Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 mech_infantrys moved from France to Yugoslavia
3 armour moved from France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
3 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Vyborg
Combat - Germans
Battle in Yugoslavia
Germans attack with 4 armour, 3 infantry and 3 mech_infantrys
Neutral_Allies defend with 5 infantry
Germans roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 4/10 hits, 3.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Germans, 4 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 4 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the British submerged
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 cruiser, 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 6/12 hits, 7.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
Germans win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Germans
1 armour moved from Bulgaria to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from France to Greater Southern Germany
1 armour moved from Southern France to Greater Southern Germany
1 fighter moved from Northern Italy to Slovakia Hungary
2 bombers moved from 109 Sea Zone to Slovakia Hungary
2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Baltic States
3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Adding units owned by Germans to Norway: 2 tactical_bombers
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1.00
Neutral_Allies regular : -0.67
Germans regular : -1.00
British regular : 0.50
@aagamerz13 plz use last save. adjust noncom and walkin near finland.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
13 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Baltic States to Russia
7 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Archangel
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 118 Sea Zone
Place Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 infantry moved from Chahar to Central Mongolia
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Central Mongolia
1 fighter moved from Manchuria to Central Mongolia
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Central Mongolia
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Central Mongolia, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 4 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 artillery moved from Manchuria to Amur
2 fighters moved from Yunnan to Jehol
2 tactical_bombers moved from Yunnan to Jehol
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to Kiangsu
2 bombers moved from Central Mongolia to Anhwe
1 fighter moved from Central Mongolia to Amur
Place Units - Japanese
3 armour placed in Manchuria
2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 infantry moved from Chahar to Central Mongolia
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Central Mongolia
1 fighter moved from Manchuria to Central Mongolia
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Central Mongolia
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Central Mongolia, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 4 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 artillery moved from Manchuria to Amur
2 fighters moved from Yunnan to Jehol
2 tactical_bombers moved from Yunnan to Jehol
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to Kiangsu
2 bombers moved from Central Mongolia to Anhwe
1 fighter moved from Central Mongolia to Amur
Place Units - Japanese
3 armour placed in Manchuria
2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
Russians regular : 0.33
@aagamerz13 last save plz
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 battleship and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 fighter, 6 infantry and 1 mech_infantry in Iraq, round 2 : 1/9 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from Iraq to Persia
3 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Scotland to Algeria
1 fighter moved from 96 Sea Zone to Algeria
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
Place Units - British
1 airfield placed in Gibraltar
1 destroyer and 2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : 0.67
Japanese regular : -0.67
Neutral_Axis regular : 0.00
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Slovakia Hungary to Belarus
2 infantry moved from Albania to Yugoslavia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to United Kingdom
2 fighters moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 3/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Ethiopia to Kenya
1 infantry moved from British Somaliland to Ethiopia
1 battleship, 2 cruisers and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 2.33
British AA : -0.17
Neutral_Allies regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from Shan State to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 fighter moved from Scotland to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Holland Belgium to Greece
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Slovakia Hungary to Baltic States
2 fighters moved from Western Germany to Baltic States
1 tactical_bomber moved from Norway to Baltic States
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Norway to Southern Italy
2 fighters moved from Holland Belgium to Baltic States
2 bombers moved from Slovakia Hungary to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Baltic States
Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/9 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Greece to Eastern Poland
3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
5 fighters and 1 tactical_bomber moved from Baltic States to Belarus
2 infantry moved from Finland to Karelia
1 transport moved from 113 Sea Zone to 126 Sea Zone
4 armour and 2 mech_infantrys moved from Romania to Belarus
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Greece to Bulgaria
2 armour moved from Greater Southern Germany to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 109 Sea Zone
Place Units - Germans
2 bombers and 2 fighters placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -2.00
Russians regular : 0.67
Germans regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Holland Belgium to Greece
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Slovakia Hungary to Baltic States
2 fighters moved from Western Germany to Baltic States
1 tactical_bomber moved from Norway to Baltic States
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Norway to Southern Italy
2 fighters moved from Holland Belgium to Baltic States
2 bombers moved from Slovakia Hungary to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Baltic States
Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/9 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Greece to Eastern Poland
3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
5 fighters and 1 tactical_bomber moved from Baltic States to Belarus
2 infantry moved from Finland to Karelia
1 transport moved from 113 Sea Zone to 126 Sea Zone
4 armour and 2 mech_infantrys moved from Romania to Belarus
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Greece to Bulgaria
2 armour moved from Greater Southern Germany to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 109 Sea Zone
Place Units - Germans
2 bombers and 2 fighters placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral_Allies regular : -2.00
Russians regular : 0.67
Germans regular : 2.67
@aagamerz13 use last plz. dest edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Archangel to Smolensk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Kansu to Novosibirsk
1 submarine moved from 118 Sea Zone to 104 Sea Zone
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Central Mongolia to Chahar
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to Hopei
2 bombers moved from Anhwe to Kweichow
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
4 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Java
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 3/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 3.33 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Burma to Yunnan
1 artillery moved from Kiangsu to Anhwe
1 armour moved from Siberia to Buryatia
1 aaGun, 2 artilleries, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
2 armour moved from Manchuria to Buryatia
1 fighter moved from Amur to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Kwangtung to Chahar
2 bombers moved from Kweichow to Jehol
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
Place Units - Japanese
3 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 1.00
Japanese regular : 1.17
British AA : -0.50
UK_Pacific regular : 0.00
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Wake Island to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 1/5 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 3 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 fighter moved from 102 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Hopei to Anhwe
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Persia to Bryansk
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Bryansk
1 bomber moved from Gibraltar to Bryansk
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Algeria to Egypt
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Egypt
1 fighter moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
Place Units - British
1 submarine placed in 98 Sea Zone
2 artilleries placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.50
Japanese regular : -2.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Wake Island to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 1/5 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 3 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 fighter moved from 102 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Hopei to Anhwe
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Persia to Bryansk
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Bryansk
1 bomber moved from Gibraltar to Bryansk
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Algeria to Egypt
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Egypt
1 fighter moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
Place Units - British
1 submarine placed in 98 Sea Zone
2 artilleries placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 77 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.50
Japanese regular : -2.00
British regular : 0.17
@axis-dominion hopefully this is worth it for 7 allies planes and arty:hand_with_index_and_middle_fingers_crossed:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Holland Belgium to Bryansk
2 armour moved from Belarus to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Ethiopia to Kenya
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 1 bomber, 2 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 35 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Bryansk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 2 : 1/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : -0.33
Russians AA : 0.50
@aagamerz13 bryansk casualty?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Holland Belgium to Bryansk
2 armour moved from Belarus to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Ethiopia to Kenya
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 1 bomber, 2 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 35 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Bryansk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 7 artilleries, 1 bomber, 4 fighters, 35 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 24/54 hits, 19.83 expected hits
1 bomber owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Bryansk
Russians win with 3 aaGuns, 2 armour, 7 artilleries, 4 fighters, 35 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Italians: 2 armour, 1 bomber and 2 fighters
Casualties for British: 1 bomber
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 9 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : 3.83
Russians AA : 0.50