No scramble
L21 BM SC (Allies+18) vs AetV (Axis) game 4
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 9 artilleries, 23 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Yunnan to Anhwe 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe Combat - Russians Battle in Belarus Russians attack with 9 artilleries, 23 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 9 artilleries, 23 infantry and 1 mech_infantry in Belarus, round 2 : 10/33 hits, 8,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 9 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Anhwe Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi 2 armour and 1 mech_infantry moved from Yunnan to Kwangsi 2 aaGuns moved from Novgorod to Belarus 1 armour moved from Russia to Belarus 1 infantry moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 aaGun, 1 artillery and 15 infantry moved from Bryansk to Belarus 1 infantry moved from Timguska to Evenkiyskiy 2 infantry moved from Tsagaan Olom to Kansu Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 5 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China 1 bomber moved from Kiangsu to French Indo China 2 fighters and 3 tactical_bombers moved from Kiangsu to French Indo China 1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 bomber moved from Chahar to Evenkiyskiy 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 3 fighters moved from Japan to Kiangsi Combat - Japanese Battle in French Indo China Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers British defend with 1 aaGun, 1 artillery and 10 infantry; ANZAC defend with 3 fighters and 1 infantry British roll AA dice in French Indo China : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers in French Indo China, round 2 : 11/22 hits, 8,83 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery, 3 fighters and 11 infantry in French Indo China, round 2 : 8/15 hits, 6,00 expected hits 8 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the British and 10 infantry owned by the British lost in French Indo China Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers in French Indo China, round 3 : 6/14 hits, 7,17 expected hits UK_Pacific roll dice for 3 fighters in French Indo China, round 3 : 2/3 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 1 artillery and 9 infantry Casualties for ANZAC: 3 fighters and 1 infantry Casualties for British: 1 aaGun, 1 artillery and 10 infantry Battle in Kiangsi Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/9 hits, 4,17 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Evenkiyskiy Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Evenkiyskiy to Yakut S.S.R. 1 aaGun moved from Jehol to Shantung 1 infantry moved from Hopei to Shensi 1 artillery moved from Chahar to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 5 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu 2 carriers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 carriers moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo China to Kiangsu 2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Hainan 2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 armour and 2 infantry placed in Kiangsu 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,83 British AA : -0,50 UK_Pacific regular : 2,00 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 30 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 48 Sea Zone 1 cruiser moved from 48 Sea Zone to 33 Sea Zone 4 fighters moved from 54 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 48 Sea Zone 1 battleship moved from 48 Sea Zone to 33 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Caroline Islands, round 2 : 1/7 hits, 2,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Caroline Islands, round 3 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 fighters moved from Caroline Islands to 33 Sea Zone 3 carriers, 2 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from Central United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Gibraltar to Egypt 1 bomber moved from 98 Sea Zone to Egypt 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 3 mech_infantrys moved from Western United States to British Columbia Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 aaGuns EDIT: Adding units owned by Americans to Western United States: 2 aaGuns EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in Central United States 1 tactical_bomber placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Kwangsi to Kweichow 6 artilleries and 10 infantry moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kiangsi Chinese attack with 6 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries and 10 infantry in Kiangsi, round 2 : 5/16 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Shan State to French Indo China 1 mech_infantry moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from Egypt to Belgian Congo Combat - British British creates battle in territory 106 Sea Zone Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking 106 Sea Zone from Germans, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belgian Congo British attack with 1 armour, 1 bomber and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in French Indo China British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2,17 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Japanese: 2 artilleries Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi 1 aaGun moved from Kwangsi to Kiangsi 1 aaGun moved from Burma to Yunnan 6 mech_infantrys moved from India to Yunnan 1 armour moved from Shan State to Yunnan 1 bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from Syria to Egypt 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 battleship, 1 cruiser and 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 destroyer moved from 72 Sea Zone to 75 Sea Zone 4 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 2 artilleries and 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,6,3,4,6,5,2,4,5,5,6,4,3,4,2,1,3,3,4,3,5,6,2 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : -2,83 Italians regular : 0,33 Japanese regular : 2,67 Japanese AA : 0,50 Germans regular : -0,33 British regular : 0,17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov 3 armour moved from Bessarabia to Rostov 1 mech_infantry moved from Romania to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in Rostov Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Yugoslavia 1 bomber moved from Baltic States to Germany 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Ethiopia to British Somaliland Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,50 Russians regular : 0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Kiangsi 1 carrier and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas The Anzac fighter is on the Anzac AC in sz 33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Russians defend with 1 submarine Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Alexandria to Western Germany 7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 1 armour, 5 artilleries and 21 infantry moved from Ukraine to Rostov 6 armour moved from Bessarabia to Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 3 aaGuns moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Eastern Poland 2 infantry moved from Romania to Bessarabia 8 mech_infantrys moved from Germany to Romania Place Units - Germans 3 infantry placed in France 2 artilleries and 1 infantry placed in Ukraine 6 infantry and 4 mech_infantrys placed in Western Germany Germans undo move 3. 6 infantry placed in Western Germany 2 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans regular : 0,50 British regular : 0,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Belarus to Novgorod 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 artillery and 4 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Olgiy to Yenisey Russians take Yenisey from Japanese 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry in Eastern Poland, round 2 : 14/46 hits, 11,00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Belarus to Eastern Poland 1 mech_infantry moved from Russia to Urals 1 infantry moved from Kansu to Tsinghai 1 aaGun moved from Russia to Bryansk 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kwangsi to Kiangsi Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 3,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 fighter and 4 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals Combat - Japanese Battle in Urals Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Urals Japanese roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 6 transports moved from 36 Sea Zone to 35 Sea Zone 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Hainan to Kiangsu 1 aaGun moved from Shantung to Kiangsu 1 bomber moved from Yakut S.S.R. to Kiangsu Place Units - Japanese 3 infantry placed in Kiangsu 2 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,67 Russians regular : 0,33
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 marine moved from Gibraltar to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 marine moved from 112 Sea Zone to Denmark 1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Egypt to Ukraine 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas Scramble sz 112?
