L21 BM SC (Allies+18) vs AetV (Axis) game 4

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            9 artilleries, 23 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Yunnan to Anhwe
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 9 artilleries, 23 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 9 artilleries, 23 infantry and 1 mech_infantry in Belarus, round 2 : 10/33 hits, 8,50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 9 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anhwe
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
            2 armour and 1 mech_infantry moved from Yunnan to Kwangsi
            2 aaGuns moved from Novgorod to Belarus
            1 armour moved from Russia to Belarus
            1 infantry moved from Volgograd to Rostov
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            1 aaGun, 1 artillery and 15 infantry moved from Bryansk to Belarus
            1 infantry moved from Timguska to Evenkiyskiy
            2 infantry moved from Tsagaan Olom to Kansu
    
        Place Units - Russians
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 5 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 bomber moved from Kiangsu to French Indo China
            2 fighters and 3 tactical_bombers moved from Kiangsu to French Indo China
            1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 bomber moved from Chahar to Evenkiyskiy
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            3 fighters moved from Japan to Kiangsi
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 10 infantry; ANZAC defend with 3 fighters and 1 infantry
                    British roll AA dice in French Indo China : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers in French Indo China, round 2 : 11/22 hits, 8,83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery, 3 fighters and 11 infantry in French Indo China, round 2 : 8/15 hits, 6,00 expected hits
                    8 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the British and 10 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers in French Indo China, round 3 : 6/14 hits, 7,17 expected hits
                    UK_Pacific roll dice for 3 fighters in French Indo China, round 3 : 2/3 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 artillery and 9 infantry
                Casualties for ANZAC: 3 fighters and 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 10 infantry
            Battle in Kiangsi
                Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/9 hits, 4,17 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Evenkiyskiy to Yakut S.S.R.
            1 aaGun moved from Jehol to Shantung
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            5 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
            2 carriers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to Kiangsu
            2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to Hainan
            2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 armour and 2 infantry placed in Kiangsu
            1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,83
    British AA : -0,50
    UK_Pacific regular : 2,00
    Russians regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 98 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 30 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 48 Sea Zone
            1 cruiser moved from 48 Sea Zone to 33 Sea Zone
            4 fighters moved from 54 Sea Zone to Caroline Islands
            1 battleship moved from 54 Sea Zone to 48 Sea Zone
            1 battleship moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Caroline Islands, round 2 : 1/7 hits, 2,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Caroline Islands, round 3 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Caroline Islands to 33 Sea Zone
            3 carriers, 2 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from Central United States to 101 Sea Zone
            2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to Egypt
            1 bomber moved from 98 Sea Zone to Egypt
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 aaGun and 3 mech_infantrys moved from Western United States to British Columbia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
            EDIT: Adding units owned by Americans to Western United States: 2 aaGuns
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry placed in Central United States
            1 tactical_bomber placed in Western United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            6 artilleries and 10 infantry moved from Kwangsi to Kiangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 6 artilleries and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 10 infantry in Kiangsi, round 2 : 5/16 hits, 4,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Shan State to French Indo China
            1 mech_infantry moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Belgian Congo
            2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 bomber moved from Egypt to Belgian Congo
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking 106 Sea Zone from Germans, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belgian Congo
                British attack with 1 armour, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 bomber and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in French Indo China
                British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries
                    British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2,17 expected hits
                    Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 aaGun moved from Kwangsi to Kiangsi
            1 aaGun moved from Burma to Yunnan
            6 mech_infantrys moved from India to Yunnan
            1 armour moved from Shan State to Yunnan
            1 bomber moved from Belgian Congo to Egypt
            1 mech_infantry moved from Syria to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 battleship, 1 cruiser and 1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 destroyer moved from 72 Sea Zone to 75 Sea Zone
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            2 artilleries and 2 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,6,3,4,6,5,2,4,5,5,6,4,3,4,2,1,3,3,4,3,5,6,2
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -2,83
    Italians regular : 0,33
    Japanese regular : 2,67
    Japanese AA : 0,50
    Germans regular : -0,33
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Rostov
            3 armour moved from Bessarabia to Rostov
            1 mech_infantry moved from Romania to Baltic States
            1 bomber moved from Southern Italy to Baltic States
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 2 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Romania to Yugoslavia
            1 bomber moved from Baltic States to Germany
            1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 3 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Ethiopia to British Somaliland
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Kiangsi
            1 carrier and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas The Anzac fighter is on the Anzac AC in sz 33


