantry moved from Germany to Greater Southern Germany 1 armour moved from Germany to Slovakia Hungary Germans take Slovakia Hungary from Russians 1 armour moved from Slovakia Hungary to Yugoslavia Germans take Yugoslavia from British 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 3 bombers and 2 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greater Southern Germany Germans attack with 2 armour and 1 infantry British defend with 1 artillery Germans roll dice for 2 armour and 1 infantry in Greater Southern Germany, round 2 : 2/1 hits, 1.17 expected hits British roll dice for 1 artillery in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany 1 artillery owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Greece Germans attack with 3 bombers and 2 tactical_bombers British defend with 1 airfield and 1 factory_minor; Russians defend with 4 fighters Germans roll dice for 3 bombers and 2 tactical_bombers in Greece, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 4 fighters in Greece, round 2 : 3/1 hits, 2.67 expected hits 3 bombers owned by the Germans lost in Greece 3 fighters owned by the Russians lost in Greece Germans roll dice for 2 tactical_bombers in Greece, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 fighter in Greece, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in Greece 1 fighter owned by the Russians lost in Greece Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 3 bombers and 1 tactical_bomber Casualties for Russians: 4 fighters Non Combat Move - Germans 1 tactical_bomber moved from Greece to Ukraine 7 armour moved from Germany to Western Germany 1 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Belarus to Eastern Poland 1 mech_infantry moved from Baltic States to Smolensk 1 mech_infantry moved from Poland to Baltic States 1 aaGun and 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Bryansk to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 4 artilleries and 4 infantry moved from Bryansk to Tambov 1 armour, 14 artilleries, 9 infantry and 2 mech_infantrys moved from Samara to Volgograd 1 mech_infantry moved from Vologda to Volgograd Place Units - Germans 3 infantry placed in United Kingdom 3 infantry placed in Volgograd 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 2 fighters placed in Novgorod 4 artilleries, 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 74 PUs (2 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans regular : 0.83 British regular : 1.33 -
Looked at multiple options and based on your Russian fighters getting 4 hits (43.5%) I think you might have a 5-8% chance of taking back a Victory City before G17 so let’s play on. If they had only hit 3 times then it would be pretty much over.
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Game History
Round: 15 Combat Move - Russians 1 artillery and 1 infantry moved from Romania to Slovakia Hungary 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from 97 Sea Zone to Northern Italy 2 artilleries and 1 mech_infantry moved from Romania to Yugoslavia Combat - Russians Battle in Eastern Poland Russians attack with 1 artillery Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Yugoslavia Russians attack with 2 artilleries and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 2 artilleries and 1 mech_infantry in Yugoslavia, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Russians lost in Yugoslavia 1 armour owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery Casualties for Germans: 1 armour Battle in Northern Italy Russians attack with 1 mech_infantry Germans defend with 6 armour, 1 factory_minor, 3 infantry and 1 mech_infantry Russians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4,33 expected hits 1 mech_infantry owned by the Russians lost in Northern Italy Germans win with 6 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 4 mech_infantrys moved from Romania to Eastern Poland 2 aaGuns moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 2 aaGuns and 15 infantry moved from Timguska to Novosibirsk 2 artilleries moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0,83 Russians regular : 0,17 -
4 Hits. OOL?

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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Japanese take 20 Sea Zone from ANZAC 2 bombers and 1 tactical_bomber moved from Korea to 36 Sea Zone 1 infantry moved from Kansu to Tsinghai Combat - Japanese Battle in Tsinghai Japanese attack with 1 infantry British defend with 1 armour, 1 fighter and 3 mech_infantrys Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 3/1 hits, 2.17 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 3 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers Americans defend with 1 battleship, 10 carriers, 3 cruisers, 4 destroyers, 15 fighters, 3 submarines and 3 transports; ANZAC defend with 4 fighters, 1 submarine and 1 transport Japanese roll dice for 11 submarines in 36 Sea Zone, round 2 : 4/1 hits, 3.67 expected hitsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.17 -
@AndrewAAGamer
4 subs -
14 hits. OOL?

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my subs missed? 11 damages, 3dd
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@pacifiersboard said in L23 OOB (LL) AndrewAAGamer (X) vs Pacifiersboard (L+61):
my subs missed?
Your subs had not rolled yet, but yes, they missed.
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3 hits from subs. OOL?