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@sovietishcat No scramble for the US, full scramble for the UK.
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 mech_infantry moved from Yunnan to Anhwe 2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe 1 armour and 2 mech_infantrys moved from Yunnan to Szechwan 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 bomber moved from Egypt to Western Germany 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany Combat - British
Combat Hit Differential Summary :
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@aequitas-et-veritas Since I am sending my UK bomber to do a bombing raid in W.Germany, I’d like to know if you scramble and or intercept sz 113
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@sovietishcat scramble 113 only, please.
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@aequitas-et-veritas sz 113, Best OOL or round by round?
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 marine moved from Gibraltar to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 marine moved from 112 Sea Zone to Denmark 1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Egypt to Ukraine 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Morocco Battle in Norway Battle in Denmark Battle in Guam Battle in Iwo Jima Battle in 98 Sea Zone Americans attack with 1 tactical_bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win, taking Morocco from Italians, taking Norway from Germans, taking Denmark from Germans, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Gibraltar to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 submarine moved from 72 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Persia 1 bomber moved from Ukraine to Eastern Poland 2 aaGuns moved from Western United States to British Columbia 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 3 fighters placed in Western United States 2 destroyers placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Kiangsi Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Anhwe 2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe 1 armour and 2 mech_infantrys moved from Yunnan to Szechwan 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 bomber moved from Egypt to Western Germany 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Szechwan British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 113 Sea Zone British attack with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport British roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 113 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 carriers owned by the British lost in 113 Sea Zone British roll dice for 1 battleship, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 113 Sea Zone, round 3 : 4/11 hits, 5,17 expected hits Germans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits 1 destroyer owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 4 : 1/9 hits, 4,33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in 113 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 2 destroyers owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone British roll dice for 1 battleship, 3 cruisers, 3 fighters and 3 transports in 113 Sea Zone, round 5 : 3/7 hits, 3,67 expected hits Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 battleship, 3 cruisers, 3 fighters and 3 transports remaining. Battle score for attacker is 61 Casualties for British: 2 carriers, 3 destroyers and 1 fighter Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport Battle in Anhwe British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Germany British attack with 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 factory_major and 2 mech_infantrys; Italians defend with 1 bomber British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Germany, round 2 : 0/6 hits, 1,67 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Germany, round 2 : 1/3 hits, 0,83 expected hits 1 infantry owned by the British lost in Germany British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Germany, round 3 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Germany, round 3 : 2/3 hits, 0,83 expected hits 1 bomber owned by the Italians, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Germany British roll dice for 2 artilleries and 1 mech_infantry in Germany, round 4 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Germany, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Germany British captures 72PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 3 infantry Casualties for Germans: 2 mech_infantrys Casualties for Italians: 1 bomber triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 fighter moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 113 Sea Zone to Norway 1 battleship, 1 cruiser and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Yunnan to Kiangsi 2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi 1 armour and 4 mech_infantrys moved from India to Yunnan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 75 Sea Zone to 78 Sea Zone 1 mech_infantry moved from French Indo China to Kiangsi Place Units - British 3 fighters placed in United Kingdom 3 artilleries placed in Egypt Turn Complete - British British collect 38 PUs; end with 110 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 113 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 116 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -1,67 Germans AA : 0,67 Germans regular : -0,83 British regular : -4,83
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@aequitas-et-veritas I went with best OOL.
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GG
You broke my neck again with a solid Yunnan stack.
I thought about investing in my Navy , but ended up somehow overseeing the possibility of you attacking me solid in Germany. -
@aequitas-et-veritas Thanks for the game! I sure took some risks with allies and this time it paid off.