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Alexandria to Western Germany
            7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 5 artilleries and 21 infantry moved from Ukraine to Rostov
            6 armour moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            8 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            3 infantry placed in France
            2 artilleries and 1 infantry placed in Ukraine
            6 infantry and 4 mech_infantrys placed in Western Germany
            Germans undo move 3.
            6 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    British regular : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Belarus to Novgorod
            1 armour, 9 artilleries, 35 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Caucasus to Volgograd
            1 infantry moved from Olgiy to Yenisey
                  Russians take Yenisey from Japanese
            1 artillery moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry in Eastern Poland, round 2 : 14/46 hits, 11,00 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Belarus to Eastern Poland
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Kansu to Tsinghai
            1 aaGun moved from Russia to Bryansk
            2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kwangsi to Kiangsi
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : 3,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 fighter and 4 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
    
        Combat - Japanese
            Battle in Urals
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Urals
                    Japanese roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 6 transports moved from 36 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Hainan to Kiangsu
            1 aaGun moved from Shantung to Kiangsu
            1 bomber moved from Yakut S.S.R. to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 fighters and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,67
    Russians regular : 0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 marine moved from 112 Sea Zone to Denmark
            1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Egypt to Ukraine
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas Scramble sz 112?


  • @sovietishcat No scramble for the US, full scramble for the UK.

  • '19

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
            2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
            1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 bomber moved from Egypt to Western Germany
            2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas Since I am sending my UK bomber to do a bombing raid in W.Germany, I’d like to know if you scramble and or intercept sz 113


  • @sovietishcat scramble 113 only, please.

  • '19

    @aequitas-et-veritas sz 113, Best OOL or round by round?

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 marine moved from 112 Sea Zone to Denmark
            1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Egypt to Ukraine
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Morocco
            Battle in Norway
            Battle in Denmark
            Battle in Guam
            Battle in Iwo Jima
            Battle in 98 Sea Zone
                Americans attack with 1 tactical_bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win, taking Morocco from Italians, taking Norway from Germans, taking Denmark from Germans, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 submarine moved from 72 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Persia
            1 bomber moved from Ukraine to Eastern Poland
            2 aaGuns moved from Western United States to British Columbia
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
            1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kiangsi
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
            2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
            1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 bomber moved from Egypt to Western Germany
            2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Szechwan
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 113 Sea Zone
                British attack with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    British roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 113 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 carriers owned by the British lost in 113 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 113 Sea Zone, round 3 : 4/11 hits, 5,17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 4 : 1/9 hits, 4,33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 transport in 113 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    2 destroyers owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 3 fighters and 3 transports in 113 Sea Zone, round 5 : 3/7 hits, 3,67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
                British win with 1 battleship, 3 cruisers, 3 fighters and 3 transports remaining. Battle score for attacker is 61
                Casualties for British: 2 carriers, 3 destroyers and 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
            Battle in Anhwe
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Germany
                British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Germans defend with 1 factory_major and 2 mech_infantrys; Italians defend with 1 bomber
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Germany, round 2 : 0/6 hits, 1,67 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Germany, round 2 : 1/3 hits, 0,83 expected hits
                    1 infantry owned by the British lost in Germany
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Germany, round 3 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Germany, round 3 : 2/3 hits, 0,83 expected hits
                    1 bomber owned by the Italians, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                    British roll dice for 2 artilleries and 1 mech_infantry in Germany, round 4 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Germany, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Germany
                British captures 72PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for British: 3 infantry
                Casualties for Germans: 2 mech_infantrys
                Casualties for Italians: 1 bomber
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            1 fighter moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from 113 Sea Zone to Norway
            1 battleship, 1 cruiser and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Yunnan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
            1 armour and 4 mech_infantrys moved from India to Yunnan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 75 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from French Indo China to Kiangsi
    
        Place Units - British
            3 fighters placed in United Kingdom
            3 artilleries placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 110 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 113 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 116 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -1,67
    Germans AA : 0,67
    Germans regular : -0,83
    British regular : -4,83
    

    Savegame

  • '19

    @aequitas-et-veritas I went with best OOL.


  • GG

    You broke my neck again with a solid Yunnan stack.
    I thought about investing in my Navy , but ended up somehow overseeing the possibility of you attacking me solid in Germany.

  • '19

    @aequitas-et-veritas Thanks for the game! I sure took some risks with allies and this time it paid off.

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Axis & Allies Boardgaming Custom Painted Miniatures

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